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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:math' as math;
import 'package:flutter/rendering.dart';
import 'package:vector_math/vector_math_64.dart' show Matrix4;
import 'basic.dart';
import 'container.dart';
import 'framework.dart';
import 'text.dart';
export 'package:flutter/rendering.dart' show RelativeRect;
/// A widget that rebuilds when the given [Listenable] changes value.
///
/// [AnimatedWidget] is most commonly used with [Animation] objects, which are
/// [Listenable], but it can be used with any [Listenable], including
/// [ChangeNotifier] and [ValueNotifier].
///
/// [AnimatedWidget] is most useful for widgets that are otherwise stateless. To
/// use [AnimatedWidget], simply subclass it and implement the build function.
///
///{@tool sample}
///
/// This code defines a widget called `Spinner` that spins a green square
/// continually. It is built with an [AnimatedWidget].
///
/// ```dart
/// class Spinner extends StatefulWidget {
/// @override
/// _SpinnerState createState() => _SpinnerState();
/// }
///
/// class _SpinnerState extends State<Spinner> with TickerProviderStateMixin {
/// AnimationController _controller;
///
/// @override
/// void initState() {
/// super.initState();
/// _controller = AnimationController(
/// duration: const Duration(seconds: 10),
/// vsync: this,
/// )..repeat();
/// }
///
/// @override
/// void dispose() {
/// _controller.dispose();
/// super.dispose();
/// }
///
/// @override
/// Widget build(BuildContext context) {
/// return SpinningContainer(controller: _controller);
/// }
/// }
///
/// class SpinningContainer extends AnimatedWidget {
/// const SpinningContainer({Key key, AnimationController controller})
/// : super(key: key, listenable: controller);
///
/// Animation<double> get _progress => listenable;
///
/// @override
/// Widget build(BuildContext context) {
/// return Transform.rotate(
/// angle: _progress.value * 2.0 * math.pi,
/// child: Container(width: 200.0, height: 200.0, color: Colors.green),
/// );
/// }
/// }
/// ```
/// {@end-tool}
///
/// For more complex case involving additional state, consider using
/// [AnimatedBuilder].
///
/// ## Relationship to [ImplicitlyAnimatedWidget]s
///
/// [AnimatedWidget]s (and their subclasses) take an explicit [Listenable] as
/// argument, which is usually an [Animation] derived from an
/// [AnimationController]. In most cases, the lifecycle of that
/// [AnimationController] has to be managed manually by the developer.
/// In contrast to that, [ImplicitlyAnimatedWidget]s (and their subclasses)
/// automatically manage their own internal [AnimationController] making those
/// classes easier to use as no external [Animation] has to be provided by the
/// developer. If you only need to set a target value for the animation and
/// configure its duration/curve, consider using (a subclass of)
/// [ImplicitlyAnimatedWidget]s instead of (a subclass of) this class.
///
/// ## Common animated widgets
///
/// A number of animated widgets ship with the framework. They are usually named
/// `FooTransition`, where `Foo` is the name of the non-animated
/// version of that widget. The subclasses of this class should not be confused
/// with subclasses of [ImplicitlyAnimatedWidget] (see above), which are usually
/// named `AnimatedFoo`. Commonly used animated widgets include:
///
/// * [AnimatedBuilder], which is useful for complex animation use cases and a
/// notable exception to the naming scheme of [AnimatedWidget] subclasses.
/// * [AlignTransition], which is an animated version of [Align].
/// * [DecoratedBoxTransition], which is an animated version of [DecoratedBox].
/// * [DefaultTextStyleTransition], which is an animated version of
/// [DefaultTextStyle].
/// * [PositionedTransition], which is an animated version of [Positioned].
/// * [RelativePositionedTransition], which is an animated version of
/// [Positioned].
/// * [RotationTransition], which animates the rotation of a widget.
/// * [ScaleTransition], which animates the scale of a widget.
/// * [SizeTransition], which animates its own size.
/// * [SlideTransition], which animates the position of a widget relative to
/// its normal position.
/// * [FadeTransition], which is an animated version of [Opacity].
/// * [AnimatedModalBarrier], which is an animated version of [ModalBarrier].
abstract class AnimatedWidget extends StatefulWidget {
/// Creates a widget that rebuilds when the given listenable changes.
