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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import '../../artifacts.dart';
import '../../base/build.dart';
import '../../base/file_system.dart';
import '../../base/io.dart';
import '../../base/process.dart';
import '../../build_info.dart';
import '../../globals.dart' as globals show xcode;
import '../build_system.dart';
import '../depfile.dart';
import '../exceptions.dart';
import 'assets.dart';
import 'common.dart';
import 'icon_tree_shaker.dart';
/// Copy the macOS framework to the correct copy dir by invoking 'rsync'.
///
/// This class is abstract to share logic between the three concrete
/// implementations. The shelling out is done to avoid complications with
/// preserving special files (e.g., symbolic links) in the framework structure.
///
/// The real implementations are:
/// * [DebugUnpackMacOS]
/// * [ProfileUnpackMacOS]
/// * [ReleaseUnpackMacOS]
abstract class UnpackMacOS extends Target {
const UnpackMacOS();
@override
List<Source> get inputs => const <Source>[
Source.pattern('{FLUTTER_ROOT}/packages/flutter_tools/lib/src/build_system/targets/macos.dart'),
];
@override
List<Source> get outputs => const <Source>[
Source.pattern('{OUTPUT_DIR}/FlutterMacOS.framework/Versions/A/FlutterMacOS'),
];
@override
List<Target> get dependencies => <Target>[];
@override
Future<void> build(Environment environment) async {
final String? buildModeEnvironment = environment.defines[kBuildMode];
if (buildModeEnvironment == null) {
throw MissingDefineException(kBuildMode, 'unpack_macos');
}
final BuildMode buildMode = getBuildModeForName(buildModeEnvironment);
final String basePath = environment.artifacts.getArtifactPath(Artifact.flutterMacOSFramework, mode: buildMode);
final ProcessResult result = environment.processManager.runSync(<String>[
'rsync',
'-av',
'--delete',
'--filter',
'- .DS_Store/',
basePath,
environment.outputDir.path,
]);
if (result.exitCode != 0) {
throw Exception(
'Failed to copy framework (exit ${result.exitCode}:\n'
'${result.stdout}\n---\n${result.stderr}',
);
}
final File frameworkBinary = environment.outputDir
.childDirectory('FlutterMacOS.framework')
.childDirectory('Versions')
.childDirectory('A')
.childFile('FlutterMacOS');
final String frameworkBinaryPath = frameworkBinary.path;
if (!frameworkBinary.existsSync()) {
throw Exception('Binary $frameworkBinaryPath does not exist, cannot thin');
}
_thinFramework(environment, frameworkBinaryPath);
}
void _thinFramework(Environment environment, String frameworkBinaryPath) {
final String archs = environment.defines[kDarwinArchs] ?? 'x86_64 arm64';
final List<String> archList = archs.split(' ').toList();
final ProcessResult infoResult = environment.processManager.runSync(<String>[
'lipo',
'-info',
frameworkBinaryPath,
]);
final String lipoInfo = infoResult.stdout as String;
final ProcessResult verifyResult = environment.processManager.runSync(<String>[
'lipo',
frameworkBinaryPath,
'-verify_arch',
...archList,
]);
if (verifyResult.exitCode != 0) {
throw Exception('Binary $frameworkBinaryPath does not contain $archs. Running lipo -info:\n$lipoInfo');
}
// Skip thinning for non-fat executables.
if (lipoInfo.startsWith('Non-fat file:')) {
environment.logger.printTrace('Skipping lipo for non-fat file $frameworkBinaryPath');
return;
}
// Thin in-place.
final ProcessResult extractResult = environment.processManager.runSync(<String>[
'lipo',
'-output',
frameworkBinaryPath,
for (final String arch in archList)
...<String>[
'-extract',
arch,
],
...<String>[frameworkBinaryPath],
]);
if (extractResult.exitCode != 0) {
throw Exception('Failed to extract $archs for $frameworkBinaryPath.\n${extractResult.stderr}\nRunning lipo -info:\n$lipoInfo');
}
}
}
/// Unpack the release prebuilt engine framework.
class ReleaseUnpackMacOS extends UnpackMacOS {
const ReleaseUnpackMacOS();
@override
String get name => 'release_unpack_macos';
@override
List<Source> get inputs => <Source>[
...super.inputs,
const Source.artifact(Artifact.flutterMacOSFramework, mode: BuildMode.release),
];
}
/// Unpack the profile prebuilt engine framework.
class ProfileUnpackMacOS extends UnpackMacOS {
const ProfileUnpackMacOS();
@override
String get name => 'profile_unpack_macos';
@override
List<Source> get inputs => <Source>[
...super.inputs,
const Source.artifact(Artifact.flutterMacOSFramework, mode: BuildMode.profile),
];
}
/// Unpack the debug prebuilt engine framework.
class DebugUnpackMacOS extends UnpackMacOS {
const DebugUnpackMacOS();
@override
String get name => 'debug_unpack_macos';
@override
List<Source> get inputs => <Source>[
...super.inputs,
const Source.artifact(Artifact.flutterMacOSFramework, mode: BuildMode.debug),
];
}
/// Create an App.framework for debug macOS targets.
