name: {{projectName}} description: {{description}} version: 0.0.1 homepage: environment: sdk: {{dartSdkVersionBounds}} {{#withPlatformChannelPluginHook}} flutter: ">=2.5.0" {{/withPlatformChannelPluginHook}} {{#withFfiPluginHook}} flutter: ">={{minFrameworkVersionFfiPlugin}}" {{/withFfiPluginHook}} dependencies: flutter: sdk: flutter {{#web}} flutter_web_plugins: sdk: flutter {{/web}} plugin_platform_interface: ^2.0.2 dev_dependencies: {{#withFfiPluginHook}} ffi: ^1.1.2 ffigen: ^4.1.2 {{/withFfiPluginHook}} flutter_test: sdk: flutter flutter_lints: ^2.0.0 # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter packages. flutter: # This section identifies this Flutter project as a plugin project. # The 'pluginClass' specifies the class (in Java, Kotlin, Swift, Objective-C, etc.) # which should be registered in the plugin registry. This is required for # using method channels. # The Android 'package' specifies package in which the registered class is. # This is required for using method channels on Android. # The 'ffiPlugin' specifies that native code should be built and bundled. # This is required for using `dart:ffi`. # All these are used by the tooling to maintain consistency when # adding or updating assets for this project. {{#withFfiPluginHook}} # # Please refer to README.md for a detailed explanation. plugin: platforms: {{#no_platforms}} # This FFI plugin project was generated without specifying any # platforms with the `--platform` argument. If you see the `some_platform` map below, remove it and # then add platforms following the instruction here: # https://flutter.dev/docs/development/packages-and-plugins/developing-packages#plugin-platforms # ------------------- some_platform: ffiPlugin: true # ------------------- {{/no_platforms}} {{#android}} android: ffiPlugin: true {{/android}} {{#ios}} ios: ffiPlugin: true {{/ios}} {{#linux}} linux: ffiPlugin: true {{/linux}} {{#macos}} macos: ffiPlugin: true {{/macos}} {{#windows}} windows: ffiPlugin: true {{/windows}} {{/withFfiPluginHook}} {{#withPlatformChannelPluginHook}} plugin: platforms: {{#no_platforms}} # This plugin project was generated without specifying any # platforms with the `--platform` argument. If you see the `some_platform` map below, remove it and # then add platforms following the instruction here: # https://flutter.dev/docs/development/packages-and-plugins/developing-packages#plugin-platforms # ------------------- some_platform: pluginClass: somePluginClass # ------------------- {{/no_platforms}} {{#android}} android: package: {{androidIdentifier}} pluginClass: {{pluginClass}} {{/android}} {{#ios}} ios: pluginClass: {{pluginClass}} {{/ios}} {{#linux}} linux: pluginClass: {{pluginClass}} {{/linux}} {{#macos}} macos: pluginClass: {{pluginClass}} {{/macos}} {{#windows}} windows: pluginClass: {{pluginClass}}CApi {{/windows}} {{#web}} web: pluginClass: {{pluginDartClass}}Web fileName: {{projectName}}_web.dart {{/web}} {{/withPlatformChannelPluginHook}} # To add assets to your plugin package, add an assets section, like this: # assets: # - images/a_dot_burr.jpeg # - images/a_dot_ham.jpeg # # For details regarding assets in packages, see # https://flutter.dev/assets-and-images/#from-packages # # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/assets-and-images/#resolution-aware # To add custom fonts to your plugin package, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: # fonts: # - family: Schyler # fonts: # - asset: fonts/Schyler-Regular.ttf # - asset: fonts/Schyler-Italic.ttf # style: italic # - family: Trajan Pro # fonts: # - asset: fonts/TrajanPro.ttf # - asset: fonts/TrajanPro_Bold.ttf # weight: 700 # # For details regarding fonts in packages, see # https://flutter.dev/custom-fonts/#from-packages