///
/// The [listenable] argument is required.
const AnimatedWidget({
Key key,
@required this.listenable,
}) : assert(listenable != null),
super(key: key);
/// The [Listenable] to which this widget is listening.
///
/// Commonly an [Animation] or a [ChangeNotifier].
final Listenable listenable;
/// Override this method to build widgets that depend on the state of the
/// listenable (e.g., the current value of the animation).
@protected
Widget build(BuildContext context);
/// Subclasses typically do not override this method.
@override
_AnimatedState createState() => _AnimatedState();
@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(DiagnosticsProperty<Listenable>('animation', listenable));
}
}
class _AnimatedState extends State<AnimatedWidget> {
@override
void initState() {
super.initState();
widget.listenable.addListener(_handleChange);
}
@override
void didUpdateWidget(AnimatedWidget oldWidget) {
super.didUpdateWidget(oldWidget);
if (widget.listenable != oldWidget.listenable) {
oldWidget.listenable.removeListener(_handleChange);
widget.listenable.addListener(_handleChange);
}
}
@override
void dispose() {
widget.listenable.removeListener(_handleChange);
super.dispose();
}
void _handleChange() {
setState(() {
// The listenable's state is our build state, and it changed already.
});
}
@override
Widget build(BuildContext context) => widget.build(context);
}
/// Animates the position of a widget relative to its normal position.
///
/// The translation is expressed as an [Offset] scaled to the child's size. For
/// example, an [Offset] with a `dx` of 0.25 will result in a horizontal
/// translation of one quarter the width of the child.
///
/// By default, the offsets are applied in the coordinate system of the canvas
/// (so positive x offsets move the child towards the right). If a
/// [textDirection] is provided, then the offsets are applied in the reading
/// direction, so in right-to-left text, positive x offsets move towards the
/// left, and in left-to-right text, positive x offsets move towards the right.
///
/// Here's an illustration of the [SlideTransition] widget, with its [position]
/// animated by a [CurvedAnimation] set to [Curves.elasticIn]:
/// {@animation 300 378 https://flutter.github.io/assets-for-api-docs/assets/widgets/slide_transition.mp4}
///
/// See also:
///
/// * [AlignTransition], an animated version of an [Align] that animates its
/// [Align.alignment] property.
/// * [PositionedTransition], a widget that animates its child from a start
/// position to an end position over the lifetime of the animation.
/// * [RelativePositionedTransition], a widget that transitions its child's
/// position based on the value of a rectangle relative to a bounding box.
class SlideTransition extends AnimatedWidget {
/// Creates a fractional translation transition.
///
/// The [position] argument must not be null.
const SlideTransition({
Key key,
@required Animation<Offset> position,
this.transformHitTests = true,
this.textDirection,
this.child,
}) : assert(position != null),
super(key: key, listenable: position);
/// The animation that controls the position of the child.
///
/// If the current value of the position animation is `(dx, dy)`, the child
/// will be translated horizontally by `width * dx` and vertically by
/// `height * dy`, after applying the [textDirection] if available.
Animation<Offset> get position => listenable;
/// The direction to use for the x offset described by the [position].
///
/// If [textDirection] is null, the x offset is applied in the coordinate
/// system of the canvas (so positive x offsets move the child towards the
/// right).
///
/// If [textDirection] is [TextDirection.rtl], the x offset is applied in the
/// reading direction such that x offsets move the child towards the left.
///
/// If [textDirection] is [TextDirection.ltr], the x offset is applied in the
/// reading direction such that x offsets move the child towards the right.
final TextDirection textDirection;
/// Whether hit testing should be affected by the slide animation.
///
/// If false, hit testing will proceed as if the child was not translated at
/// all. Setting this value to false is useful for fast animations where you
/// expect the user to commonly interact with the child widget in its final
/// location and you want the user to benefit from "muscle memory".
final bool transformHitTests;
/// The widget below this widget in the tree.
///
/// {@macro flutter.widgets.child}
final Widget child;
@override
Widget build(BuildContext context) {
Offset offset = position.value;
if (textDirection == TextDirection.rtl)
offset = Offset(-offset.dx, offset.dy);
return FractionalTranslation(
translation: offset,
transformHitTests: transformHitTests,
child: child,
);
}
}
/// Animates the scale of a transformed widget.
