1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/animation.dart';
import 'package:flutter/foundation.dart';
import 'box.dart';
import 'layer.dart';
import 'object.dart';
import 'shifted_box.dart';
/// A [RenderAnimatedSize] can be in exactly one of these states.
@visibleForTesting
enum RenderAnimatedSizeState {
/// The initial state, when we do not yet know what the starting and target
/// sizes are to animate.
///
/// The next state is [stable].
start,
/// At this state the child's size is assumed to be stable and we are either
/// animating, or waiting for the child's size to change.
///
/// If the child's size changes, the state will become [changed]. Otherwise,
/// it remains [stable].
stable,
/// At this state we know that the child has changed once after being assumed
/// [stable].
///
/// The next state will be one of:
///
/// * [stable] if the child's size stabilized immediately. This is a signal
/// for the render object to begin animating the size towards the child's new
/// size.
///
/// * [unstable] if the child's size continues to change.
changed,
/// At this state the child's size is assumed to be unstable (changing each
/// frame).
///
/// Instead of chasing the child's size in this state, the render object
/// tightly tracks the child's size until it stabilizes.
///
/// The render object remains in this state until a frame where the child's
/// size remains the same as the previous frame. At that time, the next state
/// is [stable].
unstable,
}
/// A render object that animates its size to its child's size over a given
/// [duration] and with a given [curve]. If the child's size itself animates
/// (i.e. if it changes size two frames in a row, as opposed to abruptly
/// changing size in one frame then remaining that size in subsequent frames),
/// this render object sizes itself to fit the child instead of animating
/// itself.
///
/// When the child overflows the current animated size of this render object, it
/// is clipped.
class RenderAnimatedSize extends RenderAligningShiftedBox {
/// Creates a render object that animates its size to match its child.
/// The [duration] and [curve] arguments define the animation.
///
/// The [alignment] argument is used to align the child when the parent is not
/// (yet) the same size as the child.
///
/// The [duration] is required.
///
/// The [vsync] should specify a [TickerProvider] for the animation
/// controller.
///
/// The arguments [duration], [curve], [alignment], and [vsync] must
/// not be null.
RenderAnimatedSize({
required TickerProvider vsync,
required Duration duration,
Duration? reverseDuration,
Curve curve = Curves.linear,
super.alignment,
super.textDirection,
super.child,
Clip clipBehavior = Clip.hardEdge,
}) : _vsync = vsync,
_clipBehavior = clipBehavior {
_controller = AnimationController(
vsync: vsync,
duration: duration,
reverseDuration: reverseDuration,
)..addListener(() {
if (_controller.value != _lastValue) {
markNeedsLayout();
}
});
_animation = CurvedAnimation(
parent: _controller,
curve: curve,
);
}
/// When asserts are enabled, returns the animation controller that is used
/// to drive the resizing.
///
/// Otherwise, returns null.
///
/// This getter is intended for use in framework unit tests. Applications must
/// not depend on its value.
@visibleForTesting
AnimationController? get debugController {
AnimationController? controller;
assert(() {
controller = _controller;
return true;
}());
return controller;
}
/// When asserts are enabled, returns the animation that drives the resizing.
///
/// Otherwise, returns null.
///
/// This getter is intended for use in framework unit tests. Applications must
/// not depend on its value.
@visibleForTesting
CurvedAnimation? get debugAnimation {
CurvedAnimation? animation;
assert(() {
animation = _animation;
return true;
}());
return animation;
}
late final AnimationController _controller;
late final CurvedAnimation _animation;
final SizeTween _sizeTween = SizeTween();
late bool _hasVisualOverflow;
double? _lastValue;
/// The state this size animation is in.
///
/// See [RenderAnimatedSizeState] for possible states.
@visibleForTesting
RenderAnimatedSizeState get state => _state;
RenderAnimatedSizeState _state = RenderAnimatedSizeState.start;
/// The duration of the animation.
Duration get duration => _controller.duration!;
set duration(Duration value) {
if (value == _controller.duration) {
return;
}
_controller.duration = value;
}
/// The duration of the animation when running in reverse.
Duration? get reverseDuration => _controller.reverseDuration;
set reverseDuration(Duration? value) {
if (value == _controller.reverseDuration) {
return;
}
_controller.reverseDuration = value;
}
/// The curve of the animation.
Curve get curve => _animation.curve;
set curve(Curve value) {
if (value == _animation.curve) {
return;
}
_animation.curve = value;
}
/// {@macro flutter.material.Material.clipBehavior}
///
/// Defaults to [Clip.hardEdge].
Clip get clipBehavior => _clipBehavior;
Clip _clipBehavior = Clip.hardEdge;
set clipBehavior(Clip value) {
if (value != _clipBehavior) {
_clipBehavior = value;
markNeedsPaint();
markNeedsSemanticsUpdate();
}
}
/// Whether the size is being currently animated towards the child's size.
///
/// See [RenderAnimatedSizeState] for situations when we may not be animating
/// the size.
bool get isAnimating => _controller.isAnimating;
/// The [TickerProvider] for the [AnimationController] that runs the animation.
