list_tile.dart 31.6 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

import 'dart:math' as math;

import 'package:flutter/widgets.dart';
import 'package:flutter/foundation.dart';
import 'package:flutter/rendering.dart';

import 'colors.dart';
import 'constants.dart';
import 'debug.dart';
import 'divider.dart';
import 'ink_well.dart';
import 'theme.dart';

/// Defines the title font used for [ListTile] descendants of a [ListTileTheme].
///
/// List tiles that appear in a [Drawer] use the theme's [TextTheme.body2]
/// text style, which is a little smaller than the theme's [TextTheme.subhead]
/// text style, which is used by default.
enum ListTileStyle {
  /// Use a title font that's appropriate for a [ListTile] in a list.
  list,

  /// Use a title font that's appropriate for a [ListTile] that appears in a [Drawer].
  drawer,
}

/// An inherited widget that defines color and style parameters for [ListTile]s
/// in this widget's subtree.
///
/// Values specified here are used for [ListTile] properties that are not given
/// an explicit non-null value.
///
/// The [Drawer] widget specifies a tile theme for its children which sets
/// [style] to [ListTileStyle.drawer].
class ListTileTheme extends InheritedWidget {
  /// Creates a list tile theme that controls the color and style parameters for
  /// [ListTile]s.
  const ListTileTheme({
    Key key,
    this.dense = false,
    this.style = ListTileStyle.list,
    this.selectedColor,
    this.iconColor,
    this.textColor,
    this.contentPadding,
    Widget child,
  }) : super(key: key, child: child);

  /// Creates a list tile theme that controls the color and style parameters for
  /// [ListTile]s, and merges in the current list tile theme, if any.
  ///
  /// The [child] argument must not be null.
  static Widget merge({
    Key key,
    bool dense,
    ListTileStyle style,
    Color selectedColor,
    Color iconColor,
    Color textColor,
    EdgeInsetsGeometry contentPadding,
    @required Widget child,
  }) {
    assert(child != null);
    return Builder(
      builder: (BuildContext context) {
        final ListTileTheme parent = ListTileTheme.of(context);
        return ListTileTheme(
          key: key,
          dense: dense ?? parent.dense,
          style: style ?? parent.style,
          selectedColor: selectedColor ?? parent.selectedColor,
          iconColor: iconColor ?? parent.iconColor,
          textColor: textColor ?? parent.textColor,
          contentPadding: contentPadding ?? parent.contentPadding,
          child: child,
        );
      },
    );
  }

  /// If true then [ListTile]s will have the vertically dense layout.
  final bool dense;

  /// If specified, [style] defines the font used for [ListTile] titles.
  final ListTileStyle style;

  /// If specified, the color used for icons and text when a [ListTile] is selected.
  final Color selectedColor;

  /// If specified, the icon color used for enabled [ListTile]s that are not selected.
  final Color iconColor;

  /// If specified, the text color used for enabled [ListTile]s that are not selected.
  final Color textColor;

  /// The tile's internal padding.
  ///
  /// Insets a [ListTile]'s contents: its [leading], [title], [subtitle],
  /// and [trailing] widgets.
  final EdgeInsetsGeometry contentPadding;

  /// The closest instance of this class that encloses the given context.
  ///
  /// Typical usage is as follows:
  ///
  /// ```dart
  /// ListTileTheme theme = ListTileTheme.of(context);
  /// ```
  static ListTileTheme of(BuildContext context) {
    final ListTileTheme result = context.inheritFromWidgetOfExactType(ListTileTheme);
    return result ?? const ListTileTheme();
  }

  @override
  bool updateShouldNotify(ListTileTheme oldWidget) {
    return dense != oldWidget.dense
        || style != oldWidget.style
        || selectedColor != oldWidget.selectedColor
        || iconColor != oldWidget.iconColor
        || textColor != oldWidget.textColor
        || contentPadding != oldWidget.contentPadding;
  }
}

/// Where to place the control in widgets that use [ListTile] to position a
/// control next to a label.
///
/// See also:
///
///  * [CheckboxListTile], which combines a [ListTile] with a [Checkbox].
///  * [RadioListTile], which combines a [ListTile] with a [Radio] button.
enum ListTileControlAffinity {
  /// Position the control on the leading edge, and the secondary widget, if
  /// any, on the trailing edge.
  leading,