///
/// Here's an illustration of the [ScaleTransition] widget, with it's [alignment]
/// animated by a [CurvedAnimation] set to [Curves.fastOutSlowIn]:
/// {@animation 300 378 https://flutter.github.io/assets-for-api-docs/assets/widgets/scale_transition.mp4}
///
/// See also:
///
/// * [PositionedTransition], a widget that animates its child from a start
/// position to an end position over the lifetime of the animation.
/// * [RelativePositionedTransition], a widget that transitions its child's
/// position based on the value of a rectangle relative to a bounding box.
/// * [SizeTransition], a widget that animates its own size and clips and
/// aligns its child.
class ScaleTransition extends AnimatedWidget {
/// Creates a scale transition.
///
/// The [scale] argument must not be null. The [alignment] argument defaults
/// to [Alignment.center].
const ScaleTransition({
Key key,
@required Animation<double> scale,
this.alignment = Alignment.center,
this.child,
}) : assert(scale != null),
super(key: key, listenable: scale);
/// The animation that controls the scale of the child.
///
/// If the current value of the scale animation is v, the child will be
/// painted v times its normal size.
Animation<double> get scale => listenable;
/// The alignment of the origin of the coordinate system in which the scale
/// takes place, relative to the size of the box.
///
/// For example, to set the origin of the scale to bottom middle, you can use
/// an alignment of (0.0, 1.0).
final Alignment alignment;
/// The widget below this widget in the tree.
///
/// {@macro flutter.widgets.child}
final Widget child;
@override
Widget build(BuildContext context) {
final double scaleValue = scale.value;
final Matrix4 transform = Matrix4.identity()
..scale(scaleValue, scaleValue, 1.0);
return Transform(
transform: transform,
alignment: alignment,
child: child,
);
}
}
/// Animates the rotation of a widget.
///
/// Here's an illustration of the [RotationTransition] widget, with it's [turns]
/// animated by a [CurvedAnimation] set to [Curves.elasticOut]:
/// {@animation 300 378 https://flutter.github.io/assets-for-api-docs/assets/widgets/rotation_transition.mp4}
/// See also:
///
/// * [ScaleTransition], a widget that animates the scale of a transformed
/// widget.
/// * [SizeTransition], a widget that animates its own size and clips and
/// aligns its child.
class RotationTransition extends AnimatedWidget {
/// Creates a rotation transition.
///
/// The [turns] argument must not be null.
const RotationTransition({
Key key,
@required Animation<double> turns,
this.alignment = Alignment.center,
this.child,
}) : assert(turns != null),
super(key: key, listenable: turns);
/// The animation that controls the rotation of the child.
///
/// If the current value of the turns animation is v, the child will be
/// rotated v * 2 * pi radians before being painted.
Animation<double> get turns => listenable;
/// The alignment of the origin of the coordinate system around which the
/// rotation occurs, relative to the size of the box.
///
/// For example, to set the origin of the rotation to top right corner, use
/// an alignment of (1.0, -1.0) or use [Alignment.topRight]
final Alignment alignment;
/// The widget below this widget in the tree.
///
/// {@macro flutter.widgets.child}
final Widget child;
@override
Widget build(BuildContext context) {
final double turnsValue = turns.value;
final Matrix4 transform = Matrix4.rotationZ(turnsValue * math.pi * 2.0);
return Transform(
transform: transform,
alignment: alignment,
child: child,
);
}
}
/// Animates its own size and clips and aligns its child.
///
/// [SizeTransition] acts as a [ClipRect] that animates either its width or its
/// height, depending upon the value of [axis]. The alignment of the child along
/// the [axis] is specified by the [axisAlignment].
///
/// Like most widgets, [SizeTransition] will conform to the constraints it is
/// given, so be sure to put it in a context where it can change size. For
/// instance, if you place it into a [Container] with a fixed size, then the
/// [SizeTransition] will not be able to change size, and will appear to do
/// nothing.
///
/// Here's an illustration of the [SizeTransition] widget, with it's [sizeFactor]
/// animated by a [CurvedAnimation] set to [Curves.fastOutSlowIn]:
/// {@animation 300 378 https://flutter.github.io/assets-for-api-docs/assets/widgets/size_transition.mp4}
///
/// See also:
///
/// * [AnimatedCrossFade], for a widget that automatically animates between
/// the sizes of two children, fading between them.
/// * [ScaleTransition], a widget that scales the size of the child instead of
/// clipping it.
/// * [PositionedTransition], a widget that animates its child from a start
/// position to an end position over the lifetime of the animation.