///
/// This framework needs to exist for the Xcode project to link/bundle,
/// but it isn't actually executed. To generate something valid, we compile a trivial
/// constant.
class DebugMacOSFramework extends Target {
const DebugMacOSFramework();
@override
String get name => 'debug_macos_framework';
@override
Future<void> build(Environment environment) async {
final File outputFile = environment.fileSystem.file(environment.fileSystem.path.join(
environment.buildDir.path, 'App.framework', 'App'));
final Iterable<DarwinArch> darwinArchs = environment.defines[kDarwinArchs]
?.split(' ')
.map(getDarwinArchForName)
?? <DarwinArch>[DarwinArch.x86_64, DarwinArch.arm64];
final Iterable<String> darwinArchArguments =
darwinArchs.expand((DarwinArch arch) => <String>['-arch', getNameForDarwinArch(arch)]);
outputFile.createSync(recursive: true);
final File debugApp = environment.buildDir.childFile('debug_app.cc')
..writeAsStringSync(r'''
static const int Moo = 88;
''');
final RunResult result = await globals.xcode!.clang(<String>[
'-x',
'c',
debugApp.path,
...darwinArchArguments,
'-dynamiclib',
'-Xlinker', '-rpath', '-Xlinker', '@executable_path/Frameworks',
'-Xlinker', '-rpath', '-Xlinker', '@loader_path/Frameworks',
'-install_name', '@rpath/App.framework/App',
'-o', outputFile.path,
]);
if (result.exitCode != 0) {
throw Exception('Failed to compile debug App.framework');
}
}
@override
List<Target> get dependencies => const <Target>[];
@override
List<Source> get inputs => const <Source>[
Source.pattern('{FLUTTER_ROOT}/packages/flutter_tools/lib/src/build_system/targets/macos.dart'),
];
@override
List<Source> get outputs => const <Source>[
Source.pattern('{BUILD_DIR}/App.framework/App'),
];
}
class CompileMacOSFramework extends Target {
const CompileMacOSFramework();
@override
String get name => 'compile_macos_framework';
@override
Future<void> build(Environment environment) async {
final String? buildModeEnvironment = environment.defines[kBuildMode];
if (buildModeEnvironment == null) {
throw MissingDefineException(kBuildMode, 'compile_macos_framework');
}
final String? targetPlatformEnvironment = environment.defines[kTargetPlatform];
if (targetPlatformEnvironment == null) {
throw MissingDefineException(kTargetPlatform, 'kernel_snapshot');
}
final BuildMode buildMode = getBuildModeForName(buildModeEnvironment);
if (buildMode == BuildMode.debug) {
throw Exception('precompiled macOS framework only supported in release/profile builds.');
}
final String buildOutputPath = environment.buildDir.path;
final String? codeSizeDirectory = environment.defines[kCodeSizeDirectory];
final String? splitDebugInfo = environment.defines[kSplitDebugInfo];
final bool dartObfuscation = environment.defines[kDartObfuscation] == 'true';
final List<String> extraGenSnapshotOptions = decodeCommaSeparated(environment.defines, kExtraGenSnapshotOptions);
final TargetPlatform targetPlatform = getTargetPlatformForName(targetPlatformEnvironment);
final List<DarwinArch> darwinArchs = environment.defines[kDarwinArchs]
?.split(' ')
.map(getDarwinArchForName)
.toList()
?? <DarwinArch>[DarwinArch.x86_64, DarwinArch.arm64];
if (targetPlatform != TargetPlatform.darwin) {
throw Exception('compile_macos_framework is only supported for darwin TargetPlatform.');
}
final AOTSnapshotter snapshotter = AOTSnapshotter(
fileSystem: environment.fileSystem,
logger: environment.logger,
xcode: globals.xcode!,
artifacts: environment.artifacts,
processManager: environment.processManager
);
final List<Future<int>> pending = <Future<int>>[];
for (final DarwinArch darwinArch in darwinArchs) {
if (codeSizeDirectory != null) {
final File codeSizeFile = environment.fileSystem
.directory(codeSizeDirectory)
.childFile('snapshot.${getNameForDarwinArch(darwinArch)}.json');
final File precompilerTraceFile = environment.fileSystem
.directory(codeSizeDirectory)
.childFile('trace.${getNameForDarwinArch(darwinArch)}.json');
