• Jonah Williams's avatar
    [framework] make hit slop based on device pointer kind for drag/pan/scale gestures (#64267) · 29898812
    Jonah Williams authored
    Currently the framework uses fairly large "hit slop" values to disambiguate taps from drags/pans. This makes sense on touch devices where the interaction is not very precise, on mice however it can feel as if the UI is lagging. This is immediately noticeable on our infra dashboard, where it takes almost half of a grid square of drag before the actual drag kicks in.
    
    One potential solution is to always use smaller constants depending on whether the interaction is mouse or touch based. The only reasonable choice is to use the pointer device kind and not target platform - same platform can have different input sources. This requires exposing the pointer device kind in a few new places in several of the gesture detectors, and using the enum to compute the correct hit slop from an expanded set of constants.
    
    This almost works, however there are a few places (notably ListViews) which uses the touch hit slop as a default value in scroll physics. It does not seem like it will be easy to disambiguate a user provided scroll physics constant from the default and/or adjust it somehow - this might require significant changes to scroll physics which I have left out of this PR.
    
    This PR does not adjust:
    
    kTouchSlop used in scroll_physics.dart's minFlingDistance
    kTouchSlop used in PrimaryPointerGestureRecognizer/LongPressGestureRecognizer
    29898812
monodrag.dart 21.7 KB
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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

import 'package:flutter/foundation.dart';
import 'package:vector_math/vector_math_64.dart';

import 'arena.dart';
import 'constants.dart';
import 'drag_details.dart';
import 'events.dart';
import 'recognizer.dart';
import 'velocity_tracker.dart';

enum _DragState {
  ready,
  possible,
  accepted,
}

/// Signature for when a pointer that was previously in contact with the screen
/// and moving is no longer in contact with the screen.
///
/// The velocity at which the pointer was moving when it stopped contacting
/// the screen is available in the `details`.
///
/// See [DragGestureRecognizer.onEnd].
typedef GestureDragEndCallback = void Function(DragEndDetails details);

/// Signature for when the pointer that previously triggered a
/// [GestureDragDownCallback] did not complete.
///
/// See [DragGestureRecognizer.onCancel].
typedef GestureDragCancelCallback = void Function();

typedef GestureVelocityTrackerBuilder = VelocityTracker Function(PointerEvent event);

/// Recognizes movement.
///
/// In contrast to [MultiDragGestureRecognizer], [DragGestureRecognizer]
/// recognizes a single gesture sequence for all the pointers it watches, which
/// means that the recognizer has at most one drag sequence active at any given
/// time regardless of how many pointers are in contact with the screen.
///
/// [DragGestureRecognizer] is not intended to be used directly. Instead,
/// consider using one of its subclasses to recognize specific types for drag
/// gestures.
///
/// [DragGestureRecognizer] competes on pointer events of [kPrimaryButton]
/// only when it has at least one non-null callback. If it has no callbacks, it
/// is a no-op.
///
/// See also:
///
///  * [HorizontalDragGestureRecognizer], for left and right drags.
///  * [VerticalDragGestureRecognizer], for up and down drags.
///  * [PanGestureRecognizer], for drags that are not locked to a single axis.
abstract class DragGestureRecognizer extends OneSequenceGestureRecognizer {
  /// Initialize the object.
  ///
  /// [dragStartBehavior] must not be null.
  ///
  /// {@macro flutter.gestures.gestureRecognizer.kind}
  DragGestureRecognizer({
    Object? debugOwner,
    PointerDeviceKind? kind,
    this.dragStartBehavior = DragStartBehavior.start,
    this.velocityTrackerBuilder = _defaultBuilder,
  }) : assert(dragStartBehavior != null),
       super(debugOwner: debugOwner, kind: kind);

