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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:math' as math;
import 'package:flutter/foundation.dart';
import 'package:flutter/gestures.dart';
import 'package:flutter/physics.dart';
import 'basic.dart';
import 'binding.dart';
import 'framework.dart';
import 'inherited_notifier.dart';
import 'layout_builder.dart';
import 'notification_listener.dart';
import 'scroll_activity.dart';
import 'scroll_context.dart';
import 'scroll_controller.dart';
import 'scroll_notification.dart';
import 'scroll_physics.dart';
import 'scroll_position.dart';
import 'scroll_position_with_single_context.dart';
import 'scroll_simulation.dart';
/// The signature of a method that provides a [BuildContext] and
/// [ScrollController] for building a widget that may overflow the draggable
/// [Axis] of the containing [DraggableScrollableSheet].
///
/// Users should apply the [scrollController] to a [ScrollView] subclass, such
/// as a [SingleChildScrollView], [ListView] or [GridView], to have the whole
/// sheet be draggable.
typedef ScrollableWidgetBuilder = Widget Function(
BuildContext context,
ScrollController scrollController,
);
/// Controls a [DraggableScrollableSheet].
///
/// Draggable scrollable controllers are typically stored as member variables in
/// [State] objects and are reused in each [State.build]. Controllers can only
/// be used to control one sheet at a time. A controller can be reused with a
/// new sheet if the previous sheet has been disposed.
///
/// The controller's methods cannot be used until after the controller has been
/// passed into a [DraggableScrollableSheet] and the sheet has run initState.
class DraggableScrollableController {
_DraggableScrollableSheetScrollController? _attachedController;
/// Get the current size (as a fraction of the parent height) of the attached sheet.
double get size {
_assertAttached();
return _attachedController!.extent.currentSize;
}
/// Get the current pixel height of the attached sheet.
double get pixels {
_assertAttached();
return _attachedController!.extent.currentPixels;
}
/// Convert a sheet's size (fractional value of parent container height) to pixels.
double sizeToPixels(double size) {
_assertAttached();
return _attachedController!.extent.sizeToPixels(size);
}
/// Convert a sheet's pixel height to size (fractional value of parent container height).
double pixelsToSize(double pixels) {
_assertAttached();
return _attachedController!.extent.pixelsToSize(pixels);
}
/// Animates the attached sheet from its current size to [size] to the
/// provided new `size`, a fractional value of the parent container's height.
///
/// Any active sheet animation is canceled. If the sheet's internal scrollable
/// is currently animating (e.g. responding to a user fling), that animation is
/// canceled as well.
///
/// An animation will be interrupted whenever the user attempts to scroll
/// manually, whenever another activity is started, or when the sheet hits its
/// max or min size (e.g. if you animate to 1 but the max size is .8, the
/// animation will stop playing when it reaches .8).
///
/// The duration must not be zero. To jump to a particular value without an
/// animation, use [jumpTo].
///
/// When calling [animateTo] in widget tests, `await`ing the returned
/// [Future] may cause the test to hang and timeout. Instead, use
/// [WidgetTester.pumpAndSettle].
Future<void> animateTo(
double size, {
required Duration duration,
required Curve curve,
}) async {
_assertAttached();
assert(size >= 0 && size <= 1);
assert(duration != Duration.zero);
final AnimationController animationController = AnimationController.unbounded(
vsync: _attachedController!.position.context.vsync,
value: _attachedController!.extent.currentSize,
);
_attachedController!.position.goIdle();
// This disables any snapping until the next user interaction with the sheet.
_attachedController!.extent.hasDragged = false;
_attachedController!.extent.startActivity(onCanceled: () {
// Don't stop the controller if it's already finished and may have been disposed.
if (animationController.isAnimating) {
animationController.stop();
}
});
CurvedAnimation(parent: animationController, curve: curve).addListener(() {
_attachedController!.extent.updateSize(
animationController.value,
_attachedController!.position.context.notificationContext!,
);
if (animationController.value > _attachedController!.extent.maxSize ||
animationController.value < _attachedController!.extent.minSize) {
// Animation hit the max or min size, stop animating.
animationController.stop(canceled: false);
}
});
await animationController.animateTo(size, duration: duration);
}
/// Jumps the attached sheet from its current size to the given [size], a
/// fractional value of the parent container's height.
///
/// If [size] is outside of a the attached sheet's min or max child size,
/// [jumpTo] will jump the sheet to the nearest valid size instead.
