// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. import 'dart:math' as math; import 'dart:ui' show Rect; import 'package:flutter/foundation.dart'; import 'package:flutter/painting.dart'; import 'package:meta/meta.dart'; import 'package:sky_services/semantics/semantics.mojom.dart' as mojom; import 'package:vector_math/vector_math_64.dart'; import 'node.dart'; enum SemanticAction { tap, longPress, scrollLeft, scrollRight, scrollUp, scrollDown, increase, decrease, } /// Interface for [RenderObject]s to implement when they want to support /// being tapped, etc. /// /// These handlers will only be called if the relevant flag is set /// (e.g. [handleSemanticTap]() will only be called if /// [SemanticsNode.canBeTapped] is true, [handleSemanticScrollDown]() will only /// be called if [SemanticsNode.canBeScrolledVertically] is true, etc). abstract class SemanticActionHandler { // ignore: one_member_abstracts void performAction(SemanticAction action); } /// The type of function returned by [RenderObject.getSemanticAnnotators()]. /// /// These callbacks are called with the [SemanticsNode] object that /// corresponds to the [RenderObject]. (One [SemanticsNode] can /// correspond to multiple [RenderObject] objects.) /// /// See [RenderObject.getSemanticAnnotators()] for details on the /// contract that semantic annotators must follow. typedef void SemanticAnnotator(SemanticsNode semantics); enum _SemanticFlags { mergeAllDescendantsIntoThisNode, inheritedMergeAllDescendantsIntoThisNode, // whether an ancestor had mergeAllDescendantsIntoThisNode set hasCheckedState, isChecked, } /// Signature for a function that is called for each [SemanticsNode]. /// /// Return false to stop visiting nodes. typedef bool SemanticsNodeVisitor(SemanticsNode node); /// A node that represents some semantic data. /// /// The semantics tree is maintained during the semantics phase of the pipeline /// (i.e., during [PipelineOwner.flushSemantics]), which happens after /// compositing. The semantics tree is then uploaded into the engine for use /// by assistive technology. class SemanticsNode extends AbstractNode { /// Creates a semantic node. /// /// Each semantic node has a unique identifier that is assigned when the node /// is created. SemanticsNode({ SemanticActionHandler handler }) : _id = _generateNewId(), _actionHandler = handler; /// Creates a semantic node to represent the root of the semantics tree. /// /// The root node is assigned an identifier of zero. SemanticsNode.root({ SemanticActionHandler handler, SemanticsOwner owner }) : _id = 0, _actionHandler = handler { attach(owner); } static int _lastIdentifier = 0; static int _generateNewId() { _lastIdentifier += 1; return _lastIdentifier; } final int _id; final SemanticActionHandler _actionHandler; // GEOMETRY // These are automatically handled by RenderObject's own logic /// The transform from this node's coordinate system to its parent's coordinate system. /// /// By default, the transform is null, which represents the identity /// transformation (i.e., that this node has the same coorinate system as its /// parent). Matrix4 get transform => _transform; Matrix4 _transform; set transform (Matrix4 value) { if (!MatrixUtils.matrixEquals(_transform, value)) { _transform = value; _markDirty(); } } /// The bounding box for this node in its coordinate system. Rect get rect => _rect; Rect _rect = Rect.zero; set rect (Rect value) { assert(value != null); if (_rect != value) { _rect = value; _markDirty(); } } /// Whether [rect] might have been influenced by clips applied by ancestors. bool wasAffectedByClip = false; // FLAGS AND LABELS // These are supposed to be set by SemanticAnnotator obtained from getSemanticAnnotators final Set<SemanticAction> _actions = new Set<SemanticAction>(); /// Adds the given action to the set of semantic actions. /// /// If the user chooses to perform an action, /// [SemanticActionHandler.performAction] will be called with the chosen /// action. void