  static VelocityTracker _defaultBuilder(PointerEvent event) => VelocityTracker(event.kind);
  /// Configure the behavior of offsets sent to [onStart].
  ///
  /// If set to [DragStartBehavior.start], the [onStart] callback will be called
  /// at the time and position when this gesture recognizer wins the arena. If
  /// [DragStartBehavior.down], [onStart] will be called at the time and
  /// position when a down event was first detected.
  ///
  /// For more information about the gesture arena:
  /// https://flutter.dev/docs/development/ui/advanced/gestures#gesture-disambiguation
  ///
  /// By default, the drag start behavior is [DragStartBehavior.start].
  ///
  /// ## Example:
  ///
  /// A finger presses down on the screen with offset (500.0, 500.0), and then
  /// moves to position (510.0, 500.0) before winning the arena. With
  /// [dragStartBehavior] set to [DragStartBehavior.down], the [onStart]
  /// callback will be called at the time corresponding to the touch's position
  /// at (500.0, 500.0). If it is instead set to [DragStartBehavior.start],
  /// [onStart] will be called at the time corresponding to the touch's position
  /// at (510.0, 500.0).
  DragStartBehavior dragStartBehavior;

  /// A pointer has contacted the screen with a primary button and might begin
  /// to move.
  ///
  /// The position of the pointer is provided in the callback's `details`
  /// argument, which is a [DragDownDetails] object.
  ///
  /// See also:
  ///
  ///  * [kPrimaryButton], the button this callback responds to.
  ///  * [DragDownDetails], which is passed as an argument to this callback.
  GestureDragDownCallback? onDown;

  /// A pointer has contacted the screen with a primary button and has begun to
  /// move.
  ///
  /// The position of the pointer is provided in the callback's `details`
  /// argument, which is a [DragStartDetails] object.
  ///
  /// Depending on the value of [dragStartBehavior], this function will be
  /// called on the initial touch down, if set to [DragStartBehavior.down] or
  /// when the drag gesture is first detected, if set to
  /// [DragStartBehavior.start].
  ///
  /// See also:
  ///
  ///  * [kPrimaryButton], the button this callback responds to.
  ///  * [DragStartDetails], which is passed as an argument to this callback.
  GestureDragStartCallback? onStart;

  /// A pointer that is in contact with the screen with a primary button and
  /// moving has moved again.
  ///
  /// The distance traveled by the pointer since the last update is provided in
  /// the callback's `details` argument, which is a [DragUpdateDetails] object.
  ///
  /// See also:
  ///
  ///  * [kPrimaryButton], the button this callback responds to.
  ///  * [DragUpdateDetails], which is passed as an argument to this callback.
  GestureDragUpdateCallback? onUpdate;

  /// A pointer that was previously in contact with the screen with a primary
  /// button and moving is no longer in contact with the screen and was moving
  /// at a specific velocity when it stopped contacting the screen.
  ///
  /// The velocity is provided in the callback's `details` argument, which is a
  /// [DragEndDetails] object.
  ///
  /// See also:
  ///
  ///  * [kPrimaryButton], the button this callback responds to.
  ///  * [DragEndDetails], which is passed as an argument to this callback.
  GestureDragEndCallback? onEnd;

  /// The pointer that previously triggered [onDown] did not complete.
  ///
  /// See also:
  ///
  ///  * [kPrimaryButton], the button this callback responds to.
  GestureDragCancelCallback? onCancel;

  /// The minimum distance an input pointer drag must have moved to
  /// to be considered a fling gesture.
  ///
  /// This value is typically compared with the distance traveled along the
  /// scrolling axis. If null then [kTouchSlop] is used.
  double? minFlingDistance;

  /// The minimum velocity for an input pointer drag to be considered fling.
  ///
  /// This value is typically compared with the magnitude of fling gesture's
  /// velocity along the scrolling axis. If null then [kMinFlingVelocity]
  /// is used.
  double? minFlingVelocity;

  /// Fling velocity magnitudes will be clamped to this value.
  ///
  /// If null then [kMaxFlingVelocity] is used.
  double? maxFlingVelocity;

