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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/foundation.dart';
import 'package:vector_math/vector_math_64.dart';
import 'arena.dart';
import 'constants.dart';
import 'drag_details.dart';
import 'events.dart';
import 'recognizer.dart';
import 'velocity_tracker.dart';
enum _DragState {
ready,
possible,
accepted,
}
/// Signature for when a pointer that was previously in contact with the screen
/// and moving is no longer in contact with the screen.
///
/// The velocity at which the pointer was moving when it stopped contacting
/// the screen is available in the `details`.
///
/// See [DragGestureRecognizer.onEnd].
typedef GestureDragEndCallback = void Function(DragEndDetails details);
/// Signature for when the pointer that previously triggered a
/// [GestureDragDownCallback] did not complete.
///
/// See [DragGestureRecognizer.onCancel].
typedef GestureDragCancelCallback = void Function();
typedef GestureVelocityTrackerBuilder = VelocityTracker Function(PointerEvent event);
/// Recognizes movement.
///
/// In contrast to [MultiDragGestureRecognizer], [DragGestureRecognizer]
/// recognizes a single gesture sequence for all the pointers it watches, which
/// means that the recognizer has at most one drag sequence active at any given
/// time regardless of how many pointers are in contact with the screen.
///
/// [DragGestureRecognizer] is not intended to be used directly. Instead,
/// consider using one of its subclasses to recognize specific types for drag
/// gestures.
///
/// [DragGestureRecognizer] competes on pointer events of [kPrimaryButton]
/// only when it has at least one non-null callback. If it has no callbacks, it
/// is a no-op.
///
/// See also:
///
/// * [HorizontalDragGestureRecognizer], for left and right drags.
/// * [VerticalDragGestureRecognizer], for up and down drags.
/// * [PanGestureRecognizer], for drags that are not locked to a single axis.
abstract class DragGestureRecognizer extends OneSequenceGestureRecognizer {
/// Initialize the object.
///
/// [dragStartBehavior] must not be null.
///
/// {@macro flutter.gestures.gestureRecognizer.kind}
DragGestureRecognizer({
Object? debugOwner,
PointerDeviceKind? kind,
this.dragStartBehavior = DragStartBehavior.start,
this.velocityTrackerBuilder = _defaultBuilder,
}) : assert(dragStartBehavior != null),
super(debugOwner: debugOwner, kind: kind);
static VelocityTracker _defaultBuilder(PointerEvent event) => VelocityTracker(event.kind);
/// Configure the behavior of offsets sent to [onStart].
///
/// If set to [DragStartBehavior.start], the [onStart] callback will be called
/// at the time and position when this gesture recognizer wins the arena. If
/// [DragStartBehavior.down], [onStart] will be called at the time and
/// position when a down event was first detected.
///
/// For more information about the gesture arena:
/// https://flutter.dev/docs/development/ui/advanced/gestures#gesture-disambiguation
///
/// By default, the drag start behavior is [DragStartBehavior.start].
///
/// ## Example:
///
/// A finger presses down on the screen with offset (500.0, 500.0), and then
/// moves to position (510.0, 500.0) before winning the arena. With
/// [dragStartBehavior] set to [DragStartBehavior.down], the [onStart]
/// callback will be called at the time corresponding to the touch's position
/// at (500.0, 500.0). If it is instead set to [DragStartBehavior.start],
/// [onStart] will be called at the time corresponding to the touch's position
/// at (510.0, 500.0).
DragStartBehavior dragStartBehavior;
/// A pointer has contacted the screen with a primary button and might begin
/// to move.
///
/// The position of the pointer is provided in the callback's `details`
/// argument, which is a [DragDownDetails] object.
///
/// See also:
///
/// * [kPrimaryButton], the button this callback responds to.
/// * [DragDownDetails], which is passed as an argument to this callback.
GestureDragDownCallback? onDown;
/// A pointer has contacted the screen with a primary button and has begun to
/// move.
///
/// The position of the pointer is provided in the callback's `details`
/// argument, which is a [DragStartDetails] object.
///
/// Depending on the value of [dragStartBehavior], this function will be
/// called on the initial touch down, if set to [DragStartBehavior.down] or
/// when the drag gesture is first detected, if set to
/// [DragStartBehavior.start].
