/// Creates a physical model with an arbitrary shape clip.
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@@ -1236,10 +1236,10 @@ class Transform extends SingleChildRenderObjectWidget {
/// This is equivalent to setting an origin based on the size of the box.
/// If it is specified at the same time as the [origin], both are applied.
///
/// An [AlignmentDirectional.start] value is the same as an [Alignment]
/// An [AlignmentDirectional.centerStart] value is the same as an [Alignment]
/// whose [Alignment.x] value is `-1.0` if [textDirection] is
/// [TextDirection.ltr], and `1.0` if [textDirection] is [TextDirection.rtl].
/// Similarly [AlignmentDirectional.end] is the same as an [Alignment]
/// Similarly [AlignmentDirectional.centerEnd] is the same as an [Alignment]
/// whose [Alignment.x] value is `1.0` if [textDirection] is
/// [TextDirection.ltr], and `-1.0` if [textDirection] is [TextDirection.rtl].
finalAlignmentGeometryalignment;
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@@ -1694,8 +1694,8 @@ class Padding extends SingleChildRenderObjectWidget {
///
/// {@tool snippet}
/// The [Align] widget in this example uses one of the defined constants from
/// [Alignment], [topRight]. This places the [FlutterLogo] in the top right corner
/// of the parent blue [Container].
/// [Alignment], [Alignment.topRight]. This places the [FlutterLogo] in the top
/// right corner of the parent blue [Container].
///
/// 
///
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@@ -5587,7 +5587,7 @@ class RawImage extends LeafRenderObjectWidget {
/// {@end-tool}
///
/// Assuming that `TestWidget` uses [DefaultAssetBundle.of] to obtain its
/// [AssetBundle], it will now see the [TestAssetBundle]'s "Hello World!" data
/// [AssetBundle], it will now see the `TestAssetBundle`'s "Hello World!" data
/// when requesting the "resources/test" asset.
///
/// See also:
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@@ -6607,8 +6607,8 @@ class MetaData extends SingleChildRenderObjectWidget {
/// * [ExcludeSemantics], which excludes a subtree from the semantics tree
/// (which might be useful if it is, e.g., totally decorative and not
/// important to the user).
/// * [RenderObject.semanticsAnnotator], the rendering library API through which
/// the [Semantics] widget is actually implemented.
/// * [RenderObject.describeSemanticsConfiguration], the rendering library API
/// through which the [Semantics] widget is actually implemented.
/// * [SemanticsNode], the object used by the rendering library to represent
/// semantics in the semantics tree.
/// * [SemanticsDebugger], an overlay to help visualize the semantics tree. Can
@@ -120,7 +120,7 @@ const int _kObscureShowLatestCharCursorTicks = 3;
/// with a [TextEditingController].
/// * [EditableText], which is a raw region of editable text that can be
/// controlled with a [TextEditingController].
/// * Learn how to use a [TextEditingController] in one of our [cookbook recipe]s.(https://flutter.dev/docs/cookbook/forms/text-field-changes#2-use-a-texteditingcontroller)
/// * Learn how to use a [TextEditingController] in one of our [cookbook recipes](https://flutter.dev/docs/cookbook/forms/text-field-changes#2-use-a-texteditingcontroller).
@@ -838,12 +838,12 @@ abstract class BoxScrollView extends ScrollView {
/// list instead of destroying them. When scrolled back into view, the render
/// object is repainted as-is (if it wasn't marked dirty in the interim).
///
/// This only works if [addAutomaticKeepAlives] and [addRepaintBoundaries]
/// This only works if `addAutomaticKeepAlives` and `addRepaintBoundaries`
/// are false since those parameters cause the [ListView] to wrap each child
/// widget subtree with other widgets.
///
/// * Using [AutomaticKeepAlive] widgets (inserted by default when
/// [addAutomaticKeepAlives] is true). [AutomaticKeepAlive] allows descendant
/// `addAutomaticKeepAlives` is true). [AutomaticKeepAlive] allows descendant
/// widgets to control whether the subtree is actually kept alive or not.
/// This behavior is in contrast with [KeepAlive], which will unconditionally keep
/// the subtree alive.
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@@ -1470,7 +1470,7 @@ class ListView extends BoxScrollView {
///
/// {@tool snippet}
/// This example demonstrates how to create a [GridView] with two columns. The
/// children are spaced apart using the [crossAxisSpacing] and [mainAxisSpacing]
/// children are spaced apart using the `crossAxisSpacing` and `mainAxisSpacing`
/// properties.
///
/// 