  /// Determines the type of velocity estimation method to use for a potential
  /// drag gesture, when a new pointer is added.
  ///
  /// To estimate the velocity of a gesture, [DragGestureRecognizer] calls
  /// [velocityTrackerBuilder] when it starts to track a new pointer in
  /// [addAllowedPointer], and add subsequent updates on the pointer to the
  /// resulting velocity tracker, until the gesture recognizer stops tracking
  /// the pointer. This allows you to specify a different velocity estimation
  /// strategy for each allowed pointer added, by changing the type of velocity
  /// tracker this [GestureVelocityTrackerBuilder] returns.
  ///
  /// If left unspecified the default [velocityTrackerBuilder] creates a new
  /// [VelocityTracker] for every pointer added.
  ///
  /// See also:
  ///
  ///  * [VelocityTracker], a velocity tracker that uses least squares estimation
  ///    on the 20 most recent pointer data samples. It's a well-rounded velocity
  ///    tracker and is used by default.
  ///  * [IOSScrollViewFlingVelocityTracker], a specialized velocity tracker for
  ///    determining the initial fling velocity for a [Scrollable] on iOS, to
  ///    match the native behavior on that platform.
  GestureVelocityTrackerBuilder velocityTrackerBuilder;

  _DragState _state = _DragState.ready;
  late OffsetPair _initialPosition;
  late OffsetPair _pendingDragOffset;
  Duration? _lastPendingEventTimestamp;
  // The buttons sent by `PointerDownEvent`. If a `PointerMoveEvent` comes with a
  // different set of buttons, the gesture is canceled.
  int? _initialButtons;
  Matrix4? _lastTransform;

  /// Distance moved in the global coordinate space of the screen in drag direction.
  ///
  /// If drag is only allowed along a defined axis, this value may be negative to
  /// differentiate the direction of the drag.
  late double _globalDistanceMoved;

  /// Determines if a gesture is a fling or not based on velocity.
  ///
  /// A fling calls its gesture end callback with a velocity, allowing the
  /// provider of the callback to respond by carrying the gesture forward with
  /// inertia, for example.
  bool isFlingGesture(VelocityEstimate estimate, PointerDeviceKind kind);

  Offset _getDeltaForDetails(Offset delta);
  double? _getPrimaryValueFromOffset(Offset value);
  bool _hasSufficientGlobalDistanceToAccept(PointerDeviceKind pointerDeviceKind);

  final Map<int, VelocityTracker> _velocityTrackers = <int, VelocityTracker>{};

  @override
  bool isPointerAllowed(PointerEvent event) {
    if (_initialButtons == null) {
      switch (event.buttons) {
        case kPrimaryButton:
          if (onDown == null &&
              onStart == null &&
              onUpdate == null &&
              onEnd == null &&
              onCancel == null)
            return false;
          break;
        default:
          return false;
      }
    } else {
      // There can be multiple drags simultaneously. Their effects are combined.
      if (event.buttons != _initialButtons) {
        return false;
      }
    }
    return super.isPointerAllowed(event as PointerDownEvent);
  }

  @override
  void addAllowedPointer(PointerEvent event) {
    startTrackingPointer(event.pointer, event.transform);
    _velocityTrackers[event.pointer] = velocityTrackerBuilder(event);
    if (_state == _DragState.ready) {
      _state = _DragState.possible;
      _initialPosition = OffsetPair(global: event.position, local: event.localPosition);
      _initialButtons = event.buttons;
      _pendingDragOffset = OffsetPair.zero;
      _globalDistanceMoved = 0.0;
      _lastPendingEventTimestamp = event.timeStamp;
      _lastTransform = event.transform;
      _checkDown();
    } else if (_state == _DragState.accepted) {
      resolve(GestureDisposition.accepted);
    }
  }

