Commit 876fb7b3 authored by Viktor Lidholt's avatar Viktor Lidholt

Laser speed now accounts for scrolling speed in demo game

parent d1a56611
......@@ -173,7 +173,9 @@ class Laser extends GameObject {
impact = 1.0 + level * 0.5;
// Offset for movement
_offset = new Offset(math.cos(radians(r)) * 10.0, math.sin(radians(r)) * 10.0);
_offset = new Offset(
math.cos(radians(r)) * 8.0,
math.sin(radians(r)) * 8.0 - f.playerState.scrollSpeed);
// Drawing properties
rotation = r + 90.0;
......
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