///
/// Any active sheet animation is canceled. If the sheet's inner scrollable
/// is currently animating (e.g. responding to a user fling), that animation is
/// canceled as well.
void jumpTo(double size) {
_assertAttached();
assert(size >= 0 && size <= 1);
// Call start activity to interrupt any other playing activities.
_attachedController!.extent.startActivity(onCanceled: () {});
_attachedController!.position.goIdle();
_attachedController!.extent.hasDragged = false;
_attachedController!.extent.updateSize(size, _attachedController!.position.context.notificationContext!);
}
/// Reset the attached sheet to its initial size (see: [DraggableScrollableSheet.initialChildSize]).
void reset() {
_assertAttached();
_attachedController!.reset();
}
void _assertAttached() {
assert(
_attachedController != null,
'DraggableScrollableController is not attached to a sheet. A DraggableScrollableController '
'must be used in a DraggableScrollableSheet before any of its methods are called.',
);
}
void _attach(_DraggableScrollableSheetScrollController scrollController) {
assert(_attachedController == null, 'Draggable scrollable controller is already attached to a sheet.');
_attachedController = scrollController;
}
void _detach() {
_attachedController = null;
}
}
/// A container for a [Scrollable] that responds to drag gestures by resizing
/// the scrollable until a limit is reached, and then scrolling.
///
/// {@youtube 560 315 https://www.youtube.com/watch?v=Hgw819mL_78}
///
/// This widget can be dragged along the vertical axis between its
/// [minChildSize], which defaults to `0.25` and [maxChildSize], which defaults
/// to `1.0`. These sizes are percentages of the height of the parent container.
///
/// The widget coordinates resizing and scrolling of the widget returned by
/// builder as the user drags along the horizontal axis.
///
/// The widget will initially be displayed at its initialChildSize which
/// defaults to `0.5`, meaning half the height of its parent. Dragging will work
/// between the range of minChildSize and maxChildSize (as percentages of the
/// parent container's height) as long as the builder creates a widget which
/// uses the provided [ScrollController]. If the widget created by the
/// [ScrollableWidgetBuilder] does not use the provided [ScrollController], the
/// sheet will remain at the initialChildSize.
///
/// By default, the widget will stay at whatever size the user drags it to. To
/// make the widget snap to specific sizes whenever they lift their finger
/// during a drag, set [snap] to `true`. The sheet will snap between
/// [minChildSize] and [maxChildSize]. Use [snapSizes] to add more sizes for
/// the sheet to snap between.
///
/// By default, the widget will expand its non-occupied area to fill available
/// space in the parent. If this is not desired, e.g. because the parent wants
/// to position sheet based on the space it is taking, the [expand] property
/// may be set to false.
///
/// {@tool snippet}
///
/// This is a sample widget which shows a [ListView] that has 25 [ListTile]s.
/// It starts out as taking up half the body of the [Scaffold], and can be
/// dragged up to the full height of the scaffold or down to 25% of the height
/// of the scaffold. Upon reaching full height, the list contents will be
/// scrolled up or down, until they reach the top of the list again and the user
/// drags the sheet back down.
///
/// ```dart
/// class HomePage extends StatelessWidget {
/// const HomePage({Key? key}) : super(key: key);
///
/// @override
/// Widget build(BuildContext context) {
/// return Scaffold(
/// appBar: AppBar(
/// title: const Text('DraggableScrollableSheet'),
/// ),
/// body: SizedBox.expand(
/// child: DraggableScrollableSheet(
/// builder: (BuildContext context, ScrollController scrollController) {
/// return Container(
/// color: Colors.blue[100],
/// child: ListView.builder(
/// controller: scrollController,
/// itemCount: 25,
/// itemBuilder: (BuildContext context, int index) {
/// return ListTile(title: Text('Item $index'));
/// },
/// ),
/// );
/// },
/// ),
/// ),
/// );
/// }
/// }
/// ```
/// {@end-tool}
class DraggableScrollableSheet extends StatefulWidget {
/// Creates a widget that can be dragged and scrolled in a single gesture.
///
/// The [builder], [initialChildSize], [minChildSize], [maxChildSize] and
/// [expand] parameters must not be null.
const DraggableScrollableSheet({
Key? key,
this.initialChildSize = 0.5,
this.minChildSize = 0.25,
this.maxChildSize = 1.0,
this.expand = true,
this.snap = false,
this.snapSizes,
this.controller,
required this.builder,
}) : assert(initialChildSize != null),
assert(minChildSize != null),
assert(maxChildSize != null),
assert(minChildSize >= 0.0),
assert(maxChildSize <= 1.0),
assert(minChildSize <= initialChildSize),
assert(initialChildSize <= maxChildSize),
assert(expand != null),
assert(builder != null),
super(key: key);
/// The initial fractional value of the parent container's height to use when
/// displaying the widget.
