pubspec.yaml.tmpl 4.67 KB
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name: {{projectName}}
description: {{description}}
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{{#withEmptyMain}}
publish_to: 'none'
version: 0.1.0
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environment:
  sdk: {{dartSdkVersionBounds}}

dependencies:
  flutter:
    sdk: flutter

dev_dependencies:
  flutter_test:
    sdk: flutter
  flutter_lints: ^2.0.0

flutter:
  uses-material-design: true
{{/withEmptyMain}}
{{^withEmptyMain}}
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# The following line prevents the package from being accidentally published to
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# pub.dev using `flutter pub publish`. This is preferred for private packages.
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publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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{{^withPlatformChannelPluginHook}}
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# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
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# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
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version: 1.0.0+1
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{{/withPlatformChannelPluginHook}}
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environment:
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  sdk: {{dartSdkVersionBounds}}
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# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
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dependencies:
  flutter:
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    sdk: flutter
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{{#withPluginHook}}
  {{pluginProjectName}}:
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    # When depending on this package from a real application you should use:
    #   {{pluginProjectName}}: ^x.y.z
    # See https://dart.dev/tools/pub/dependencies#version-constraints
    # The example app is bundled with the plugin so we use a path dependency on
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    # the parent directory to use the current plugin's version.
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    path: ../
{{/withPluginHook}}

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  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
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  cupertino_icons: ^1.0.2
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dev_dependencies:
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{{#withPlatformChannelPluginHook}}
  integration_test:
    sdk: flutter
{{/withPlatformChannelPluginHook}}
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  flutter_test:
    sdk: flutter

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  # The "flutter_lints" package below contains a set of recommended lints to
  # encourage good coding practices. The lint set provided by the package is
  # activated in the `analysis_options.yaml` file located at the root of your
  # package. See that file for information about deactivating specific lint
  # rules and activating additional ones.
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  flutter_lints: ^2.0.0
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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# The following section is specific to Flutter packages.
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flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
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  # the material Icons class.
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  uses-material-design: true

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  # To add assets to your application, add an assets section, like this:
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  # assets:
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  #   - images/a_dot_burr.jpeg
  #   - images/a_dot_ham.jpeg
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  # An image asset can refer to one or more resolution-specific "variants", see
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  # https://flutter.dev/assets-and-images/#resolution-aware
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  # For details regarding adding assets from package dependencies, see
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  # https://flutter.dev/assets-and-images/#from-packages
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  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
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  #
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  # For details regarding fonts from package dependencies,
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  # see https://flutter.dev/custom-fonts/#from-packages
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{{/withEmptyMain}}