// Copyright 2014 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. import 'template.dart'; class SurfaceTintTemplate extends TokenTemplate { const SurfaceTintTemplate(super.blockName, super.fileName, super.tokens); @override String generate() => ''' // Surface tint opacities based on elevations according to the // Material Design 3 specification: // https://m3.material.io/styles/color/the-color-system/color-roles // Ordered by increasing elevation. const List<_ElevationOpacity> _surfaceTintElevationOpacities = <_ElevationOpacity>[ _ElevationOpacity(${getToken('md.sys.elevation.level0')}, 0.0), // Elevation level 0 _ElevationOpacity(${getToken('md.sys.elevation.level1')}, 0.05), // Elevation level 1 _ElevationOpacity(${getToken('md.sys.elevation.level2')}, 0.08), // Elevation level 2 _ElevationOpacity(${getToken('md.sys.elevation.level3')}, 0.11), // Elevation level 3 _ElevationOpacity(${getToken('md.sys.elevation.level4')}, 0.12), // Elevation level 4 _ElevationOpacity(${getToken('md.sys.elevation.level5')}, 0.14), // Elevation level 5 ]; '''; }