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abdullh.alsoleman
Front-End
Commits
3bba8df8
Unverified
Commit
3bba8df8
authored
Feb 03, 2022
by
Taha Tesser
Committed by
GitHub
Feb 03, 2022
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Fix Local `SwitchTheme` not being inherited by `Switch` Widget (#97705)
parent
17a77164
Changes
2
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2 changed files
with
62 additions
and
14 deletions
+62
-14
switch.dart
packages/flutter/lib/src/material/switch.dart
+19
-14
switch_theme_test.dart
packages/flutter/test/material/switch_theme_test.dart
+43
-0
No files found.
packages/flutter/lib/src/material/switch.dart
View file @
3bba8df8
...
...
@@ -12,6 +12,7 @@ import 'constants.dart';
import
'debug.dart'
;
import
'material_state.dart'
;
import
'shadows.dart'
;
import
'switch_theme.dart'
;
import
'theme.dart'
;
import
'theme_data.dart'
;
import
'toggleable.dart'
;
...
...
@@ -397,9 +398,12 @@ class Switch extends StatelessWidget {
/// {@macro flutter.widgets.Focus.autofocus}
final
bool
autofocus
;
Size
_getSwitchSize
(
ThemeData
theme
)
{
Size
_getSwitchSize
(
BuildContext
context
)
{
final
ThemeData
theme
=
Theme
.
of
(
context
);
final
SwitchThemeData
switchTheme
=
SwitchTheme
.
of
(
context
);
final
MaterialTapTargetSize
effectiveMaterialTapTargetSize
=
materialTapTargetSize
??
theme
.
switchTheme
.
materialTapTargetSize
??
switchTheme
.
materialTapTargetSize
??
theme
.
materialTapTargetSize
;
switch
(
effectiveMaterialTapTargetSize
)
{
case
MaterialTapTargetSize
.
padded
:
...
...
@@ -410,7 +414,7 @@ class Switch extends StatelessWidget {
}
Widget
_buildCupertinoSwitch
(
BuildContext
context
)
{
final
Size
size
=
_getSwitchSize
(
Theme
.
of
(
context
)
);
final
Size
size
=
_getSwitchSize
(
context
);
return
Focus
(
focusNode:
focusNode
,
autofocus:
autofocus
,
...
...
@@ -433,7 +437,7 @@ class Switch extends StatelessWidget {
return
_MaterialSwitch
(
value:
value
,
onChanged:
onChanged
,
size:
_getSwitchSize
(
Theme
.
of
(
context
)
),
size:
_getSwitchSize
(
context
),
activeColor:
activeColor
,
activeTrackColor:
activeTrackColor
,
inactiveThumbColor:
inactiveThumbColor
,
...
...
@@ -691,6 +695,7 @@ class _MaterialSwitchState extends State<_MaterialSwitch> with TickerProviderSta
}
final
ThemeData
theme
=
Theme
.
of
(
context
);
final
SwitchThemeData
switchTheme
=
SwitchTheme
.
of
(
context
);
// Colors need to be resolved in selected and non selected states separately
// so that they can be lerped between.
...
...
@@ -698,46 +703,46 @@ class _MaterialSwitchState extends State<_MaterialSwitch> with TickerProviderSta
final
Set
<
MaterialState
>
inactiveStates
=
states
..
remove
(
MaterialState
.
selected
);
final
Color
effectiveActiveThumbColor
=
widget
.
thumbColor
?.
resolve
(
activeStates
)
??
_widgetThumbColor
.
resolve
(
activeStates
)
??
theme
.
switchTheme
.
thumbColor
?.
resolve
(
activeStates
)
??
switchTheme
.
thumbColor
?.
resolve
(
activeStates
)
??
_defaultThumbColor
.
resolve
(
activeStates
);
final
Color
effectiveInactiveThumbColor
=
widget
.
thumbColor
?.
resolve
(
inactiveStates
)
??
_widgetThumbColor
.
resolve
(
inactiveStates
)
??
theme
.
switchTheme
.
thumbColor
?.
resolve
(
inactiveStates
)
??
switchTheme
.
thumbColor
?.
resolve
(
inactiveStates
)
??
_defaultThumbColor
.
resolve
(
inactiveStates
);
final
Color
effectiveActiveTrackColor
=
widget
.
trackColor
?.
resolve
(
activeStates
)
??
_widgetTrackColor
.
resolve
(
activeStates
)
??
theme
.
switchTheme
.
trackColor
?.
resolve
(
activeStates
)
??
switchTheme
.
trackColor
?.
resolve
(
activeStates
)
??
_defaultTrackColor
.
resolve
(
activeStates
);
final
Color
effectiveInactiveTrackColor
=
widget
.
trackColor
?.
resolve
(
inactiveStates
)
??
_widgetTrackColor
.
resolve
(
inactiveStates
)
??
theme
.
switchTheme
.
trackColor
?.
resolve
(
inactiveStates
)
??
switchTheme
.
trackColor
?.
resolve
(
inactiveStates
)
??
