// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. import 'package:flutter/widgets.dart'; /// Identifiers for the supported Cupertino icons. /// /// Use with the [Icon] class to show specific icons. /// /// Icons are identified by their name as listed below. /// /// To use this class, make sure you add a dependency on `cupertino_icons` in your /// project's `pubspec.yaml` file. This ensures that the CupertinoIcons font is /// included in your application. This font is used to display the icons. For example: /// /// ```yaml /// name: my_awesome_application /// /// dependencies: /// cupertino_icons: ^0.1.0 /// ``` /// /// See also: /// /// * [Icon], used to show these icons. /// * <https://github.com/flutter/cupertino_icons/blob/master/map.png>, a map of the icons in this icons font. class CupertinoIcons { CupertinoIcons._(); /// The icon font used for Cupertino icons. static const String iconFont = 'CupertinoIcons'; /// The dependent package providing the Cupertino icons font. static const String iconFontPackage = 'cupertino_icons'; // Manually maintained list. /// A thin left chevron. static const IconData left_chevron = IconData(0xf3d2, fontFamily: iconFont, fontPackage: iconFontPackage, matchTextDirection: true); /// A thin right chevron. static const IconData right_chevron = IconData(0xf3d3, fontFamily: iconFont, fontPackage: iconFontPackage, matchTextDirection: true); /// iOS style share icon with an arrow pointing up from a box. This icon is not filled in. /// /// See also: /// /// * [share_solid], which is similar, but filled in. /// * [share_up], for another (pre-iOS 7) version of this icon. static const IconData share = IconData(0xf4ca, fontFamily: iconFont, fontPackage: iconFontPackage); /// iOS style share icon with an arrow pointing up from a box. This icon is filled in. /// /// See also: /// /// * [share], which is similar, but not filled in. /// * [share_up], for another (pre-iOS 7) version of this icon. static const IconData share_solid = IconData(0xf4cb, fontFamily: iconFont, fontPackage: iconFontPackage); /// A book silhouette spread open. This icon is not filled in. /// /// See also: /// /// * [book_solid], which is similar, but filled in. static const IconData book = IconData(0xf3e7, fontFamily: iconFont, fontPackage: iconFontPackage); /// A book silhouette spread open. This icon is filled in. /// /// See also: /// /// * [book], which is similar, but not filled in. static const IconData book_solid = IconData(0xf3e8, fontFamily: iconFont, fontPackage: iconFontPackage); /// A book silhouette spread open containing a bookmark in the upper right. This icon is not filled in. /// /// See also: /// /// * [bookmark_solid], which is similar, but filled in. static const IconData bookmark = IconData(0xf3e9, fontFamily: iconFont, fontPackage: iconFontPackage); /// A book silhouette spread open containing a bookmark in the upper right. This icon is filled in. /// /// See also: /// /// * [bookmark], which is similar, but not filled in. static const IconData bookmark_solid = IconData(0xf3ea, fontFamily: iconFont, fontPackage: iconFontPackage); /// A letter 'i' in a circle. static const IconData info = IconData(0xf44c, fontFamily: iconFont, fontPackage: iconFontPackage); /// A curved up and left pointing arrow. /// /// For another version of this icon, see [reply_thick_solid]. static const IconData reply = IconData(0xf4c6, fontFamily: iconFont, fontPackage: iconFontPackage); /// A chat bubble. static const IconData conversation_bubble = IconData(0xf3fb, fontFamily: iconFont, fontPackage: iconFontPackage); /// A person's silhouette in a circle. static const IconData profile_circled = IconData(0xf419, fontFamily: iconFont, fontPackage: iconFontPackage); /// A '+' sign in a circle. static const IconData plus_circled = IconData(0xf48a, fontFamily: iconFont, fontPackage: iconFontPackage); /// A '-' sign in a circle. static const IconData minus_circled = IconData(0xf463, fontFamily: iconFont, fontPackage: iconFontPackage); /// A right facing flag and pole outline. static const IconData flag = IconData(0xf42c, fontFamily: iconFont, fontPackage: iconFontPackage); /// A magnifier loop outline. static const IconData search = IconData(0xf4a5, fontFamily: iconFont, fontPackage: iconFontPackage); /// A checkmark. /// /// See also: /// /// * [check_mark_circled], which consists of this check mark and a circle surrounding it. static const IconData check_mark = IconData(0xf3fd, fontFamily: iconFont, fontPackage: iconFontPackage); /// A checkmark in a circle. The circle is not filled in. /// /// See also: /// /// * [check_mark_circled_solid], which is similar, but filled