// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. import 'dart:sky' as sky; import 'package:sky/animation.dart'; import 'package:sky/gestures.dart'; import 'package:sky/src/rendering/binding.dart'; import 'package:sky/src/rendering/box.dart'; import 'package:sky/src/rendering/object.dart'; import 'package:sky/src/rendering/proxy_box.dart'; typedef void ValueChanged(bool value); const Duration _kToggleDuration = const Duration(milliseconds: 200); // RenderToggleable is a base class for material style toggleable controls with // toggle animations. It handles storing the current value, dispatching // ValueChanged on a tap gesture and driving a changed animation. Subclasses are // responsible for painting. abstract class RenderToggleable extends RenderConstrainedBox { RenderToggleable({bool value, Size size, ValueChanged onChanged}) : _value = value, _onChanged = onChanged, super(additionalConstraints: new BoxConstraints.tight(size)) { _performance = new ValueAnimation<double>( variable: new AnimatedValue<double>(0.0, end: 1.0, curve: easeIn, reverseCurve: easeOut), duration: _kToggleDuration, progress: _value ? 1.0 : 0.0 )..addListener(markNeedsPaint); } ValueAnimation<double> get performance => _performance; ValueAnimation<double> _performance; double get position => _performance.value; void handleEvent(sky.Event event, BoxHitTestEntry entry) { if (event.type == 'pointerdown') _tap.addPointer(event); } TapGestureRecognizer _tap; void attach() { super.attach(); _tap = new TapGestureRecognizer( router: FlutterBinding.instance.pointerRouter, onTap: _handleTap ); } void detatch() { _tap.dispose(); _tap = null; super.detach(); } void _handleTap() { if (_onChanged != null) _onChanged(!_value); } bool get value => _value; bool _value; void set value(bool value) { if (value == _value) return; _value = value; performance.play(value ? Direction.forward : Direction.reverse); } ValueChanged get onChanged => _onChanged; ValueChanged _onChanged; void set onChanged(ValueChanged onChanged) { _onChanged = onChanged; } }