// Copyright 2014 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. import 'dart:async'; import '../base/common.dart'; import '../build_info.dart'; import '../bundle.dart'; import '../features.dart'; import '../globals.dart' as globals; import '../project.dart'; import '../reporting/reporting.dart'; import '../runner/flutter_command.dart' show FlutterOptions, FlutterCommandResult; import 'build.dart'; class BuildBundleCommand extends BuildSubCommand { BuildBundleCommand({bool verboseHelp = false, this.bundleBuilder}) { addTreeShakeIconsFlag(); usesTargetOption(); usesFilesystemOptions(hide: !verboseHelp); usesBuildNumberOption(); addBuildModeFlags(verboseHelp: verboseHelp); usesExtraFrontendOptions(); argParser ..addFlag( 'precompiled', negatable: false, help: 'If not provided, then ' 'a debug build is always provided, regardless of build mode. If provided ' 'then release is the default mode.', ) // This option is still referenced by the iOS build scripts. We should // remove it once we've updated those build scripts. ..addOption('asset-base', help: 'Ignored. Will be removed.', hide: !verboseHelp) ..addOption('manifest', defaultsTo: defaultManifestPath) ..addOption('private-key', defaultsTo: defaultPrivateKeyPath) ..addOption('depfile', defaultsTo: defaultDepfilePath) ..addOption('target-platform', defaultsTo: 'android-arm', allowed: const <String>[ 'android-arm', 'android-arm64', 'android-x86', 'android-x64', 'ios', 'darwin-x64', 'linux-x64', 'windows-x64', ], ) ..addOption('asset-dir', defaultsTo: getAssetBuildDirectory()) ..addMultiOption(FlutterOptions.kExtraGenSnapshotOptions, splitCommas: true, hide: true, ) ..addFlag('report-licensed-packages', help: 'Whether to report the names of all the packages that are included ' "in the application's LICENSE file.", defaultsTo: false); usesPubOption(); usesTrackWidgetCreation(verboseHelp: verboseHelp); bundleBuilder ??= BundleBuilder(); } BundleBuilder bundleBuilder; @override final String name = 'bundle'; @override final String description = 'Build the Flutter assets directory from your app.'; @override final String usageFooter = 'The Flutter assets directory contains your ' 'application code and resources; they are used by some Flutter Android and' ' iOS runtimes.'; @override Future<Map<CustomDimensions, String>> get usageValues async { final String projectDir = globals.fs.file(targetFile).parent.parent.path; final FlutterProject futterProject = FlutterProject.fromPath(projectDir); if (futterProject == null) { return const <CustomDimensions, String>{}; } return <CustomDimensions, String>{ CustomDimensions.commandBuildBundleTargetPlatform: stringArg('target-platform'), CustomDimensions.commandBuildBundleIsModule: '${futterProject.isModule}', }; } @override Future<FlutterCommandResult> runCommand() async { final String targetPlatform = stringArg('target-platform'); final TargetPlatform platform = getTargetPlatformForName(targetPlatform); if (platform == null) { throwToolExit('Unknown platform: $targetPlatform'); } // Check for target platforms that are only allowed via feature flags. switch (platform) { case TargetPlatform.darwin_x64: if (!featureFlags.isMacOSEnabled) { throwToolExit('macOS is not a supported target platform.'); } break; case TargetPlatform.windows_x64: if (!featureFlags.isWindowsEnabled) { throwToolExit('Windows is not a supported target platform.'); } break; case TargetPlatform.linux_x64: if (!featureFlags.isLinuxEnabled) { throwToolExit('Linux is not a supported target platform.'); } break; default: break; } final BuildInfo buildInfo = getBuildInfo(); await bundleBuilder.build( platform: platform, buildInfo: buildInfo, mainPath: targetFile, manifestPath: stringArg('manifest'), depfilePath: stringArg('depfile'), privateKeyPath: stringArg('private-key'), assetDirPath: stringArg('asset-dir'), precompiledSnapshot: boolArg('precompiled'), reportLicensedPackages: boolArg('report-licensed-packages'), trackWidgetCreation: boolArg('track-widget-creation'), extraFrontEndOptions: buildInfo.extraFrontEndOptions, extraGenSnapshotOptions: buildInfo.extraGenSnapshotOptions, fileSystemScheme: stringArg('filesystem-scheme'), fileSystemRoots: stringsArg('filesystem-root'), treeShakeIcons: buildInfo.treeShakeIcons, ); return FlutterCommandResult.success(); } }