extraGenSnapshotOptions.add('--write-v8-snapshot-profile-to=${codeSizeFile.path}');
extraGenSnapshotOptions.add('--trace-precompiler-to=${precompilerTraceFile.path}');
}
pending.add(snapshotter.build(
bitcode: false,
buildMode: buildMode,
mainPath: environment.buildDir.childFile('app.dill').path,
outputPath: environment.fileSystem.path.join(buildOutputPath, getNameForDarwinArch(darwinArch)),
platform: TargetPlatform.darwin,
darwinArch: darwinArch,
splitDebugInfo: splitDebugInfo,
dartObfuscation: dartObfuscation,
extraGenSnapshotOptions: extraGenSnapshotOptions,
));
}
final List<int> results = await Future.wait(pending);
if (results.any((int result) => result != 0)) {
throw Exception('AOT snapshotter exited with code ${results.join()}');
}
final String resultPath = environment.fileSystem.path.join(environment.buildDir.path, 'App.framework', 'App');
environment.fileSystem.directory(resultPath).parent.createSync(recursive: true);
final ProcessResult result = await environment.processManager.run(<String>[
'lipo',
...darwinArchs.map((DarwinArch iosArch) =>
environment.fileSystem.path.join(buildOutputPath, getNameForDarwinArch(iosArch), 'App.framework', 'App')),
'-create',
'-output',
resultPath,
]);
if (result.exitCode != 0) {
throw Exception('lipo exited with code ${result.exitCode}.\n${result.stderr}');
}
}
@override
List<Target> get dependencies => const <Target>[
KernelSnapshot(),
];
@override
List<Source> get inputs => const <Source>[
Source.pattern('{BUILD_DIR}/app.dill'),
Source.pattern('{FLUTTER_ROOT}/packages/flutter_tools/lib/src/build_system/targets/macos.dart'),
Source.artifact(Artifact.genSnapshot, mode: BuildMode.release, platform: TargetPlatform.darwin),
];
@override
List<Source> get outputs => const <Source>[
Source.pattern('{BUILD_DIR}/App.framework/App'),
];
}
/// Bundle the flutter assets into the App.framework.
///
/// In debug mode, also include the app.dill and precompiled runtimes.
///
/// See https://developer.apple.com/library/archive/documentation/MacOSX/Conceptual/BPFrameworks/Concepts/FrameworkAnatomy.html
/// for more information on Framework structure.
abstract class MacOSBundleFlutterAssets extends Target {
const MacOSBundleFlutterAssets();
@override
List<Source> get inputs => const <Source>[
Source.pattern('{BUILD_DIR}/App.framework/App'),
...IconTreeShaker.inputs,
];
@override
List<Source> get outputs => const <Source>[
Source.pattern('{OUTPUT_DIR}/App.framework/Versions/A/App'),
Source.pattern('{OUTPUT_DIR}/App.framework/Versions/A/Resources/Info.plist'),
];
@override
List<String> get depfiles => const <String>[
'flutter_assets.d',
];
@override
Future<void> build(Environment environment) async {
final String? buildModeEnvironment = environment.defines[kBuildMode];
if (buildModeEnvironment == null) {
throw MissingDefineException(kBuildMode, 'compile_macos_framework');
}
final BuildMode buildMode = getBuildModeForName(buildModeEnvironment);
final Directory frameworkRootDirectory = environment
.outputDir
.childDirectory('App.framework');
final Directory outputDirectory = frameworkRootDirectory
.childDirectory('Versions')
.childDirectory('A')
..createSync(recursive: true);
// Copy App into framework directory.
environment.buildDir
.childDirectory('App.framework')
.childFile('App')
.copySync(outputDirectory.childFile('App').path);
// Copy assets into asset directory.
final Directory assetDirectory = outputDirectory
.childDirectory('Resources')
.childDirectory('flutter_assets');
assetDirectory.createSync(recursive: true);
final Depfile assetDepfile = await copyAssets(
environment,
assetDirectory,
targetPlatform: TargetPlatform.darwin,
);
final DepfileService depfileService = DepfileService(
fileSystem: environment.fileSystem,
logger: environment.logger,
);
depfileService.writeToFile(
assetDepfile,
environment.buildDir.childFile('flutter_assets.d'),
);
// Copy Info.plist template.