in. /// * [check_mark], which is the check mark without a circle. static const IconData check_mark_circled = IconData(0xf3fe, fontFamily: iconFont, fontPackage: iconFontPackage); /// A checkmark in a circle. The circle is filled in. /// /// See also: /// /// * [check_mark_circled], which is similar, but not filled in. static const IconData check_mark_circled_solid = IconData(0xf3ff, fontFamily: iconFont, fontPackage: iconFontPackage); /// An empty circle (a ring). An un-selected radio button. /// /// See also: /// /// * [circle_filled], which is similar but filled in. static const IconData circle = IconData(0xf401, fontFamily: iconFont, fontPackage: iconFontPackage); /// A filled circle. The circle is surrounded by a ring. A selected radio button. /// /// See also: /// /// * [circle], which is similar but not filled in. static const IconData circle_filled = IconData(0xf400, fontFamily: iconFont, fontPackage: iconFontPackage); /// A thicker left chevron used in iOS for the navigation bar back button. static const IconData back = IconData(0xf3cf, fontFamily: iconFont, fontPackage: iconFontPackage, matchTextDirection: true); /// A thicker right chevron that's the reverse of [back]. static const IconData forward = IconData(0xf3d1, fontFamily: iconFont, fontPackage: iconFontPackage, matchTextDirection: true); /// Outline of a simple front-facing house. static const IconData home = IconData(0xf447, fontFamily: iconFont, fontPackage: iconFontPackage); /// A right-facing shopping cart outline. static const IconData shopping_cart = IconData(0xf3f7, fontFamily: iconFont, fontPackage: iconFontPackage); /// Three solid dots. static const IconData ellipsis = IconData(0xf46a, fontFamily: iconFont, fontPackage: iconFontPackage); /// A phone handset outline. static const IconData phone = IconData(0xf4b8, fontFamily: iconFont, fontPackage: iconFontPackage); /// A phone handset. static const IconData phone_solid = IconData(0xf4b9, fontFamily: iconFont, fontPackage: iconFontPackage); /// A solid down arrow. static const IconData down_arrow = IconData(0xf35d, fontFamily: iconFont, fontPackage: iconFontPackage); /// A solid up arrow. static const IconData up_arrow = IconData(0xf366, fontFamily: iconFont, fontPackage: iconFontPackage); /// A charging battery. static const IconData battery_charging = IconData(0xf111, fontFamily: iconFont, fontPackage: iconFontPackage); /// An empty battery. static const IconData battery_empty = IconData(0xf112, fontFamily: iconFont, fontPackage: iconFontPackage); /// A full battery. static const IconData battery_full = IconData(0xf113, fontFamily: iconFont, fontPackage: iconFontPackage); /// A 75% charged battery. static const IconData battery_75_percent = IconData(0xf114, fontFamily: iconFont, fontPackage: iconFontPackage); /// A 25% charged battery. static const IconData battery_25_percent = IconData(0xf115, fontFamily: iconFont, fontPackage: iconFontPackage); /// The bluetooth logo. static const IconData bluetooth = IconData(0xf116, fontFamily: iconFont, fontPackage: iconFontPackage); /// A restart arrow, pointing downwards. static const IconData restart = IconData(0xf21c, fontFamily: iconFont, fontPackage: iconFontPackage); /// Two curved up and left pointing arrows. static const IconData reply_all = IconData(0xf21d, fontFamily: iconFont, fontPackage: iconFontPackage); /// A curved up and left pointing arrow. /// /// For another version of this icon, see [reply]. static const IconData reply_thick_solid = IconData(0xf21e, fontFamily: iconFont, fontPackage: iconFontPackage); /// iOS style share icon with an arrow pointing upwards to the right from a box. /// /// For another version of this icon (introduced in iOS 7), see [share]. static const IconData share_up = IconData(0xf220, fontFamily: iconFont, fontPackage: iconFontPackage); /// Two thin right-facing intertwined arrows. /// /// See also: /// /// * [shuffle_medium], with slightly thicker arrows. /// * [shuffle_thick], with thicker, bold arrows. static const IconData shuffle = IconData(0xf4a9, fontFamily: iconFont, fontPackage: iconFontPackage); /// Two medium thickness right-facing intertwined arrows. /// /// See also: /// /// * [shuffle], with thin arrows. /// * [shuffle_thick], with thicker, bold arrows. static const IconData shuffle_medium = IconData(0xf4a8, fontFamily: iconFont, fontPackage: iconFontPackage); /// Two thick right-facing intertwined arrows. /// /// See also: /// /// * [shuffle], with thin arrows. /// * [shuffle_medium], with slightly thinner arrows. static const IconData shuffle_thick = IconData(0xf221, fontFamily: iconFont, fontPackage: iconFontPackage); /// A camera for still