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abdullh.alsoleman
Front-End
Commits
669e13eb
Commit
669e13eb
authored
Jul 19, 2017
by
Yegor
Committed by
GitHub
Jul 19, 2017
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Plain Diff
AnimatedSize: state machine, tests, animate only when needed (#11305)
parent
02b65bc9
Changes
2
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2 changed files
with
354 additions
and
183 deletions
+354
-183
animated_size.dart
packages/flutter/lib/src/rendering/animated_size.dart
+128
-28
animated_size_test.dart
packages/flutter/test/widgets/animated_size_test.dart
+226
-155
No files found.
packages/flutter/lib/src/rendering/animated_size.dart
View file @
669e13eb
...
...
@@ -10,6 +10,41 @@ import 'box.dart';
import
'object.dart'
;
import
'shifted_box.dart'
;
/// A [RenderAnimatedSize] can be in exactly one of these states.
@visibleForTesting
enum
RenderAnimatedSizeState
{
/// The initial state, when we do not yet know what the starting and target
/// sizes are to animate.
///
/// Next possible state is [stable].
start
,
/// At this state the child's size is assumed to be stable and we are either
/// animating, or waiting for the child's size to change.
///
/// Next possible state is [changed].
stable
,
/// At this state we know that the child has changed once after being assumed
/// [stable].
///
/// Next possible states are:
///
/// - [stable] - if the child's size stabilized immediately, this is a signal
/// for us to begin animating the size towards the child's new size.
/// - [unstable] - if the child's size continues to change, we assume it is
/// not stable and enter the [unstable] state.
changed
,
/// At this state the child's size is assumed to be unstable.
///
/// Instead of chasing the child's size in this state we tightly track the
/// child's size until it stabilizes.
///
/// Next possible state is [stable].
unstable
,
}
/// A render object that animates its size to its child's size over a given
/// [duration] and with a given [curve]. If the child's size itself animates
/// (i.e. if it changes size two frames in a row, as opposed to abruptly
...
...
@@ -60,10 +95,16 @@ class RenderAnimatedSize extends RenderAligningShiftedBox {
AnimationController
_controller
;
CurvedAnimation
_animation
;
final
SizeTween
_sizeTween
=
new
SizeTween
();
bool
_didChangeTargetSizeLastFrame
=
false
;
bool
_hasVisualOverflow
;
double
_lastValue
;
/// The state this size animation is in.
///
/// See [RenderAnimatedSizeState] for possible states.
@visibleForTesting
RenderAnimatedSizeState
get
state
=>
_state
;
RenderAnimatedSizeState
_state
=
RenderAnimatedSizeState
.
start
;
/// The duration of the animation.
Duration
get
duration
=>
_controller
.
duration
;
set
duration
(
Duration
value
)
{
...
...
@@ -82,6 +123,12 @@ class RenderAnimatedSize extends RenderAligningShiftedBox {
_animation
.
curve
=
value
;
}
/// Whether the size is being currently animated towards the child's size.
///
/// See [RenderAnimatedSizeState] for situations when we may not be animating
/// the size.
bool
get
isAnimating
=>
_controller
.
isAnimating
;
/// The [TickerProvider] for the [AnimationController] that runs the animation.
TickerProvider
get
vsync
=>
_vsync
;
TickerProvider
_vsync
;
...
...
@@ -93,16 +140,10 @@ class RenderAnimatedSize extends RenderAligningShiftedBox {
_controller
.
resync
(
vsync
);
}
@override
void
attach
(
PipelineOwner
owner
)
{
super
.
attach
(
owner
);
if
(
_animatedSize
!=
_sizeTween
.
end
&&
!
_controller
.
isAnimating
)
_controller
.
forward
();
}
@override
void
detach
()
{
_controller
.
stop
();
_state
=
RenderAnimatedSizeState
.
start
;
super
.
detach
();
}
...
...
