Commit 52a24840 authored by Adam Barth's avatar Adam Barth

Merge pull request #2306 from abarth/newtwon_import

Switch Newton over to using imports rather than parts
parents 7a2d82d0 d9061bc9
......@@ -5,16 +5,12 @@
/// Simple Physics Simulations for Dart. Springs, friction, gravity, etc.
library newton;
import 'dart:math' as math;
part 'src/simulation.dart';
part 'src/simulation_group.dart';
part 'src/tolerance.dart';
part 'src/utils.dart';
part 'src/clamped_simulation.dart';
part 'src/friction_simulation.dart';
part 'src/gravity_simulation.dart';
part 'src/scroll_simulation.dart';
part 'src/spring_simulation.dart';
part 'src/spring_solution.dart';
export 'src/clamped_simulation.dart';
export 'src/friction_simulation.dart';
export 'src/gravity_simulation.dart';
export 'src/scroll_simulation.dart';
export 'src/simulation_group.dart';
export 'src/simulation.dart';
export 'src/spring_simulation.dart';
export 'src/tolerance.dart';
export 'src/utils.dart';
......@@ -2,7 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
part of newton;
import 'simulation.dart';
class ClampedSimulation extends Simulation {
ClampedSimulation(this.simulation, {
......
// Copyright (c) 2015 The Chromium Authors. All rights reserved.
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
part of newton;
import 'dart:math' as math;
import 'simulation.dart';
import 'tolerance.dart';
class FrictionSimulation extends Simulation {
final double _drag;
......
// Copyright (c) 2015 The Chromium Authors. All rights reserved.
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
part of newton;
import 'simulation.dart';
class GravitySimulation extends Simulation {
final double _x;
......
// Copyright (c) 2015 The Chromium Authors. All rights reserved.
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
part of newton;
import 'friction_simulation.dart';
import 'simulation_group.dart';
import 'simulation.dart';
import 'spring_simulation.dart';
/// Simulates kinetic scrolling behavior between a leading and trailing
/// boundary. Friction is applied within the extends and a spring action applied
......
// Copyright (c) 2015 The Chromium Authors. All rights reserved.
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
part of newton;
import 'tolerance.dart';
abstract class Simulatable {
/// The current position of the object in the simulation
......
// Copyright (c) 2015 The Chromium Authors. All rights reserved.
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
part of newton;
import 'simulation.dart';
import 'tolerance.dart';
import 'utils.dart';
/// The abstract base class for all composite simulations. Concrete subclasses
/// must implement the appropriate methods to select the appropriate simulation
......@@ -46,7 +48,7 @@ abstract class SimulationGroup extends Simulation {
double _lastStep = -1.0;
void _stepIfNecessary(double time) {
if (_nearEqual(_lastStep, time, toleranceDefault.time)) {
if (nearEqual(_lastStep, time, toleranceDefault.time)) {
return;
}
......
// Copyright (c) 2015 The Chromium Authors. All rights reserved.