/// * [RelativePositionedTransition], a widget that transitions its child's
/// position based on the value of a rectangle relative to a bounding box.
class SizeTransition extends AnimatedWidget {
/// Creates a size transition.
///
/// The [axis], [sizeFactor], and [axisAlignment] arguments must not be null.
/// The [axis] argument defaults to [Axis.vertical]. The [axisAlignment]
/// defaults to 0.0, which centers the child along the main axis during the
/// transition.
const SizeTransition({
Key key,
this.axis = Axis.vertical,
@required Animation<double> sizeFactor,
this.axisAlignment = 0.0,
this.child,
}) : assert(axis != null),
assert(sizeFactor != null),
assert(axisAlignment != null),
super(key: key, listenable: sizeFactor);
/// [Axis.horizontal] if [sizeFactor] modifies the width, otherwise
/// [Axis.vertical].
final Axis axis;
/// The animation that controls the (clipped) size of the child.
///
/// The width or height (depending on the [axis] value) of this widget will be
/// its intrinsic width or height multiplied by [sizeFactor]'s value at the
/// current point in the animation.
///
/// If the value of [sizeFactor] is less than one, the child will be clipped
/// in the appropriate axis.
Animation<double> get sizeFactor => listenable;
/// Describes how to align the child along the axis that [sizeFactor] is
/// modifying.
///
/// A value of -1.0 indicates the top when [axis] is [Axis.vertical], and the
/// start when [axis] is [Axis.horizontal]. The start is on the left when the
/// text direction in effect is [TextDirection.ltr] and on the right when it
/// is [TextDirection.rtl].
///
/// A value of 1.0 indicates the bottom or end, depending upon the [axis].
///
/// A value of 0.0 (the default) indicates the center for either [axis] value.
final double axisAlignment;
/// The widget below this widget in the tree.
///
/// {@macro flutter.widgets.child}
final Widget child;
@override
Widget build(BuildContext context) {
AlignmentDirectional alignment;
if (axis == Axis.vertical)
alignment = AlignmentDirectional(-1.0, axisAlignment);
else
alignment = AlignmentDirectional(axisAlignment, -1.0);
return ClipRect(
child: Align(
alignment: alignment,
heightFactor: axis == Axis.vertical ? math.max(sizeFactor.value, 0.0) : null,
widthFactor: axis == Axis.horizontal ? math.max(sizeFactor.value, 0.0) : null,
child: child,
),
);
}
}
/// Animates the opacity of a widget.
///
/// For a widget that automatically animates between the sizes of two children,
/// fading between them, see [AnimatedCrossFade].
///
/// {@youtube 560 315 https://www.youtube.com/watch?v=rLwWVbv3xDQ}
///
/// Here's an illustration of the [FadeTransition] widget, with it's [opacity]
/// animated by a [CurvedAnimation] set to [Curves.fastOutSlowIn]:
/// {@animation 300 378 https://flutter.github.io/assets-for-api-docs/assets/widgets/fade_transition.mp4}
///
/// See also:
///
/// * [Opacity], which does not animate changes in opacity.
/// * [AnimatedOpacity], which animates changes in opacity without taking an
/// explicit [Animation] argument.
class FadeTransition extends SingleChildRenderObjectWidget {
/// Creates an opacity transition.
///
/// The [opacity] argument must not be null.
const FadeTransition({
Key key,
@required this.opacity,
this.alwaysIncludeSemantics = false,
Widget child,
}) : assert(opacity != null),
super(key: key, child: child);
/// The animation that controls the opacity of the child.
///
/// If the current value of the opacity animation is v, the child will be
/// painted with an opacity of v. For example, if v is 0.5, the child will be
/// blended 50% with its background. Similarly, if v is 0.0, the child will be
/// completely transparent.
final Animation<double> opacity;
/// Whether the semantic information of the children is always included.
///
/// Defaults to false.
///
/// When true, regardless of the opacity settings the child semantic
/// information is exposed as if the widget were fully visible. This is
/// useful in cases where labels may be hidden during animations that
/// would otherwise contribute relevant semantics.
final bool alwaysIncludeSemantics;
@override
RenderAnimatedOpacity createRenderObject(BuildContext context) {
return RenderAnimatedOpacity(
opacity: opacity,
alwaysIncludeSemantics: alwaysIncludeSemantics,
);
}
@override
void updateRenderObject(BuildContext context, RenderAnimatedOpacity renderObject) {
renderObject
..opacity = opacity
..alwaysIncludeSemantics = alwaysIncludeSemantics;
}
@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(DiagnosticsProperty<Animation<double>>('opacity', opacity));
properties.add(FlagProperty('alwaysIncludeSemantics', value: alwaysIncludeSemantics, ifTrue: 'alwaysIncludeSemantics'));
}
}
/// An interpolation between two relative rects.
