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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:async';
import 'dart:ui' show Point, Offset;
import 'arena.dart';
import 'binding.dart';
import 'constants.dart';
import 'events.dart';
import 'recognizer.dart';
import 'velocity_tracker.dart';
typedef Drag GestureMultiDragStartCallback(Point position);
class Drag {
void move(Offset offset) { }
void end(Velocity velocity) { }
void cancel() { }
}
abstract class MultiDragPointerState {
MultiDragPointerState(this.initialPosition);
final Point initialPosition;
final VelocityTracker _velocityTracker = new VelocityTracker();
Drag _client;
Offset get pendingDelta => _pendingDelta;
Offset _pendingDelta = Offset.zero;
GestureArenaEntry _arenaEntry;
void _setArenaEntry(GestureArenaEntry entry) {
assert(_arenaEntry == null);
assert(pendingDelta != null);
assert(_client == null);
_arenaEntry = entry;
}
void resolve(GestureDisposition disposition) {
_arenaEntry.resolve(disposition);
}
void _move(PointerMoveEvent event) {
assert(_arenaEntry != null);
_velocityTracker.addPosition(event.timeStamp, event.position);
if (_client != null) {
assert(pendingDelta == null);
_client.move(event.delta);
} else {
assert(pendingDelta != null);
_pendingDelta += event.delta;
checkForResolutionAfterMove();
}
return null;
}
/// Override this to call resolve() if the drag should be accepted or rejected.
/// This is called when a pointer movement is received, but only if the gesture
/// has not yet been resolved.
void checkForResolutionAfterMove() { }
/// Called when the gesture was accepted.
///
/// Either immediately or at some future point before the gesture is disposed,
/// call starter(), passing it initialPosition, to start the drag.
void accepted(GestureMultiDragStartCallback starter);
/// Called when the gesture was rejected.
///
/// [dispose()] will be called immediately following this.
void rejected() {
assert(_arenaEntry != null);
assert(_client == null);
assert(pendingDelta != null);
_pendingDelta = null;
_arenaEntry = null;
}
void _startDrag(Drag client) {
assert(_arenaEntry != null);
assert(_client == null);
assert(client != null);
assert(pendingDelta != null);
_client = client;
_client.move(pendingDelta);
_pendingDelta = null;
}
void _up() {
assert(_arenaEntry != null);
if (_client != null) {
assert(pendingDelta == null);
_client.end(_velocityTracker.getVelocity());
_client = null;
} else {
assert(pendingDelta != null);
_pendingDelta = null;
}
_arenaEntry = null;
}
void _cancel() {
assert(_arenaEntry != null);
if (_client != null) {
assert(pendingDelta == null);
_client.cancel();
_client = null;
} else {
assert(pendingDelta != null);
_pendingDelta = null;
}
_arenaEntry = null;
}
void dispose() {
assert(() { _pendingDelta = null; return true; });
}
}
abstract class MultiDragGestureRecognizer<T extends MultiDragPointerState> extends GestureRecognizer {
GestureMultiDragStartCallback onStart;
Map<int, T> _pointers = <int, T>{};
@override
void addPointer(PointerDownEvent event) {
assert(_pointers != null);
assert(event.pointer != null);
assert(event.position != null);
assert(!_pointers.containsKey(event.pointer));
T state = createNewPointerState(event);
_pointers[event.pointer] = state;
Gesturer.instance.pointerRouter.addRoute(event.pointer, handleEvent);
state._setArenaEntry(Gesturer.instance.gestureArena.add(event.pointer, this));
}
T createNewPointerState(PointerDownEvent event);
void handleEvent(PointerEvent event) {
assert(_pointers != null);
assert(event.pointer != null);
assert(event.timeStamp != null);
assert(event.position != null);
assert(_pointers.containsKey(event.pointer));
T state = _pointers[event.pointer];
if (event is PointerMoveEvent) {
state._move(event);
} else if (event is PointerUpEvent) {
assert(event.delta == Offset.zero);
state._up();
_removeState(event.pointer);
} else if (event is PointerCancelEvent) {
assert(event.delta == Offset.zero);
state._cancel();
_removeState(event.pointer);
} else if (event is! PointerDownEvent) {
// we get the PointerDownEvent that resulted in our addPointer gettig called since we
// add ourselves to the pointer router then (before the pointer router has heard of
// the event).