  @override
  void handleEvent(PointerEvent event) {
    assert(_state != _DragState.ready);
    if (!event.synthesized
        && (event is PointerDownEvent || event is PointerMoveEvent)) {
      final VelocityTracker tracker = _velocityTrackers[event.pointer]!;
      assert(tracker != null);
      tracker.addPosition(event.timeStamp, event.localPosition);
    }

    if (event is PointerMoveEvent) {
      if (event.buttons != _initialButtons) {
        _giveUpPointer(event.pointer);
        return;
      }
      if (_state == _DragState.accepted) {
        _checkUpdate(
          sourceTimeStamp: event.timeStamp,
          delta: _getDeltaForDetails(event.localDelta),
          primaryDelta: _getPrimaryValueFromOffset(event.localDelta),
          globalPosition: event.position,
          localPosition: event.localPosition,
        );
      } else {
        _pendingDragOffset += OffsetPair(local: event.localDelta, global: event.delta);
        _lastPendingEventTimestamp = event.timeStamp;
        _lastTransform = event.transform;
        final Offset movedLocally = _getDeltaForDetails(event.localDelta);
        final Matrix4? localToGlobalTransform = event.transform == null ? null : Matrix4.tryInvert(event.transform!);
        _globalDistanceMoved += PointerEvent.transformDeltaViaPositions(
          transform: localToGlobalTransform,
          untransformedDelta: movedLocally,
          untransformedEndPosition: event.localPosition,
        ).distance * (_getPrimaryValueFromOffset(movedLocally) ?? 1).sign;
        if (_hasSufficientGlobalDistanceToAccept(event.kind))
          resolve(GestureDisposition.accepted);
      }
    }
    if (event is PointerUpEvent || event is PointerCancelEvent) {
      _giveUpPointer(
        event.pointer,
        reject: event is PointerCancelEvent || _state ==_DragState.possible,
      );
    }
  }

  @override
  void acceptGesture(int pointer) {
    if (_state != _DragState.accepted) {
      _state = _DragState.accepted;
      final OffsetPair delta = _pendingDragOffset;
      final Duration timestamp = _lastPendingEventTimestamp!;
      final Matrix4? transform = _lastTransform;
      Offset localUpdateDelta;
      switch (dragStartBehavior) {
        case DragStartBehavior.start:
          _initialPosition = _initialPosition + delta;
          localUpdateDelta = Offset.zero;
          break;
        case DragStartBehavior.down:
          localUpdateDelta = _getDeltaForDetails(delta.local);
          break;
      }
      _pendingDragOffset = OffsetPair.zero;
      _lastPendingEventTimestamp = null;
      _lastTransform = null;
      _checkStart(timestamp);
      if (localUpdateDelta != Offset.zero && onUpdate != null) {
        final Matrix4? localToGlobal = transform != null ? Matrix4.tryInvert(transform) : null;
        final Offset correctedLocalPosition = _initialPosition.local + localUpdateDelta;
        final Offset globalUpdateDelta = PointerEvent.transformDeltaViaPositions(
          untransformedEndPosition: correctedLocalPosition,
          untransformedDelta: localUpdateDelta,
          transform: localToGlobal,
        );
        final OffsetPair updateDelta = OffsetPair(local: localUpdateDelta, global: globalUpdateDelta);
        final OffsetPair correctedPosition = _initialPosition + updateDelta; // Only adds delta for down behaviour
        _checkUpdate(
          sourceTimeStamp: timestamp,
          delta: localUpdateDelta,
          primaryDelta: _getPrimaryValueFromOffset(localUpdateDelta),
          globalPosition: correctedPosition.global,
          localPosition: correctedPosition.local,
        );
      }
    }
  }

