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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import '../../artifacts.dart';
import '../../base/build.dart';
import '../../base/file_system.dart';
import '../../build_info.dart';
import '../../globals.dart' as globals;
import '../build_system.dart';
import '../depfile.dart';
import '../exceptions.dart';
import 'assets.dart';
import 'dart.dart';
/// Prepares the asset bundle in the format expected by flutter.gradle.
///
/// The vm_snapshot_data, isolate_snapshot_data, and kernel_blob.bin are
/// expected to be in the root output directory.
///
/// All assets and manifests are included from flutter_assets/**.
abstract class AndroidAssetBundle extends Target {
const AndroidAssetBundle();
@override
List<Source> get inputs => const <Source>[
Source.pattern('{BUILD_DIR}/app.dill'),
];
@override
List<Source> get outputs => const <Source>[];
@override
List<String> get depfiles => <String>[
if (_copyAssets)
'flutter_assets.d',
];
bool get _copyAssets => true;
@override
Future<void> build(Environment environment) async {
if (environment.defines[kBuildMode] == null) {
throw MissingDefineException(kBuildMode, name);
}
final BuildMode buildMode = getBuildModeForName(environment.defines[kBuildMode]);
final Directory outputDirectory = environment.outputDir
.childDirectory('flutter_assets')
..createSync(recursive: true);
// Only copy the prebuilt runtimes and kernel blob in debug mode.
if (buildMode == BuildMode.debug) {
final String vmSnapshotData = globals.artifacts.getArtifactPath(Artifact.vmSnapshotData, mode: BuildMode.debug);
final String isolateSnapshotData = globals.artifacts.getArtifactPath(Artifact.isolateSnapshotData, mode: BuildMode.debug);
environment.buildDir.childFile('app.dill')
.copySync(outputDirectory.childFile('kernel_blob.bin').path);
globals.fs.file(vmSnapshotData)
.copySync(outputDirectory.childFile('vm_snapshot_data').path);
globals.fs.file(isolateSnapshotData)
.copySync(outputDirectory.childFile('isolate_snapshot_data').path);
}
if (_copyAssets) {
final Depfile assetDepfile = await copyAssets(environment, outputDirectory);
assetDepfile.writeToFile(environment.buildDir.childFile('flutter_assets.d'));
}
}
@override
List<Target> get dependencies => const <Target>[
KernelSnapshot(),
];
}
/// An implementation of [AndroidAssetBundle] that includes dependencies on vm
/// and isolate data.
class DebugAndroidApplication extends AndroidAssetBundle {
const DebugAndroidApplication();
@override
String get name => 'debug_android_application';
@override
List<Source> get inputs => <Source>[
...super.inputs,
const Source.artifact(Artifact.vmSnapshotData, mode: BuildMode.debug),
const Source.artifact(Artifact.isolateSnapshotData, mode: BuildMode.debug),
];
@override
List<Source> get outputs => <Source>[
...super.outputs,
const Source.pattern('{OUTPUT_DIR}/vm_snapshot_data'),
const Source.pattern('{OUTPUT_DIR}/isolate_snapshot_data'),
const Source.pattern('{OUTPUT_DIR}/kernel_blob.bin'),
];
}
/// A minimal android application that does not include assets.
class FastStartAndroidApplication extends DebugAndroidApplication {
const FastStartAndroidApplication();
@override
String get name => 'faststart_android_application';
@override
bool get _copyAssets => false;
}
/// An implementation of [AndroidAssetBundle] that only includes assets.
class AotAndroidAssetBundle extends AndroidAssetBundle {
const AotAndroidAssetBundle();
@override
String get name => 'aot_android_asset_bundle';
}
/// Build a profile android application's Dart artifacts.
class ProfileAndroidApplication extends CopyFlutterAotBundle {
const ProfileAndroidApplication();
@override
String get name => 'profile_android_application';
@override
List<Target> get dependencies => const <Target>[
AotElfProfile(),
AotAndroidAssetBundle(),
];
}
/// Build a release android application's Dart artifacts.
class ReleaseAndroidApplication extends CopyFlutterAotBundle {
const ReleaseAndroidApplication();
@override
String get name => 'release_android_application';
@override
List<Target> get dependencies => const <Target>[
AotElfRelease(),
AotAndroidAssetBundle(),
];
}
/// Generate an ELF binary from a dart kernel file in release mode.
///
/// This rule implementation outputs the generated so to a unique location
/// based on the Android ABI. This allows concurrent invocations of gen_snapshot
/// to run simultaneously.
///
/// The name of an instance of this rule would be 'android_aot_profile_android-x64'
/// and is relied upon by flutter.gradle to match the correct rule.
///
/// It will produce an 'app.so` in the build directory under a folder named with
/// the matching Android ABI.
class AndroidAot extends AotElfBase {
/// Create an [AndroidAot] implementation for a given [targetPlatform] and [buildMode].
const AndroidAot(this.targetPlatform, this.buildMode);
/// The name of the produced Android ABI.