///
/// Rebuilding the sheet with a new [initialChildSize] will only move the
/// the sheet to the new value if the sheet has not yet been dragged since it
/// was first built or since the last call to [DraggableScrollableActuator.reset].
///
/// The default value is `0.5`.
final double initialChildSize;
/// The minimum fractional value of the parent container's height to use when
/// displaying the widget.
///
/// The default value is `0.25`.
final double minChildSize;
/// The maximum fractional value of the parent container's height to use when
/// displaying the widget.
///
/// The default value is `1.0`.
final double maxChildSize;
/// Whether the widget should expand to fill the available space in its parent
/// or not.
///
/// In most cases, this should be true. However, in the case of a parent
/// widget that will position this one based on its desired size (such as a
/// [Center]), this should be set to false.
///
/// The default value is true.
final bool expand;
/// Whether the widget should snap between [snapSizes] when the user lifts
/// their finger during a drag.
///
/// If the user's finger was still moving when they lifted it, the widget will
/// snap to the next snap size (see [snapSizes]) in the direction of the drag.
/// If their finger was still, the widget will snap to the nearest snap size.
///
/// Rebuilding the sheet with snap newly enabled will immediately trigger a
/// snap unless the sheet has not yet been dragged away from
/// [initialChildSize] since first being built or since the last call to
/// [DraggableScrollableActuator.reset].
final bool snap;
/// A list of target sizes that the widget should snap to.
///
/// Snap sizes are fractional values of the parent container's height. They
/// must be listed in increasing order and be between [minChildSize] and
/// [maxChildSize].
///
/// The [minChildSize] and [maxChildSize] are implicitly included in snap
/// sizes and do not need to be specified here. For example, `snapSizes = [.5]`
/// will result in a sheet that snaps between [minChildSize], `.5`, and
/// [maxChildSize].
///
/// Any modifications to the [snapSizes] list will not take effect until the
/// `build` function containing this widget is run again.
///
/// Rebuilding with a modified or new list will trigger a snap unless the
/// sheet has not yet been dragged away from [initialChildSize] since first
/// being built or since the last call to [DraggableScrollableActuator.reset].
final List<double>? snapSizes;
/// A controller that can be used to programmatically control this sheet.
final DraggableScrollableController? controller;
/// The builder that creates a child to display in this widget, which will
/// use the provided [ScrollController] to enable dragging and scrolling
/// of the contents.
final ScrollableWidgetBuilder builder;
@override
State<DraggableScrollableSheet> createState() => _DraggableScrollableSheetState();
}
/// A [Notification] related to the extent, which is the size, and scroll
/// offset, which is the position of the child list, of the
/// [DraggableScrollableSheet].
///
/// [DraggableScrollableSheet] widgets notify their ancestors when the size of
/// the sheet changes. When the extent of the sheet changes via a drag,
/// this notification bubbles up through the tree, which means a given
/// [NotificationListener] will receive notifications for all descendant
/// [DraggableScrollableSheet] widgets. To focus on notifications from the
/// nearest [DraggableScrollableSheet] descendant, check that the [depth]
/// property of the notification is zero.
///
/// When an extent notification is received by a [NotificationListener], the
/// listener will already have completed build and layout, and it is therefore
/// too late for that widget to call [State.setState]. Any attempt to adjust the
/// build or layout based on an extent notification would result in a layout
/// that lagged one frame behind, which is a poor user experience. Extent
/// notifications are used primarily to drive animations. The [Scaffold] widget
/// listens for extent notifications and responds by driving animations for the
/// [FloatingActionButton] as the bottom sheet scrolls up.
class DraggableScrollableNotification extends Notification with ViewportNotificationMixin {
/// Creates a notification that the extent of a [DraggableScrollableSheet] has
/// changed.
///
/// All parameters are required. The [minExtent] must be >= 0. The [maxExtent]
/// must be <= 1.0. The [extent] must be between [minExtent] and [maxExtent].