///
/// This class specializes the interpolation of [Tween<RelativeRect>] to
/// use [RelativeRect.lerp].
///
/// See [Tween] for a discussion on how to use interpolation objects.
class RelativeRectTween extends Tween<RelativeRect> {
/// Creates a [RelativeRect] tween.
///
/// The [begin] and [end] properties may be null; the null value
/// is treated as [RelativeRect.fill].
RelativeRectTween({ RelativeRect begin, RelativeRect end })
: super(begin: begin, end: end);
/// Returns the value this variable has at the given animation clock value.
@override
RelativeRect lerp(double t) => RelativeRect.lerp(begin, end, t);
}
/// Animated version of [Positioned] which takes a specific
/// [Animation<RelativeRect>] to transition the child's position from a start
/// position to an end position over the lifetime of the animation.
///
/// Only works if it's the child of a [Stack].
///
/// Here's an illustration of the [PositionedTransition] widget, with it's [rect]
/// animated by a [CurvedAnimation] set to [Curves.elasticInOut]:
/// {@animation 300 378 https://flutter.github.io/assets-for-api-docs/assets/widgets/positioned_transition.mp4}
///
/// See also:
///
/// * [AnimatedPositioned], which transitions a child's position without
/// taking an explicit [Animation] argument.
/// * [RelativePositionedTransition], a widget that transitions its child's
/// position based on the value of a rectangle relative to a bounding box.
/// * [SlideTransition], a widget that animates the position of a widget
/// relative to its normal position.
/// * [AlignTransition], an animated version of an [Align] that animates its
/// [Align.alignment] property.
/// * [ScaleTransition], a widget that animates the scale of a transformed
/// widget.
/// * [SizeTransition], a widget that animates its own size and clips and
/// aligns its child.
class PositionedTransition extends AnimatedWidget {
/// Creates a transition for [Positioned].
///
/// The [rect] argument must not be null.
const PositionedTransition({
Key key,
@required Animation<RelativeRect> rect,
@required this.child,
}) : assert(rect != null),
super(key: key, listenable: rect);
/// The animation that controls the child's size and position.
Animation<RelativeRect> get rect => listenable;
/// The widget below this widget in the tree.
///
/// {@macro flutter.widgets.child}
final Widget child;
@override
Widget build(BuildContext context) {
return Positioned.fromRelativeRect(
rect: rect.value,
child: child,
);
}
}
/// Animated version of [Positioned] which transitions the child's position
/// based on the value of [rect] relative to a bounding box with the
/// specified [size].
///
/// Only works if it's the child of a [Stack].
///
/// Here's an illustration of the [RelativePositionedTransition] widget, with it's [rect]
/// animated by a [CurvedAnimation] set to [Curves.elasticInOut]:
/// {@animation 300 378 https://flutter.github.io/assets-for-api-docs/assets/widgets/relative_positioned_transition.mp4}
///
/// See also:
///
/// * [PositionedTransition], a widget that animates its child from a start
/// position to an end position over the lifetime of the animation.
/// * [AlignTransition], an animated version of an [Align] that animates its
/// [Align.alignment] property.
/// * [ScaleTransition], a widget that animates the scale of a transformed
/// widget.
/// * [SizeTransition], a widget that animates its own size and clips and
/// aligns its child.
/// * [SlideTransition], a widget that animates the position of a widget
/// relative to its normal position.
class RelativePositionedTransition extends AnimatedWidget {
/// Create an animated version of [Positioned].
///
/// Each frame, the [Positioned] widget will be configured to represent the
/// current value of the [rect] argument assuming that the stack has the given
/// [size]. Both [rect] and [size] must not be null.
const RelativePositionedTransition({
Key key,
@required Animation<Rect> rect,
@required this.size,
@required this.child,
}) : assert(rect != null),
assert(size != null),
assert(child != null),
super(key: key, listenable: rect);
/// The animation that controls the child's size and position.
///
/// See also [size].