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
part of newton;
import 'dart:math' as math;
import 'simulation.dart';
import 'utils.dart';
abstract class _SpringSolution implements Simulatable {
factory _SpringSolution(
SpringDescription desc, double initialPosition, double initialVelocity) {
double cmk =
desc.damping * desc.damping - 4 * desc.mass * desc.springConstant;
if (cmk == 0.0) {
return new _CriticalSolution(desc, initialPosition, initialVelocity);
} else if (cmk > 0.0) {
return new _OverdampedSolution(desc, initialPosition, initialVelocity);
} else {
return new _UnderdampedSolution(desc, initialPosition, initialVelocity);
}
return null;
}
SpringType get type;
}
class _CriticalSolution implements _SpringSolution {
final double _r, _c1, _c2;
factory _CriticalSolution(
SpringDescription desc, double distance, double velocity) {
final double r = -desc.damping / (2.0 * desc.mass);
final double c1 = distance;
final double c2 = velocity / (r * distance);
return new _CriticalSolution.withArgs(r, c1, c2);
}
SpringType get type => SpringType.criticallyDamped;
_CriticalSolution.withArgs(double r, double c1, double c2)
: _r = r,
_c1 = c1,
_c2 = c2;
double x(double time) => (_c1 + _c2 * time) * math.pow(math.E, _r * time);
double dx(double time) {
final double power = math.pow(math.E, _r * time);
return _r * (_c1 + _c2 * time) * power + _c2 * power;
}
}
class _OverdampedSolution implements _SpringSolution {
final double _r1, _r2, _c1, _c2;
factory _OverdampedSolution(
SpringDescription desc, double distance, double velocity) {
final double cmk =
desc.damping * desc.damping - 4 * desc.mass * desc.springConstant;
final double r1 = (-desc.damping - math.sqrt(cmk)) / (2.0 * desc.mass);
final double r2 = (-desc.damping + math.sqrt(cmk)) / (2.0 * desc.mass);
final double c2 = (velocity - r1 * distance) / (r2 - r1);
final double c1 = distance - c2;
return new _OverdampedSolution.withArgs(r1, r2, c1, c2);
}
_OverdampedSolution.withArgs(double r1, double r2, double c1, double c2)
: _r1 = r1,
_r2 = r2,
_c1 = c1,
_c2 = c2;
SpringType get type => SpringType.overDamped;
double x(double time) =>
(_c1 * math.pow(math.E, _r1 * time) + _c2 * math.pow(math.E, _r2 * time));
double dx(double time) => (_c1 * _r1 * math.pow(math.E, _r1 * time) +
_c2 * _r2 * math.pow(math.E, _r2 * time));
}
class _UnderdampedSolution implements _SpringSolution {
final double _w, _r, _c1, _c2;
factory _UnderdampedSolution(
SpringDescription desc, double distance, double velocity) {
final double w = math.sqrt(4.0 * desc.mass * desc.springConstant -
desc.damping * desc.damping) /
(2.0 * desc.mass);
final double r = -(desc.damping / 2.0 * desc.mass);
final double c1 = distance;
final double c2 = (velocity - r * distance) / w;
return new _UnderdampedSolution.withArgs(w, r, c1, c2);
}
_UnderdampedSolution.withArgs(double w, double r, double c1, double c2)
: _w = w,
_r = r,
_c1 = c1,
_c2 = c2;
SpringType get type => SpringType.underDamped;
double x(double time) => math.pow(math.E, _r * time) *
(_c1 * math.cos(_w * time) + _c2 * math.sin(_w * time));
double dx(double time) {
final double power = math.pow(math.E, _r * time);
final double cosine = math.cos(_w * time);
final double sine = math.sin(_w * time);
return power * (_c2 * _w * cosine - _c1 * _w * sine) +
_r * power * (_c2 * sine + _c1 * cosine);
}
}
class SpringDescription {
/// The mass of the spring (m)
......@@ -58,8 +174,8 @@ class SpringSimulation extends Simulation {
double dx(double time) => _solution.dx(time);
bool isDone(double time) {
return _nearZero(_solution.x(time), tolerance.distance) &&
_nearZero(_solution.dx(time), tolerance.velocity);
return nearZero(_solution.x(time), tolerance.distance) &&
nearZero(_solution.dx(time), tolerance.velocity);
}
}
......