DraggableScrollableNotification({
required this.extent,
required this.minExtent,
required this.maxExtent,
required this.initialExtent,
required this.context,
}) : assert(extent != null),
assert(initialExtent != null),
assert(minExtent != null),
assert(maxExtent != null),
assert(0.0 <= minExtent),
assert(maxExtent <= 1.0),
assert(minExtent <= extent),
assert(minExtent <= initialExtent),
assert(extent <= maxExtent),
assert(initialExtent <= maxExtent),
assert(context != null);
/// The current value of the extent, between [minExtent] and [maxExtent].
final double extent;
/// The minimum value of [extent], which is >= 0.
final double minExtent;
/// The maximum value of [extent].
final double maxExtent;
/// The initially requested value for [extent].
final double initialExtent;
/// The build context of the widget that fired this notification.
///
/// This can be used to find the sheet's render objects to determine the size
/// of the viewport, for instance. A listener can only assume this context
/// is live when it first gets the notification.
final BuildContext context;
@override
void debugFillDescription(List<String> description) {
super.debugFillDescription(description);
description.add('minExtent: $minExtent, extent: $extent, maxExtent: $maxExtent, initialExtent: $initialExtent');
}
}
/// Manages state between [_DraggableScrollableSheetState],
/// [_DraggableScrollableSheetScrollController], and
/// [_DraggableScrollableSheetScrollPosition].
///
/// The State knows the pixels available along the axis the widget wants to
/// scroll, but expects to get a fraction of those pixels to render the sheet.
///
/// The ScrollPosition knows the number of pixels a user wants to move the sheet.
///
/// The [currentSize] will never be null.
/// The [availablePixels] will never be null, but may be `double.infinity`.
class _DraggableSheetExtent {
_DraggableSheetExtent({
required this.minSize,
required this.maxSize,
required this.snap,
required this.snapSizes,
required this.initialSize,
required this.onSizeChanged,
ValueNotifier<double>? currentSize,
bool? hasDragged,
}) : assert(minSize != null),
assert(maxSize != null),
assert(initialSize != null),
assert(minSize >= 0),
assert(maxSize <= 1),
assert(minSize <= initialSize),
assert(initialSize <= maxSize),
_currentSize = (currentSize ?? ValueNotifier<double>(initialSize))
..addListener(onSizeChanged),
availablePixels = double.infinity,
hasDragged = hasDragged ?? false;
VoidCallback? _cancelActivity;
final double minSize;
final double maxSize;
final bool snap;
final List<double> snapSizes;
final double initialSize;
final ValueNotifier<double> _currentSize;
final VoidCallback onSizeChanged;
double availablePixels;
// Used to disable snapping until the user has dragged on the sheet. We do
// this because we don't want to snap away from an initial or programmatically set size.
bool hasDragged;
bool get isAtMin => minSize >= _currentSize.value;
bool get isAtMax => maxSize <= _currentSize.value;
double get currentSize => _currentSize.value;
double get currentPixels => sizeToPixels(_currentSize.value);
double get additionalMinSize => isAtMin ? 0.0 : 1.0;
double get additionalMaxSize => isAtMax ? 0.0 : 1.0;
List<double> get pixelSnapSizes => snapSizes.map(sizeToPixels).toList();
/// Start an activity that affects the sheet and register a cancel call back
/// that will be called if another activity starts.
///
/// Note that `onCanceled` will get called even if the subsequent activity
/// started after this one finished so `onCanceled` should be safe to call at
/// any time.
void startActivity({required VoidCallback onCanceled}) {
_cancelActivity?.call();
_cancelActivity = onCanceled;
}
/// The scroll position gets inputs in terms of pixels, but the size is
/// expected to be expressed as a number between 0..1.
///
/// This should only be called to respond to a user drag. To update the
/// size in response to a programmatic call, use [updateSize] directly.
void addPixelDelta(double delta, BuildContext context) {
// Stop any playing sheet animations.
_cancelActivity?.call();
_cancelActivity = null;
// The user has interacted with the sheet, set `hasDragged` to true so that
// we'll snap if applicable.
hasDragged = true;
if (availablePixels == 0) {
return;
}
updateSize(currentSize + pixelsToSize(delta), context);
}
/// Set the size to the new value. [newSize] should be a number between
/// [minSize] and [maxSize].