TickerProvider get vsync => _vsync;
TickerProvider _vsync;
set vsync(TickerProvider value) {
if (value == _vsync) {
return;
}
_vsync = value;
_controller.resync(vsync);
}
@override
void attach(PipelineOwner owner) {
super.attach(owner);
switch (state) {
case RenderAnimatedSizeState.start:
case RenderAnimatedSizeState.stable:
break;
case RenderAnimatedSizeState.changed:
case RenderAnimatedSizeState.unstable:
// Call markNeedsLayout in case the RenderObject isn't marked dirty
// already, to resume interrupted resizing animation.
markNeedsLayout();
}
}
@override
void detach() {
_controller.stop();
super.detach();
}
Size? get _animatedSize {
return _sizeTween.evaluate(_animation);
}
@override
void performLayout() {
_lastValue = _controller.value;
_hasVisualOverflow = false;
final BoxConstraints constraints = this.constraints;
if (child == null || constraints.isTight) {
_controller.stop();
size = _sizeTween.begin = _sizeTween.end = constraints.smallest;
_state = RenderAnimatedSizeState.start;
child?.layout(constraints);
return;
}
child!.layout(constraints, parentUsesSize: true);
switch (_state) {
case RenderAnimatedSizeState.start:
_layoutStart();
case RenderAnimatedSizeState.stable:
_layoutStable();
case RenderAnimatedSizeState.changed:
_layoutChanged();
case RenderAnimatedSizeState.unstable:
_layoutUnstable();
}
size = constraints.constrain(_animatedSize!);
alignChild();
if (size.width < _sizeTween.end!.width ||
size.height < _sizeTween.end!.height) {
_hasVisualOverflow = true;
}
}
@override
@protected
Size computeDryLayout(covariant BoxConstraints constraints) {
if (child == null || constraints.isTight) {
return constraints.smallest;
}
// This simplified version of performLayout only calculates the current
// size without modifying global state. See performLayout for comments
// explaining the rational behind the implementation.
final Size childSize = child!.getDryLayout(constraints);
switch (_state) {
case RenderAnimatedSizeState.start:
return constraints.constrain(childSize);
case RenderAnimatedSizeState.stable:
if (_sizeTween.end != childSize) {
return constraints.constrain(size);
} else if (_controller.value == _controller.upperBound) {
return constraints.constrain(childSize);
}
case RenderAnimatedSizeState.unstable:
case RenderAnimatedSizeState.changed:
if (_sizeTween.end != childSize) {
return constraints.constrain(childSize);
}
}
return constraints.constrain(_animatedSize!);
}
void _restartAnimation() {
_lastValue = 0.0;
_controller.forward(from: 0.0);
}
/// Laying out the child for the first time.
///
/// We have the initial size to animate from, but we do not have the target
/// size to animate to, so we set both ends to child's size.
void _layoutStart() {
_sizeTween.begin = _sizeTween.end = debugAdoptSize(child!.size);
_state = RenderAnimatedSizeState.stable;
}
/// At this state we're assuming the child size is stable and letting the
/// animation run its course.
///
/// If during animation the size of the child changes we restart the
/// animation.
void _layoutStable() {
if (_sizeTween.end != child!.size) {
_sizeTween.begin = size;
_sizeTween.end = debugAdoptSize(child!.size);
_restartAnimation();
_state = RenderAnimatedSizeState.changed;
} else if (_controller.value == _controller.upperBound) {
// Animation finished. Reset target sizes.
_sizeTween.begin = _sizeTween.end = debugAdoptSize(child!.size);
} else if (!_controller.isAnimating) {
_controller.forward(); // resume the animation after being detached
}
}
/// This state indicates that the size of the child changed once after being
/// considered stable.
///
/// If the child stabilizes immediately, we go back to stable state. If it
/// changes again, we match the child's size, restart animation and go to
/// unstable state.
void _layoutChanged() {
if (_sizeTween.end != child!.size) {
// Child size changed again. Match the child's size and restart animation.
_sizeTween.begin = _sizeTween.end = debugAdoptSize(child!.size);
_restartAnimation();
_state = RenderAnimatedSizeState.unstable;
} else {
// Child size stabilized.
_state = RenderAnimatedSizeState.stable;
if (!_controller.isAnimating) {
// Resume the animation after being detached.
_controller.forward();
}
}
}
/// The child's size is not stable.
///
/// Continue tracking the child's size until is stabilizes.
void _layoutUnstable() {
if (_sizeTween.end != child!.size) {
// Still unstable. Continue tracking the child.
_sizeTween.begin = _sizeTween.end = debugAdoptSize(child!.size);
_restartAnimation();
} else {
// Child size stabilized.
_controller.stop();
_state = RenderAnimatedSizeState.stable;
}
}
@override
void paint(PaintingContext context, Offset offset) {
if (child != null && _hasVisualOverflow && clipBehavior != Clip.none) {
final Rect rect = Offset.zero & size;
_clipRectLayer.layer = context.pushClipRect(
needsCompositing,
offset,
rect,
super.paint,
clipBehavior: clipBehavior,
oldLayer: _clipRectLayer.layer,
);
} else {
_clipRectLayer.layer = null;
super.paint(context, offset);
}
}
final LayerHandle<ClipRectLayer> _clipRectLayer = LayerHandle<ClipRectLayer>();
@override
void dispose() {
_clipRectLayer.layer = null;
_controller.dispose();
_animation.dispose();
super.dispose();
}
}