assert(false);
}
}
@override
void acceptGesture(int pointer) {
assert(_pointers != null);
T state = _pointers[pointer];
assert(state != null);
state.accepted((Point initialPosition) => _startDrag(initialPosition, pointer));
}
Drag _startDrag(Point initialPosition, int pointer) {
assert(_pointers != null);
T state = _pointers[pointer];
assert(state != null);
assert(state._pendingDelta != null);
Drag drag;
if (onStart != null)
drag = onStart(initialPosition);
if (drag != null) {
state._startDrag(drag);
} else {
_removeState(pointer);
}
return drag;
}
@override
void rejectGesture(int pointer) {
assert(_pointers != null);
if (_pointers.containsKey(pointer)) {
T state = _pointers[pointer];
assert(state != null);
state.rejected();
_removeState(pointer);
} // else we already preemptively forgot about it (e.g. we got an up event)
}
void _removeState(int pointer) {
assert(_pointers != null);
assert(_pointers.containsKey(pointer));
Gesturer.instance.pointerRouter.removeRoute(pointer, handleEvent);
_pointers[pointer].dispose();
_pointers.remove(pointer);
}
@override
void dispose() {
for (int pointer in _pointers.keys)
_removeState(pointer);
_pointers = null;
super.dispose();
}
}
class _ImmediatePointerState extends MultiDragPointerState {
_ImmediatePointerState(Point initialPosition) : super(initialPosition);
@override
void checkForResolutionAfterMove() {
assert(pendingDelta != null);
if (pendingDelta.distance > kTouchSlop)
resolve(GestureDisposition.accepted);
}
@override
void accepted(GestureMultiDragStartCallback starter) {
starter(initialPosition);
}
}
class ImmediateMultiDragGestureRecognizer extends MultiDragGestureRecognizer<_ImmediatePointerState> {
@override
_ImmediatePointerState createNewPointerState(PointerDownEvent event) {
return new _ImmediatePointerState(event.position);
}
@override
String toStringShort() => 'multidrag';
}
class _HorizontalPointerState extends MultiDragPointerState {
_HorizontalPointerState(Point initialPosition) : super(initialPosition);
@override
void checkForResolutionAfterMove() {
assert(pendingDelta != null);
if (pendingDelta.dx.abs() > kTouchSlop)
resolve(GestureDisposition.accepted);
}
@override
void accepted(GestureMultiDragStartCallback starter) {
starter(initialPosition);
}
}
class HorizontalMultiDragGestureRecognizer extends MultiDragGestureRecognizer<_HorizontalPointerState> {
@override
_HorizontalPointerState createNewPointerState(PointerDownEvent event) {
return new _HorizontalPointerState(event.position);
}
@override
String toStringShort() => 'horizontal multidrag';
}
class _VerticalPointerState extends MultiDragPointerState {
_VerticalPointerState(Point initialPosition) : super(initialPosition);
@override
void checkForResolutionAfterMove() {
assert(pendingDelta != null);
if (pendingDelta.dy.abs() > kTouchSlop)
resolve(GestureDisposition.accepted);
}
@override
void accepted(GestureMultiDragStartCallback starter) {
starter(initialPosition);
}
}
class VerticalMultiDragGestureRecognizer extends MultiDragGestureRecognizer<_VerticalPointerState> {
@override
_VerticalPointerState createNewPointerState(PointerDownEvent event) {
return new _VerticalPointerState(event.position);
}
@override
String toStringShort() => 'vertical multidrag';
}
class _DelayedPointerState extends MultiDragPointerState {
_DelayedPointerState(Point initialPosition, Duration delay) : super(initialPosition) {
assert(delay != null);
_timer = new Timer(delay, _delayPassed);
}
Timer _timer;
GestureMultiDragStartCallback _starter;
void _delayPassed() {
assert(_timer != null);
assert(pendingDelta != null);
assert(pendingDelta.distance <= kTouchSlop);
_timer = null;
if (_starter != null) {
_starter(initialPosition);
_starter = null;
} else {
resolve(GestureDisposition.accepted);
}
assert(_starter == null);
}
@override
void accepted(GestureMultiDragStartCallback starter) {
assert(_starter == null);
if (_timer == null)
starter(initialPosition);
else
_starter = starter;
}
@override
void checkForResolutionAfterMove() {
assert(_timer != null);
assert(pendingDelta != null);
if (pendingDelta.distance > kTouchSlop)
resolve(GestureDisposition.rejected);
}
@override
void dispose() {
_timer?.cancel();
_timer = null;
super.dispose();
}
}
class DelayedMultiDragGestureRecognizer extends MultiDragGestureRecognizer<_DelayedPointerState> {
DelayedMultiDragGestureRecognizer({
Duration delay: kLongPressTimeout
}) : _delay = delay {
assert(delay != null);
}
Duration get delay => _delay;
Duration _delay;
void set delay(Duration value) {
assert(value != null);
_delay = value;
}
@override
_DelayedPointerState createNewPointerState(PointerDownEvent event) {
return new _DelayedPointerState(event.position, _delay);
}
@override
String toStringShort() => 'long multidrag';
}