// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. import 'dart:async'; import '../base/common.dart'; import '../base/platform.dart'; import '../build_info.dart'; import '../cache.dart'; import '../features.dart'; import '../project.dart'; import '../runner/flutter_command.dart' show FlutterCommandResult; import '../windows/build_windows.dart'; import 'build.dart'; /// A command to build a windows desktop target through a build shell script. class BuildWindowsCommand extends BuildSubCommand { BuildWindowsCommand() { usesTargetOption(); argParser.addFlag('debug', negatable: false, help: 'Build a debug version of your app.', ); argParser.addFlag('profile', negatable: false, help: 'Build a version of your app specialized for performance profiling.' ); argParser.addFlag('release', negatable: false, help: 'Build a version of your app specialized for performance profiling.', ); } @override final String name = 'windows'; @override bool get hidden => !featureFlags.isWindowsEnabled || !platform.isWindows; @override Future<Set<DevelopmentArtifact>> get requiredArtifacts async => <DevelopmentArtifact>{ DevelopmentArtifact.windows, DevelopmentArtifact.universal, }; @override String get description => 'build the desktop Windows target.'; @override Future<FlutterCommandResult> runCommand() async { Cache.releaseLockEarly(); final FlutterProject flutterProject = FlutterProject.current(); final BuildInfo buildInfo = getBuildInfo(); if (!featureFlags.isWindowsEnabled) { throwToolExit('"build windows" is not currently supported.'); } if (!platform.isWindows) { throwToolExit('"build windows" only supported on Windows hosts.'); } if (!flutterProject.windows.existsSync()) { throwToolExit('No Windows desktop project configured.'); } await buildWindows(flutterProject.windows, buildInfo, target: targetFile); return null; } }