  /// Position the control on the trailing edge, and the secondary widget, if
  /// any, on the leading edge.
  trailing,

  /// Position the control relative to the text in the fashion that is typical
  /// for the current platform, and place the secondary widget on the opposite
  /// side.
  platform,
}

/// A single fixed-height row that typically contains some text as well as
/// a leading or trailing icon.
///
/// A list tile contains one to three lines of text optionally flanked by icons or
/// other widgets, such as check boxes. The icons (or other widgets) for the
/// tile are defined with the [leading] and [trailing] parameters. The first
/// line of text is not optional and is specified with [title]. The value of
/// [subtitle], which _is_ optional, will occupy the space allocated for an
/// additional line of text, or two lines if [isThreeLine] is true. If [dense]
/// is true then the overall height of this tile and the size of the
/// [DefaultTextStyle]s that wrap the [title] and [subtitle] widget are reduced.
///
/// List tiles are always a fixed height (which height depends on how
/// [isThreeLine], [dense], and [subtitle] are configured); they do not grow in
/// height based on their contents. If you are looking for a widget that allows
/// for arbitrary layout in a row, consider [Row].
///
/// List tiles are typically used in [ListView]s, or arranged in [Column]s in
/// [Drawer]s and [Card]s.
///
/// Requires one of its ancestors to be a [Material] widget.
///
/// ## Sample code
///
/// Here is a simple tile with an icon and some text.
///
/// ```dart
/// ListTile(
///   leading: const Icon(Icons.event_seat),
///   title: const Text('The seat for the narrator'),
/// )
/// ```
///
/// Tiles can be much more elaborate. Here is a tile which can be tapped, but
/// which is disabled when the `_act` variable is not 2. When the tile is
/// tapped, the whole row has an ink splash effect (see [InkWell]).
///
/// ```dart
/// int _act = 1;
/// // ...
/// ListTile(
///   leading: const Icon(Icons.flight_land),
///   title: const Text('Trix\'s airplane'),
///   subtitle: _act != 2 ? const Text('The airplane is only in Act II.') : null,
///   enabled: _act == 2,
///   onTap: () { /* react to the tile being tapped */ }
/// )
/// ```
///
/// See also:
///
///  * [ListTileTheme], which defines visual properties for [ListTile]s.
///  * [ListView], which can display an arbitrary number of [ListTile]s
///    in a scrolling list.
///  * [CircleAvatar], which shows an icon representing a person and is often
///    used as the [leading] element of a ListTile.
///  * [Card], which can be used with [Column] to show a few [ListTile]s.
///  * [Divider], which can be used to separate [ListTile]s.
///  * [ListTile.divideTiles], a utility for inserting [Divider]s in between [ListTile]s.
///  * [CheckboxListTile], [RadioListTile], and [SwitchListTile], widgets
///    that combine [ListTile] with other controls.
///  * <https://material.google.com/components/lists.html>
class ListTile extends StatelessWidget {
  /// Creates a list tile.
  ///
  /// If [isThreeLine] is true, then [subtitle] must not be null.
  ///
  /// Requires one of its ancestors to be a [Material] widget.
  const ListTile({
    Key key,
    this.leading,
    this.title,
    this.subtitle,
    this.trailing,
    this.isThreeLine = false,
    this.dense,
    this.contentPadding,
    this.enabled = true,
    this.onTap,
    this.onLongPress,
    this.selected = false,
  }) : assert(isThreeLine != null),
       assert(enabled != null),
       assert(selected != null),
       assert(!isThreeLine || subtitle != null),
       super(key: key);

  /// A widget to display before the title.
  ///
  /// Typically an [Icon] or a [CircleAvatar] widget.
  final Widget leading;

  /// The primary content of the list tile.
  ///
  /// Typically a [Text] widget.
  final Widget title;

  /// Additional content displayed below the title.
  ///
  /// Typically a [Text] widget.
  final Widget subtitle;

  /// A widget to display after the title.
  ///
  /// Typically an [Icon] widget.
  final Widget trailing;