addAction(SemanticAction action) { if (_actions.add(action)) _markDirty(); } /// Adds the [SemanticAction.scrollLeft] and [SemanticAction.scrollRight] actions. void addHorizontalScrollingActions() { addAction(SemanticAction.scrollLeft); addAction(SemanticAction.scrollRight); } /// Adds the [SemanticAction.scrollUp] and [SemanticAction.scrollDown] actions. void addVerticalScrollingActions() { addAction(SemanticAction.scrollUp); addAction(SemanticAction.scrollDown); } /// Adds the [SemanticAction.increase] and [SemanticAction.decrease] actions. void addAdjustmentActions() { addAction(SemanticAction.increase); addAction(SemanticAction.decrease); } bool _hasAction(SemanticAction action) { return _actionHandler != null && _actions.contains(action); } BitField<_SemanticFlags> _flags = new BitField<_SemanticFlags>.filled(_SemanticFlags.values.length, false); void _setFlag(_SemanticFlags flag, bool value, { bool needsHandler: false }) { assert(value != null); assert((!needsHandler) || (_actionHandler != null) || (value == false)); if (_flags[flag] != value) { _flags[flag] = value; _markDirty(); } } /// Whether all this node and all of its descendants should be treated as one logical entity. bool get mergeAllDescendantsIntoThisNode => _flags[_SemanticFlags.mergeAllDescendantsIntoThisNode]; set mergeAllDescendantsIntoThisNode(bool value) => _setFlag(_SemanticFlags.mergeAllDescendantsIntoThisNode, value); bool get _inheritedMergeAllDescendantsIntoThisNode => _flags[_SemanticFlags.inheritedMergeAllDescendantsIntoThisNode]; set _inheritedMergeAllDescendantsIntoThisNode(bool value) => _setFlag(_SemanticFlags.inheritedMergeAllDescendantsIntoThisNode, value); bool get _shouldMergeAllDescendantsIntoThisNode => mergeAllDescendantsIntoThisNode || _inheritedMergeAllDescendantsIntoThisNode; /// Whether this node has Boolean state that can be controlled by the user. bool get hasCheckedState => _flags[_SemanticFlags.hasCheckedState]; set hasCheckedState(bool value) => _setFlag(_SemanticFlags.hasCheckedState, value); /// If this node has Boolean state that can be controlled by the user, whether that state is on or off, cooresponding to `true` and `false`, respectively. bool get isChecked => _flags[_SemanticFlags.isChecked]; set isChecked(bool value) => _setFlag(_SemanticFlags.isChecked, value); /// A textual description of this node. String get label => _label; String _label = ''; set label(String value) { assert(value != null); if (_label != value) { _label = value; _markDirty(); } } /// Restore this node to its default state. void reset() { bool hadInheritedMergeAllDescendantsIntoThisNode = _inheritedMergeAllDescendantsIntoThisNode; _actions.clear(); _flags.reset(); if (hadInheritedMergeAllDescendantsIntoThisNode) _inheritedMergeAllDescendantsIntoThisNode = true; _label = ''; _markDirty(); } List<SemanticsNode> _newChildren; /// Append the given children as children of this node. void addChildren(Iterable<SemanticsNode> children) { _newChildren ??= <SemanticsNode>[]; _newChildren.addAll(children); // we do the asserts afterwards because children is an Iterable // and doing the asserts before would mean the behavior is // different in checked mode vs release mode (if you walk an // iterator after having reached the end, it'll just start over; // the values are not cached). assert(!_newChildren.any((SemanticsNode child) => child == this)); assert(() { SemanticsNode ancestor = this; while (ancestor.parent is SemanticsNode) ancestor = ancestor.parent; assert(!