///
/// See also:
///
/// * [kPrimaryButton], the button this callback responds to.
/// * [DragStartDetails], which is passed as an argument to this callback.
GestureDragStartCallback? onStart;
/// A pointer that is in contact with the screen with a primary button and
/// moving has moved again.
///
/// The distance traveled by the pointer since the last update is provided in
/// the callback's `details` argument, which is a [DragUpdateDetails] object.
///
/// See also:
///
/// * [kPrimaryButton], the button this callback responds to.
/// * [DragUpdateDetails], which is passed as an argument to this callback.
GestureDragUpdateCallback? onUpdate;
/// A pointer that was previously in contact with the screen with a primary
/// button and moving is no longer in contact with the screen and was moving
/// at a specific velocity when it stopped contacting the screen.
///
/// The velocity is provided in the callback's `details` argument, which is a
/// [DragEndDetails] object.
///
/// See also:
///
/// * [kPrimaryButton], the button this callback responds to.
/// * [DragEndDetails], which is passed as an argument to this callback.
GestureDragEndCallback? onEnd;
/// The pointer that previously triggered [onDown] did not complete.
///
/// See also:
///
/// * [kPrimaryButton], the button this callback responds to.
GestureDragCancelCallback? onCancel;
/// The minimum distance an input pointer drag must have moved to
/// to be considered a fling gesture.
///
/// This value is typically compared with the distance traveled along the
/// scrolling axis. If null then [kTouchSlop] is used.
double? minFlingDistance;
/// The minimum velocity for an input pointer drag to be considered fling.
///
/// This value is typically compared with the magnitude of fling gesture's
/// velocity along the scrolling axis. If null then [kMinFlingVelocity]
/// is used.
double? minFlingVelocity;
/// Fling velocity magnitudes will be clamped to this value.
///
/// If null then [kMaxFlingVelocity] is used.
double? maxFlingVelocity;
/// Determines the type of velocity estimation method to use for a potential
/// drag gesture, when a new pointer is added.
///
/// To estimate the velocity of a gesture, [DragGestureRecognizer] calls
/// [velocityTrackerBuilder] when it starts to track a new pointer in
/// [addAllowedPointer], and add subsequent updates on the pointer to the
/// resulting velocity tracker, until the gesture recognizer stops tracking
/// the pointer. This allows you to specify a different velocity estimation
/// strategy for each allowed pointer added, by changing the type of velocity
/// tracker this [GestureVelocityTrackerBuilder] returns.
///
/// If left unspecified the default [velocityTrackerBuilder] creates a new
/// [VelocityTracker] for every pointer added.
///
/// See also:
///
/// * [VelocityTracker], a velocity tracker that uses least squares estimation
/// on the 20 most recent pointer data samples. It's a well-rounded velocity
/// tracker and is used by default.
/// * [IOSScrollViewFlingVelocityTracker], a specialized velocity tracker for
/// determining the initial fling velocity for a [Scrollable] on iOS, to
/// match the native behavior on that platform.
GestureVelocityTrackerBuilder velocityTrackerBuilder;
_DragState _state = _DragState.ready;
late OffsetPair _initialPosition;
late OffsetPair _pendingDragOffset;
Duration? _lastPendingEventTimestamp;
// The buttons sent by `PointerDownEvent`. If a `PointerMoveEvent` comes with a
// different set of buttons, the gesture is canceled.
int? _initialButtons;
Matrix4? _lastTransform;
/// Distance moved in the global coordinate space of the screen in drag direction.
///
/// If drag is only allowed along a defined axis, this value may be negative to
/// differentiate the direction of the drag.
late double _globalDistanceMoved;
/// Determines if a gesture is a fling or not based on velocity.
