Unverified Commit 19a83549 authored by creativecreatorormaybenot's avatar creativecreatorormaybenot Committed by GitHub

Correct typos in RenderParagraph (#72930)

parent 6e5f55fb
......@@ -266,11 +266,10 @@ class RenderParagraph extends RenderBox
/// Used by this paragraph's internal [TextPainter] to select a
/// locale-specific font.
///
/// In some cases the same Unicode character may be rendered differently
/// depending
/// on the locale. For example the '骨' character is rendered differently in
/// the Chinese and Japanese locales. In these cases the [locale] may be used
/// to select a locale-specific font.
/// In some cases, the same Unicode character may be rendered differently
/// depending on the locale. For example, the '骨' character is rendered
/// differently in the Chinese and Japanese locales. In these cases, the
/// [locale] may be used to select a locale-specific font.
Locale? get locale => _textPainter.locale;
/// The value may be null.
set locale(Locale? value) {
......@@ -378,7 +377,7 @@ class RenderParagraph extends RenderBox
case ui.PlaceholderAlignment.belowBaseline: {
assert(RenderObject.debugCheckingIntrinsics,
'Intrinsics are not available for PlaceholderAlignment.baseline, '
'PlaceholderAlignment.aboveBaseline, or PlaceholderAlignment.belowBaseline,');
'PlaceholderAlignment.aboveBaseline, or PlaceholderAlignment.belowBaseline.');
return false;
}
case ui.PlaceholderAlignment.top:
......@@ -432,7 +431,7 @@ class RenderParagraph extends RenderBox
final List<PlaceholderDimensions> placeholderDimensions = List<PlaceholderDimensions>.filled(childCount, PlaceholderDimensions.empty, growable: false);
int childIndex = 0;
// Takes textScaleFactor into account because the content of the placeholder
// span will be scale up when it paints.
// span will be scaled up when it paints.
width = width / textScaleFactor;
while (child != null) {
final Size size = child.getDryLayout(BoxConstraints(maxWidth: width));
......@@ -556,7 +555,7 @@ class RenderParagraph extends RenderBox
// Leave height unconstrained, which will overflow if expanded past.
BoxConstraints boxConstraints = BoxConstraints(maxWidth: constraints.maxWidth);
// The content will be enlarged by textScaleFactor during painting phase.
// We reduce constraint by textScaleFactor so that the content will fit
// We reduce constraints by textScaleFactor, so that the content will fit
// into the box once it is enlarged.
boxConstraints = boxConstraints / textScaleFactor;
while (child != null) {
......
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