Animation<Rect> get rect => listenable;
/// The [Positioned] widget's offsets are relative to a box of this
/// size whose origin is 0,0.
final Size size;
/// The widget below this widget in the tree.
///
/// {@macro flutter.widgets.child}
final Widget child;
@override
Widget build(BuildContext context) {
final RelativeRect offsets = RelativeRect.fromSize(rect.value, size);
return Positioned(
top: offsets.top,
right: offsets.right,
bottom: offsets.bottom,
left: offsets.left,
child: child,
);
}
}
/// Animated version of a [DecoratedBox] that animates the different properties
/// of its [Decoration].
///
/// Here's an illustration of the [DecoratedBoxTransition] widget, with it's
/// [decoration] animated by a [CurvedAnimation] set to [Curves.decelerate]:
/// {@animation 300 378 https://flutter.github.io/assets-for-api-docs/assets/widgets/decorated_box_transition.mp4}
///
/// See also:
///
/// * [DecoratedBox], which also draws a [Decoration] but is not animated.
/// * [AnimatedContainer], a more full-featured container that also animates on
/// decoration using an internal animation.
class DecoratedBoxTransition extends AnimatedWidget {
/// Creates an animated [DecoratedBox] whose [Decoration] animation updates
/// the widget.
///
/// The [decoration] and [position] must not be null.
///
/// See also:
///
/// * [new DecoratedBox]
const DecoratedBoxTransition({
Key key,
@required this.decoration,
this.position = DecorationPosition.background,
@required this.child,
}) : assert(decoration != null),
assert(child != null),
super(key: key, listenable: decoration);
/// Animation of the decoration to paint.
///
/// Can be created using a [DecorationTween] interpolating typically between
/// two [BoxDecoration].
final Animation<Decoration> decoration;
/// Whether to paint the box decoration behind or in front of the child.
final DecorationPosition position;
/// The widget below this widget in the tree.
///
/// {@macro flutter.widgets.child}
final Widget child;
@override
Widget build(BuildContext context) {
return DecoratedBox(
decoration: decoration.value,
position: position,
child: child,
);
}
}
/// Animated version of an [Align] that animates its [Align.alignment] property.
///
/// Here's an illustration of the [DecoratedBoxTransition] widget, with it's
/// [decoration] animated by a [CurvedAnimation] set to [Curves.decelerate]:
/// {@animation 300 378 https://flutter.github.io/assets-for-api-docs/assets/widgets/align_transition.mp4}
///
/// See also:
///
/// * [AnimatedAlign], which animates changes to the [alignment] without
/// taking an explicit [Animation] argument.
/// * [PositionedTransition], a widget that animates its child from a start
/// position to an end position over the lifetime of the animation.
/// * [RelativePositionedTransition], a widget that transitions its child's
/// position based on the value of a rectangle relative to a bounding box.
/// * [SizeTransition], a widget that animates its own size and clips and
/// aligns its child.
/// * [SlideTransition], a widget that animates the position of a widget
/// relative to its normal position.
class AlignTransition extends AnimatedWidget {
/// Creates an animated [Align] whose [AlignmentGeometry] animation updates
/// the widget.
///
/// See also:
///
/// * [new Align].
const AlignTransition({
Key key,
@required Animation<AlignmentGeometry> alignment,
@required this.child,
this.widthFactor,
this.heightFactor,
}) : assert(alignment != null),
assert(child != null),
super(key: key, listenable: alignment);
/// The animation that controls the child's alignment.
Animation<AlignmentGeometry> get alignment => listenable;
/// If non-null, the child's width factor, see [Align.widthFactor].
final double widthFactor;
/// If non-null, the child's height factor, see [Align.heightFactor].
final double heightFactor;
/// The widget below this widget in the tree.
///
/// {@macro flutter.widgets.child}
final Widget child;
@override
Widget build(BuildContext context) {
return Align(
alignment: alignment.value,
widthFactor: widthFactor,
heightFactor: heightFactor,
child: child,
);
}
}
/// Animated version of a [DefaultTextStyle] that animates the different properties
/// of its [TextStyle].
///
/// See also:
///
/// * [AnimatedDefaultTextStyle], which animates changes in text style without
/// taking an explicit [Animation] argument.