  @override
  void rejectGesture(int pointer) {
    _giveUpPointer(pointer);
  }

  @override
  void didStopTrackingLastPointer(int pointer) {
    assert(_state != _DragState.ready);
    switch(_state) {
      case _DragState.ready:
        break;

      case _DragState.possible:
        resolve(GestureDisposition.rejected);
        _checkCancel();
        break;

      case _DragState.accepted:
        _checkEnd(pointer);
        break;
    }
    _velocityTrackers.clear();
    _initialButtons = null;
    _state = _DragState.ready;
  }

  void _giveUpPointer(int pointer, {bool reject = true}) {
    stopTrackingPointer(pointer);
    if (reject) {
      if (_velocityTrackers.containsKey(pointer)) {
        _velocityTrackers.remove(pointer);
        resolvePointer(pointer, GestureDisposition.rejected);
      }
    }
  }

  void _checkDown() {
    assert(_initialButtons == kPrimaryButton);
    final DragDownDetails details = DragDownDetails(
      globalPosition: _initialPosition.global,
      localPosition: _initialPosition.local,
    );
    if (onDown != null)
      invokeCallback<void>('onDown', () => onDown!(details));
  }

  void _checkStart(Duration timestamp) {
    assert(_initialButtons == kPrimaryButton);
    final DragStartDetails details = DragStartDetails(
      sourceTimeStamp: timestamp,
      globalPosition: _initialPosition.global,
      localPosition: _initialPosition.local,
    );
    if (onStart != null)
      invokeCallback<void>('onStart', () => onStart!(details));
  }

  void _checkUpdate({
    Duration? sourceTimeStamp,
    required Offset delta,
    double? primaryDelta,
    required Offset globalPosition,
    Offset? localPosition,
  }) {
    assert(_initialButtons == kPrimaryButton);
    final DragUpdateDetails details = DragUpdateDetails(
      sourceTimeStamp: sourceTimeStamp,
      delta: delta,
      primaryDelta: primaryDelta,
      globalPosition: globalPosition,
      localPosition: localPosition,
    );
    if (onUpdate != null)
      invokeCallback<void>('onUpdate', () => onUpdate!(details));
  }

  void _checkEnd(int pointer) {
    assert(_initialButtons == kPrimaryButton);
    if (onEnd == null)
      return;

    final VelocityTracker tracker = _velocityTrackers[pointer]!;
    assert(tracker != null);

    DragEndDetails details;
    String Function() debugReport;

    final VelocityEstimate? estimate = tracker.getVelocityEstimate();
    if (estimate != null && isFlingGesture(estimate, tracker.kind)) {
      final Velocity velocity = Velocity(pixelsPerSecond: estimate.pixelsPerSecond)
        .clampMagnitude(minFlingVelocity ?? kMinFlingVelocity, maxFlingVelocity ?? kMaxFlingVelocity);
      details = DragEndDetails(
        velocity: velocity,
        primaryVelocity: _getPrimaryValueFromOffset(velocity.pixelsPerSecond),
      );
      debugReport = () {
        return '$estimate; fling at $velocity.';
      };
    } else {
      details = DragEndDetails(
        velocity: Velocity.zero,
        primaryVelocity: 0.0,
      );
      debugReport = () {
        if (estimate == null)
          return 'Could not estimate velocity.';
        return '$estimate; judged to not be a fling.';
      };
    }
    invokeCallback<void>('onEnd', () => onEnd!(details), debugReport: debugReport);
  }

  void _checkCancel() {
    assert(_initialButtons == kPrimaryButton);
    if (onCancel != null)
      invokeCallback<void>('onCancel', onCancel!);
  }

  @override
  void dispose() {
    _velocityTrackers.clear();
    super.dispose();
  }
  @override
  void debugFillProperties(DiagnosticPropertiesBuilder properties) {
    super.debugFillProperties(properties);
    properties.add(EnumProperty<DragStartBehavior>('start behavior', dragStartBehavior));
  }
}

/// Recognizes movement in the vertical direction.
///
/// Used for vertical scrolling.
///
/// See also:
///
///  * [HorizontalDragGestureRecognizer], for a similar recognizer but for
///    horizontal movement.
///  * [MultiDragGestureRecognizer], for a family of gesture recognizers that
///    track each touch point independently.
class VerticalDragGestureRecognizer extends DragGestureRecognizer {
  /// Create a gesture recognizer for interactions in the vertical axis.
  ///
  /// {@macro flutter.gestures.gestureRecognizer.kind}
  VerticalDragGestureRecognizer({
    Object? debugOwner,
    PointerDeviceKind? kind,
  }) : super(debugOwner: debugOwner, kind: kind);