photographs. This icon is filled in. /// /// See also: /// /// * [photo_camera], which is similar, but not filled in. /// * [video_camera_solid], for the moving picture equivalent. static const IconData photo_camera = IconData(0xf3f5, fontFamily: iconFont, fontPackage: iconFontPackage); /// A camera for still photographs. This icon is not filled in. /// /// See also: /// /// * [photo_camera_solid], which is similar, but filled in. /// * [video_camera], for the moving picture equivalent. static const IconData photo_camera_solid = IconData(0xf3f6, fontFamily: iconFont, fontPackage: iconFontPackage); /// A camera for moving pictures. This icon is not filled in. /// /// See also: /// /// * [video_camera_solid], which is similar, but filled in. /// * [photo_camera], for the still photograph equivalent. static const IconData video_camera = IconData(0xf4cc, fontFamily: iconFont, fontPackage: iconFontPackage); /// A camera for moving pictures. This icon is filled in. /// /// See also: /// /// * [video_camera], which is similar, but not filled in. /// * [photo_camera_solid], for the still photograph equivalent. static const IconData video_camera_solid = IconData(0xf4cd, fontFamily: iconFont, fontPackage: iconFontPackage); /// A camera containing two circular arrows pointing at each other, which indicate switching. This icon is not filled in. /// /// See also: /// /// * [switch_camera_solid], which is similar, but filled in. static const IconData switch_camera = IconData(0xf49e, fontFamily: iconFont, fontPackage: iconFontPackage); /// A camera containing two circular arrows pointing at each other, which indicate switching. This icon is filled in. /// /// See also: /// /// * [switch_camera], which is similar, but not filled in. static const IconData switch_camera_solid = IconData(0xf49f, fontFamily: iconFont, fontPackage: iconFontPackage); /// A collection of folders, which store collections of files, i.e. an album. This icon is not filled in. /// /// See also: /// /// * [collections_solid], which is similar, but filled in. static const IconData collections = IconData(0xf3c9, fontFamily: iconFont, fontPackage: iconFontPackage); /// A collection of folders, which store collections of files, i.e. an album. This icon is filled in. /// /// See also: /// /// * [collections], which is similar, but not filled in. static const IconData collections_solid = IconData(0xf3ca, fontFamily: iconFont, fontPackage: iconFontPackage); /// A single folder, which stores multiple files. This icon is not filled in. /// /// See also: /// /// * [folder_solid], which is similar, but filled in. /// * [folder_open], which is the pre-iOS 7 version of this icon. static const IconData folder = IconData(0xf434, fontFamily: iconFont, fontPackage: iconFontPackage); /// A single folder, which stores multiple files. This icon is filled in. /// /// See also: /// /// * [folder], which is similar, but not filled in. /// * [folder_open], which is the pre-iOS 7 version of this icon and not filled in. static const IconData folder_solid = IconData(0xf435, fontFamily: iconFont, fontPackage: iconFontPackage); /// A single folder that indicates being opened. A folder like this typically stores multiple files. /// /// See also: /// /// * [folder], which is the equivalent of this icon for iOS versions later than or equal to iOS 7. static const IconData folder_open = IconData(0xf38a, fontFamily: iconFont, fontPackage: iconFontPackage); /// A trash bin for removing items. This icon is not filled in. /// /// See also: /// /// * [delete_solid], which is similar, but filled in. static const IconData delete = IconData(0xf4c4, fontFamily: iconFont, fontPackage: iconFontPackage); /// A trash bin for removing items. This icon is filled in. /// /// See also: /// /// * [delete], which is similar, but not filled in. static const IconData delete_solid = IconData(0xf4c5, fontFamily: iconFont, fontPackage: iconFontPackage); /// A trash bin with minimal detail for removing items. /// /// See also: /// /// * [delete], which is the iOS 7 equivalent of this icon with richer detail. static const IconData delete_simple = IconData(0xf37f, fontFamily: iconFont, fontPackage: iconFontPackage); /// A simple pen. /// /// See also: /// /// * [pencil], which is similar, but has less detail and looks like a pencil. static const IconData pen = IconData(0xf2bf, fontFamily: iconFont, fontPackage: iconFontPackage); /// A simple pencil. /// /// See also: /// /// * [pen], which is similar, but has more detail and looks like a pen. static const IconData pencil = IconData(0xf37e, fontFamily: iconFont, fontPackage: iconFontPackage); /// A box for writing and a pen on top (that indicates the writing). This icon is not filled in. /// /// See also: /// /// * [create_solid], which is similar, but filled in. /// * [pencil], which is just a pencil. /// * [pen], which is just a pen. static const IconData create = IconData(0xf417, fontFamily: iconFont, fontPackage: iconFontPackage); /// A box for writing and a pen on top (that indicates the writing). This icon is filled in. /// /// See also: /// /// * [create], which is similar, but not filled in. /// * [pencil], which is just a pencil. /// * [pen], which is just a pen. static const IconData create_solid = IconData(0xf417, fontFamily: iconFont, fontPackage: iconFontPackage); /// An arrow on a circular path with its end pointing at its start. /// /// See also: /// /// * [refresh_circled], which is this icon put in a circle. /// * [refresh_thin], which is an arrow of the same concept, but thinner and with a smaller gap in between its end and start. /// * [refresh_thick], which is similar, but rotated 45 degrees clockwise and thicker. /// * [refresh_bold], which is similar, but rotated 90 degrees clockwise and much thicker. static const IconData refresh = IconData(0xf49a, fontFamily: iconFont, fontPackage: iconFontPackage); /// An arrow on a circular path with its end pointing at its start surrounded by a circle. This is icon is not filled in. /// /// See also: /// /// * [refresh_circled_solid], which is similar, but filled in. /// * [refresh], which is the arrow of this icon without a circle. static const IconData refresh_circled = IconData(0xf49b, fontFamily: iconFont, fontPackage: iconFontPackage); /// An arrow on a circular path with its end pointing at its start surrounded by a circle. This is icon is filled in. /// /// See also: /// /// * [refresh_circled], which is similar, but not filled in. /// * [refresh], which is the arrow of this icon filled in without a circle. static const IconData refresh_circled_solid = IconData(0xf49c, fontFamily: iconFont, fontPackage: iconFontPackage); /// An arrow on a circular path with its end pointing at its start. /// /// See also: /// /// * [refresh], which is an arrow of the same concept, but thicker and with a larger gap in between its end and start. static const IconData refresh_thin = IconData(0xf49d, fontFamily: iconFont, fontPackage: iconFontPackage); /// An arrow on a circular path with its end pointing at its start. /// /// See also: /// /// * [refresh], which is similar, but rotated 45 degrees anti-clockwise and thinner. /// * [refresh_bold], which is similar, but rotated 45 degrees clockwise and thicker. static const IconData refresh_thick = IconData(0xf3a8, fontFamily: iconFont, fontPackage: iconFontPackage); /// An arrow on a circular path with its end pointing at its start. /// /// See also: /// /// * [refresh_thick], which is similar, but rotated 45 degrees anti-clockwise and thinner. /// * [refresh], which is similar, but rotated 90 degrees anti-clockwise and much thinner. static const IconData refresh_bold = IconData(0xf21c, fontFamily: iconFont, fontPackage: iconFontPackage); /// A cross of two diagonal lines from edge to edge crossing in an angle of 90 degrees, which is used for dismissal. /// /// See also: /// /// * [clear_circled], which uses this cross as a blank space in a filled out circled. /// * [clear], which uses a thinner cross and is the iOS 7 equivalent of this icon. static const IconData clear_thick = IconData(0xf2d7, fontFamily: iconFont, fontPackage: iconFontPackage); /// A cross of two diagonal lines from edge to edge crossing in an angle of 90 degrees, which is used for dismissal, used as a blank space in a circle. /// /// See also: /// /// * [clear], which is equivalent to the cross of this icon without a circle. /// * [clear_circled_solid], which is similar, but uses a thinner cross. static const IconData clear_thick_circled = IconData(0xf36e, fontFamily: iconFont, fontPackage: iconFontPackage); /// A cross of two diagonal lines from edge to edge crossing in an angle of 90 degrees, which is used for dismissal. /// /// See also: /// /// * [clear_circled], which consists of this cross and a circle surrounding it. /// * [clear], which uses a thicker cross and is the pre-iOS 7 equivalent of this icon. static const IconData clear = IconData(0xf404, fontFamily: iconFont, fontPackage: iconFontPackage); /// A cross of two diagonal lines from edge to edge crossing in an angle of 90 degrees, which is used for dismissal, surrounded by circle. This icon is not filled in. /// /// See also: /// /// * [clear_circled_solid], which is similar, but filled in. /// * [clear], which is the standalone cross of this icon. static const