_defaultTrackColor
.
resolve
(
inactiveStates
);
final
Set
<
MaterialState
>
focusedStates
=
states
..
add
(
MaterialState
.
focused
);
final
Color
effectiveFocusOverlayColor
=
widget
.
overlayColor
?.
resolve
(
focusedStates
)
??
widget
.
focusColor
??
theme
.
switchTheme
.
overlayColor
?.
resolve
(
focusedStates
)
??
switchTheme
.
overlayColor
?.
resolve
(
focusedStates
)
??
theme
.
focusColor
;
final
Set
<
MaterialState
>
hoveredStates
=
states
..
add
(
MaterialState
.
hovered
);
final
Color
effectiveHoverOverlayColor
=
widget
.
overlayColor
?.
resolve
(
hoveredStates
)
??
widget
.
hoverColor
??
theme
.
switchTheme
.
overlayColor
?.
resolve
(
hoveredStates
)
??
switchTheme
.
overlayColor
?.
resolve
(
hoveredStates
)
??
theme
.
hoverColor
;
final
Set
<
MaterialState
>
activePressedStates
=
activeStates
..
add
(
MaterialState
.
pressed
);
final
Color
effectiveActivePressedOverlayColor
=
widget
.
overlayColor
?.
resolve
(
activePressedStates
)
??
theme
.
switchTheme
.
overlayColor
?.
resolve
(
activePressedStates
)
??
switchTheme
.
overlayColor
?.
resolve
(
activePressedStates
)
??
effectiveActiveThumbColor
.
withAlpha
(
kRadialReactionAlpha
);
final
Set
<
MaterialState
>
inactivePressedStates
=
inactiveStates
..
add
(
MaterialState
.
pressed
);
final
Color
effectiveInactivePressedOverlayColor
=
widget
.
overlayColor
?.
resolve
(
inactivePressedStates
)
??
theme
.
switchTheme
.
overlayColor
?.
resolve
(
inactivePressedStates
)
??
switchTheme
.
overlayColor
?.
resolve
(
inactivePressedStates
)
??
effectiveActiveThumbColor
.
withAlpha
(
kRadialReactionAlpha
);
final
MaterialStateProperty
<
MouseCursor
>
effectiveMouseCursor
=
MaterialStateProperty
.
resolveWith
<
MouseCursor
>((
Set
<
MaterialState
>
states
)
{
return
MaterialStateProperty
.
resolveAs
<
MouseCursor
?>(
widget
.
mouseCursor
,
states
)
??
theme
.
switchTheme
.
mouseCursor
?.
resolve
(
states
)
??
switchTheme
.
mouseCursor
?.
resolve
(
states
)
??
MaterialStateProperty
.
resolveAs
<
MouseCursor
>(
MaterialStateMouseCursor
.
clickable
,
states
);
});
...
...
@@ -763,7 +768,7 @@ class _MaterialSwitchState extends State<_MaterialSwitch> with TickerProviderSta
..
reactionColor
=
effectiveActivePressedOverlayColor
..
hoverColor
=
effectiveHoverOverlayColor
..
focusColor
=
effectiveFocusOverlayColor
..
splashRadius
=
widget
.
splashRadius
??
theme
.
switchTheme
.
splashRadius
??
kRadialReactionRadius
..
splashRadius
=
widget
.
splashRadius
??
switchTheme
.
splashRadius
??
kRadialReactionRadius
..
downPosition
=
downPosition
..
isFocused
=
states
.
contains
(
MaterialState
.
focused
)
..
isHovered
=
states
.
contains
(
MaterialState
.
hovered
)
...
...
packages/flutter/test/material/switch_theme_test.dart
View file @
3bba8df8
...
...
@@ -419,6 +419,49 @@ void main() {
reason:
'Active pressed Switch should have overlay color:
$activePressedOverlayColor
'
,
);
});
testWidgets
(
'Local SwitchTheme can override global SwitchTheme'
,
(
WidgetTester
tester
)
async
{
const
Color
globalThemeThumbColor
=
Color
(
0xfffffff1
);
const
Color
globalThemeTrackColor
=
Color
(
0xfffffff2
);
const
Color
localThemeThumbColor
=
Color
(
0xffff0000
);
const
Color
localThemeTrackColor
=
Color
(
0xffff0000
);
Widget
buildSwitch
({
bool
selected
=
false
,
bool
autofocus
=
false
})
{
return
MaterialApp
(
theme:
ThemeData
(
switchTheme:
SwitchThemeData
(
thumbColor:
MaterialStateProperty
.
all
<
Color
>(
globalThemeThumbColor
),
trackColor:
MaterialStateProperty
.
all
<
Color
>(
globalThemeTrackColor
),
),
),
home:
Scaffold
(
body:
SwitchTheme
(
data:
SwitchThemeData
(
thumbColor:
MaterialStateProperty
.
all
<
Color
>(
localThemeThumbColor
),
trackColor:
MaterialStateProperty
.
all
<
Color
>(
localThemeTrackColor
),
),
child:
Switch
(
value:
selected
,
onChanged:
(
bool
value
)
{},
autofocus:
autofocus
,
),
),
),
);
}
await
tester
.
pumpWidget
(
buildSwitch
(
selected:
true
));
await
tester
.
pumpAndSettle
();
expect
(
_getSwitchMaterial
(
tester
),
paints
..
rrect
(
color:
localThemeTrackColor
)
..
circle
()
..
circle
()
..
circle
()
..
circle
(
color:
localThemeThumbColor
),
);
});
}
Future
<
void
>
_pointGestureToSwitch
(
WidgetTester
tester
)
async
{
...
...
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