Commit 4ca49618 authored by Chinmay Garde's avatar Chinmay Garde

Merge pull request #1934 from chinmaygarde/master

Add iOS specific assets to the Stocks example
parents 2396b42f 23bbbcda
{
"images" : [
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "3x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "83.5x83.5",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
...@@ -2,57 +2,46 @@ ...@@ -2,57 +2,46 @@
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0"> <plist version="1.0">
<dict> <dict>
<key>CFBundleDevelopmentRegion</key> <key>CFBundleDevelopmentRegion</key>
<string>en</string> <string>en</string>
<key>CFBundleExecutable</key>
<!-- <string>Runner</string>
This executable name must match the name of the app provided to the <key>CFBundleIdentifier</key>
ios_app GN template <string>io.flutter.example.stocks</string>
--> <key>CFBundleInfoDictionaryVersion</key>
<key>CFBundleExecutable</key> <string>6.0</string>
<string>stocks_app</string> <key>CFBundleName</key>
<string>Stocks</string>
<key>CFBundleDisplayName</key> <key>CFBundlePackageType</key>
<string>Stocks</string> <string>APPL</string>
<key>CFBundleShortVersionString</key>
<key>UILaunchStoryboardName</key> <string>1.0</string>
<string>LaunchScreen</string> <key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleIdentifier</key> <key>CFBundleVersion</key>
<string>com.google.stocks</string> <string>1</string>
<key>LSRequiresIPhoneOS</key>
<key>CFBundleInfoDictionaryVersion</key> <true/>
<string>6.0</string> <key>UILaunchStoryboardName</key>
<key>CFBundleName</key> <string>LaunchScreen</string>
<string>game_app</string> <key>UIRequiredDeviceCapabilities</key>
<key>CFBundlePackageType</key> <array>
<string>APPL</string> <string>arm64</string>
<key>CFBundleShortVersionString</key> </array>
<string>1.0</string> <key>UISupportedInterfaceOrientations</key>
<key>CFBundleVersion</key> <array>
<string>1</string> <string>UIInterfaceOrientationPortrait</string>
<key>LSRequiresIPhoneOS</key> <string>UIInterfaceOrientationLandscapeLeft</string>
<true/> <string>UIInterfaceOrientationLandscapeRight</string>
<key>UIRequiredDeviceCapabilities</key> </array>
<array> <key>UISupportedInterfaceOrientations~ipad</key>
<string>armv7</string> <array>
</array> <string>UIInterfaceOrientationPortrait</string>
<key>DTPlatformName</key> <string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>iphonesimulator</string> <string>UIInterfaceOrientationLandscapeLeft</string>
<key>DTSDKName</key> <string>UIInterfaceOrientationLandscapeRight</string>
<string>iphonesimulator8.3</string> </array>
<key>LSRequiresIPhoneOS</key> <key>UIViewControllerBasedStatusBarAppearance</key>
<true/> <false/>
<key>MinimumOSVersion</key>
<string>7.0</string>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>iPhoneSimulator</string>
</array>
</dict> </dict>
</plist> </plist>
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="9531" systemVersion="15C50" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="9529"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Llm-lL-Icb"/>
<viewControllerLayoutGuide type="bottom" id="xb3-aO-Qok"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
</document>
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