#!/usr/bin/env bash # Copyright 2018 The Chromium Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. # TODO(jonahwilliams): refactor this and xcode_backend.sh into one script # once macOS supports the same configuration as iOS. RunCommand() { if [[ -n "$VERBOSE_SCRIPT_LOGGING" ]]; then echo "♦ $*" fi "$@" return $? } EchoError() { echo "$@" 1>&2 } # Set the working directory to the project root project_path="${SOURCE_ROOT}/.." RunCommand pushd "${project_path}" > /dev/null # Set the verbose flag. verbose_flag="" if [[ -n "$VERBOSE_SCRIPT_LOGGING" ]]; then verbose_flag="--verbose" fi # Set the target file. target_path="lib/main.dart" if [[ -n "$FLUTTER_TARGET" ]]; then target_path="${FLUTTER_TARGET}" fi # Set the track widget creation flag. track_widget_creation_flag="" if [[ -n "$TRACK_WIDGET_CREATION" ]]; then track_widget_creation_flag="--track-widget-creation" fi # Copy the framework and handle local engine builds. framework_name="FlutterMacOS.framework" ephemeral_dir="${SOURCE_ROOT}/Flutter/ephemeral" framework_path="${FLUTTER_ROOT}/bin/cache/artifacts/engine/darwin-x64" flutter_framework="${framework_path}/${framework_name}" if [[ -n "$FLUTTER_ENGINE" ]]; then flutter_engine_flag="--local-engine-src-path=${FLUTTER_ENGINE}" fi if [[ -n "$LOCAL_ENGINE" ]]; then if [[ $(echo "$LOCAL_ENGINE" | tr "[:upper:]" "[:lower:]") != *"$build_mode"* ]]; then EchoError "========================================================================" EchoError "ERROR: Requested build with Flutter local engine at '${LOCAL_ENGINE}'" EchoError "This engine is not compatible with FLUTTER_BUILD_MODE: '${build_mode}'." EchoError "You can fix this by updating the LOCAL_ENGINE environment variable, or" EchoError "by running:" EchoError " flutter build macos --local-engine=host_${build_mode}" EchoError "or" EchoError " flutter build macos --local-engine=host_${build_mode}_unopt" EchoError "========================================================================" exit -1 fi local_engine_flag="--local-engine=${LOCAL_ENGINE}" flutter_framework="${FLUTTER_ENGINE}/out/${LOCAL_ENGINE}/${framework_name}" fi RunCommand mkdir -p -- "$ephemeral_dir" RunCommand rm -rf -- "${ephemeral_dir}/${framework_name}" RunCommand cp -Rp -- "${flutter_framework}" "${ephemeral_dir}" # Set the build mode build_mode="$(echo "${FLUTTER_BUILD_MODE:-${CONFIGURATION}}" | tr "[:upper:]" "[:lower:]")" RunCommand "${FLUTTER_ROOT}/bin/flutter" --suppress-analytics \ ${verbose_flag} \ build bundle \ --target-platform=darwin-x64 \ --target="${target_path}" \ --${build_mode} \ ${track_widget_creation_flag} \ ${flutter_engine_flag} \ ${local_engine_flag}