  /// Whether this list tile is intended to display three lines of text.
  ///
  /// If false, the list tile is treated as having one line if the subtitle is
  /// null and treated as having two lines if the subtitle is non-null.
  final bool isThreeLine;

  /// Whether this list tile is part of a vertically dense list.
  ///
  /// If this property is null then its value is based on [ListTileTheme.dense].
  final bool dense;

  /// The tile's internal padding.
  ///
  /// Insets a [ListTile]'s contents: its [leading], [title], [subtitle],
  /// and [trailing] widgets.
  ///
  /// If null, `EdgeInsets.symmetric(horizontal: 16.0)` is used.
  final EdgeInsetsGeometry contentPadding;

  /// Whether this list tile is interactive.
  ///
  /// If false, this list tile is styled with the disabled color from the
  /// current [Theme] and the [onTap] and [onLongPress] callbacks are
  /// inoperative.
  final bool enabled;

  /// Called when the user taps this list tile.
  ///
  /// Inoperative if [enabled] is false.
  final GestureTapCallback onTap;

  /// Called when the user long-presses on this list tile.
  ///
  /// Inoperative if [enabled] is false.
  final GestureLongPressCallback onLongPress;

  /// If this tile is also [enabled] then icons and text are rendered with the same color.
  ///
  /// By default the selected color is the theme's primary color. The selected color
  /// can be overridden with a [ListTileTheme].
  final bool selected;

  /// Add a one pixel border in between each tile. If color isn't specified the
  /// [ThemeData.dividerColor] of the context's [Theme] is used.
  ///
  /// See also:
  ///
  /// * [Divider], which you can use to obtain this effect manually.
  static Iterable<Widget> divideTiles({ BuildContext context, @required Iterable<Widget> tiles, Color color }) sync* {
    assert(tiles != null);
    assert(color != null || context != null);

    final Iterator<Widget> iterator = tiles.iterator;
    final bool isNotEmpty = iterator.moveNext();

    final Decoration decoration = BoxDecoration(
      border: Border(
        bottom: Divider.createBorderSide(context, color: color),
      ),
    );

    Widget tile = iterator.current;
    while (iterator.moveNext()) {
      yield DecoratedBox(
        position: DecorationPosition.foreground,
        decoration: decoration,
        child: tile,
      );
      tile = iterator.current;
    }
    if (isNotEmpty)
      yield tile;
  }

  Color _iconColor(ThemeData theme, ListTileTheme tileTheme) {
    if (!enabled)
      return theme.disabledColor;

    if (selected && tileTheme?.selectedColor != null)
      return tileTheme.selectedColor;

    if (!selected && tileTheme?.iconColor != null)
      return tileTheme.iconColor;

    switch (theme.brightness) {
      case Brightness.light:
        return selected ? theme.primaryColor : Colors.black45;
      case Brightness.dark:
        return selected ? theme.accentColor : null; // null - use current icon theme color
    }
    assert(theme.brightness != null);
    return null;
  }

  Color _textColor(ThemeData theme, ListTileTheme tileTheme, Color defaultColor) {
    if (!enabled)
      return theme.disabledColor;

    if (selected && tileTheme?.selectedColor != null)
      return tileTheme.selectedColor;

    if (!selected && tileTheme?.textColor != null)
      return tileTheme.textColor;

    if (selected) {
      switch (theme.brightness) {
        case Brightness.light:
          return theme.primaryColor;
        case Brightness.dark:
          return theme.accentColor;
      }
    }
    return defaultColor;
  }

  bool _isDenseLayout(ListTileTheme tileTheme) {
    return dense != null ? dense : (tileTheme?.dense ?? false);
  }

  TextStyle _titleTextStyle(ThemeData theme, ListTileTheme tileTheme) {
    TextStyle style;
    if (tileTheme != null) {
      switch (tileTheme.style) {
        case ListTileStyle.drawer:
          style = theme.textTheme.body2;
          break;
        case ListTileStyle.list:
          style = theme.textTheme.subhead;
          break;
      }
    } else {
      style = theme.textTheme.subhead;
    }
    final Color color = _textColor(theme, tileTheme, style.color);
    return _isDenseLayout(tileTheme)
      ? style.copyWith(fontSize: 13.0, color: color)
      : style.copyWith(color: color);
  }

