Unverified Commit 05c6df6d authored by Loïc Sharma's avatar Loïc Sharma Committed by GitHub

Improve Flex layout comment (#116004)

parent 49d0b5b3
...@@ -235,8 +235,8 @@ typedef _ChildSizingFunction = double Function(RenderBox child, double extent); ...@@ -235,8 +235,8 @@ typedef _ChildSizingFunction = double Function(RenderBox child, double extent);
/// ///
/// Layout for a [RenderFlex] proceeds in six steps: /// Layout for a [RenderFlex] proceeds in six steps:
/// ///
/// 1. Layout each child a null or zero flex factor with unbounded main axis /// 1. Layout each child with a null or zero flex factor with unbounded main
/// constraints and the incoming cross axis constraints. If the /// axis constraints and the incoming cross axis constraints. If the
/// [crossAxisAlignment] is [CrossAxisAlignment.stretch], instead use tight /// [crossAxisAlignment] is [CrossAxisAlignment.stretch], instead use tight
/// cross axis constraints that match the incoming max extent in the cross /// cross axis constraints that match the incoming max extent in the cross
/// axis. /// axis.
......
...@@ -4399,8 +4399,8 @@ class PositionedDirectional extends StatelessWidget { ...@@ -4399,8 +4399,8 @@ class PositionedDirectional extends StatelessWidget {
/// ///
/// Layout for a [Flex] proceeds in six steps: /// Layout for a [Flex] proceeds in six steps:
/// ///
/// 1. Layout each child a null or zero flex factor (e.g., those that are not /// 1. Layout each child with a null or zero flex factor (e.g., those that are
/// [Expanded]) with unbounded main axis constraints and the incoming /// not [Expanded]) with unbounded main axis constraints and the incoming
/// cross axis constraints. If the [crossAxisAlignment] is /// cross axis constraints. If the [crossAxisAlignment] is
/// [CrossAxisAlignment.stretch], instead use tight cross axis constraints /// [CrossAxisAlignment.stretch], instead use tight cross axis constraints
/// that match the incoming max extent in the cross axis. /// that match the incoming max extent in the cross axis.
...@@ -4776,8 +4776,8 @@ class Flex extends MultiChildRenderObjectWidget { ...@@ -4776,8 +4776,8 @@ class Flex extends MultiChildRenderObjectWidget {
/// ///
/// Layout for a [Row] proceeds in six steps: /// Layout for a [Row] proceeds in six steps:
/// ///
/// 1. Layout each child a null or zero flex factor (e.g., those that are not /// 1. Layout each child with a null or zero flex factor (e.g., those that are
/// [Expanded]) with unbounded horizontal constraints and the incoming /// not [Expanded]) with unbounded horizontal constraints and the incoming
/// vertical constraints. If the [crossAxisAlignment] is /// vertical constraints. If the [crossAxisAlignment] is
/// [CrossAxisAlignment.stretch], instead use tight vertical constraints that /// [CrossAxisAlignment.stretch], instead use tight vertical constraints that
/// match the incoming max height. /// match the incoming max height.
...@@ -4967,8 +4967,8 @@ class Row extends Flex { ...@@ -4967,8 +4967,8 @@ class Row extends Flex {
/// ///
/// Layout for a [Column] proceeds in six steps: /// Layout for a [Column] proceeds in six steps:
/// ///
/// 1. Layout each child a null or zero flex factor (e.g., those that are not /// 1. Layout each child with a null or zero flex factor (e.g., those that are
/// [Expanded]) with unbounded vertical constraints and the incoming /// not [Expanded]) with unbounded vertical constraints and the incoming
/// horizontal constraints. If the [crossAxisAlignment] is /// horizontal constraints. If the [crossAxisAlignment] is
/// [CrossAxisAlignment.stretch], instead use tight horizontal constraints /// [CrossAxisAlignment.stretch], instead use tight horizontal constraints
/// that match the incoming max width. /// that match the incoming max width.
......
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