// Copyright (c) 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
part of newton;
abstract class _SpringSolution implements Simulatable {
factory _SpringSolution(
SpringDescription desc, double initialPosition, double initialVelocity) {
double cmk =
desc.damping * desc.damping - 4 * desc.mass * desc.springConstant;
if (cmk == 0.0) {
return new _CriticalSolution(desc, initialPosition, initialVelocity);
} else if (cmk > 0.0) {
return new _OverdampedSolution(desc, initialPosition, initialVelocity);
} else {
return new _UnderdampedSolution(desc, initialPosition, initialVelocity);
}
return null;
}
SpringType get type;
}
class _CriticalSolution implements _SpringSolution {
final double _r, _c1, _c2;
factory _CriticalSolution(
SpringDescription desc, double distance, double velocity) {
final double r = -desc.damping / (2.0 * desc.mass);
final double c1 = distance;
final double c2 = velocity / (r * distance);
return new _CriticalSolution.withArgs(r, c1, c2);
}
SpringType get type => SpringType.criticallyDamped;
_CriticalSolution.withArgs(double r, double c1, double c2)
: _r = r,
_c1 = c1,
_c2 = c2;
double x(double time) => (_c1 + _c2 * time) * math.pow(math.E, _r * time);
double dx(double time) {
final double power = math.pow(math.E, _r * time);
return _r * (_c1 + _c2 * time) * power + _c2 * power;
}
}
class _OverdampedSolution implements _SpringSolution {
final double _r1, _r2, _c1, _c2;
factory _OverdampedSolution(
SpringDescription desc, double distance, double velocity) {
final double cmk =
desc.damping * desc.damping - 4 * desc.mass * desc.springConstant;
final double r1 = (-desc.damping - math.sqrt(cmk)) / (2.0 * desc.mass);
final double r2 = (-desc.damping + math.sqrt(cmk)) / (2.0 * desc.mass);
final double c2 = (velocity - r1 * distance) / (r2 - r1);
final double c1 = distance - c2;
return new _OverdampedSolution.withArgs(r1, r2, c1, c2);
}
_OverdampedSolution.withArgs(double r1, double r2, double c1, double c2)
: _r1 = r1,
_r2 = r2,
_c1 = c1,
_c2 = c2;
SpringType get type => SpringType.overDamped;
double x(double time) =>
(_c1 * math.pow(math.E, _r1 * time) + _c2 * math.pow(math.E, _r2 * time));
double dx(double time) => (_c1 * _r1 * math.pow(math.E, _r1 * time) +
_c2 * _r2 * math.pow(math.E, _r2 * time));
}
class _UnderdampedSolution implements _SpringSolution {
final double _w, _r, _c1, _c2;
factory _UnderdampedSolution(
SpringDescription desc, double distance, double velocity) {
final double w = math.sqrt(4.0 * desc.mass * desc.springConstant -
desc.damping * desc.damping) /
(2.0 * desc.mass);
final double r = -(desc.damping / 2.0 * desc.mass);
final double c1 = distance;
final double c2 = (velocity - r * distance) / w;
return new _UnderdampedSolution.withArgs(w, r, c1, c2);
}
_UnderdampedSolution.withArgs(double w, double r, double c1, double c2)
: _w = w,
_r = r,
_c1 = c1,
_c2 = c2;
SpringType get type => SpringType.underDamped;
double x(double time) => math.pow(math.E, _r * time) *
(_c1 * math.cos(_w * time) + _c2 * math.sin(_w * time));
double dx(double time) {
final double power = math.pow(math.E, _r * time);
final double cosine = math.cos(_w * time);
final double sine = math.sin(_w * time);
return power * (_c2 * _w * cosine - _c1 * _w * sine) +
_r * power * (_c2 * sine + _c1 * cosine);
}
}
// Copyright (c) 2015 The Chromium Authors. All rights reserved.
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
part of newton;
class Tolerance {
final double distance;
final double time;
......
// Copyright (c) 2015 The Chromium Authors. All rights reserved.
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
part of newton;
bool _nearEqual(double a, double b, double epsilon) =>
bool nearEqual(double a, double b, double epsilon) =>
(a > (b - epsilon)) && (a < (b + epsilon));
bool _nearZero(double a, double epsilon) => _nearEqual(a, 0.0, epsilon);
bool nearZero(double a, double epsilon) => nearEqual(a, 0.0, epsilon);
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