annotations.dart 3.84 KB
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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

/// A category with which to annotate a class, for documentation
/// purposes.
///
/// A category is usually represented as a section and a subsection, each
/// of which is a string. The engineering team that owns the library to which
/// the class belongs defines the categories used for classes in that library.
/// For example, the Flutter engineering team has defined categories like
/// "Basic/Buttons" and "Material Design/Buttons" for Flutter widgets.
///
/// A class can have multiple categories.
///
/// ## Sample code
///
/// ```dart
/// /// A copper coffee pot, as desired by Ben Turpin.
/// /// ...documentation...
/// @Category(const <String>['Pots', 'Coffee'])
/// @Category(const <String>['Copper', 'Cookware'])
/// @DocumentationIcon('https://example.com/images/coffee.png')
/// @Summary('A proper cup of coffee is made in a proper copper coffee pot.')
/// class CopperCoffeePot {
///   // ...code...
/// }
/// ```
///
/// See also:
///
///  * [DocumentationIcon], which is used to give the URL to an image that
///    represents the class.
///  * [Summary], which is used to provide a one-line description of a
///    class that overrides the inline documentations' own description.
class Category {
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  /// Create an annotation to provide a categorization of a class.
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  const Category(this.sections) : assert(sections != null);

  /// The strings the correspond to the section and subsection of the
  /// category represented by this object.
  ///
  /// By convention, this list usually has two items. The allowed values
  /// are defined by the team that owns the library to which the annotated
  /// class belongs.
  final List<String> sections;
}

/// A class annotation to provide a URL to an image that represents the class.
///
/// Each class should only have one [DocumentationIcon].
///
/// ## Sample code
///
/// ```dart
/// /// Utility class for beginning a dream-sharing sequence.
/// /// ...documentation...
/// @Category(const <String>['Military Technology', 'Experimental'])
/// @DocumentationIcon('https://docs.example.org/icons/top.png')
/// class DreamSharing {
///   // ...code...
/// }
/// ```
///
/// See also:
///
///  * [Category], to help place the class in an index.
///  * [Summary], which is used to provide a one-line description of a
///    class that overrides the inline documentations' own description.
class DocumentationIcon {
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  /// Create an annotation to provide a URL to an image describing a class.
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  const DocumentationIcon(this.url) : assert(url != null);

  /// The URL to an image that represents the annotated class.
  final String url;
}

/// An annotation that provides a short description of a class for use
/// in an index.
///
/// Usually the first paragraph of the documentation for a class can be used
/// for this purpose, but on occasion the first paragraph is either too short
/// or too long for use in isolation, without the remainder of the documentation.
///
/// ## Sample code
///
/// ```dart
/// /// A famous cat.
/// ///
/// /// Instances of this class can hunt small animals.
/// /// This cat has three legs.
/// @Category(const <String>['Animals', 'Cats'])
/// @Category(const <String>['Cute', 'Pets'])
/// @DocumentationIcon('https://www.examples.net/docs/images/icons/pillar.jpeg')
/// @Summary('A famous three-legged cat.')
/// class Pillar extends Cat {
///   // ...code...
/// }
/// ```
///
/// See also:
///
///  * [Category], to help place the class in an index.
///  * [DocumentationIcon], which is used to give the URL to an image that
///    represents the class.
class Summary {
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  /// Create an annotation to provide a short description of a class.
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  const Summary(this.text) : assert(text != null);

  /// The text of the summary of the annotated class.
  final String text;
}