///
/// A fling calls its gesture end callback with a velocity, allowing the
/// provider of the callback to respond by carrying the gesture forward with
/// inertia, for example.
bool isFlingGesture(VelocityEstimate estimate, PointerDeviceKind kind);
Offset _getDeltaForDetails(Offset delta);
double? _getPrimaryValueFromOffset(Offset value);
bool _hasSufficientGlobalDistanceToAccept(PointerDeviceKind pointerDeviceKind);
final Map<int, VelocityTracker> _velocityTrackers = <int, VelocityTracker>{};
@override
bool isPointerAllowed(PointerEvent event) {
if (_initialButtons == null) {
switch (event.buttons) {
case kPrimaryButton:
if (onDown == null &&
onStart == null &&
onUpdate == null &&
onEnd == null &&
onCancel == null)
return false;
break;
default:
return false;
}
} else {
// There can be multiple drags simultaneously. Their effects are combined.
if (event.buttons != _initialButtons) {
return false;
}
}
return super.isPointerAllowed(event as PointerDownEvent);
}
@override
void addAllowedPointer(PointerEvent event) {
startTrackingPointer(event.pointer, event.transform);
_velocityTrackers[event.pointer] = velocityTrackerBuilder(event);
if (_state == _DragState.ready) {
_state = _DragState.possible;
_initialPosition = OffsetPair(global: event.position, local: event.localPosition);
_initialButtons = event.buttons;
_pendingDragOffset = OffsetPair.zero;
_globalDistanceMoved = 0.0;
_lastPendingEventTimestamp = event.timeStamp;
_lastTransform = event.transform;
_checkDown();
} else if (_state == _DragState.accepted) {
resolve(GestureDisposition.accepted);
}
}
@override
void handleEvent(PointerEvent event) {
assert(_state != _DragState.ready);
if (!event.synthesized
&& (event is PointerDownEvent || event is PointerMoveEvent)) {
final VelocityTracker tracker = _velocityTrackers[event.pointer]!;
assert(tracker != null);
tracker.addPosition(event.timeStamp, event.localPosition);
}
if (event is PointerMoveEvent) {
if (event.buttons != _initialButtons) {
_giveUpPointer(event.pointer);
return;
}
if (_state == _DragState.accepted) {
_checkUpdate(
sourceTimeStamp: event.timeStamp,
delta: _getDeltaForDetails(event.localDelta),
primaryDelta: _getPrimaryValueFromOffset(event.localDelta),
globalPosition: event.position,
localPosition: event.localPosition,
);
} else {
_pendingDragOffset += OffsetPair(local: event.localDelta, global: event.delta);
_lastPendingEventTimestamp = event.timeStamp;
_lastTransform = event.transform;
final Offset movedLocally = _getDeltaForDetails(event.localDelta);
final Matrix4? localToGlobalTransform = event.transform == null ? null : Matrix4.tryInvert(event.transform!);
_globalDistanceMoved += PointerEvent.transformDeltaViaPositions(
transform: localToGlobalTransform,
untransformedDelta: movedLocally,
untransformedEndPosition: event.localPosition,
).distance * (_getPrimaryValueFromOffset(movedLocally) ?? 1).sign;
if (_hasSufficientGlobalDistanceToAccept(event.kind))
resolve(GestureDisposition.accepted);
}
}
if (event is PointerUpEvent || event is PointerCancelEvent) {
_giveUpPointer(
event.pointer,
reject: event is PointerCancelEvent || _state ==_DragState.possible,
);
}
}
@override
void acceptGesture(int pointer) {
if (_state != _DragState.accepted) {
_state = _DragState.accepted;
final OffsetPair delta = _pendingDragOffset;
final Duration timestamp = _lastPendingEventTimestamp!;
final Matrix4? transform = _lastTransform;
Offset localUpdateDelta;
switch (dragStartBehavior) {
case DragStartBehavior.start:
_initialPosition = _initialPosition + delta;
localUpdateDelta = Offset.zero;
break;
case DragStartBehavior.down:
localUpdateDelta = _getDeltaForDetails(delta.local);
break;
}
_pendingDragOffset = OffsetPair.zero;
_lastPendingEventTimestamp = null;
_lastTransform = null;
_checkStart(timestamp);
if (localUpdateDelta != Offset.zero && onUpdate != null) {
final Matrix4? localToGlobal = transform != null ? Matrix4.tryInvert(transform) : null;
final Offset correctedLocalPosition = _initialPosition.local + localUpdateDelta;