///
/// This can be triggered by a programmatic (e.g. controller triggered) change
/// or a user drag.
void updateSize(double newSize, BuildContext context) {
assert(newSize != null);
_currentSize.value = newSize.clamp(minSize, maxSize);
DraggableScrollableNotification(
minExtent: minSize,
maxExtent: maxSize,
extent: currentSize,
initialExtent: initialSize,
context: context,
).dispatch(context);
}
double pixelsToSize(double pixels) {
return pixels / availablePixels * maxSize;
}
double sizeToPixels(double size) {
return size / maxSize * availablePixels;
}
void dispose() {
_currentSize.removeListener(onSizeChanged);
}
_DraggableSheetExtent copyWith({
required double minSize,
required double maxSize,
required bool snap,
required List<double> snapSizes,
required double initialSize,
required VoidCallback onSizeChanged,
}) {
return _DraggableSheetExtent(
minSize: minSize,
maxSize: maxSize,
snap: snap,
snapSizes: snapSizes,
initialSize: initialSize,
onSizeChanged: onSizeChanged,
// Use the possibly updated initialSize if the user hasn't dragged yet.
currentSize: ValueNotifier<double>(hasDragged
? _currentSize.value.clamp(minSize, maxSize)
: initialSize),
hasDragged: hasDragged,
);
}
}
class _DraggableScrollableSheetState extends State<DraggableScrollableSheet> {
late _DraggableScrollableSheetScrollController _scrollController;
late _DraggableSheetExtent _extent;
@override
void initState() {
super.initState();
_extent = _DraggableSheetExtent(
minSize: widget.minChildSize,
maxSize: widget.maxChildSize,
snap: widget.snap,
snapSizes: _impliedSnapSizes(),
initialSize: widget.initialChildSize,
onSizeChanged: _setExtent,
);
_scrollController = _DraggableScrollableSheetScrollController(extent: _extent);
widget.controller?._attach(_scrollController);
}
List<double> _impliedSnapSizes() {
for (int index = 0; index < (widget.snapSizes?.length ?? 0); index += 1) {
final double snapSize = widget.snapSizes![index];
assert(snapSize >= widget.minChildSize && snapSize <= widget.maxChildSize,
'${_snapSizeErrorMessage(index)}\nSnap sizes must be between `minChildSize` and `maxChildSize`. ');
assert(index == 0 || snapSize > widget.snapSizes![index - 1],
'${_snapSizeErrorMessage(index)}\nSnap sizes must be in ascending order. ');
}
// Ensure the snap sizes start and end with the min and max child sizes.
if (widget.snapSizes == null || widget.snapSizes!.isEmpty) {
return <double>[
widget.minChildSize,
widget.maxChildSize,
];
}
return <double>[
if (widget.snapSizes!.first != widget.minChildSize) widget.minChildSize,
...widget.snapSizes!,
if (widget.snapSizes!.last != widget.maxChildSize) widget.maxChildSize,
];
}
@override
void didUpdateWidget(covariant DraggableScrollableSheet oldWidget) {
super.didUpdateWidget(oldWidget);
_replaceExtent();
}
@override
void didChangeDependencies() {
super.didChangeDependencies();
if (_InheritedResetNotifier.shouldReset(context)) {
_scrollController.reset();
}
}
void _setExtent() {
setState(() {
// _extent has been updated when this is called.
});
}
@override
Widget build(BuildContext context) {
return LayoutBuilder(
builder: (BuildContext context, BoxConstraints constraints) {
_extent.availablePixels = widget.maxChildSize * constraints.biggest.height;
final Widget sheet = FractionallySizedBox(
heightFactor: _extent.currentSize,
alignment: Alignment.bottomCenter,
child: widget.builder(context, _scrollController),
);
return widget.expand ? SizedBox.expand(child: sheet) : sheet;
},
);
}
@override
void dispose() {
widget.controller?._detach();
_scrollController.dispose();
_extent.dispose();
super.dispose();
}
void _replaceExtent() {
_extent.dispose();
_extent = _extent.copyWith(
minSize: widget.minChildSize,
maxSize: widget.maxChildSize,
snap: widget.snap,
snapSizes: _impliedSnapSizes(),
initialSize: widget.initialChildSize,
onSizeChanged: _setExtent,
);
// Modify the existing scroll controller instead of replacing it so that
// developers listening to the controller do not have to rebuild their listeners.
_scrollController.extent = _extent;
if (widget.snap) {
// Trigger a snap in case snap or snapSizes has changed. We put this in a
// post frame callback so that `build` can update `_extent.availablePixels`
// before this runs-we can't use the previous extent's available pixels as
// it may have changed when the widget was updated.