  TextStyle _subtitleTextStyle(ThemeData theme, ListTileTheme tileTheme) {
    final TextStyle style = theme.textTheme.body1;
    final Color color = _textColor(theme, tileTheme, theme.textTheme.caption.color);
    return _isDenseLayout(tileTheme)
      ? style.copyWith(color: color, fontSize: 12.0)
      : style.copyWith(color: color);
  }

  @override
  Widget build(BuildContext context) {
    assert(debugCheckHasMaterial(context));
    final ThemeData theme = Theme.of(context);
    final ListTileTheme tileTheme = ListTileTheme.of(context);

    IconThemeData iconThemeData;
    if (leading != null || trailing != null)
      iconThemeData = IconThemeData(color: _iconColor(theme, tileTheme));

    Widget leadingIcon;
    if (leading != null) {
      leadingIcon = IconTheme.merge(
        data: iconThemeData,
        child: leading,
      );
    }

    final TextStyle titleStyle = _titleTextStyle(theme, tileTheme);
    final Widget titleText = AnimatedDefaultTextStyle(
      style: titleStyle,
      duration: kThemeChangeDuration,
      child: title ?? const SizedBox()
    );

    Widget subtitleText;
    TextStyle subtitleStyle;
    if (subtitle != null) {
      subtitleStyle = _subtitleTextStyle(theme, tileTheme);
      subtitleText = AnimatedDefaultTextStyle(
        style: subtitleStyle,
        duration: kThemeChangeDuration,
        child: subtitle,
      );
    }

    Widget trailingIcon;
    if (trailing != null) {
      trailingIcon = IconTheme.merge(
        data: iconThemeData,
        child: trailing,
      );
    }

    const EdgeInsets _defaultContentPadding = EdgeInsets.symmetric(horizontal: 16.0);
    final TextDirection textDirection = Directionality.of(context);
    final EdgeInsets resolvedContentPadding = contentPadding?.resolve(textDirection)
      ?? tileTheme?.contentPadding?.resolve(textDirection)
      ?? _defaultContentPadding;

    return InkWell(
      onTap: enabled ? onTap : null,
      onLongPress: enabled ? onLongPress : null,
      child: Semantics(
        selected: selected,
        enabled: enabled,
        child: SafeArea(
          top: false,
          bottom: false,
          minimum: resolvedContentPadding,
          child: _ListTile(
            leading: leadingIcon,
            title: titleText,
            subtitle: subtitleText,
            trailing: trailingIcon,
            isDense: _isDenseLayout(tileTheme),
            isThreeLine: isThreeLine,
            textDirection: textDirection,
            titleBaselineType: titleStyle.textBaseline,
            subtitleBaselineType: subtitleStyle?.textBaseline,
          ),
        ),
      ),
    );
  }
}

// Identifies the children of a _ListTileElement.
enum _ListTileSlot {
  leading,
  title,
  subtitle,
  trailing,
}

class _ListTile extends RenderObjectWidget {
  const _ListTile({
    Key key,
    this.leading,
    this.title,
    this.subtitle,
    this.trailing,
    @required this.isThreeLine,
    @required this.isDense,
    @required this.textDirection,
    @required this.titleBaselineType,
    this.subtitleBaselineType,
  }) : assert(isThreeLine != null),
       assert(isDense != null),
       assert(textDirection != null),
       assert(titleBaselineType != null),
       super(key: key);

  final Widget leading;
  final Widget title;
  final Widget subtitle;
  final Widget trailing;
  final bool isThreeLine;
  final bool isDense;
  final TextDirection textDirection;
  final TextBaseline titleBaselineType;
  final TextBaseline subtitleBaselineType;

  @override
  _ListTileElement createElement() => _ListTileElement(this);

  @override
  _RenderListTile createRenderObject(BuildContext context) {
    return _RenderListTile(
      isThreeLine: isThreeLine,
      isDense: isDense,
      textDirection: textDirection,
      titleBaselineType: titleBaselineType,
      subtitleBaselineType: subtitleBaselineType,
    );
  }

