file_system.dart 5.84 KB
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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

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import 'package:file/file.dart';
import 'package:file/local.dart';
import 'package:file/memory.dart';
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import 'package:file/record_replay.dart';
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import 'common.dart' show throwToolExit;
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import 'context.dart';
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import 'platform.dart';
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import 'process.dart';
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export 'package:file/file.dart';
export 'package:file/local.dart';
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const String _kRecordingType = 'file';
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const FileSystem _kLocalFs = const LocalFileSystem();

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/// Currently active implementation of the file system.
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///
/// By default it uses local disk-based implementation. Override this in tests
/// with [MemoryFileSystem].
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FileSystem get fs => context[FileSystem] ?? _kLocalFs;
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/// Gets a [FileSystem] that will record file system activity to the specified
/// base recording [location].
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///
/// Activity will be recorded in a subdirectory of [location] named `"file"`.
/// It is permissible for [location] to represent an existing non-empty
/// directory as long as there is no collision with the `"file"` subdirectory.
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RecordingFileSystem getRecordingFileSystem(String location) {
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  final Directory dir = getRecordingSink(location, _kRecordingType);
  final RecordingFileSystem fileSystem = new RecordingFileSystem(
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      delegate: _kLocalFs, destination: dir);
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  addShutdownHook(() async {
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    await fileSystem.recording.flush(
      pendingResultTimeout: const Duration(seconds: 5),
    );
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  }, ShutdownStage.SERIALIZE_RECORDING);
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  return fileSystem;
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}

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/// Gets a [FileSystem] that replays invocation activity from a previously
/// recorded set of invocations.
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///
/// [location] must represent a directory to which file system activity has
/// been recorded (i.e. the result of having been previously passed to
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/// [getRecordingFileSystem]), or a [ToolExit] will be thrown.
ReplayFileSystem getReplayFileSystem(String location) {
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  final Directory dir = getReplaySource(location, _kRecordingType);
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  return new ReplayFileSystem(recording: dir);
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}

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/// Create the ancestor directories of a file path if they do not already exist.
void ensureDirectoryExists(String filePath) {
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  final String dirPath = fs.path.dirname(filePath);
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  if (fs.isDirectorySync(dirPath))
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    return;
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  try {
    fs.directory(dirPath).createSync(recursive: true);
  } on FileSystemException catch (e) {
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    throwToolExit('Failed to create directory "$dirPath": ${e.osError.message}');
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  }
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}
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/// Recursively copies `srcDir` to `destDir`, invoking [onFileCopied] if
/// specified for each source/destination file pair.
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///
/// Creates `destDir` if needed.
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void copyDirectorySync(Directory srcDir, Directory destDir, [void onFileCopied(File srcFile, File destFile)]) {
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  if (!srcDir.existsSync())
    throw new Exception('Source directory "${srcDir.path}" does not exist, nothing to copy');

  if (!destDir.existsSync())
    destDir.createSync(recursive: true);

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  for (FileSystemEntity entity in srcDir.listSync()) {
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    final String newPath = destDir.fileSystem.path.join(destDir.path, entity.basename);
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    if (entity is File) {
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      final File newFile = destDir.fileSystem.file(newPath);
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      newFile.writeAsBytesSync(entity.readAsBytesSync());
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      onFileCopied?.call(entity, newFile);
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    } else if (entity is Directory) {
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      copyDirectorySync(
        entity, destDir.fileSystem.directory(newPath));
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    } else {
      throw new Exception('${entity.path} is neither File nor Directory');
    }
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  }
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}
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/// Gets a directory to act as a recording destination, creating the directory
/// as necessary.
///
/// The directory will exist in the local file system, be named [basename], and
/// be a child of the directory identified by [dirname].
///
/// If the target directory already exists as a directory, the existing
/// directory must be empty, or a [ToolExit] will be thrown. If the target
/// directory exists as an entity other than a directory, a [ToolExit] will
/// also be thrown.
Directory getRecordingSink(String dirname, String basename) {
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  final String location = _kLocalFs.path.join(dirname, basename);
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  switch (_kLocalFs.typeSync(location, followLinks: false)) {
    case FileSystemEntityType.FILE:
    case FileSystemEntityType.LINK:
      throwToolExit('Invalid record-to location: $dirname ("$basename" exists as non-directory)');
      break;
    case FileSystemEntityType.DIRECTORY:
      if (_kLocalFs.directory(location).listSync(followLinks: false).isNotEmpty)
        throwToolExit('Invalid record-to location: $dirname ("$basename" is not empty)');
      break;
    case FileSystemEntityType.NOT_FOUND:
      _kLocalFs.directory(location).createSync(recursive: true);
  }
  return _kLocalFs.directory(location);
}

/// Gets a directory that holds a saved recording to be used for the purpose of
/// replay.
///
/// The directory will exist in the local file system, be named [basename], and
/// be a child of the directory identified by [dirname].
///
/// If the target directory does not exist, a [ToolExit] will be thrown.
Directory getReplaySource(String dirname, String basename) {
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  final Directory dir = _kLocalFs.directory(_kLocalFs.path.join(dirname, basename));
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  if (!dir.existsSync())
    throwToolExit('Invalid replay-from location: $dirname ("$basename" does not exist)');
  return dir;
}
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/// Canonicalizes [path].
///
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/// This function implements the behavior of `canonicalize` from
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/// `package:path`. However, unlike the original, it does not change the ASCII
/// case of the path. Changing the case can break hot reload in some situations,
/// for an example see: https://github.com/flutter/flutter/issues/9539.
String canonicalizePath(String path) => fs.path.normalize(fs.path.absolute(path));
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/// Escapes [path].
///
/// On Windows it replaces all '\' with '\\'. On other platforms, it returns the
/// path unchanged.
String escapePath(String path) => platform.isWindows ? path.replaceAll('\\', '\\\\') : path;