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abdullh.alsoleman
Front-End
Commits
13ade2c7
Commit
13ade2c7
authored
Oct 12, 2015
by
Viktor Lidholt
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Adds check for breaking forces in sprite physics joints
parent
90971695
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physics_joint.dart
packages/flutter_sprites/lib/physics_joint.dart
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packages/flutter_sprites/lib/physics_joint.dart
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13ade2c7
...
...
@@ -8,6 +8,7 @@ abstract class PhysicsJoint {
final
PhysicsBody
bodyA
;
final
PhysicsBody
bodyB
;
final
double
breakingForce
;
bool
_active
=
true
;
box2d
.
Joint
_joint
;
...
...
@@ -36,6 +37,25 @@ abstract class PhysicsJoint {
}
box2d
.
Joint
_createB2Joint
(
PhysicsNode
physicsNode
);
void
destroy
()
{
_detach
();
}
void
_checkBreakingForce
(
double
dt
)
{
if
(
breakingForce
==
null
)
return
;
if
(
_joint
!=
null
&&
_active
)
{
Vector2
reactionForce
=
new
Vector2
.
zero
();
_joint
.
getReactionForce
(
1.0
/
dt
,
reactionForce
);
if
(
breakingForce
*
breakingForce
<
reactionForce
.
length2
)
{
// TODO: Add callback
destroy
();
}
}
}
}
class
PhysicsJointRevolute
extends
PhysicsJoint
{
...
...
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