@@ -121,29 +162,25 @@ class RenderAnimatedSize extends RenderAligningShiftedBox {
}
child
.
layout
(
constraints
,
parentUsesSize:
true
);
if
(
_sizeTween
.
end
!=
child
.
size
)
{
_sizeTween
.
begin
=
_animatedSize
??
child
.
size
;
_sizeTween
.
end
=
child
.
size
;
if
(
_didChangeTargetSizeLastFrame
)
{
size
=
child
.
size
;
_controller
.
stop
();
}
else
{
// Don't register first change as a last-frame change.
if
(
_sizeTween
.
end
!=
_sizeTween
.
begin
)
_didChangeTargetSizeLastFrame
=
true
;
_lastValue
=
0.0
;
_controller
.
forward
(
from:
0.0
);
size
=
constraints
.
constrain
(
_animatedSize
);
}
}
else
{
_didChangeTargetSizeLastFrame
=
false
;
size
=
constraints
.
constrain
(
_animatedSize
);
switch
(
_state
)
{
case
RenderAnimatedSizeState
.
start
:
_layoutStart
();
break
;
case
RenderAnimatedSizeState
.
stable
:
_layoutStable
();
break
;
case
RenderAnimatedSizeState
.
changed
:
_layoutChanged
();
break
;
case
RenderAnimatedSizeState
.
unstable
:
_layoutUnstable
();
break
;
default
:
throw
new
StateError
(
'
$runtimeType
is in an invalid state
$_state
'
);
}
size
=
constraints
.
constrain
(
_animatedSize
);
alignChild
();
if
(
size
.
width
<
_sizeTween
.
end
.
width
||
...
...
@@ -151,6 +188,69 @@ class RenderAnimatedSize extends RenderAligningShiftedBox {
_hasVisualOverflow
=
true
;
}
void
_restartAnimation
()
{
_lastValue
=
0.0
;
_controller
.
forward
(
from:
0.0
);
}
/// Laying out the child for the first time.
///
/// We have the initial size to animate from, but we do not have the target
/// size to animate to, so we set both ends to child's size.
void
_layoutStart
()
{
_sizeTween
.
begin
=
_sizeTween
.
end
=
child
.
size
;
_state
=
RenderAnimatedSizeState
.
stable
;
}
/// At this state we're assuming the child size is stable and letting the
/// animation run its course.
///
/// If during animation the size of the child changes we restart the
/// animation.
void
_layoutStable
()
{
if
(
_sizeTween
.
end
!=
child
.
size
)
{
_sizeTween
.
end
=
child
.
size
;
_restartAnimation
();
_state
=
RenderAnimatedSizeState
.
changed
;
}
else
if
(
_controller
.
value
==
_controller
.
upperBound
)
{
// Animation finished. Reset target sizes.
_sizeTween
.
begin
=
_sizeTween
.
end
=
child
.
size
;
}
}
/// This state indicates that the size of the child changed once after being
/// considered stable.
///
/// If the child stabilizes immediately, we go back to stable state. If it
/// changes again, we match the child's size, restart animation and go to
/// unstable state.
void
_layoutChanged
()
{
if
(
_sizeTween
.
end
!=
child
.
size
)
{
// Child size changed again. Match the child's size and restart animation.
_sizeTween
.
begin
=
_sizeTween
.
end
=
child
.
size
;
_restartAnimation
();
_state
=
RenderAnimatedSizeState
.
unstable
;
}
else
{
// Child size stabilized.
_state
=
RenderAnimatedSizeState
.
stable
;
}
}
/// The child's size is not stable.
///
/// Continue tracking the child's size until is stabilizes.
void
_layoutUnstable
()
{
if
(
_sizeTween
.
end
!=
child
.
size
)
{
// Still unstable. Continue tracking the child.
_sizeTween
.
begin
=
_sizeTween
.
end
=
child
.
size
;
_restartAnimation
();
}
else
{
// Child size stabilized.
_controller
.
stop
();
_state
=
RenderAnimatedSizeState
.
stable
;
}
}
@override
void
paint
(
PaintingContext
context
,
Offset
offset
)
{
if
(
child
!=
null
&&
_hasVisualOverflow
)
{
...
...
packages/flutter/test/widgets/animated_size_test.dart
View file @
669e13eb
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