String get _androidAbiName {
return getNameForAndroidArch(
getAndroidArchForName(getNameForTargetPlatform(targetPlatform)));
}
@override
String get name => 'android_aot_${getNameForBuildMode(buildMode)}_'
'${getNameForTargetPlatform(targetPlatform)}';
/// The specific Android ABI we are building for.
final TargetPlatform targetPlatform;
/// The selected build mode.
///
/// This is restricted to [BuildMode.profile] or [BuildMode.relese].
final BuildMode buildMode;
@override
List<Source> get inputs => <Source>[
const Source.pattern('{FLUTTER_ROOT}/packages/flutter_tools/lib/src/build_system/targets/dart.dart'),
const Source.pattern('{BUILD_DIR}/app.dill'),
const Source.pattern('{PROJECT_DIR}/.packages'),
const Source.artifact(Artifact.engineDartBinary),
const Source.artifact(Artifact.skyEnginePath),
Source.artifact(Artifact.genSnapshot,
mode: buildMode,
platform: targetPlatform,
),
];
@override
List<Source> get outputs => <Source>[
Source.pattern('{BUILD_DIR}/$_androidAbiName/app.so'),
];
@override
List<Target> get dependencies => const <Target>[
KernelSnapshot(),
];
@override
Future<void> build(Environment environment) async {
final AOTSnapshotter snapshotter = AOTSnapshotter(reportTimings: false);
final Directory output = environment.buildDir.childDirectory(_androidAbiName);
if (environment.defines[kBuildMode] == null) {
throw MissingDefineException(kBuildMode, 'aot_elf');
}
if (!output.existsSync()) {
output.createSync(recursive: true);
}
final List<String> extraGenSnapshotOptions = environment.defines[kExtraGenSnapshotOptions]?.split(',')
?? const <String>[];
final BuildMode buildMode = getBuildModeForName(environment.defines[kBuildMode]);
final int snapshotExitCode = await snapshotter.build(
platform: targetPlatform,
buildMode: buildMode,
mainPath: environment.buildDir.childFile('app.dill').path,
packagesPath: environment.projectDir.childFile('.packages').path,
outputPath: output.path,
bitcode: false,
extraGenSnapshotOptions: extraGenSnapshotOptions,
);
if (snapshotExitCode != 0) {
throw Exception('AOT snapshotter exited with code $snapshotExitCode');
}
}
}
// AndroidAot instances used by the bundle rules below.
const AndroidAot androidArmProfile = AndroidAot(TargetPlatform.android_arm, BuildMode.profile);
const AndroidAot androidArm64Profile = AndroidAot(TargetPlatform.android_arm64, BuildMode.profile);
const AndroidAot androidx64Profile = AndroidAot(TargetPlatform.android_x64, BuildMode.profile);
const AndroidAot androidArmRelease = AndroidAot(TargetPlatform.android_arm, BuildMode.release);
const AndroidAot androidArm64Release = AndroidAot(TargetPlatform.android_arm64, BuildMode.release);
const AndroidAot androidx64Release = AndroidAot(TargetPlatform.android_x64, BuildMode.release);
/// A rule paired with [AndroidAot] that copies the produced so files into the output directory.
class AndroidAotBundle extends Target {
/// Create an [AndroidAotBundle] implementation for a given [targetPlatform] and [buildMode].
const AndroidAotBundle(this.dependency);
/// The [AndroidAot] instance this bundle rule depends on.
final AndroidAot dependency;
/// The name of the produced Android ABI.
String get _androidAbiName {
return getNameForAndroidArch(
getAndroidArchForName(getNameForTargetPlatform(dependency.targetPlatform)));
}
@override
String get name => 'android_aot_bundle_${getNameForBuildMode(dependency.buildMode)}_'
'${getNameForTargetPlatform(dependency.targetPlatform)}';
@override
List<Source> get inputs => <Source>[
Source.pattern('{BUILD_DIR}/$_androidAbiName/app.so'),
];
// flutter.gradle has been updated to correctly consume it.
@override
List<Source> get outputs => <Source>[
Source.pattern('{OUTPUT_DIR}/$_androidAbiName/app.so'),
];
@override
List<Target> get dependencies => <Target>[
dependency,
const AotAndroidAssetBundle(),
];
@override
Future<void> build(Environment environment) async {
final File outputFile = environment.buildDir
.childDirectory(_androidAbiName)
.childFile('app.so');
final Directory outputDirectory = environment.outputDir
.childDirectory(_androidAbiName);
if (!outputDirectory.existsSync()) {
outputDirectory.createSync(recursive: true);
}
outputFile.copySync(outputDirectory.childFile('app.so').path);
}
}
// AndroidBundleAot instances.
const Target androidArmProfileBundle = AndroidAotBundle(androidArmProfile);
const Target androidArm64ProfileBundle = AndroidAotBundle(androidArm64Profile);
const Target androidx64ProfileBundle = AndroidAotBundle(androidx64Profile);
const Target androidArmReleaseBundle = AndroidAotBundle(androidArmRelease);
const Target androidArm64ReleaseBundle = AndroidAotBundle(androidArm64Release);
const Target androidx64ReleaseBundle = AndroidAotBundle(androidx64Release);