final Offset globalUpdateDelta = PointerEvent.transformDeltaViaPositions(
untransformedEndPosition: correctedLocalPosition,
untransformedDelta: localUpdateDelta,
transform: localToGlobal,
);
final OffsetPair updateDelta = OffsetPair(local: localUpdateDelta, global: globalUpdateDelta);
final OffsetPair correctedPosition = _initialPosition + updateDelta; // Only adds delta for down behaviour
_checkUpdate(
sourceTimeStamp: timestamp,
delta: localUpdateDelta,
primaryDelta: _getPrimaryValueFromOffset(localUpdateDelta),
globalPosition: correctedPosition.global,
localPosition: correctedPosition.local,
);
}
}
}
@override
void rejectGesture(int pointer) {
_giveUpPointer(pointer);
}
@override
void didStopTrackingLastPointer(int pointer) {
assert(_state != _DragState.ready);
switch(_state) {
case _DragState.ready:
break;
case _DragState.possible:
resolve(GestureDisposition.rejected);
_checkCancel();
break;
case _DragState.accepted:
_checkEnd(pointer);
break;
}
_velocityTrackers.clear();
_initialButtons = null;
_state = _DragState.ready;
}
void _giveUpPointer(int pointer, {bool reject = true}) {
stopTrackingPointer(pointer);
if (reject) {
if (_velocityTrackers.containsKey(pointer)) {
_velocityTrackers.remove(pointer);
resolvePointer(pointer, GestureDisposition.rejected);
}
}
}
void _checkDown() {
assert(_initialButtons == kPrimaryButton);
final DragDownDetails details = DragDownDetails(
globalPosition: _initialPosition.global,
localPosition: _initialPosition.local,
);
if (onDown != null)
invokeCallback<void>('onDown', () => onDown!(details));
}
void _checkStart(Duration timestamp) {
assert(_initialButtons == kPrimaryButton);
final DragStartDetails details = DragStartDetails(
sourceTimeStamp: timestamp,
globalPosition: _initialPosition.global,
localPosition: _initialPosition.local,
);
if (onStart != null)
invokeCallback<void>('onStart', () => onStart!(details));
}
void _checkUpdate({
Duration? sourceTimeStamp,
required Offset delta,
double? primaryDelta,
required Offset globalPosition,
Offset? localPosition,
}) {
assert(_initialButtons == kPrimaryButton);
final DragUpdateDetails details = DragUpdateDetails(
sourceTimeStamp: sourceTimeStamp,
delta: delta,
primaryDelta: primaryDelta,
globalPosition: globalPosition,
localPosition: localPosition,
);
if (onUpdate != null)
invokeCallback<void>('onUpdate', () => onUpdate!(details));
}
void _checkEnd(int pointer) {
assert(_initialButtons == kPrimaryButton);
if (onEnd == null)
return;
final VelocityTracker tracker = _velocityTrackers[pointer]!;
assert(tracker != null);
DragEndDetails details;
String Function() debugReport;
final VelocityEstimate? estimate = tracker.getVelocityEstimate();
if (estimate != null && isFlingGesture(estimate, tracker.kind)) {
final Velocity velocity = Velocity(pixelsPerSecond: estimate.pixelsPerSecond)
.clampMagnitude(minFlingVelocity ?? kMinFlingVelocity, maxFlingVelocity ?? kMaxFlingVelocity);
details = DragEndDetails(
velocity: velocity,
primaryVelocity: _getPrimaryValueFromOffset(velocity.pixelsPerSecond),
);
debugReport = () {
return '$estimate; fling at $velocity.';
};
} else {
details = DragEndDetails(
velocity: Velocity.zero,
primaryVelocity: 0.0,
);
debugReport = () {
if (estimate == null)
return 'Could not estimate velocity.';
return '$estimate; judged to not be a fling.';
};
}
invokeCallback<void>('onEnd', () => onEnd!(details), debugReport: debugReport);
}
void _checkCancel() {
assert(_initialButtons == kPrimaryButton);
if (onCancel != null)
invokeCallback<void>('onCancel', onCancel!);
}
@override
void dispose() {
_velocityTrackers.clear();
super.dispose();
}
@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(EnumProperty<DragStartBehavior>('start behavior', dragStartBehavior));
}
}
/// Recognizes movement in the vertical direction.
///
/// Used for vertical scrolling.
///
/// See also:
///
/// * [HorizontalDragGestureRecognizer], for a similar recognizer but for
/// horizontal movement.