  @override
  bool isFlingGesture(VelocityEstimate estimate, PointerDeviceKind kind) {
    final double minVelocity = minFlingVelocity ?? kMinFlingVelocity;
    final double minDistance = minFlingDistance ?? computeHitSlop(kind);
    return estimate.pixelsPerSecond.dy.abs() > minVelocity && estimate.offset.dy.abs() > minDistance;
  }

  @override
  bool _hasSufficientGlobalDistanceToAccept(PointerDeviceKind pointerDeviceKind) {
    return _globalDistanceMoved.abs() > computeHitSlop(pointerDeviceKind);
  }

  @override
  Offset _getDeltaForDetails(Offset delta) => Offset(0.0, delta.dy);

  @override
  double _getPrimaryValueFromOffset(Offset value) => value.dy;

  @override
  String get debugDescription => 'vertical drag';
}

/// Recognizes movement in the horizontal direction.
///
/// Used for horizontal scrolling.
///
/// See also:
///
///  * [VerticalDragGestureRecognizer], for a similar recognizer but for
///    vertical movement.
///  * [MultiDragGestureRecognizer], for a family of gesture recognizers that
///    track each touch point independently.
class HorizontalDragGestureRecognizer extends DragGestureRecognizer {
  /// Create a gesture recognizer for interactions in the horizontal axis.
  ///
  /// {@macro flutter.gestures.gestureRecognizer.kind}
  HorizontalDragGestureRecognizer({
    Object? debugOwner,
    PointerDeviceKind? kind,
  }) : super(debugOwner: debugOwner, kind: kind);

  @override
  bool isFlingGesture(VelocityEstimate estimate, PointerDeviceKind kind) {
    final double minVelocity = minFlingVelocity ?? kMinFlingVelocity;
    final double minDistance = minFlingDistance ?? computeHitSlop(kind);
    return estimate.pixelsPerSecond.dx.abs() > minVelocity && estimate.offset.dx.abs() > minDistance;
  }

  @override
  bool _hasSufficientGlobalDistanceToAccept(PointerDeviceKind pointerDeviceKind) {
    return _globalDistanceMoved.abs() > computeHitSlop(pointerDeviceKind);
  }

  @override
  Offset _getDeltaForDetails(Offset delta) => Offset(delta.dx, 0.0);

  @override
  double _getPrimaryValueFromOffset(Offset value) => value.dx;

  @override
  String get debugDescription => 'horizontal drag';
}

/// Recognizes movement both horizontally and vertically.
///
/// See also:
///
///  * [ImmediateMultiDragGestureRecognizer], for a similar recognizer that
///    tracks each touch point independently.
///  * [DelayedMultiDragGestureRecognizer], for a similar recognizer that
///    tracks each touch point independently, but that doesn't start until
///    some time has passed.
class PanGestureRecognizer extends DragGestureRecognizer {
  /// Create a gesture recognizer for tracking movement on a plane.
  PanGestureRecognizer({ Object? debugOwner }) : super(debugOwner: debugOwner);

  @override
  bool isFlingGesture(VelocityEstimate estimate, PointerDeviceKind kind) {
    final double minVelocity = minFlingVelocity ?? kMinFlingVelocity;
    final double minDistance = minFlingDistance ?? computeHitSlop(kind);
    return estimate.pixelsPerSecond.distanceSquared > minVelocity * minVelocity
        && estimate.offset.distanceSquared > minDistance * minDistance;
  }

  @override
  bool _hasSufficientGlobalDistanceToAccept(PointerDeviceKind pointerDeviceKind) {
    return _globalDistanceMoved.abs() > computePanSlop(pointerDeviceKind);
  }

  @override
  Offset _getDeltaForDetails(Offset delta) => delta;

  @override
  double? _getPrimaryValueFromOffset(Offset value) => null;

  @override
  String get debugDescription => 'pan';
}