// Copyright 2014 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. import 'dart:async'; import '../base/common.dart'; import '../build_info.dart'; import '../cache.dart'; import '../features.dart'; import '../globals.dart' as globals; import '../project.dart'; import '../runner/flutter_command.dart' show FlutterCommandResult; import '../windows/build_windows.dart'; import 'build.dart'; /// A command to build a windows desktop target through a build shell script. class BuildWindowsCommand extends BuildSubCommand { BuildWindowsCommand() { addBuildModeFlags(); usesTargetOption(); } @override final String name = 'windows'; @override bool get hidden => !featureFlags.isWindowsEnabled || !globals.platform.isWindows; @override Future<Set<DevelopmentArtifact>> get requiredArtifacts async => <DevelopmentArtifact>{ DevelopmentArtifact.windows, }; @override String get description => 'build the desktop Windows target.'; @override Future<FlutterCommandResult> runCommand() async { Cache.releaseLockEarly(); final FlutterProject flutterProject = FlutterProject.current(); final BuildInfo buildInfo = getBuildInfo(); if (!featureFlags.isWindowsEnabled) { throwToolExit('"build windows" is not currently supported.'); } if (!globals.platform.isWindows) { throwToolExit('"build windows" only supported on Windows hosts.'); } await buildWindows(flutterProject.windows, buildInfo, target: targetFile); return FlutterCommandResult.success(); } }