// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. import 'dart:math' as math; import 'basic_types.dart'; import 'border_radius.dart'; import 'borders.dart'; import 'edge_insets.dart'; /// A rectangular border with flattened or "beveled" corners. /// /// The line segments that connect the rectangle's four sides will /// begin and at locations offset by the corresponding border radius, /// but not farther than the side's center. If all the border radii /// exceed the sides' half widths/heights the resulting shape is /// diamond made by connecting the centers of the sides. class BeveledRectangleBorder extends ShapeBorder { /// Creates a border like a [RoundedRectangleBorder] except that the corners /// are joined by straight lines instead of arcs. /// /// The arguments must not be null. const BeveledRectangleBorder({ this.side = BorderSide.none, this.borderRadius = BorderRadius.zero, }) : assert(side != null), assert(borderRadius != null); /// The style of this border. final BorderSide side; /// The radii for each corner. /// /// Each corner [Radius] defines the endpoints of a line segment that /// spans the corner. The endpoints are located in the same place as /// they would be for [RoundedRectangleBorder], but they're connected /// by a straight line instead of an arc. /// /// Negative radius values are clamped to 0.0 by [getInnerPath] and /// [getOuterPath]. final BorderRadiusGeometry borderRadius; @override EdgeInsetsGeometry get dimensions { return new EdgeInsets.all(side.width); } @override ShapeBorder scale(double t) { return new BeveledRectangleBorder( side: side.scale(t), borderRadius: borderRadius * t, ); } @override ShapeBorder lerpFrom(ShapeBorder a, double t) { assert(t != null); if (a is BeveledRectangleBorder) { return new BeveledRectangleBorder( side: BorderSide.lerp(a.side, side, t), borderRadius: BorderRadius.lerp(a.borderRadius, borderRadius, t), ); } return super.lerpFrom(a, t); } @override ShapeBorder lerpTo(ShapeBorder b, double t) { assert(t != null); if (b is BeveledRectangleBorder) { return new BeveledRectangleBorder( side: BorderSide.lerp(side, b.side, t), borderRadius: BorderRadius.lerp(borderRadius, b.borderRadius, t), ); } return super.lerpTo(b, t); } Path _getPath(RRect rrect) { final Offset centerLeft = new Offset(rrect.left, rrect.center.dy); final Offset centerRight = new Offset(rrect.right, rrect.center.dy); final Offset centerTop = new Offset(rrect.center.dx, rrect.top); final Offset centerBottom = new Offset(rrect.center.dx, rrect.bottom); final double tlRadiusX = math.max(0.0, rrect.tlRadiusX); final double tlRadiusY = math.max(0.0, rrect.tlRadiusY); final double trRadiusX = math.max(0.0, rrect.trRadiusX); final double trRadiusY = math.max(0.0, rrect.trRadiusY); final double blRadiusX = math.max(0.0, rrect.blRadiusX); final double blRadiusY = math.max(0.0, rrect.blRadiusY); final double brRadiusX = math.max(0.0, rrect.brRadiusX); final double brRadiusY = math.max(0.0, rrect.brRadiusY); final List<Offset> vertices = <Offset>[ new Offset(rrect.left, math.min(centerLeft.dy, rrect.top + tlRadiusY)), new Offset(math.min(centerTop.dx, rrect.left + tlRadiusX), rrect.top), new Offset(math.max(centerTop.dx, rrect.right -trRadiusX), rrect.top), new Offset(rrect.right, math.min(centerRight.dy, rrect.top + trRadiusY)), new Offset(rrect.right, math.max(centerRight.dy, rrect.bottom - brRadiusY)), new Offset(math.max(centerBottom.dx, rrect.right - brRadiusX), rrect.bottom), new Offset(math.min(centerBottom.dx, rrect.left + blRadiusX), rrect.bottom), new Offset(rrect.left, math.max(centerLeft.dy, rrect.bottom - blRadiusY)), ]; return new Path()..addPolygon(vertices, true); } @override Path getInnerPath(Rect rect, { TextDirection textDirection }) { return _getPath(borderRadius.resolve(textDirection).toRRect(rect).deflate(side.width)); } @override Path getOuterPath(Rect rect, { TextDirection textDirection }) { return _getPath(borderRadius.resolve(textDirection).toRRect(rect)); } @override void paint(Canvas canvas, Rect rect, { TextDirection textDirection }) { if (rect.isEmpty) return; switch (side.style) { case BorderStyle.none: break; case BorderStyle.solid: final Path path = getOuterPath(rect, textDirection: textDirection) ..addPath(getInnerPath(rect, textDirection: textDirection), Offset.zero); canvas.drawPath(path, side.toPaint()); break; } } @override bool operator ==(dynamic other) { if (runtimeType != other.runtimeType) return false; final BeveledRectangleBorder typedOther = other; return side == typedOther.side && borderRadius == typedOther.borderRadius; } @override int get hashCode => hashValues(side, borderRadius); @override String toString() { return '$runtimeType($side, $borderRadius)'; } }