Speed up first asset load by using the binary-formatted asset manifest for...
Speed up first asset load by using the binary-formatted asset manifest for image resolution (#118782) * add asset manifest bin loading and asset manifest api * use new api for image resolution * remove upfront smc data casting * fix typecasting issue * remove unused import * fix tests * lints * lints * fix import * fix outdated type name * restore AssetManifest docstrings * update test * update other test * make error message for invalid keys more useful
Showing
Please register or sign in to comment