assetDirectory.parent.childFile('Info.plist')
..createSync()
..writeAsStringSync(r'''
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
</dict>
</plist>
''');
if (buildMode == BuildMode.debug) {
// Copy dill file.
try {
final File sourceFile = environment.buildDir.childFile('app.dill');
sourceFile.copySync(assetDirectory.childFile('kernel_blob.bin').path);
} on Exception catch (err) {
throw Exception('Failed to copy app.dill: $err');
}
// Copy precompiled runtimes.
try {
final String vmSnapshotData = environment.artifacts.getArtifactPath(Artifact.vmSnapshotData,
platform: TargetPlatform.darwin, mode: BuildMode.debug);
final String isolateSnapshotData = environment.artifacts.getArtifactPath(Artifact.isolateSnapshotData,
platform: TargetPlatform.darwin, mode: BuildMode.debug);
environment.fileSystem.file(vmSnapshotData).copySync(
assetDirectory.childFile('vm_snapshot_data').path);
environment.fileSystem.file(isolateSnapshotData).copySync(
assetDirectory.childFile('isolate_snapshot_data').path);
} on Exception catch (err) {
throw Exception('Failed to copy precompiled runtimes: $err');
}
}
// Create symlink to current version. These must be relative, from the
// framework root for Resources/App and from the versions root for
// Current.
try {
final Link currentVersion = outputDirectory.parent
.childLink('Current');
if (!currentVersion.existsSync()) {
final String linkPath = environment.fileSystem.path.relative(outputDirectory.path,
from: outputDirectory.parent.path);
currentVersion.createSync(linkPath);
}
// Create symlink to current resources.
final Link currentResources = frameworkRootDirectory
.childLink('Resources');
if (!currentResources.existsSync()) {
final String linkPath = environment.fileSystem.path.relative(environment.fileSystem.path.join(currentVersion.path, 'Resources'),
from: frameworkRootDirectory.path);
currentResources.createSync(linkPath);
}
// Create symlink to current binary.
final Link currentFramework = frameworkRootDirectory
.childLink('App');
if (!currentFramework.existsSync()) {
final String linkPath = environment.fileSystem.path.relative(environment.fileSystem.path.join(currentVersion.path, 'App'),
from: frameworkRootDirectory.path);
currentFramework.createSync(linkPath);
}
} on FileSystemException {
throw Exception('Failed to create symlinks for framework. try removing '
'the "${environment.outputDir.path}" directory and rerunning');
}
}
}
/// Bundle the debug flutter assets into the App.framework.
class DebugMacOSBundleFlutterAssets extends MacOSBundleFlutterAssets {
const DebugMacOSBundleFlutterAssets();
@override
String get name => 'debug_macos_bundle_flutter_assets';
@override
List<Target> get dependencies => const <Target>[
KernelSnapshot(),
DebugMacOSFramework(),
DebugUnpackMacOS(),
];
@override
List<Source> get inputs => <Source>[
...super.inputs,
const Source.pattern('{BUILD_DIR}/app.dill'),
const Source.artifact(Artifact.isolateSnapshotData, platform: TargetPlatform.darwin, mode: BuildMode.debug),
const Source.artifact(Artifact.vmSnapshotData, platform: TargetPlatform.darwin, mode: BuildMode.debug),
];
@override
List<Source> get outputs => <Source>[
...super.outputs,
const Source.pattern('{OUTPUT_DIR}/App.framework/Versions/A/Resources/flutter_assets/kernel_blob.bin'),
const Source.pattern('{OUTPUT_DIR}/App.framework/Versions/A/Resources/flutter_assets/vm_snapshot_data'),
const Source.pattern('{OUTPUT_DIR}/App.framework/Versions/A/Resources/flutter_assets/isolate_snapshot_data'),
];
}
/// Bundle the profile flutter assets into the App.framework.
class ProfileMacOSBundleFlutterAssets extends MacOSBundleFlutterAssets {
const ProfileMacOSBundleFlutterAssets();
@override
String get name => 'profile_macos_bundle_flutter_assets';
@override
List<Target> get dependencies => const <Target>[
CompileMacOSFramework(),
ProfileUnpackMacOS(),
];
}
/// Bundle the release flutter assets into the App.framework.
class ReleaseMacOSBundleFlutterAssets extends MacOSBundleFlutterAssets {
const ReleaseMacOSBundleFlutterAssets();
@override
String get name => 'release_macos_bundle_flutter_assets';
@override
List<Target> get dependencies => const <Target>[
CompileMacOSFramework(),
ReleaseUnpackMacOS(),
];
}