// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. import 'package:flutter/foundation.dart'; import 'package:flutter/widgets.dart'; import 'colors.dart'; import 'ink_well.dart'; import 'material.dart'; import 'theme.dart'; import 'tooltip.dart'; // TODO(eseidel): This needs to change based on device size? // http://material.google.com/layout/metrics-keylines.html#metrics-keylines-keylines-spacing const double _kSize = 56.0; const double _kSizeMini = 40.0; final Object _kDefaultHeroTag = new Object(); /// A material design floating action button. /// /// A floating action button is a circular icon button that hovers over content /// to promote a primary action in the application. Floating action buttons are /// most commonly used in the [Scaffold.floatingActionButton] field. /// /// Use at most a single floating action button per screen. Floating action /// buttons should be used for positive actions such as "create", "share", or /// "navigate". /// /// If the [onPressed] callback is null, then the button will be disabled and /// will not react to touch. /// /// See also: /// /// * [Scaffold] /// * [RaisedButton] /// * [FlatButton] /// * <https://material.google.com/components/buttons-floating-action-button.html> class FloatingActionButton extends StatefulWidget { /// Creates a floating action button. /// /// Most commonly used in the [Scaffold.floatingActionButton] field. const FloatingActionButton({ Key key, @required this.child, this.tooltip, this.backgroundColor, this.heroTag, this.elevation: 6.0, this.highlightElevation: 12.0, @required this.onPressed, this.mini: false }) : super(key: key); /// The widget below this widget in the tree. final Widget child; /// Text that describes the action that will occur when the button is pressed. /// /// This text is displayed when the user long-presses on the button and is /// used for accessibility. final String tooltip; /// The color to use when filling the button. /// /// Defaults to the accent color of the current theme. final Color backgroundColor; /// The tag to apply to the button's [Hero] widget. /// /// Defaults to a tag that matches other floating action buttons. final Object heroTag; /// The callback that is called when the button is tapped or otherwise activated. /// /// If this is set to null, the button will be disabled. final VoidCallback onPressed; /// The z-coordinate at which to place this button. This controls the size of /// the shadow below the floating action button. /// /// Defaults to 6, the appropriate elevation for floating action buttons. final double elevation; /// The z-coordinate at which to place this button when the user is touching /// the button. This controls the size of the shadow below the floating action /// button. /// /// Defaults to 12, the appropriate elevation for floating action buttons /// while they are being touched. /// /// See also: /// /// * [elevation], the default elevation. final double highlightElevation; /// Controls the size of this button. /// /// By default, floating action buttons are non-mini and have a height and /// width of 56.0 logical pixels. Mini floating action buttons have a height /// and width of 40.0 logical pixels. final bool mini; @override _FloatingActionButtonState createState() => new _FloatingActionButtonState(); } class _FloatingActionButtonState extends State<FloatingActionButton> { bool _highlight = false; void _handleHighlightChanged(bool value) { setState(() { _highlight = value; }); } @override Widget build(BuildContext context) { Color iconColor = Colors.white; Color materialColor = widget.backgroundColor; if (materialColor == null) { final ThemeData themeData = Theme.of(context); materialColor = themeData.accentColor; iconColor = themeData.accentIconTheme.color; } Widget result = new Center( child: IconTheme.merge( data: new IconThemeData(color: iconColor), child: widget.child ) ); if (widget.tooltip != null) { result = new Tooltip( message: widget.tooltip, child: result ); } return new Hero( tag: widget.heroTag ?? _kDefaultHeroTag, child: new Material( color: materialColor, type: MaterialType.circle, elevation: _highlight ? widget.highlightElevation : widget.elevation, child: new Container( width: widget.mini ? _kSizeMini : _kSize, height: widget.mini ? _kSizeMini : _kSize, child: new InkWell( onTap: widget.onPressed, onHighlightChanged: _handleHighlightChanged, child: result ) ) ) ); } }