  @override
  void updateRenderObject(BuildContext context, _RenderListTile renderObject) {
    renderObject
      ..isThreeLine = isThreeLine
      ..isDense = isDense
      ..textDirection = textDirection
      ..titleBaselineType = titleBaselineType
      ..subtitleBaselineType = subtitleBaselineType;
  }
}

class _ListTileElement extends RenderObjectElement {
  _ListTileElement(_ListTile widget) : super(widget);

  final Map<_ListTileSlot, Element> slotToChild = <_ListTileSlot, Element>{};
  final Map<Element, _ListTileSlot> childToSlot = <Element, _ListTileSlot>{};

  @override
  _ListTile get widget => super.widget;

  @override
  _RenderListTile get renderObject => super.renderObject;

  @override
  void visitChildren(ElementVisitor visitor) {
    slotToChild.values.forEach(visitor);
  }

  @override
  void forgetChild(Element child) {
    assert(slotToChild.values.contains(child));
    assert(childToSlot.keys.contains(child));
    final _ListTileSlot slot = childToSlot[child];
    childToSlot.remove(child);
    slotToChild.remove(slot);
  }

  void _mountChild(Widget widget, _ListTileSlot slot) {
    final Element oldChild = slotToChild[slot];
    final Element newChild = updateChild(oldChild, widget, slot);
    if (oldChild != null) {
      slotToChild.remove(slot);
      childToSlot.remove(oldChild);
    }
    if (newChild != null) {
      slotToChild[slot] = newChild;
      childToSlot[newChild] = slot;
    }
  }

  @override
  void mount(Element parent, dynamic newSlot) {
    super.mount(parent, newSlot);
    _mountChild(widget.leading, _ListTileSlot.leading);
    _mountChild(widget.title, _ListTileSlot.title);
    _mountChild(widget.subtitle, _ListTileSlot.subtitle);
    _mountChild(widget.trailing, _ListTileSlot.trailing);
  }

  void _updateChild(Widget widget, _ListTileSlot slot) {
    final Element oldChild = slotToChild[slot];
    final Element newChild = updateChild(oldChild, widget, slot);
    if (oldChild != null) {
      childToSlot.remove(oldChild);
      slotToChild.remove(slot);
    }
    if (newChild != null) {
      slotToChild[slot] = newChild;
      childToSlot[newChild] = slot;
    }
  }

  @override
  void update(_ListTile newWidget) {
    super.update(newWidget);
    assert(widget == newWidget);
    _updateChild(widget.leading, _ListTileSlot.leading);
    _updateChild(widget.title, _ListTileSlot.title);
    _updateChild(widget.subtitle, _ListTileSlot.subtitle);
    _updateChild(widget.trailing, _ListTileSlot.trailing);
  }

  void _updateRenderObject(RenderObject child, _ListTileSlot slot) {
    switch (slot) {
      case _ListTileSlot.leading:
        renderObject.leading = child;
        break;
      case _ListTileSlot.title:
        renderObject.title = child;
        break;
      case _ListTileSlot.subtitle:
        renderObject.subtitle = child;
        break;
      case _ListTileSlot.trailing:
        renderObject.trailing = child;
        break;
    }
  }

  @override
  void insertChildRenderObject(RenderObject child, dynamic slotValue) {
    assert(child is RenderBox);
    assert(slotValue is _ListTileSlot);
    final _ListTileSlot slot = slotValue;
    _updateRenderObject(child, slot);
    assert(renderObject.childToSlot.keys.contains(child));
    assert(renderObject.slotToChild.keys.contains(slot));
  }

  @override
  void removeChildRenderObject(RenderObject child) {
    assert(child is RenderBox);
    assert(renderObject.childToSlot.keys.contains(child));
    _updateRenderObject(null, renderObject.childToSlot[child]);
    assert(!renderObject.childToSlot.keys.contains(child));
    assert(!renderObject.slotToChild.keys.contains(slot));
  }

