// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. import 'dart:async'; import 'android/device_android.dart'; import 'application_package.dart'; import 'base/common.dart'; import 'base/globals.dart'; import 'build_configuration.dart'; import 'ios/device_ios.dart'; import 'toolchain.dart'; /// A class to get all available devices. class DeviceManager { /// Constructing DeviceManagers is cheap; they only do expensive work if some /// of their methods are invoked. DeviceManager() { // Register the known discoverers. _deviceDiscoverers.add(new AndroidDeviceDiscovery()); _deviceDiscoverers.add(new IOSDeviceDiscovery()); _deviceDiscoverers.add(new IOSSimulatorDiscovery()); } Future _init() { if (_initedCompleter == null) { _initedCompleter = new Completer(); Future.forEach(_deviceDiscoverers, (DeviceDiscovery discoverer) { if (!discoverer.supportsPlatform) return null; return discoverer.init(); }).then((_) { _initedCompleter.complete(); }).catchError((error, stackTrace) { _initedCompleter.completeError(error, stackTrace); }); } return _initedCompleter.future; } List<DeviceDiscovery> _deviceDiscoverers = <DeviceDiscovery>[]; /// A user-specified device ID. String specifiedDeviceId; Completer _initedCompleter; bool get hasSpecifiedDeviceId => specifiedDeviceId != null; /// Return the device with the matching ID; else, complete the Future with /// `null`. /// /// This does a case insentitive compare with `deviceId`. Future<Device> getDeviceById(String deviceId) async { deviceId = deviceId.toLowerCase(); List<Device> devices = await getAllConnectedDevices(); return devices.firstWhere( (Device device) => device.id.toLowerCase() == deviceId, orElse: () => null ); } /// Return the list of connected devices, filtered by any user-specified device id. Future<List<Device>> getDevices() async { if (specifiedDeviceId == null) { return getAllConnectedDevices(); } else { Device device = await getDeviceById(specifiedDeviceId); return device == null ? <Device>[] : <Device>[device]; } } /// Return the list of all connected devices. Future<List<Device>> getAllConnectedDevices() async { await _init(); return _deviceDiscoverers .where((DeviceDiscovery discoverer) => discoverer.supportsPlatform) .expand((DeviceDiscovery discoverer) => discoverer.devices) .toList(); } } /// An abstract class to discover and enumerate a specific type of devices. abstract class DeviceDiscovery { bool get supportsPlatform; Future init(); List<Device> get devices; } abstract class Device { Device(this.id); final String id; String get name; bool get supportsStartPaused => true; /// Install an app package on the current device bool installApp(ApplicationPackage app); /// Check if the device is currently connected bool isConnected(); /// Check if the current version of the given app is already installed bool isAppInstalled(ApplicationPackage app); TargetPlatform get platform; DeviceLogReader createLogReader(); /// Start an app package on the current device. /// /// [platformArgs] allows callers to pass platform-specific arguments to the /// start call. Future<bool> startApp( ApplicationPackage package, Toolchain toolchain, { String mainPath, String route, bool checked: true, bool clearLogs: false, bool startPaused: false, int debugPort: observatoryDefaultPort, Map<String, dynamic> platformArgs }); /// Stop an app package on the current device. Future<bool> stopApp(ApplicationPackage app); String toString() => '$runtimeType $id'; } /// Read the log for a particular device. Subclasses must implement `hashCode` /// and `operator ==` so that log readers that read from the same location can be /// de-duped. For example, two Android devices will both try and log using /// `adb logcat`; we don't want to display two identical log streams. abstract class DeviceLogReader { String get name; Future<int> logs({ bool clear: false }); int get hashCode; bool operator ==(dynamic other); String toString() => name; } // TODO(devoncarew): Unify this with [DeviceManager]. class DeviceStore { DeviceStore({ this.android, this.iOS, this.iOSSimulator }); final AndroidDevice android; final IOSDevice iOS; final IOSSimulator iOSSimulator; List<Device> get all { List<Device> result = <Device>[]; if (android != null) result.add(android); if (iOS != null) result.add(iOS); if (iOSSimulator != null) result.add(iOSSimulator); return result; } static Device _deviceForConfig(BuildConfiguration config, List<Device> devices) { Device device = null; if (config.deviceId != null) { // Step 1: If a device identifier is specified, try to find a device // matching that specific identifier device = devices.firstWhere( (Device dev) => (dev.id == config.deviceId), orElse: () => null); } else if (devices.length == 1) { // Step 2: If no identifier is specified and there is only one connected // device, pick that one. device = devices[0]; } else if (devices.length > 1) { // Step 3: D: printStatus('Multiple devices are connected, but no device ID was specified.'); printStatus('Attempting to launch on all connected devices.'); } return device; } factory DeviceStore.forConfigs(List<BuildConfiguration> configs) { AndroidDevice android; IOSDevice iOS; IOSSimulator iOSSimulator; for (BuildConfiguration config in configs) { switch (config.targetPlatform) { case TargetPlatform.android: assert(android == null); android = _deviceForConfig(config, getAdbDevices()); break; case TargetPlatform.iOS: assert(iOS == null); iOS = _deviceForConfig(config, IOSDevice.getAttachedDevices()); break; case TargetPlatform.iOSSimulator: assert(iOSSimulator == null); iOSSimulator = _deviceForConfig(config, IOSSimulator.getAttachedDevices()); break; case TargetPlatform.mac: case TargetPlatform.linux: break; } } return new DeviceStore(android: android, iOS: iOS, iOSSimulator: iOSSimulator); } }