WidgetsBinding.instance!.addPostFrameCallback((Duration timeStamp) {
_scrollController.position.goBallistic(0);
});
}
}
String _snapSizeErrorMessage(int invalidIndex) {
final List<String> snapSizesWithIndicator = widget.snapSizes!.asMap().keys.map(
(int index) {
final String snapSizeString = widget.snapSizes![index].toString();
if (index == invalidIndex) {
return '>>> $snapSizeString <<<';
}
return snapSizeString;
},
).toList();
return "Invalid snapSize '${widget.snapSizes![invalidIndex]}' at index $invalidIndex of:\n"
' $snapSizesWithIndicator';
}
}
/// A [ScrollController] suitable for use in a [ScrollableWidgetBuilder] created
/// by a [DraggableScrollableSheet].
///
/// If a [DraggableScrollableSheet] contains content that is exceeds the height
/// of its container, this controller will allow the sheet to both be dragged to
/// fill the container and then scroll the child content.
///
/// See also:
///
/// * [_DraggableScrollableSheetScrollPosition], which manages the positioning logic for
/// this controller.
/// * [PrimaryScrollController], which can be used to establish a
/// [_DraggableScrollableSheetScrollController] as the primary controller for
/// descendants.
class _DraggableScrollableSheetScrollController extends ScrollController {
_DraggableScrollableSheetScrollController({
double initialScrollOffset = 0.0,
String? debugLabel,
required this.extent,
}) : assert(extent != null),
super(
debugLabel: debugLabel,
initialScrollOffset: initialScrollOffset,
);
_DraggableSheetExtent extent;
@override
_DraggableScrollableSheetScrollPosition createScrollPosition(
ScrollPhysics physics,
ScrollContext context,
ScrollPosition? oldPosition,
) {
return _DraggableScrollableSheetScrollPosition(
physics: physics,
context: context,
oldPosition: oldPosition,
getExtent: () => extent,
);
}
@override
void debugFillDescription(List<String> description) {
super.debugFillDescription(description);
description.add('extent: $extent');
}
@override
_DraggableScrollableSheetScrollPosition get position =>
super.position as _DraggableScrollableSheetScrollPosition;
void reset() {
extent._cancelActivity?.call();
extent.hasDragged = false;
// jumpTo can result in trying to replace semantics during build.
// Just animate really fast.
// Avoid doing it at all if the offset is already 0.0.
if (offset != 0.0) {
animateTo(
0.0,
duration: const Duration(milliseconds: 1),
curve: Curves.linear,
);
}
extent.updateSize(extent.initialSize, position.context.notificationContext!);
}
}
/// A scroll position that manages scroll activities for
/// [_DraggableScrollableSheetScrollController].
///
/// This class is a concrete subclass of [ScrollPosition] logic that handles a
/// single [ScrollContext], such as a [Scrollable]. An instance of this class
/// manages [ScrollActivity] instances, which changes the
/// [_DraggableSheetExtent.currentSize] or visible content offset in the
/// [Scrollable]'s [Viewport]
///
/// See also:
///
/// * [_DraggableScrollableSheetScrollController], which uses this as its [ScrollPosition].
class _DraggableScrollableSheetScrollPosition
extends ScrollPositionWithSingleContext {
_DraggableScrollableSheetScrollPosition({
required ScrollPhysics physics,
required ScrollContext context,
double initialPixels = 0.0,
bool keepScrollOffset = true,
ScrollPosition? oldPosition,
String? debugLabel,
required this.getExtent,
}) : super(
physics: physics,
context: context,
initialPixels: initialPixels,
keepScrollOffset: keepScrollOffset,
oldPosition: oldPosition,
debugLabel: debugLabel,
);
VoidCallback? _dragCancelCallback;
VoidCallback? _ballisticCancelCallback;
final _DraggableSheetExtent Function() getExtent;
bool get listShouldScroll => pixels > 0.0;
_DraggableSheetExtent get extent => getExtent();
@override
void beginActivity(ScrollActivity? newActivity) {
// Cancel the running ballistic simulation, if there is one.
_ballisticCancelCallback?.call();
super.beginActivity(newActivity);
}
@override
bool applyContentDimensions(double minScrollSize, double maxScrollSize) {
// We need to provide some extra size if we haven't yet reached the max or
// min sizes. Otherwise, a list with fewer children than the size of
// the available space will get stuck.
return super.applyContentDimensions(
minScrollSize - extent.additionalMinSize,
maxScrollSize + extent.additionalMaxSize,
);
}
@override
void applyUserOffset(double delta) {
if (!listShouldScroll &&
(!(extent.isAtMin || extent.isAtMax) ||
(extent.isAtMin && delta < 0) ||
(extent.isAtMax && delta > 0))) {
extent.addPixelDelta(-delta, context.notificationContext!);
} else {
super.applyUserOffset(delta);
}
}
bool get _isAtSnapSize {
return extent.snapSizes.any(
(double snapSize) {
return (extent.currentSize - snapSize).abs() <= extent.pixelsToSize(physics.tolerance.distance);
},
);
}
bool get _shouldSnap => extent.snap && extent.hasDragged && !_isAtSnapSize;
@override
void dispose() {
// Stop the animation before dispose.