/// * [DefaultTextStyle], which also defines a [TextStyle] for its descendants
/// but is not animated.
class DefaultTextStyleTransition extends AnimatedWidget {
/// Creates an animated [DefaultTextStyle] whose [TextStyle] animation updates
/// the widget.
const DefaultTextStyleTransition({
Key key,
@required Animation<TextStyle> style,
@required this.child,
this.textAlign,
this.softWrap = true,
this.overflow = TextOverflow.clip,
this.maxLines,
}) : assert(style != null),
assert(child != null),
super(key: key, listenable: style);
/// The animation that controls the descendants' text style.
Animation<TextStyle> get style => listenable;
/// How the text should be aligned horizontally.
final TextAlign textAlign;
/// Whether the text should break at soft line breaks.
///
/// See [DefaultTextStyle.softWrap] for more details.
final bool softWrap;
/// How visual overflow should be handled.
///
final TextOverflow overflow;
/// An optional maximum number of lines for the text to span, wrapping if necessary.
///
/// See [DefaultTextStyle.maxLines] for more details.
final int maxLines;
/// The widget below this widget in the tree.
///
/// {@macro flutter.widgets.child}
final Widget child;
@override
Widget build(BuildContext context) {
return DefaultTextStyle(
style: style.value,
textAlign: textAlign,
softWrap: softWrap,
overflow: overflow,
maxLines: maxLines,
child: child,
);
}
}
/// A general-purpose widget for building animations.
///
/// AnimatedBuilder is useful for more complex widgets that wish to include
/// an animation as part of a larger build function. To use AnimatedBuilder,
/// simply construct the widget and pass it a builder function.
///
/// For simple cases without additional state, consider using
/// [AnimatedWidget].
///
/// {@youtube 560 315 https://www.youtube.com/watch?v=N-RiyZlv8v8}
///
/// ## Performance optimizations
///
/// If your [builder] function contains a subtree that does not depend on the
/// animation, it's more efficient to build that subtree once instead of
/// rebuilding it on every animation tick.
///
/// If you pass the pre-built subtree as the [child] parameter, the
/// AnimatedBuilder will pass it back to your builder function so that you
/// can incorporate it into your build.
///
/// Using this pre-built child is entirely optional, but can improve
/// performance significantly in some cases and is therefore a good practice.
///
/// {@tool sample}
///
/// This code defines a widget called `Spinner` that spins a green square
/// continually. It is built with an [AnimatedBuilder] and makes use of the
/// [child] feature to avoid having to rebuild the [Container] each time.
///
/// ```dart
/// class Spinner extends StatefulWidget {
/// @override
/// _SpinnerState createState() => _SpinnerState();
/// }
///
/// class _SpinnerState extends State<Spinner> with SingleTickerProviderStateMixin {
/// AnimationController _controller;
///
/// @override
/// void initState() {
/// super.initState();
/// _controller = AnimationController(
/// duration: const Duration(seconds: 10),
/// vsync: this,
/// )..repeat();
/// }
///
/// @override
/// void dispose() {
/// _controller.dispose();
/// super.dispose();
/// }
///
/// @override
/// Widget build(BuildContext context) {
/// return AnimatedBuilder(
/// animation: _controller,
/// child: Container(width: 200.0, height: 200.0, color: Colors.green),
/// builder: (BuildContext context, Widget child) {
/// return Transform.rotate(
/// angle: _controller.value * 2.0 * math.pi,
/// child: child,
/// );
/// },
/// );
/// }
/// }
/// ```
/// {@end-tool}
class AnimatedBuilder extends AnimatedWidget {
/// Creates an animated builder.
///
/// The [animation] and [builder] arguments must not be null.
const AnimatedBuilder({
Key key,
@required Listenable animation,
@required this.builder,
this.child,
}) : assert(animation != null),
assert(builder != null),
super(key: key, listenable: animation);
/// Called every time the animation changes value.
final TransitionBuilder builder;
/// The child widget to pass to the [builder].
///
/// If a [builder] callback's return value contains a subtree that does not
/// depend on the animation, it's more efficient to build that subtree once
/// instead of rebuilding it on every animation tick.
///
/// If the pre-built subtree is passed as the [child] parameter, the
/// [AnimatedBuilder] will pass it back to the [builder] function so that it
/// can be incorporated into the build.
///
/// Using this pre-built child is entirely optional, but can improve
/// performance significantly in some cases and is therefore a good practice.
final Widget child;
@override
Widget build(BuildContext context) {
return builder(context, child);
}
}