Commit 99b68e31 authored by Chinmay Garde's avatar Chinmay Garde

Add iOS sky_app target for the fitness app example

parent d291fcae
......@@ -14,5 +14,10 @@ sky_app("fitness") {
deps = [
"//examples/fitness/apk:resources",
]
} else if (is_ios) {
info_plist = "ios/Info.plist"
launcher_resources = [
"ios/LaunchScreen.storyboardc",
]
}
}
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<!--
This executable name must match the name of the app provided to the
ios_app GN template
-->
<key>CFBundleExecutable</key>
<string>fitness_app</string>
<key>CFBundleDisplayName</key>
<string>Fitness</string>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>CFBundleIdentifier</key>
<string>com.google.sky.fitness</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>game_app</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>DTPlatformName</key>
<string>iphonesimulator</string>
<key>DTSDKName</key>
<string>iphonesimulator8.3</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>MinimumOSVersion</key>
<string>8.3</string>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>iPhoneSimulator</string>
</array>
</dict>
</plist>
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