_ballisticCancelCallback?.call();
super.dispose();
}
@override
void goBallistic(double velocity) {
if ((velocity == 0.0 && !_shouldSnap) ||
(velocity < 0.0 && listShouldScroll) ||
(velocity > 0.0 && extent.isAtMax)) {
super.goBallistic(velocity);
return;
}
// Scrollable expects that we will dispose of its current _dragCancelCallback
_dragCancelCallback?.call();
_dragCancelCallback = null;
late final Simulation simulation;
if (extent.snap) {
// Snap is enabled, simulate snapping instead of clamping scroll.
simulation = _SnappingSimulation(
position: extent.currentPixels,
initialVelocity: velocity,
pixelSnapSize: extent.pixelSnapSizes,
tolerance: physics.tolerance);
} else {
// The iOS bouncing simulation just isn't right here - once we delegate
// the ballistic back to the ScrollView, it will use the right simulation.
simulation = ClampingScrollSimulation(
// Run the simulation in terms of pixels, not extent.
position: extent.currentPixels,
velocity: velocity,
tolerance: physics.tolerance,
);
}
final AnimationController ballisticController = AnimationController.unbounded(
debugLabel: objectRuntimeType(this, '_DraggableScrollableSheetPosition'),
vsync: context.vsync,
);
// Stop the ballistic animation if a new activity starts.
// See: [beginActivity].
_ballisticCancelCallback = ballisticController.stop;
double lastPosition = extent.currentPixels;
void _tick() {
final double delta = ballisticController.value - lastPosition;
lastPosition = ballisticController.value;
extent.addPixelDelta(delta, context.notificationContext!);
if ((velocity > 0 && extent.isAtMax) || (velocity < 0 && extent.isAtMin)) {
// Make sure we pass along enough velocity to keep scrolling - otherwise
// we just "bounce" off the top making it look like the list doesn't
// have more to scroll.
velocity = ballisticController.velocity + (physics.tolerance.velocity * ballisticController.velocity.sign);
super.goBallistic(velocity);
ballisticController.stop();
} else if (ballisticController.isCompleted) {
super.goBallistic(0);
}
}
ballisticController
..addListener(_tick)
..animateWith(simulation).whenCompleteOrCancel(
() {
_ballisticCancelCallback = null;
ballisticController.dispose();
},
);
}
@override
Drag drag(DragStartDetails details, VoidCallback dragCancelCallback) {
// Save this so we can call it later if we have to [goBallistic] on our own.
_dragCancelCallback = dragCancelCallback;
return super.drag(details, dragCancelCallback);
}
}
/// A widget that can notify a descendent [DraggableScrollableSheet] that it
/// should reset its position to the initial state.
///
/// The [Scaffold] uses this widget to notify a persistent bottom sheet that
/// the user has tapped back if the sheet has started to cover more of the body
/// than when at its initial position. This is important for users of assistive
/// technology, where dragging may be difficult to communicate.
///
/// This is just a wrapper on top of [DraggableScrollableController]. It is
/// primarily useful for controlling a sheet in a part of the widget tree that
/// the current code does not control (e.g. library code trying to affect a sheet
/// in library users' code). Generally, it's easier to control the sheet
/// directly by creating a controller and passing the controller to the sheet in
/// its constructor (see [DraggableScrollableSheet.controller]).
class DraggableScrollableActuator extends StatelessWidget {
/// Creates a widget that can notify descendent [DraggableScrollableSheet]s
/// to reset to their initial position.
///
/// The [child] parameter is required.
DraggableScrollableActuator({
Key? key,
required this.child,
}) : super(key: key);
/// This child's [DraggableScrollableSheet] descendant will be reset when the
/// [reset] method is applied to a context that includes it.
///
/// Must not be null.
final Widget child;
final _ResetNotifier _notifier = _ResetNotifier();
/// Notifies any descendant [DraggableScrollableSheet] that it should reset
/// to its initial position.