_newChildren.any((SemanticsNode child) => child == ancestor)); return true; }); assert(() { Set<SemanticsNode> seenChildren = new Set<SemanticsNode>(); for (SemanticsNode child in _newChildren) assert(seenChildren.add(child)); // check for duplicate adds return true; }); } List<SemanticsNode> _children; /// Whether this node has a non-zero number of children. bool get hasChildren => _children?.isNotEmpty ?? false; bool _dead = false; /// Called during the compilation phase after all the children of this node have been compiled. /// /// This function lets the semantic node respond to all the changes to its /// child list for the given frame at once instead of needing to process the /// changes incrementally as new children are compiled. void finalizeChildren() { if (_children != null) { for (SemanticsNode child in _children) child._dead = true; } if (_newChildren != null) { for (SemanticsNode child in _newChildren) child._dead = false; } bool sawChange = false; if (_children != null) { for (SemanticsNode child in _children) { if (child._dead) { if (child.parent == this) { // we might have already had our child stolen from us by // another node that is deeper in the tree. dropChild(child); } sawChange = true; } } } if (_newChildren != null) { for (SemanticsNode child in _newChildren) { if (child.parent != this) { if (child.parent != null) { // we're rebuilding the tree from the bottom up, so it's possible // that our child was, in the last pass, a child of one of our // ancestors. In that case, we drop the child eagerly here. // TODO(ianh): Find a way to assert that the same node didn't // actually appear in the tree in two places. child.parent?.dropChild(child); } assert(!child.attached); adoptChild(child); sawChange = true; } } } List<SemanticsNode> oldChildren = _children; _children = _newChildren; oldChildren?.clear(); _newChildren = oldChildren; if (sawChange) _markDirty(); } @override SemanticsOwner get owner => super.owner; @override SemanticsNode get parent => super.parent; @override void redepthChildren() { if (_children != null) { for (SemanticsNode child in _children) redepthChild(child); } } // Visits all the descendants of this node, calling visitor for each one, until // visitor returns false. Returns true if all the visitor calls returned true, // otherwise returns false. bool _visitDescendants(SemanticsNodeVisitor visitor) { if (_children != null) { for (SemanticsNode child in _children) { if (!visitor(child) || !child._visitDescendants(visitor)) return false; } } return true; } @override void attach(SemanticsOwner owner) { super.attach(owner); assert(!owner._nodes.containsKey(_id)); owner._nodes[_id] = this; owner._detachedNodes.remove(this); if (_dirty) { _dirty = false; _markDirty(); } if (parent != null) _inheritedMergeAllDescendantsIntoThisNode = parent._shouldMergeAllDescendantsIntoThisNode; if (_children != null) { for (SemanticsNode child in _children) child.attach(owner); } } @override void detach() { assert(owner._nodes.containsKey(_id)); assert(!owner._detachedNodes.contains(this)); owner._nodes.remove(_id); owner._detachedNodes.add(this); super.detach(); if (_children != null) { for (SemanticsNode child in _children) child.detach(); } } bool _dirty = false; void _markDirty() { if (_dirty) return; _dirty = true; if (attached) { assert(!owner._detachedNodes.contains(this)); owner._dirtyNodes.add(this); } } mojom.SemanticsNode _serialize() { mojom.SemanticsNode result = new mojom.SemanticsNode(); result.id = _id; if (_dirty) { // We could be even more efficient about not sending data here, by only // sending the bits that are dirty (tracking the geometry, flags, strings, // and children separately). For now, we send all or nothing. result.geometry = new mojom.SemanticGeometry(); result.geometry.transform = transform?.storage; result.geometry.top = rect.top; result.geometry.left = rect.left; result.geometry.width = math.max(rect.width, 0.0); result.geometry.height = math.max(rect.height, 0.0); result.flags = new mojom.SemanticFlags(); result.flags.hasCheckedState = hasCheckedState; result.flags.isChecked = isChecked; result.strings = new mojom.SemanticStrings(); result.strings.label = label; List<mojom.SemanticsNode> children = <mojom.SemanticsNode>[]; Set<SemanticAction> mergedActions = new Set<SemanticAction>(); mergedActions.addAll(_actions); if (_shouldMergeAllDescendantsIntoThisNode) { _visitDescendants((SemanticsNode