  @override
  void moveChildRenderObject(RenderObject child, dynamic slotValue) {
    assert(false, 'not reachable');
  }
}

class _RenderListTile extends RenderBox {
  _RenderListTile({
    @required bool isDense,
    @required bool isThreeLine,
    @required TextDirection textDirection,
    @required TextBaseline titleBaselineType,
    TextBaseline subtitleBaselineType,
  }) : assert(isDense != null),
       assert(isThreeLine != null),
       assert(textDirection != null),
       assert(titleBaselineType != null),
       _isDense = isDense,
       _isThreeLine = isThreeLine,
       _textDirection = textDirection,
       _titleBaselineType = titleBaselineType,
       _subtitleBaselineType = subtitleBaselineType;

  static const double _minLeadingWidth = 40.0;
  // The horizontal gap between the titles and the leading/trailing widgets
  static const double _horizontalTitleGap = 16.0;
  // The minimum padding on the top and bottom of the title and subtitle widgets.
  static const double _minVerticalPadding = 4.0;

  final Map<_ListTileSlot, RenderBox> slotToChild = <_ListTileSlot, RenderBox>{};
  final Map<RenderBox, _ListTileSlot> childToSlot = <RenderBox, _ListTileSlot>{};

  RenderBox _updateChild(RenderBox oldChild, RenderBox newChild, _ListTileSlot slot) {
    if (oldChild != null) {
      dropChild(oldChild);
      childToSlot.remove(oldChild);
      slotToChild.remove(slot);
    }
    if (newChild != null) {
      childToSlot[newChild] = slot;
      slotToChild[slot] = newChild;
      adoptChild(newChild);
    }
    return newChild;
  }

  RenderBox _leading;
  RenderBox get leading => _leading;
  set leading(RenderBox value) {
    _leading = _updateChild(_leading, value, _ListTileSlot.leading);
  }

  RenderBox _title;
  RenderBox get title => _title;
  set title(RenderBox value) {
    _title = _updateChild(_title, value, _ListTileSlot.title);
  }

  RenderBox _subtitle;
  RenderBox get subtitle => _subtitle;
  set subtitle(RenderBox value) {
    _subtitle = _updateChild(_subtitle, value, _ListTileSlot.subtitle);
  }

  RenderBox _trailing;
  RenderBox get trailing => _trailing;
  set trailing(RenderBox value) {
    _trailing = _updateChild(_trailing, value, _ListTileSlot.trailing);
  }

  // The returned list is ordered for hit testing.
  Iterable<RenderBox> get _children sync *{
    if (leading != null)
      yield leading;
    if (title != null)
      yield title;
    if (subtitle != null)
      yield subtitle;
    if (trailing != null)
      yield trailing;
  }

  bool get isDense => _isDense;
  bool _isDense;
  set isDense(bool value) {
    assert(value != null);
    if (_isDense == value)
      return;
    _isDense = value;
    markNeedsLayout();
  }

  bool get isThreeLine => _isThreeLine;
  bool _isThreeLine;
  set isThreeLine(bool value) {
    assert(value != null);
    if (_isThreeLine == value)
      return;
    _isThreeLine = value;
    markNeedsLayout();
  }

  TextDirection get textDirection => _textDirection;
  TextDirection _textDirection;
  set textDirection(TextDirection value) {
    assert(value != null);
    if (_textDirection == value)
      return;
    _textDirection = value;
    markNeedsLayout();
  }

  TextBaseline get titleBaselineType => _titleBaselineType;
  TextBaseline _titleBaselineType;
  set titleBaselineType(TextBaseline value) {
    assert(value != null);
    if (_titleBaselineType == value)
      return;
    _titleBaselineType = value;
    markNeedsLayout();
  }

  TextBaseline get subtitleBaselineType => _subtitleBaselineType;
  TextBaseline _subtitleBaselineType;
  set subtitleBaselineType(TextBaseline value) {
    if (_subtitleBaselineType == value)
      return;
    _subtitleBaselineType = value;
    markNeedsLayout();
  }

  @override
  void attach(PipelineOwner owner) {
    super.attach(owner);
    for (RenderBox child in _children)
      child.attach(owner);
  }

  @override
  void detach() {
    super.detach();
    for (RenderBox child in _children)
      child.detach();
  }

