// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. import 'dart:async'; import '../android/apk.dart'; import '../project.dart'; import '../runner/flutter_command.dart' show DevelopmentArtifact, FlutterCommandResult; import 'build.dart'; class BuildApkCommand extends BuildSubCommand { BuildApkCommand({bool verboseHelp = false}) { usesTargetOption(); addBuildModeFlags(verboseHelp: verboseHelp); addDynamicModeFlags(verboseHelp: verboseHelp); usesFlavorOption(); usesPubOption(); usesBuildNumberOption(); usesBuildNameOption(); argParser ..addFlag('track-widget-creation', negatable: false, hide: !verboseHelp) ..addFlag('build-shared-library', negatable: false, help: 'Whether to prefer compiling to a *.so file (android only).', ) ..addOption('target-platform', defaultsTo: 'android-arm', allowed: <String>['android-arm', 'android-arm64', 'android-x86', 'android-x64'], help: 'The target platform for which the app is compiled.', ); } @override final String name = 'apk'; @override Future<Set<DevelopmentArtifact>> get requiredArtifacts async => const <DevelopmentArtifact>{ DevelopmentArtifact.universal, DevelopmentArtifact.android, }; @override final String description = 'Build an Android APK file from your app.\n\n' 'This command can build debug and release versions of your application. \'debug\' builds support ' 'debugging and a quick development cycle. \'release\' builds don\'t support debugging and are ' 'suitable for deploying to app stores.'; @override Future<FlutterCommandResult> runCommand() async { await buildApk( project: FlutterProject.current(), target: targetFile, buildInfo: getBuildInfo(), ); return null; } }