IconData clear_circled = IconData(0xf405, fontFamily: iconFont, fontPackage: iconFontPackage); /// A cross of two diagonal lines from edge to edge crossing in an angle of 90 degrees, which is used for dismissal, used as a blank space in a circle. This icon is filled in. /// /// See also: /// /// * [clear_circled], which is similar, but not filled in. static const IconData clear_circled_solid = IconData(0xf406, fontFamily: iconFont, fontPackage: iconFontPackage); /// Two straight lines, one horizontal and one vertical, meeting in the middle, which is the equivalent of a plus sign. /// /// See also: /// /// * [plus_circled], which is the pre-iOS 7 version of this icon with a thicker cross. /// * [add_circled], which consists of the plus and a circle around it. static const IconData add = IconData(0xf489, fontFamily: iconFont, fontPackage: iconFontPackage); /// Two straight lines, one horizontal and one vertical, meeting in the middle, which is the equivalent of a plus sign, surrounded by a circle. This icon is not filled in. /// /// See also: /// /// * [plus_circled], which is the pre-iOS 7 version of this icon with a thicker cross and a filled in circle. /// * [add_circled_solid], which is similar, but filled in. static const IconData add_circled = IconData(0xf48a, fontFamily: iconFont, fontPackage: iconFontPackage); /// Two straight lines, one horizontal and one vertical, meeting in the middle, which is the equivalent of a plus sign, surrounded by a circle. This icon is not filled in. /// /// See also: /// /// * [plus_circled], which is the pre-iOS 7 version of this icon with a thicker cross. /// * [add_circled], which is similar, but not filled in. static const IconData add_circled_solid = IconData(0xf48b, fontFamily: iconFont, fontPackage: iconFontPackage); /// A gear with eight cogs. This icon is not filled in. /// /// See also: /// /// * [gear_solid], which is similar, but filled in. /// * [gear_big], which is the pre-iOS 7 version of this icon and appears bigger because of fewer and bigger cogs. /// * [settings], which is another cogwheel with a different design. static const IconData gear = IconData(0xf43c, fontFamily: iconFont, fontPackage: iconFontPackage); /// A gear with eight cogs. This icon is filled in. /// /// See also: /// /// * [gear], which is similar, but not filled in. /// * [settings_solid], which is another cogwheel with a different design. static const IconData gear_solid = IconData(0xf43d, fontFamily: iconFont, fontPackage: iconFontPackage); /// A gear with six cogs. /// /// See also: /// /// * [gear], which is the iOS 7 version of this icon and appears smaller because of more and larger cogs. /// * [settings_solid], which is another cogwheel with a different design. static const IconData gear_big = IconData(0xf2f7, fontFamily: iconFont, fontPackage: iconFontPackage); /// A cogwheel with many cogs and decoration in the middle. This icon is not filled in. /// /// See also: /// /// * [settings_solid], which is similar, but filled in. /// * [gear], which is another cogwheel with a different design. static const IconData settings = IconData(0xf411, fontFamily: iconFont, fontPackage: iconFontPackage); /// A cogwheel with many cogs and decoration in the middle. This icon is filled in. /// /// See also: /// /// * [settings], which is similar, but not filled in. /// * [gear_solid], which is another cogwheel with a different design. static const IconData settings_solid = IconData(0xf412, fontFamily: iconFont, fontPackage: iconFontPackage); /// A symbol representing a solid single musical note. /// /// See also: /// /// * [double_music_note], which is similar, but with 2 connected notes. static const IconData music_note = IconData(0xf46b, fontFamily: iconFont, fontPackage: iconFontPackage); /// A symbol representing 2 connected musical notes. /// /// See also: /// /// * [music_note], which is similar, but with a single note. static const IconData double_music_note = IconData(0xf46c, fontFamily: iconFont, fontPackage: iconFontPackage); /// A triangle facing to the right. This icon is not filled in. /// /// See also: /// /// * [play_arrow_solid], which is similar, but filled in. static const IconData play_arrow = IconData(0xf487, fontFamily: iconFont, fontPackage: iconFontPackage); /// A triangle facing to the right. This icon is filled in. /// /// See also: /// /// * [play_arrow], which is similar, but not filled in. static const IconData play_arrow_solid = IconData(0xf488, fontFamily: iconFont, fontPackage: iconFontPackage); /// Two vertical rectangles. This icon is not filled in. /// /// See also: /// /// * [pause_solid], which is similar, but filled in. static