// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. import 'package:flutter/foundation.dart'; import 'package:flutter/gestures.dart'; import 'package:flutter/rendering.dart'; import 'package:flutter/scheduler.dart'; import 'package:flutter/services.dart'; enum EnginePhase { layout, compositingBits, paint, composite, flushSemantics } class TestRenderingFlutterBinding extends BindingBase with SchedulerBinding, ServicesBinding, RendererBinding, GestureBinding { EnginePhase phase = EnginePhase.composite; @override void beginFrame() { pipelineOwner.flushLayout(); if (phase == EnginePhase.layout) return; pipelineOwner.flushCompositingBits(); if (phase == EnginePhase.compositingBits) return; pipelineOwner.flushPaint(); if (phase == EnginePhase.paint) return; renderView.compositeFrame(); if (phase == EnginePhase.composite) return; pipelineOwner.flushSemantics(); assert(phase == EnginePhase.flushSemantics); } } TestRenderingFlutterBinding _renderer; TestRenderingFlutterBinding get renderer { _renderer ??= new TestRenderingFlutterBinding(); return _renderer; } /// Place the box in the render tree, at the given size and with the given /// alignment on the screen. /// /// If you've updated `box` and want to lay it out again, use [pumpFrame]. /// /// Once a particular [RenderBox] has been passed to [layout], it cannot easily /// be put in a different place in the tree or passed to [layout] again, because /// [layout] places the given object into another [RenderBox] which you would /// need to unparent it from (but that box isn't itself made available). void layout(RenderBox box, { BoxConstraints constraints, FractionalOffset alignment: FractionalOffset.center, EnginePhase phase: EnginePhase.layout }) { assert(box != null); // If you want to just repump the last box, call pumpFrame(). assert(box.parent == null); // We stick the box in another, so you can't reuse it easily, sorry. renderer.renderView.child = null; if (constraints != null) { box = new RenderPositionedBox( alignment: alignment, child: new RenderConstrainedBox( additionalConstraints: constraints, child: box ) ); } renderer.renderView.child = box; pumpFrame(phase: phase); } void pumpFrame({ EnginePhase phase: EnginePhase.layout }) { assert(renderer != null); assert(renderer.renderView != null); assert(renderer.renderView.child != null); // call layout() first! renderer.phase = phase; renderer.beginFrame(); } class TestCallbackPainter extends CustomPainter { const TestCallbackPainter({ this.onPaint }); final VoidCallback onPaint; @override void paint(Canvas canvas, Size size) { onPaint(); } @override bool shouldRepaint(TestCallbackPainter oldPainter) => true; } class RenderSizedBox extends RenderBox { RenderSizedBox(this._size); final Size _size; @override double computeMinIntrinsicWidth(double height) { return _size.width; } @override double computeMaxIntrinsicWidth(double height) { return _size.width; } @override double computeMinIntrinsicHeight(double width) { return _size.height; } @override double computeMaxIntrinsicHeight(double width) { return _size.height; } @override bool get sizedByParent => true; @override void performResize() { size = constraints.constrain(_size); } @override void performLayout() { } }