Commit 06567371 authored by Viktor Lidholt's avatar Viktor Lidholt

Switches to named arguments in sprite constraints

parent b244a082
...@@ -20,7 +20,7 @@ double _dampenRotation(double src, double dst, double dampening) { ...@@ -20,7 +20,7 @@ double _dampenRotation(double src, double dst, double dampening) {
} }
class ConstraintRotationToMovement extends Constraint { class ConstraintRotationToMovement extends Constraint {
ConstraintRotationToMovement([this.baseRotation = 0.0, this.dampening]); ConstraintRotationToMovement({this.baseRotation: 0.0, this.dampening});
final double dampening; final double dampening;
final double baseRotation; final double baseRotation;
...@@ -44,7 +44,7 @@ class ConstraintRotationToMovement extends Constraint { ...@@ -44,7 +44,7 @@ class ConstraintRotationToMovement extends Constraint {
} }
class ConstraintRotationToNode extends Constraint { class ConstraintRotationToNode extends Constraint {
ConstraintRotationToNode(this.targetNode, [this.baseRotation, this.dampening]); ConstraintRotationToNode(this.targetNode, {this.baseRotation: 0.0, this.dampening});
final Node targetNode; final Node targetNode;
final double baseRotation; final double baseRotation;
......
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