const IconData pause = IconData(0xf477, fontFamily: iconFont, fontPackage: iconFontPackage); /// Two vertical rectangles. This icon is filled in. /// /// See also: /// /// * [pause], which is similar, but not filled in. static const IconData pause_solid = IconData(0xf478, fontFamily: iconFont, fontPackage: iconFontPackage); /// The infinity symbol. /// /// See also: /// /// * [loop_thick], which is similar, but thicker. static const IconData loop = IconData(0xf449, fontFamily: iconFont, fontPackage: iconFontPackage); /// The infinity symbol. /// /// See also: /// /// * [loop], which is similar, but thinner. static const IconData loop_thick = IconData(0xf44a, fontFamily: iconFont, fontPackage: iconFontPackage); /// A speaker with a single small sound wave. /// /// See also: /// /// * [volume_mute], which is similar, but has no sound waves. /// * [volume_off], which is similar, but with an additional larger sound wave and a diagonal line crossing the whole icon. /// * [volume_up], which has an additional larger sound wave next to the small one. static const IconData volume_down = IconData(0xf3b7, fontFamily: iconFont, fontPackage: iconFontPackage); /// A speaker symbol. /// /// See also: /// /// * [volume_down], which is similar, but adds a small sound wave. /// * [volume_off], which is similar, but adds a small and a large sound wave and a diagonal line crossing the whole icon. /// * [volume_up], which is similar, but has a small and a large sound wave. static const IconData volume_mute = IconData(0xf3b8, fontFamily: iconFont, fontPackage: iconFontPackage); /// A speaker with a small and a large sound wave and a diagonal line crossing the whole icon. /// /// See also: /// /// * [volume_down], which is similar, but not crossed out and only has the small wave. /// * [volume_mute], which is similar, but not crossed out. /// * [volume_up], which is the version of this icon that is not crossed out. static const IconData volume_off = IconData(0xf3b9, fontFamily: iconFont, fontPackage: iconFontPackage); /// A speaker with a small and a large sound wave. /// /// See also: /// /// * [volume_down], which is similar, but only has the small sound wave. /// * [volume_mute], which is similar, but has no sound waves. /// * [volume_off], which is the crossed out version of this icon. static const IconData volume_up = IconData(0xf3ba, fontFamily: iconFont, fontPackage: iconFontPackage); /// All four corners of a square facing inwards. /// /// See also: /// /// * [fullscreen_exit], which is similar, but has the corners facing outwards. static const IconData fullscreen = IconData(0xf386, fontFamily: iconFont, fontPackage: iconFontPackage); /// All four corners of a square facing outwards. /// /// See also: /// /// * [fullscreen], which is similar, but has the corners facing inwards. static const IconData fullscreen_exit = IconData(0xf37d, fontFamily: iconFont, fontPackage: iconFontPackage); /// A filled in microphone with a diagonal line crossing it. /// /// See also: /// /// * [mic], which is similar, but not filled in and without a diagonal line. /// * [mic_solid], which is similar, but without a diagonal line. static const IconData mic_off = IconData(0xf45f, fontFamily: iconFont, fontPackage: iconFontPackage); /// A microphone. /// /// See also: /// /// * [mic_solid], which is similar, but filled in. /// * [mic_off], which is similar, but filled in and with a diagonal line crossing the icon. static const IconData mic = IconData(0xf460, fontFamily: iconFont, fontPackage: iconFontPackage); /// A filled in microphone. /// /// See also: /// /// * [mic], which is similar, but not filled in. /// * [mic_off], which is similar, but with a diagonal line crossing the icon. static const IconData mic_solid = IconData(0xf461, fontFamily: iconFont, fontPackage: iconFontPackage); /// A circle with a dotted clock face inside with hands showing 10:30. /// /// See also: /// /// * [clock_solid], which is similar, but filled in. /// * [time], which is similar, but without dots on the clock face. /// * [time_solid], which is similar, but filled in and without dots on the clock face. static const IconData clock = IconData(0xf4be, fontFamily: iconFont, fontPackage: iconFontPackage); /// A filled in circle with a dotted clock face inside with hands showing 10:30. /// /// See also: /// /// * [clock], which is similar, but not filled in. /// * [time], which is similar, but not filled in and without dots on the clock face. /// * [time_solid], which is similar, but without dots on the clock face. static const IconData clock_solid = IconData(0xf4bf, fontFamily: iconFont, fontPackage: iconFontPackage); /// A