  @override
  void redepthChildren() {
    _children.forEach(redepthChild);
  }

  @override
  void visitChildren(RenderObjectVisitor visitor) {
    _children.forEach(visitor);
  }

  @override
  List<DiagnosticsNode> debugDescribeChildren() {
    final List<DiagnosticsNode> value = <DiagnosticsNode>[];
    void add(RenderBox child, String name) {
      if (child != null)
        value.add(child.toDiagnosticsNode(name: name));
    }
    add(leading, 'leading');
    add(title, 'title');
    add(subtitle, 'subtitle');
    add(trailing, 'trailing');
    return value;
  }

  @override
  bool get sizedByParent => false;

  static double _minWidth(RenderBox box, double height) {
    return box == null ? 0.0 : box.getMinIntrinsicWidth(height);
  }

  static double _maxWidth(RenderBox box, double height) {
    return box == null ? 0.0 : box.getMaxIntrinsicWidth(height);
  }

  @override
  double computeMinIntrinsicWidth(double height) {
    final double leadingWidth = leading != null
      ? math.max(leading.getMinIntrinsicWidth(height), _minLeadingWidth) + _horizontalTitleGap
      : 0.0;
    return leadingWidth
      + math.max(_minWidth(title, height), _minWidth(subtitle, height))
      + _maxWidth(trailing, height);
  }

  @override
  double computeMaxIntrinsicWidth(double height) {
    final double leadingWidth = leading != null
      ? math.max(leading.getMaxIntrinsicWidth(height), _minLeadingWidth) + _horizontalTitleGap
      : 0.0;
    return leadingWidth
      + math.max(_maxWidth(title, height), _maxWidth(subtitle, height))
      + _maxWidth(trailing, height);
  }

  double get _defaultTileHeight {
    final bool hasSubtitle = subtitle != null;
    final bool isTwoLine = !isThreeLine && hasSubtitle;
    final bool isOneLine = !isThreeLine && !hasSubtitle;

    if (isOneLine)
      return isDense ? 48.0 : 56.0;
    if (isTwoLine)
      return isDense ? 64.0 : 72.0;
    return isDense ? 76.0 : 88.0;
  }

  @override
  double computeMinIntrinsicHeight(double width) {
    return math.max(
      _defaultTileHeight,
      title.getMinIntrinsicHeight(width) + (subtitle?.getMinIntrinsicHeight(width) ?? 0.0)
    );
  }

  @override
  double computeMaxIntrinsicHeight(double width) {
    return computeMinIntrinsicHeight(width);
  }

  @override
  double computeDistanceToActualBaseline(TextBaseline baseline) {
    assert(title != null);
    final BoxParentData parentData = title.parentData;
    return parentData.offset.dy + title.getDistanceToActualBaseline(baseline);
  }

  static double _boxBaseline(RenderBox box, TextBaseline baseline) {
    return box.getDistanceToBaseline(baseline);
  }

  static Size _layoutBox(RenderBox box, BoxConstraints constraints) {
    if (box == null)
      return Size.zero;
    box.layout(constraints, parentUsesSize: true);
    return box.size;
  }

  static void _positionBox(RenderBox box, Offset offset) {
    final BoxParentData parentData = box.parentData;
    parentData.offset = offset;
  }

  // All of the dimensions below were taken from the Material Design spec:
  // https://material.io/design/components/lists.html#specs
  @override
  void performLayout() {
    final bool hasLeading = leading != null;
    final bool hasSubtitle = subtitle != null;
    final bool hasTrailing = trailing != null;
    final bool isTwoLine = !isThreeLine && hasSubtitle;
    final bool isOneLine = !isThreeLine && !hasSubtitle;
    final BoxConstraints looseConstraints = constraints.loosen();

    final double tileWidth = looseConstraints.maxWidth;
    final Size leadingSize = _layoutBox(leading, looseConstraints);
    final Size trailingSize = _layoutBox(trailing, looseConstraints);

    final double titleStart = hasLeading
      ? math.max(_minLeadingWidth, leadingSize.width) + _horizontalTitleGap
      : 0.0;
    final BoxConstraints textConstraints = looseConstraints.tighten(
      width: tileWidth - titleStart - (hasTrailing ? trailingSize.width + _horizontalTitleGap : 0.0),
    );
    final Size titleSize = _layoutBox(title, textConstraints);
    final Size subtitleSize = _layoutBox(subtitle, textConstraints);