/// * [MultiDragGestureRecognizer], for a family of gesture recognizers that
/// track each touch point independently.
class VerticalDragGestureRecognizer extends DragGestureRecognizer {
/// Create a gesture recognizer for interactions in the vertical axis.
///
/// {@macro flutter.gestures.gestureRecognizer.kind}
VerticalDragGestureRecognizer({
Object? debugOwner,
PointerDeviceKind? kind,
}) : super(debugOwner: debugOwner, kind: kind);
@override
bool isFlingGesture(VelocityEstimate estimate, PointerDeviceKind kind) {
final double minVelocity = minFlingVelocity ?? kMinFlingVelocity;
final double minDistance = minFlingDistance ?? computeHitSlop(kind);
return estimate.pixelsPerSecond.dy.abs() > minVelocity && estimate.offset.dy.abs() > minDistance;
}
@override
bool _hasSufficientGlobalDistanceToAccept(PointerDeviceKind pointerDeviceKind) {
return _globalDistanceMoved.abs() > computeHitSlop(pointerDeviceKind);
}
@override
Offset _getDeltaForDetails(Offset delta) => Offset(0.0, delta.dy);
@override
double _getPrimaryValueFromOffset(Offset value) => value.dy;
@override
String get debugDescription => 'vertical drag';
}
/// Recognizes movement in the horizontal direction.
///
/// Used for horizontal scrolling.
///
/// See also:
///
/// * [VerticalDragGestureRecognizer], for a similar recognizer but for
/// vertical movement.
/// * [MultiDragGestureRecognizer], for a family of gesture recognizers that
/// track each touch point independently.
class HorizontalDragGestureRecognizer extends DragGestureRecognizer {
/// Create a gesture recognizer for interactions in the horizontal axis.
///
/// {@macro flutter.gestures.gestureRecognizer.kind}
HorizontalDragGestureRecognizer({
Object? debugOwner,
PointerDeviceKind? kind,
}) : super(debugOwner: debugOwner, kind: kind);
@override
bool isFlingGesture(VelocityEstimate estimate, PointerDeviceKind kind) {
final double minVelocity = minFlingVelocity ?? kMinFlingVelocity;
final double minDistance = minFlingDistance ?? computeHitSlop(kind);
return estimate.pixelsPerSecond.dx.abs() > minVelocity && estimate.offset.dx.abs() > minDistance;
}
@override
bool _hasSufficientGlobalDistanceToAccept(PointerDeviceKind pointerDeviceKind) {
return _globalDistanceMoved.abs() > computeHitSlop(pointerDeviceKind);
}
@override
Offset _getDeltaForDetails(Offset delta) => Offset(delta.dx, 0.0);
@override
double _getPrimaryValueFromOffset(Offset value) => value.dx;
@override
String get debugDescription => 'horizontal drag';
}
/// Recognizes movement both horizontally and vertically.
///
/// See also:
///
/// * [ImmediateMultiDragGestureRecognizer], for a similar recognizer that
/// tracks each touch point independently.
/// * [DelayedMultiDragGestureRecognizer], for a similar recognizer that
/// tracks each touch point independently, but that doesn't start until
/// some time has passed.
class PanGestureRecognizer extends DragGestureRecognizer {
/// Create a gesture recognizer for tracking movement on a plane.
PanGestureRecognizer({ Object? debugOwner }) : super(debugOwner: debugOwner);
@override
bool isFlingGesture(VelocityEstimate estimate, PointerDeviceKind kind) {
final double minVelocity = minFlingVelocity ?? kMinFlingVelocity;
final double minDistance = minFlingDistance ?? computeHitSlop(kind);
return estimate.pixelsPerSecond.distanceSquared > minVelocity * minVelocity
&& estimate.offset.distanceSquared > minDistance * minDistance;
}
@override
bool _hasSufficientGlobalDistanceToAccept(PointerDeviceKind pointerDeviceKind) {
return _globalDistanceMoved.abs() > computePanSlop(pointerDeviceKind);
}
@override
Offset _getDeltaForDetails(Offset delta) => delta;
@override
double? _getPrimaryValueFromOffset(Offset value) => null;
@override
String get debugDescription => 'pan';
}