circle with with a 90 degree angle shape in the center, resembling a clock with hands showing 09:00. /// /// See also: /// /// * [time_solid], which is similar, but filled in. /// * [clock], which is similar, but with dots on the clock face. /// * [clock_solid], which is similar, but filled in and with dots on the clock face. static const IconData time = IconData(0xf402, fontFamily: iconFont, fontPackage: iconFontPackage); /// A filled in circle with with a 90 degree angle shape in the center, resembling a clock with hands showing 09:00. /// /// See also: /// /// * [time], which is similar, but not filled in. /// * [clock], which is similar, but not filled in and with dots on the clock face. /// * [clock_solid], which is similar, but with dots on the clock face. static const IconData time_solid = IconData(0xf403, fontFamily: iconFont, fontPackage: iconFontPackage); /// An unlocked padlock. /// /// See also: /// /// * [padlock_solid], which is similar, but filled in. static const IconData padlock = IconData(0xf4c8, fontFamily: iconFont, fontPackage: iconFontPackage); /// An unlocked padlock. /// /// See also: /// /// * [padlock], which is similar, but not filled in. static const IconData padlock_solid = IconData(0xf4c9, fontFamily: iconFont, fontPackage: iconFontPackage); /// An open eye. /// /// See also: /// /// * [eye_solid], which is similar, but filled in. static const IconData eye = IconData(0xf424, fontFamily: iconFont, fontPackage: iconFontPackage); /// An open eye. /// /// See also: /// /// * [eye], which is similar, but not filled in. static const IconData eye_solid = IconData(0xf425, fontFamily: iconFont, fontPackage: iconFontPackage); /// A single person. This icon is not filled in. /// /// See also: /// /// * [person_solid], which is similar, but filled in. /// * [person_add], which has an additional plus sign next to the person. /// * [group], which consists of three people. static const IconData person = IconData(0xf47d, fontFamily: iconFont, fontPackage: iconFontPackage); /// A single person. This icon is filled in. /// /// See also: /// /// * [person], which is similar, but not filled in. /// * [person_add_solid], which has an additional plus sign next to the person. /// * [group_solid], which consists of three people. static const IconData person_solid = IconData(0xf47e, fontFamily: iconFont, fontPackage: iconFontPackage); /// A single person with a plus sign next to it. This icon is not filled in. /// /// See also: /// /// * [person_add_solid], which is similar, but filled in. /// * [person], which is just the person. /// * [group], which consists of three people. static const IconData person_add = IconData(0xf47f, fontFamily: iconFont, fontPackage: iconFontPackage); /// A single person with a plus sign next to it. This icon is filled in. /// /// See also: /// /// * [person_add], which is similar, but not filled in. /// * [person_solid], which is just the person. /// * [group_solid], which consists of three people. static const IconData person_add_solid = IconData(0xf480, fontFamily: iconFont, fontPackage: iconFontPackage); /// A group of three people. This icon is not filled in. /// /// See also: /// /// * [group_solid], which is similar, but filled in. /// * [person], which is just a single person. static const IconData group = IconData(0xf47b, fontFamily: iconFont, fontPackage: iconFontPackage); /// A group of three people. This icon is filled in. /// /// See also: /// /// * [group], which is similar, but not filled in. /// * [person_solid], which is just a single person. static const IconData group_solid = IconData(0xf47c, fontFamily: iconFont, fontPackage: iconFontPackage); /// Outline of a closed mail envelope. static const IconData mail = IconData(0xf422, fontFamily: iconFont, fontPackage: iconFontPackage); /// A closed mail envelope. This icon is filled in. static const IconData mail_solid = IconData(0xf423, fontFamily: iconFont, fontPackage: iconFontPackage); /// Outline of a location pin. static const IconData location = IconData(0xf455, fontFamily: iconFont, fontPackage: iconFontPackage); /// A location pin. This icon is filled in. static const IconData location_solid = IconData(0xf456, fontFamily: iconFont, fontPackage: iconFontPackage); /// Outline of a sticker tag. /// /// See also: /// /// * [tags], similar but with 2 overlapping tags. static const IconData tag = IconData(0xf48c, fontFamily: iconFont, fontPackage: iconFontPackage); /// A sticker tag. This icon is filled in. /// /// See also: /// /// * [tags_solid], similar but with 2 overlapping tags. static const IconData tag_solid = IconData(0xf48d, fontFamily: iconFont, fontPackage: iconFontPackage); /// Outlines of 2 overlapping sticker tags. /// /// See also: /// /// * [tag], similar but with only one tag. static const IconData tags = IconData(0xf48e, fontFamily: iconFont, fontPackage: iconFontPackage); /// 2 overlapping sticker tags. This icon is filled in. /// /// See also: /// /// * [tag_solid], similar but with only one tag. static const IconData tags_solid = IconData(0xf48f, fontFamily: iconFont, fontPackage: iconFontPackage); /// A filled in bus. static const IconData bus = IconData(0xf36d, fontFamily: iconFont, fontPackage: iconFontPackage); /// A filled in car. /// /// See also: /// /// * [car_detailed], similar, but a more detailed and realistic representation. static const IconData car = IconData(0xf36f, fontFamily: iconFont, fontPackage: iconFontPackage); /// A filled in detailed, realistic car. /// /// See also: /// /// * [car], similar, but a more simple representation. static const IconData car_detailed = IconData(0xf2c1, fontFamily: iconFont, fontPackage: iconFontPackage); /// A filled in train with a window divided in half and two headlights. /// /// See also: /// /// * [train_style_two], similar, but with a full, undivided window and a single, centered headlight. static const IconData train_style_one = IconData(0xf3af, fontFamily: iconFont, fontPackage: iconFontPackage); /// A filled in train with a window and a single, centered headlight. /// /// See also: /// /// * [train_style_one], similar, but with a with a window divided in half and two headlights. static const IconData train_style_two = IconData(0xf3b4, fontFamily: iconFont, fontPackage: iconFontPackage); /// An outlined paw. /// /// See also: /// /// * [paw_solid], similar, but filled in. static const IconData paw = IconData(0xf479, fontFamily: iconFont, fontPackage: iconFontPackage); /// A filled in paw. /// /// See also: /// /// * [paw], similar, but not filled in. static const IconData paw_solid = IconData(0xf47a, fontFamily: iconFont, fontPackage: iconFontPackage); /// An outlined game controller. /// /// See also: /// /// * [game_controller_solid], similar, but filled in. static const IconData game_controller = IconData(0xf43a, fontFamily: iconFont, fontPackage: iconFontPackage); /// A filled in game controller. /// /// See also: /// /// * [game_controller], similar, but not filled in. static const IconData game_controller_solid = IconData(0xf43b, fontFamily: iconFont, fontPackage: iconFontPackage); /// An outlined lab flask. /// /// See also: /// /// * [lab_flask_solid], similar, but filled in. static const IconData lab_flask = IconData(0xf430, fontFamily: iconFont, fontPackage: iconFontPackage); /// A filled in lab flask. /// /// See also: /// /// * [lab_flask], similar, but not filled in. static const IconData lab_flask_solid = IconData(0xf431, fontFamily: iconFont, fontPackage: iconFontPackage); /// An outlined heart shape. Can be used to indicate like or favorite states. /// /// See also: /// /// * [heart_solid], same shape, but filled in. static const IconData heart = IconData(0xf442, fontFamily: iconFont, fontPackage: iconFontPackage); /// A filled heart shape. Can be used to indicate like or favorite states. /// /// See also: /// /// * [heart], same shape, but not filled in. static const IconData heart_solid = IconData(0xf443, fontFamily: iconFont, fontPackage: iconFontPackage); /// An outlined bell. Can be used to represent notifications. /// /// See also: /// /// * [bell_solid], same shape, but filled in. static const IconData bell = IconData(0xf3e1, fontFamily: iconFont, fontPackage: iconFontPackage); /// A filled bell. Can be used represent notifications. /// /// See also: /// /// * [bell], same shape, but not filled in. static const IconData bell_solid = IconData(0xf3e2, fontFamily: iconFont, fontPackage: iconFontPackage); /// An outlined folded newspaper icon. /// /// See also: /// /// * [news_solid], same shape, but filled in. static const IconData news = IconData(0xf471, fontFamily: iconFont, fontPackage: iconFontPackage); /// A filled folded newspaper icon. /// /// See also: /// /// * [news], same shape, but not filled in. static const IconData news_solid = IconData(0xf472, fontFamily: iconFont, fontPackage: iconFontPackage); /// A outlined brightness icon. /// /// See also: /// /// * [brightness_solid], same shape, but filled in. static const IconData brightness = IconData(0xf4B6, fontFamily: iconFont, fontPackage: iconFontPackage); /// A filled in brightness icon. /// /// See also: /// /// * [brightness], same shape, but not filled in. static const IconData brightness_solid = IconData(0xf4B7, fontFamily: iconFont, fontPackage: iconFontPackage); }