1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/foundation.dart';
import 'package:flutter/widgets.dart';
import 'list_tile.dart';
import 'radio.dart';
import 'theme.dart';
/// A [ListTile] with a [Radio]. In other words, a radio button with a label.
///
/// The entire list tile is interactive: tapping anywhere in the tile selects
/// the radio button.
///
/// The [value], [groupValue], [onChanged], and [activeColor] properties of this
/// widget are identical to the similarly-named properties on the [Radio]
/// widget. The type parameter `T` serves the same purpose as that of the
/// [Radio] class' type parameter.
///
/// The [title], [subtitle], [isThreeLine], and [dense] properties are like
/// those of the same name on [ListTile].
///
/// The [selected] property on this widget is similar to the [ListTile.selected]
/// property, but the color used is that described by [activeColor], if any,
/// defaulting to the accent color of the current [Theme]. No effort is made to
/// coordinate the [selected] state and the [checked] state; to have the list
/// tile appear selected when the radio button is the selected radio button, set
/// [selected] to true when [value] matches [groupValue].
///
/// The radio button is shown on the left by default in left-to-right languages
/// (i.e. the leading edge). This can be changed using [controlAffinity]. The
/// [secondary] widget is placed on the opposite side. This maps to the
/// [ListTile.leading] and [ListTile.trailing] properties of [ListTile].
///
/// To show the [RadioListTile] as disabled, pass null as the [onChanged]
/// callback.
///
/// ## Sample code
///
/// This widget shows a pair of radio buttons that control the `_character`
/// field. The field is of the type `SingingCharacter`, an enum.
///
/// ```dart
/// // At the top level:
/// enum SingingCharacter { lafayette, jefferson }
///
/// // In the State of a stateful widget:
/// SingingCharacter _character = SingingCharacter.lafayette;
///
/// // In the build function of that State:
/// new Column(
/// children: <Widget>[
/// new RadioListTile<SingingCharacter>(
/// title: const Text('Lafayette'),
/// value: SingingCharacter.lafayette,
/// groupValue: _character,
/// onChanged: (SingingCharacter value) { setState(() { _character = value; }); },
/// ),
/// new RadioListTile<SingingCharacter>(
/// title: const Text('Thomas Jefferson'),
/// value: SingingCharacter.jefferson,
/// groupValue: _character,
/// onChanged: (SingingCharacter value) { setState(() { _character = value; }); },
/// ),
/// ],
/// )
/// ```
///
/// See also:
///
/// * [ListTileTheme], which can be used to affect the style of list tiles,
/// including radio list tiles.
/// * [CheckboxListTile], a similar widget for checkboxes.
/// * [SwitchListTile], a similar widget for switches.
/// * [ListTile] and [Radio], the widgets from which this widget is made.
class RadioListTile<T> extends StatelessWidget {
/// Creates a combination of a list tile and a radio button.
///
/// The radio tile itself does not maintain any state. Instead, when the radio
/// button is selected, the widget calls the [onChanged] callback. Most
/// widgets that use a radio button will listen for the [onChanged] callback
/// and rebuild the radio tile with a new [groupValue] to update the visual
/// appearance of the radio button.
///
/// The following arguments are required:
///
/// * [value] and [groupValue] together determine whether the radio button is
/// selected.
/// * [onChanged] is called when the user selects this radio button.
const RadioListTile({
Key key,
@required this.value,
@required this.groupValue,
@required this.onChanged,
this.activeColor,
this.title,
this.subtitle,
this.isThreeLine: false,
this.dense,
this.secondary,
this.selected: false,
this.controlAffinity: ListTileControlAffinity.platform,
}) : assert(isThreeLine != null),
assert(!isThreeLine || subtitle != null),
assert(selected != null),
assert(controlAffinity != null),
super(key: key);
/// The value represented by this radio button.
final T value;
/// The currently selected value for this group of radio buttons.
///
/// This radio button is considered selected if its [value] matches the
/// [groupValue].
final T groupValue;
/// Called when the user selects this radio button.
///
/// The radio button passes [value] as a parameter to this callback. The radio
/// button does not actually change state until the parent widget rebuilds the
/// radio tile with the new [groupValue].
///
/// If null, the radio button will be displayed as disabled.
///
/// The callback provided to [onChanged] should update the state of the parent
/// [StatefulWidget] using the [State.setState] method, so that the parent
/// gets rebuilt; for example:
///
/// ```dart
/// new RadioListTile<SingingCharacter>(
/// title: const Text('Lafayette'),
/// value: SingingCharacter.lafayette,
/// groupValue: _character,
/// onChanged: (SingingCharacter newValue) {
/// setState(() {
/// _character = newValue;
/// });
/// },
/// )
/// ```
final ValueChanged<T> onChanged;
/// The color to use when this radio button is selected.
///
/// Defaults to accent color of the current [Theme].
final Color activeColor;
/// The primary content of the list tile.
///
/// Typically a [Text] widget.
final Widget title;
/// Additional content displayed below the title.
///
/// Typically a [Text] widget.
final Widget subtitle;
/// A widget to display on the opposite side of the tile from the radio button.
///
/// Typically an [Icon] widget.
final Widget secondary;
/// Whether this list tile is intended to display three lines of text.
///
/// If false, the list tile is treated as having one line if the subtitle is
/// null and treated as having two lines if the subtitle is non-null.
final bool isThreeLine;
/// Whether this list tile is part of a vertically dense list.
///
/// If this property is null then its value is based on [ListTileTheme.dense].
final bool dense;
/// Whether to render icons and text in the [activeColor].
///
/// No effort is made to automatically coordinate the [selected] state and the
/// [checked] state. To have the list tile appear selected when the radio
/// button is the selected radio button, set [selected] to true when [value]
/// matches [groupValue].
///
/// Normally, this property is left to its default value, false.
final bool selected;
/// Where to place the control relative to the text.
final ListTileControlAffinity controlAffinity;
/// Whether this radio button is checked.
///
/// To control this value, set [value] and [groupValue] appropriately.
bool get checked => value == groupValue;
@override
Widget build(BuildContext context) {
final Widget control = new Radio<T>(
value: value,
groupValue: groupValue,
onChanged: onChanged,
activeColor: activeColor,
);
Widget leading, trailing;
switch (controlAffinity) {
case ListTileControlAffinity.leading:
case ListTileControlAffinity.platform:
leading = control;
trailing = secondary;
break;
case ListTileControlAffinity.trailing:
leading = secondary;
trailing = control;
break;
}
return new MergeSemantics(
child: ListTileTheme.merge(
selectedColor: activeColor ?? Theme.of(context).accentColor,
child: new ListTile(
leading: leading,
title: title,
subtitle: subtitle,
trailing: trailing,
isThreeLine: isThreeLine,
dense: dense,
enabled: onChanged != null,
onTap: onChanged != null ? () { onChanged(value); } : null,
selected: selected,
),
),
);
}
}