node) { mergedActions.addAll(node._actions); result.flags.hasCheckedState = result.flags.hasCheckedState || node.hasCheckedState; result.flags.isChecked = result.flags.isChecked || node.isChecked; if (node.label != '') result.strings.label = result.strings.label.isNotEmpty ? '${result.strings.label}\n${node.label}' : node.label; node._dirty = false; return true; // continue walk }); // and we pretend to have no children } else { if (_children != null) { for (SemanticsNode child in _children) children.add(child._serialize()); } } result.children = children; result.actions = <int>[]; for (SemanticAction action in mergedActions) result.actions.add(action.index); _dirty = false; } return result; } @override String toString() { StringBuffer buffer = new StringBuffer(); buffer.write('$runtimeType($_id'); if (_dirty) buffer.write(" (${ owner != null && owner._dirtyNodes.contains(this) ? 'dirty' : 'STALE' })"); if (_shouldMergeAllDescendantsIntoThisNode) buffer.write(' (leaf merge)'); buffer.write('; $rect'); if (wasAffectedByClip) buffer.write(' (clipped)'); for (SemanticAction action in _actions) { buffer.write('; $action'); } if (hasCheckedState) { if (isChecked) buffer.write('; checked'); else buffer.write('; unchecked'); } if (label.isNotEmpty) buffer.write('; "$label"'); buffer.write(')'); return buffer.toString(); } /// Returns a string representation of this node and its descendants. String toStringDeep([String prefixLineOne = '', String prefixOtherLines = '']) { String result = '$prefixLineOne$this\n'; if (_children != null && _children.isNotEmpty) { for (int index = 0; index < _children.length - 1; index += 1) { SemanticsNode child = _children[index]; result += '${child.toStringDeep("$prefixOtherLines \u251C", "$prefixOtherLines \u2502")}'; } result += '${_children.last.toStringDeep("$prefixOtherLines \u2514", "$prefixOtherLines ")}'; } return result; } } /// Signature for functions that receive updates about render tree semantics. typedef void SemanticsListener(List<mojom.SemanticsNode> nodes); /// Owns [SemanticsNode] objects and notifies listeners of changes to the /// render tree semantics. /// /// To listen for semantic updates, call [PipelineOwner.addSemanticsListener], /// which will create a [SemanticsOwner] if necessary. class SemanticsOwner { /// Creates a [SemanticsOwner]. /// /// The `onLastListenerRemoved` argument must not be null and will be called /// when the last listener is removed from this object. SemanticsOwner({ @required SemanticsListener initialListener, @required VoidCallback onLastListenerRemoved }) : _onLastListenerRemoved = onLastListenerRemoved { assert(_onLastListenerRemoved != null); addListener(initialListener); } final VoidCallback _onLastListenerRemoved; final Set<SemanticsNode> _dirtyNodes = new Set<SemanticsNode>(); final Map<int, SemanticsNode> _nodes = <int, SemanticsNode>{}; final Set<SemanticsNode> _detachedNodes = new Set<SemanticsNode>(); final List<SemanticsListener> _listeners = <SemanticsListener>[]; /// Releases any resources retained by this object. /// /// Requires that there are no listeners registered with [addListener]. void dispose() { assert(_listeners.isEmpty); _dirtyNodes.clear(); _nodes.clear(); _detachedNodes.clear(); } /// Add a consumer of semantic data. /// /// After the [PipelineOwner] updates the semantic data for a given frame, it /// calls [sendSemanticsTree], which uploads the data to each listener /// registered with this function. /// /// Listeners can be removed with [removeListener]. void addListener(SemanticsListener listener) { _listeners.add(listener); } /// Removes a consumer of semantic data. /// /// Listeners can be added with [addListener]. void removeListener(SemanticsListener listener) { _listeners.remove(listener); if (_listeners.isEmpty) _onLastListenerRemoved(); } /// Uploads the semantics tree to the listeners registered with [addListener]. void sendSemanticsTree() { assert(_listeners.isNotEmpty); for (SemanticsNode oldNode