///
/// Returns `true` if a [DraggableScrollableActuator] is available and
/// some [DraggableScrollableSheet] is listening for updates, `false`
/// otherwise.
static bool reset(BuildContext context) {
final _InheritedResetNotifier? notifier = context.dependOnInheritedWidgetOfExactType<_InheritedResetNotifier>();
if (notifier == null) {
return false;
}
return notifier._sendReset();
}
@override
Widget build(BuildContext context) {
return _InheritedResetNotifier(notifier: _notifier, child: child);
}
}
/// A [ChangeNotifier] to use with [InheritedResetNotifier] to notify
/// descendants that they should reset to initial state.
class _ResetNotifier extends ChangeNotifier {
/// Whether someone called [sendReset] or not.
///
/// This flag should be reset after checking it.
bool _wasCalled = false;
/// Fires a reset notification to descendants.
///
/// Returns false if there are no listeners.
bool sendReset() {
if (!hasListeners) {
return false;
}
_wasCalled = true;
notifyListeners();
return true;
}
}
class _InheritedResetNotifier extends InheritedNotifier<_ResetNotifier> {
/// Creates an [InheritedNotifier] that the [DraggableScrollableSheet] will
/// listen to for an indication that it should reset itself back to [DraggableScrollableSheet.initialChildSize].
///
/// The [child] and [notifier] properties must not be null.
const _InheritedResetNotifier({
Key? key,
required Widget child,
required _ResetNotifier notifier,
}) : super(key: key, child: child, notifier: notifier);
bool _sendReset() => notifier!.sendReset();
/// Specifies whether the [DraggableScrollableSheet] should reset to its
/// initial position.
///
/// Returns true if the notifier requested a reset, false otherwise.
static bool shouldReset(BuildContext context) {
final InheritedWidget? widget = context.dependOnInheritedWidgetOfExactType<_InheritedResetNotifier>();
if (widget == null) {
return false;
}
assert(widget is _InheritedResetNotifier);
final _InheritedResetNotifier inheritedNotifier = widget as _InheritedResetNotifier;
final bool wasCalled = inheritedNotifier.notifier!._wasCalled;
inheritedNotifier.notifier!._wasCalled = false;
return wasCalled;
}
}
class _SnappingSimulation extends Simulation {
_SnappingSimulation({
required this.position,
required double initialVelocity,
required List<double> pixelSnapSize,
Tolerance tolerance = Tolerance.defaultTolerance,
}) : super(tolerance: tolerance) {
_pixelSnapSize = _getSnapSize(initialVelocity, pixelSnapSize);
// Check the direction of the target instead of the sign of the velocity because
// we may snap in the opposite direction of velocity if velocity is very low.
if (_pixelSnapSize < position) {
velocity = math.min(-minimumSpeed, initialVelocity);
} else {
velocity = math.max(minimumSpeed, initialVelocity);
}
}
final double position;
late final double velocity;
// A minimum speed to snap at. Used to ensure that the snapping animation
// does not play too slowly.
static const double minimumSpeed = 1600.0;
late final double _pixelSnapSize;
@override
double dx(double time) {
if (isDone(time)) {
return 0;
}
return velocity;
}
@override
bool isDone(double time) {
return x(time) == _pixelSnapSize;
}
@override
double x(double time) {
final double newPosition = position + velocity * time;
if ((velocity >= 0 && newPosition > _pixelSnapSize) ||
(velocity < 0 && newPosition < _pixelSnapSize)) {
// We're passed the snap size, return it instead.
return _pixelSnapSize;
}
return newPosition;
}
// Find the two closest snap sizes to the position. If the velocity is
// non-zero, select the size in the velocity's direction. Otherwise,
// the nearest snap size.
double _getSnapSize(double initialVelocity, List<double> pixelSnapSizes) {
final int indexOfNextSize = pixelSnapSizes
.indexWhere((double size) => size >= position);
if (indexOfNextSize == 0) {
return pixelSnapSizes.first;
}
final double nextSize = pixelSnapSizes[indexOfNextSize];
final double previousSize = pixelSnapSizes[indexOfNextSize - 1];
if (initialVelocity.abs() <= tolerance.velocity) {
// If velocity is zero, snap to the nearest snap size with the minimum velocity.
if (position - previousSize < nextSize - position) {
return previousSize;
} else {
return nextSize;
}
}
// Snap forward or backward depending on current velocity.
if (initialVelocity < 0.0) {
return pixelSnapSizes[indexOfNextSize - 1];
}
return pixelSnapSizes[indexOfNextSize];
}
}