pubspec.yaml.tmpl 3.42 KB
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name: {{projectName}}
description: {{description}}
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# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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#
# This version is used _only_ for the Runner app, which is used if you just do
# a `flutter run` or a `flutter make-host-app-editable`. It has no impact
# on any other native host app that you embed your Flutter project into.
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version: 1.0.0+1

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environment:
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  sdk: ">=2.1.0 <3.0.0"
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dependencies:
  flutter:
    sdk: flutter

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  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
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  cupertino_icons: ^0.1.2

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dev_dependencies:
  flutter_test:
    sdk: flutter
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{{#withDriverTest}}
  flutter_driver:
    sdk: flutter
{{/withDriverTest}}

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# For information on the generic Dart part of this file, see the
# following page: https://www.dartlang.org/tools/pub/pubspec
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flutter:
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  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
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  uses-material-design: true
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  # To add Flutter specific assets to your application, add an assets section, 
  # like this:
  # assets:
  #  - images/a_dot_burr.jpeg
  #  - images/a_dot_ham.jpeg

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.io/assets-and-images/#resolution-aware.

  # For details regarding adding assets from package dependencies, see
  # https://flutter.io/assets-and-images/#from-packages

  # To add Flutter specific custom fonts to your application, add a fonts
  # section here, in this "flutter" section. Each entry in this list should
  # have a "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.io/custom-fonts/#from-packages


  # This section identifies your Flutter project as a module meant for
  # embedding in a native host app.  These identifiers should _not_ ordinarily
  # be changed after generation - they are used to ensure that the tooling can
  # maintain consistency when adding or modifying assets and plugins.
  # They also do not have any bearing on your native host application's
  # identifiers, which may be completely independent or the same as these.
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  module:
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    androidPackage: {{androidIdentifier}}
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    iosBundleIdentifier: {{iosIdentifier}}