in _detachedNodes) { // The other side will have forgotten this node if we even send // it again, so make sure to mark it dirty so that it'll get // sent if it is resurrected. oldNode._dirty = true; } _detachedNodes.clear(); if (_dirtyNodes.isEmpty) return; List<SemanticsNode> visitedNodes = <SemanticsNode>[]; while (_dirtyNodes.isNotEmpty) { List<SemanticsNode> localDirtyNodes = _dirtyNodes.toList(); _dirtyNodes.clear(); localDirtyNodes.sort((SemanticsNode a, SemanticsNode b) => a.depth - b.depth); visitedNodes.addAll(localDirtyNodes); for (SemanticsNode node in localDirtyNodes) { assert(node._dirty); assert(node.parent == null || !node.parent._shouldMergeAllDescendantsIntoThisNode || node._inheritedMergeAllDescendantsIntoThisNode); if (node._shouldMergeAllDescendantsIntoThisNode) { assert(node.mergeAllDescendantsIntoThisNode || node.parent != null); if (node.mergeAllDescendantsIntoThisNode || node.parent != null && node.parent._shouldMergeAllDescendantsIntoThisNode) { // if we're merged into our parent, make sure our parent is added to the list if (node.parent != null && node.parent._shouldMergeAllDescendantsIntoThisNode) node.parent._markDirty(); // this can add the node to the dirty list // make sure all the descendants are also marked, so that if one gets marked dirty later we know to walk up then too if (node._children != null) { for (SemanticsNode child in node._children) child._inheritedMergeAllDescendantsIntoThisNode = true; // this can add the node to the dirty list } } else { // we previously were being merged but aren't any more // update our bits and all our descendants' assert(node._inheritedMergeAllDescendantsIntoThisNode); assert(!node.mergeAllDescendantsIntoThisNode); assert(node.parent == null || !node.parent._shouldMergeAllDescendantsIntoThisNode); node._inheritedMergeAllDescendantsIntoThisNode = false; if (node._children != null) { for (SemanticsNode child in node._children) child._inheritedMergeAllDescendantsIntoThisNode = false; // this can add the node to the dirty list } } } } } visitedNodes.sort((SemanticsNode a, SemanticsNode b) => a.depth - b.depth); List<mojom.SemanticsNode> updatedNodes = <mojom.SemanticsNode>[]; for (SemanticsNode node in visitedNodes) { assert(node.parent?._dirty != true); // could be null (no parent) or false (not dirty) // The _serialize() method marks the node as not dirty, and // recurses through the tree to do a deep serialization of all // contiguous dirty nodes. This means that when we return here, // it's quite possible that subsequent nodes are no longer // dirty. We skip these here. // We also skip any nodes that were reset and subsequently // dropped entirely (RenderObject.markNeedsSemanticsUpdate() // calls reset() on its SemanticsNode if onlyChanges isn't set, // which happens e.g. when the node is no longer contributing // semantics). if (node._dirty && node.attached) updatedNodes.add(node._serialize()); } for (SemanticsListener listener in new List<SemanticsListener>.from(_listeners)) listener(updatedNodes); _dirtyNodes.clear(); } SemanticActionHandler _getSemanticActionHandlerForId(int id, { @required SemanticAction action }) { assert(action != null); SemanticsNode result = _nodes[id]; if (result != null && result._shouldMergeAllDescendantsIntoThisNode && !result._hasAction(action)) { result._visitDescendants((SemanticsNode node) { if (node._actionHandler != null && node._hasAction(action)) { result = node; return false; // found node, abort walk } return true; // continue walk }); } if (result == null || !result._hasAction(action)) return null; return result._actionHandler; } /// Asks the [SemanticsNode] with the given id to perform the given action. /// /// If the [SemanticsNode] has not indicated that it can perform the action, /// this function does nothing. void performAction(int id, SemanticAction action) { SemanticActionHandler handler = _getSemanticActionHandlerForId(id, action: action); handler?.performAction(action); } }