1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:async';
import 'package:meta/meta.dart';
import 'package:process/process.dart';
import 'application_package.dart';
import 'artifacts.dart';
import 'base/file_system.dart';
import 'base/io.dart';
import 'base/logger.dart';
import 'base/platform.dart';
import 'build_info.dart';
import 'bundle_builder.dart';
import 'desktop_device.dart';
import 'devfs.dart';
import 'device.dart';
import 'device_port_forwarder.dart';
import 'features.dart';
import 'project.dart';
import 'protocol_discovery.dart';
typedef BundleBuilderFactory = BundleBuilder Function();
BundleBuilder _defaultBundleBuilder() {
return BundleBuilder();
}
class PreviewDeviceDiscovery extends PollingDeviceDiscovery {
PreviewDeviceDiscovery({
required Platform platform,
required Artifacts artifacts,
required FileSystem fileSystem,
required Logger logger,
required ProcessManager processManager,
required FeatureFlags featureFlags,
}) : _artifacts = artifacts,
_logger = logger,
_processManager = processManager,
_fileSystem = fileSystem,
_platform = platform,
_features = featureFlags,
super('Flutter preview device');
final Platform _platform;
final Artifacts _artifacts;
final Logger _logger;
final ProcessManager _processManager;
final FileSystem _fileSystem;
final FeatureFlags _features;
@override
bool get canListAnything => _platform.isWindows;
@override
bool get supportsPlatform => _platform.isWindows;
@override
List<String> get wellKnownIds => <String>['preview'];
@override
Future<List<Device>> pollingGetDevices({
Duration? timeout,
}) async {
final File previewBinary = _fileSystem.file(_artifacts.getArtifactPath(Artifact.flutterPreviewDevice));
if (!previewBinary.existsSync()) {
return const <Device>[];
}
final PreviewDevice device = PreviewDevice(
artifacts: _artifacts,
fileSystem: _fileSystem,
logger: _logger,
processManager: _processManager,
previewBinary: previewBinary,
);
return <Device>[
if (_features.isPreviewDeviceEnabled)
device,
];
}
@override
Future<List<Device>> discoverDevices({
Duration? timeout,
DeviceDiscoveryFilter? filter,
}) {
return devices();
}
}
/// A device type that runs a prebuilt desktop binary alongside a locally compiled kernel file.
class PreviewDevice extends Device {
PreviewDevice({
required ProcessManager processManager,
required Logger logger,
required FileSystem fileSystem,
required Artifacts artifacts,
required File previewBinary,
@visibleForTesting BundleBuilderFactory builderFactory = _defaultBundleBuilder,
}) : _previewBinary = previewBinary,
_processManager = processManager,
_logger = logger,
_fileSystem = fileSystem,
_bundleBuilderFactory = builderFactory,
_artifacts = artifacts,
super('preview', ephemeral: false, category: Category.desktop, platformType: PlatformType.windowsPreview);
final ProcessManager _processManager;
final Logger _logger;
final FileSystem _fileSystem;
final BundleBuilderFactory _bundleBuilderFactory;
final Artifacts _artifacts;
final File _previewBinary;
/// The set of plugins that are allowed to be used by Preview users.
///
/// Currently no plugins are supported.
static const List<String> supportedPubPlugins = <String>[];
@override
void clearLogs() { }
@override
Future<void> dispose() async { }
@override
Future<String?> get emulatorId async => null;
final DesktopLogReader _logReader = DesktopLogReader();
@override
FutureOr<DeviceLogReader> getLogReader({ApplicationPackage? app, bool includePastLogs = false}) => _logReader;
@override
Future<bool> installApp(ApplicationPackage? app, {String? userIdentifier}) async => true;
@override
Future<bool> isAppInstalled(ApplicationPackage app, {String? userIdentifier}) async => false;
@override
Future<bool> isLatestBuildInstalled(ApplicationPackage app) async => false;
@override
Future<bool> get isLocalEmulator async => false;
@override
bool isSupported() => true;
@override
bool isSupportedForProject(FlutterProject flutterProject) => true;
@override
String get name => 'Preview';
@override
DevicePortForwarder get portForwarder => const NoOpDevicePortForwarder();
@override
Future<String> get sdkNameAndVersion async => 'preview';
Process? _process;
@override
Future<LaunchResult> startApp(ApplicationPackage? package, {
String? mainPath,
String? route,
required DebuggingOptions debuggingOptions,
Map<String, dynamic> platformArgs = const <String, dynamic>{},
bool prebuiltApplication = false,
bool ipv6 = false,
String? userIdentifier,
}) async {
final Directory assetDirectory = _fileSystem.systemTempDirectory
.createTempSync('flutter_preview.');
// Build assets and perform initial compilation.
Status? status;
try {
status = _logger.startProgress('Compiling application for preview...');
await _bundleBuilderFactory().build(
buildInfo: debuggingOptions.buildInfo,
mainPath: mainPath,
platform: TargetPlatform.windows_x64,
assetDirPath: getAssetBuildDirectory(),
);
copyDirectory(_fileSystem.directory(
getAssetBuildDirectory()),
assetDirectory.childDirectory('data').childDirectory('flutter_assets'),
);
} finally {
status?.stop();
}
// Merge with precompiled executable.
final String copiedPreviewBinaryPath = assetDirectory.childFile(_previewBinary.basename).path;
_previewBinary.copySync(copiedPreviewBinaryPath);
final String windowsPath = _artifacts
.getArtifactPath(Artifact.windowsDesktopPath, platform: TargetPlatform.windows_x64, mode: BuildMode.debug);
final File windowsDll = _fileSystem.file(_fileSystem.path.join(windowsPath, 'flutter_windows.dll'));
final File icu = _fileSystem.file(_fileSystem.path.join(windowsPath, 'icudtl.dat'));
windowsDll.copySync(assetDirectory.childFile('flutter_windows.dll').path);
icu.copySync(assetDirectory.childDirectory('data').childFile('icudtl.dat').path);
final Process process = await _processManager.start(
<String>[copiedPreviewBinaryPath],
);
_process = process;
_logReader.initializeProcess(process);
final ProtocolDiscovery vmServiceDiscovery = ProtocolDiscovery.vmService(_logReader,
devicePort: debuggingOptions.deviceVmServicePort,
hostPort: debuggingOptions.hostVmServicePort,
ipv6: ipv6,
logger: _logger,
);
try {
final Uri? vmServiceUri = await vmServiceDiscovery.uri;
if (vmServiceUri != null) {
return LaunchResult.succeeded(vmServiceUri: vmServiceUri);
}
_logger.printError(
'Error waiting for a debug connection: '
'The log reader stopped unexpectedly.',
);
} on Exception catch (error) {
_logger.printError('Error waiting for a debug connection: $error');
} finally {
await vmServiceDiscovery.cancel();
}
return LaunchResult.failed();
}
@override
Future<bool> stopApp(ApplicationPackage? app, {String? userIdentifier}) async {
return _process?.kill() ?? false;
}
@override
Future<TargetPlatform> get targetPlatform async {
return TargetPlatform.windows_x64;
}
@override
Future<bool> uninstallApp(ApplicationPackage app, {String? userIdentifier}) async {
return true;
}
@override
DevFSWriter createDevFSWriter(ApplicationPackage? app, String? userIdentifier) {
return LocalDevFSWriter(fileSystem: _fileSystem);
}
}