    double titleBaseline;
    double subtitleBaseline;
    if (isTwoLine) {
      titleBaseline = isDense ? 28.0 : 32.0;
      subtitleBaseline = isDense ? 48.0 : 52.0;
    } else if (isThreeLine) {
      titleBaseline = isDense ? 22.0 : 28.0;
      subtitleBaseline = isDense ? 42.0 : 48.0;
    } else {
      assert(isOneLine);
    }

    double tileHeight;
    double titleY;
    double subtitleY;
    if (!hasSubtitle) {
      tileHeight = math.max(_defaultTileHeight, titleSize.height + 2.0 * _minVerticalPadding);
      titleY = (tileHeight - titleSize.height) / 2.0;
    } else {
      assert(subtitleBaselineType != null);
      titleY = titleBaseline - _boxBaseline(title, titleBaselineType);
      subtitleY = subtitleBaseline - _boxBaseline(subtitle, subtitleBaselineType);
      tileHeight = _defaultTileHeight;

      // If the title and subtitle overlap, move the title upwards by half
      // the overlap and the subtitle down by the same amount, and adjust
      // tileHeight so that both titles fit.
      final double titleOverlap = titleY + titleSize.height - subtitleY;
      if (titleOverlap > 0.0) {
        titleY -= titleOverlap / 2.0;
        subtitleY += titleOverlap / 2.0;
      }

      // If the title or subtitle overflow tileHeight then punt: title
      // and subtitle are arranged in a column, tileHeight = column height plus
      // _minVerticalPadding on top and bottom.
      if (titleY < _minVerticalPadding ||
          (subtitleY + subtitleSize.height + _minVerticalPadding) > tileHeight) {
        tileHeight = titleSize.height + subtitleSize.height + 2.0 * _minVerticalPadding;
        titleY = _minVerticalPadding;
        subtitleY = titleSize.height + _minVerticalPadding;
      }
    }

    final double leadingY = (tileHeight - leadingSize.height) / 2.0;
    final double trailingY = (tileHeight - trailingSize.height) / 2.0;

    switch (textDirection) {
      case TextDirection.rtl: {
        if (hasLeading)
          _positionBox(leading, Offset(tileWidth - leadingSize.width, leadingY));
        final double titleX = hasTrailing ? trailingSize.width + _horizontalTitleGap : 0.0;
        _positionBox(title, Offset(titleX, titleY));
        if (hasSubtitle)
          _positionBox(subtitle, Offset(titleX, subtitleY));
        if (hasTrailing)
          _positionBox(trailing, Offset(0.0, trailingY));
        break;
      }
      case TextDirection.ltr: {
        if (hasLeading)
          _positionBox(leading, Offset(0.0, leadingY));
        _positionBox(title, Offset(titleStart, titleY));
        if (hasSubtitle)
          _positionBox(subtitle, Offset(titleStart, subtitleY));
        if (hasTrailing)
          _positionBox(trailing, Offset(tileWidth - trailingSize.width, trailingY));
        break;
      }
    }

    size = constraints.constrain(Size(tileWidth, tileHeight));
    assert(size.width == constraints.constrainWidth(tileWidth));
    assert(size.height == constraints.constrainHeight(tileHeight));
  }

  @override
  void paint(PaintingContext context, Offset offset) {
    void doPaint(RenderBox child) {
      if (child != null) {
        final BoxParentData parentData = child.parentData;
        context.paintChild(child, parentData.offset + offset);
      }
    }
    doPaint(leading);
    doPaint(title);
    doPaint(subtitle);
    doPaint(trailing);
  }

  @override
  bool hitTestSelf(Offset position) => true;

  @override
  bool hitTestChildren(HitTestResult result, { @required Offset position }) {
    assert(position != null);
    for (RenderBox child in _children) {
      final BoxParentData parentData = child.parentData;
      if (child.hitTest(result, position: position - parentData.offset))
        return true;
    }
    return false;
  }
}