Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Sign in
Toggle navigation
F
Front-End
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
abdullh.alsoleman
Front-End
Commits
e8dadb3a
Commit
e8dadb3a
authored
Sep 01, 2015
by
Ian Fischer
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Refactor sky_tool install slightly and fix non-local builds.
parent
2b1f00b0
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
22 additions
and
18 deletions
+22
-18
sky_tool
packages/flutter/lib/sky_tool
+22
-18
No files found.
packages/flutter/lib/sky_tool
View file @
e8dadb3a
...
...
@@ -157,27 +157,15 @@ class InstallSky(object):
# Install on connected Android device
if
android
.
is_connected
()
and
args
.
android_build_available
:
if
args
.
use_release
:
apk_path
=
os
.
path
.
join
(
args
.
sky_src_path
,
args
.
android_release_build_path
,
'apks'
,
APK_NAME
)
else
:
apk_path
=
os
.
path
.
join
(
args
.
sky_src_path
,
args
.
android_debug_build_path
,
'apks'
,
APK_NAME
)
android
.
install_apk
(
apk_path
)
android
.
install_apk
(
android
.
get_apk_path
(
args
))
# Install on connected iOS device
if
IOSDevice
.
is_connected
()
and
args
.
ios_build_available
:
if
args
.
use_release
:
app_path
=
os
.
path
.
join
(
args
.
sky_src_path
,
args
.
ios_release_build_path
,
IOS_APP_NAME
)
else
:
app_path
=
os
.
path
.
join
(
args
.
sky_src_path
,
args
.
ios_debug_build_path
,
IOS_APP_NAME
)
IOSDevice
.
install_app
(
app_path
)
IOSDevice
.
install_app
(
IOSDevice
.
get_app_path
(
args
))
# Install on iOS simulator if it's running
if
IOSSimulator
.
is_booted
()
and
args
.
ios_sim_build_available
:
if
args
.
use_release
:
app_path
=
os
.
path
.
join
(
args
.
sky_src_path
,
args
.
ios_sim_release_build_path
,
IOS_APP_NAME
)
else
:
app_path
=
os
.
path
.
join
(
args
.
sky_src_path
,
args
.
ios_sim_debug_build_path
,
IOS_APP_NAME
)
IOSSimulator
.
fork_install_app
(
app_path
)
IOSSimulator
.
fork_install_app
(
IOSSimulator
.
get_app_path
(
args
))
# TODO(iansf): get rid of need for args
def
needs_install
(
self
,
args
):
...
...
@@ -203,8 +191,6 @@ class StartSky(object):
if
installer
.
needs_install
(
args
):
installer
.
run
(
args
,
pids
)
android
=
AndroidDevice
()
project_or_path
=
os
.
path
.
abspath
(
args
.
project_or_path
)
if
os
.
path
.
isdir
(
project_or_path
):
...
...
@@ -227,6 +213,7 @@ class StartSky(object):
logging
.
error
(
'
%
s is not a valid packages path.'
%
package_root
)
return
2
android
=
AndroidDevice
()
# TODO(iansf): fix this so that we don't have to pass sky_server_root, main_dart, pid, and args.
android
.
setup_servers
(
sky_server_root
,
main_dart
,
pids
,
args
)
...
...
@@ -368,7 +355,7 @@ class AndroidDevice(object):
def
get_apk_path
(
self
,
args
):
if
args
.
android_build_available
and
args
.
use_release
:
return
os
.
path
.
join
(
os
.
path
.
normpath
(
args
.
sky_src_path
),
args
.
android_release_build_path
,
'apks'
,
APK_NAME
)
elif
args
.
android_build_available
:
elif
args
.
android_build_available
and
args
.
local_build
:
return
os
.
path
.
join
(
os
.
path
.
normpath
(
args
.
sky_src_path
),
args
.
android_debug_build_path
,
'apks'
,
APK_NAME
)
else
:
return
os
.
path
.
join
(
APK_DIR
,
APK_NAME
)
...
...
@@ -503,6 +490,13 @@ class IOSDevice(object):
cls
.
_is_connected
=
False
return
cls
.
_is_connected
@
classmethod
def
get_app_path
(
cls
,
args
):
if
args
.
use_release
:
return
os
.
path
.
join
(
args
.
sky_src_path
,
args
.
ios_release_build_path
,
IOS_APP_NAME
)
else
:
return
os
.
path
.
join
(
args
.
sky_src_path
,
args
.
ios_debug_build_path
,
IOS_APP_NAME
)
@
classmethod
def
needs_install
(
cls
,
args
):
return
cls
.
is_connected
()
...
...
@@ -630,6 +624,13 @@ class IOSSimulator(object):
cls
.
_simulator_app_documents_dir
=
os
.
path
.
join
(
simulator_path
,
'data'
,
'Containers'
,
'Data'
,
'Application'
,
simulator_app_id
,
'Documents'
)
return
cls
.
_simulator_app_documents_dir
@
classmethod
def
get_app_path
(
cls
,
args
):
if
args
.
use_release
:
return
os
.
path
.
join
(
args
.
sky_src_path
,
args
.
ios_sim_release_build_path
,
IOS_APP_NAME
)
else
:
return
os
.
path
.
join
(
args
.
sky_src_path
,
args
.
ios_sim_debug_build_path
,
IOS_APP_NAME
)
@
classmethod
def
needs_install
(
cls
,
args
):
return
cls
.
is_booted
()
...
...
@@ -1087,6 +1088,9 @@ class SkyShellRunner(object):
args
.
ios_build_available
=
True
if
os
.
path
.
isdir
(
os
.
path
.
join
(
args
.
sky_src_path
,
args
.
ios_sim_debug_build_path
)):
args
.
ios_sim_build_available
=
True
else
:
if
os
.
path
.
isdir
(
APK_DIR
):
args
.
android_build_available
=
True
if
not
self
.
_check_for_dart
():
sys
.
exit
(
2
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment