// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:ui' show Color, Size, Rect;
import 'animation.dart';
import 'animations.dart';
import 'curves.dart';
/// An object that can produce a value of type T given an [Animation] as input.
abstract class Animatable<T> {
/// Abstract const constructor. This constructor enables subclasses to provide
/// const constructors so that they can be used in const expressions.
const Animatable();
/// The current value of this object for the given animation.
T evaluate(Animation<double> animation);
/// Returns a new Animation that is driven by the given animation but that
/// takes on values determined by this object.
Animation<T> animate(Animation<double> parent) {
return new _AnimatedEvaluation<T>(parent, this);
}
/// Returns a new Animatable whose value is determined by first evaluating
/// the given parent and then evaluating this object.
Animatable<T> chain(Animatable<double> parent) {
return new _ChainedEvaluation<T>(parent, this);
}
}
class _AnimatedEvaluation<T> extends Animation<T> with AnimationWithParentMixin<double> {
_AnimatedEvaluation(this.parent, this._evaluatable);
@override
final Animation<double> parent;
final Animatable<T> _evaluatable;
@override
T get value => _evaluatable.evaluate(parent);
@override
String toString() {
return '$parent\u27A9$_evaluatable\u27A9$value';
}
@override
String toStringDetails() {
return '${super.toStringDetails()} $_evaluatable';
}
}
class _ChainedEvaluation<T> extends Animatable<T> {
_ChainedEvaluation(this._parent, this._evaluatable);
final Animatable<double> _parent;
final Animatable<T> _evaluatable;
@override
T evaluate(Animation<double> animation) {
double value = _parent.evaluate(animation);
return _evaluatable.evaluate(new AlwaysStoppedAnimation<double>(value));
}
@override
String toString() {
return '$_parent\u27A9$_evaluatable';
}
}
/// A linear interpolation between a beginning and ending value.
///
/// [Tween] is useful if you want to interpolate across a range.
///
/// To use a [Tween] object with an animation, call the [Tween] object's `animate()` method and
/// pass it the [Animation] object that you want to modify.
///
/// You can chain [Tween] objects together using the `chain()` method, so that a single
/// [Animation] object is configured by multiple [Tween] objects called in succession. This is
/// different than calling the `animate()` method twice, which results in two [Animation]
/// separate objects, each configured with a single [Tween].
class Tween<T extends dynamic> extends Animatable<T> {
/// Creates a tween.
///
/// The [begin] and [end] arguments must not be null.
Tween({ this.begin, this.end });
/// The value this variable has at the beginning of the animation.
T begin;
/// The value this variable has at the end of the animation.
T end;
/// Returns the value this variable has at the given animation clock value.
T lerp(double t) => begin + (end - begin) * t;
/// Returns the interpolated value for the current value of the given animation.
///
/// This method returns `begin` and `end` when the animation values are 0.0 or 1.0, respectively.
@override
T evaluate(Animation<double> animation) {
final double t = animation.value;
if (t == 0.0)
return begin;
if (t == 1.0)
return end;
return lerp(t);
}
@override
String toString() => '$runtimeType($begin \u2192 $end)';
}
/// An interpolation between two colors.
///
/// This class specializes the interpolation of Tween<Color> to be
/// appropriate for colors.
class ColorTween extends Tween<Color> {
/// Creates a color tween.
///
/// The [begin] and [end] arguments must not be null.
ColorTween({ Color begin, Color end }) : super(begin: begin, end: end);
@override
Color lerp(double t) => Color.lerp(begin, end, t);
}
/// An interpolation between two sizes.
///
/// This class specializes the interpolation of Tween<Size> to be
/// appropriate for rectangles.
class SizeTween extends Tween<Size> {
/// Creates a size tween.
///
/// The [begin] and [end] arguments must not be null.
SizeTween({ Size begin, Size end }) : super(begin: begin, end: end);
@override
Size lerp(double t) => Size.lerp(begin, end, t);
}
/// An interpolation between two rectangles.
///
/// This class specializes the interpolation of Tween<Rect> to be
/// appropriate for rectangles.
class RectTween extends Tween<Rect> {
/// Creates a rect tween.
///
/// The [begin] and [end] arguments must not be null.
RectTween({ Rect begin, Rect end }) : super(begin: begin, end: end);
@override
Rect lerp(double t) => Rect.lerp(begin, end, t);
}
/// An interpolation between two integers that rounds.
///
/// This class specializes the interpolation of Tween<int> to be
/// appropriate for integers by interpolating between the given begin
/// and end values and then rounding the result to the nearest
/// integer.
///
/// This is the closest approximation to a linear tween that is
/// possible with an integer. Compare to [StepTween].
class IntTween extends Tween<int> {
/// Creates an int tween.
///
/// The [begin] and [end] arguments must not be null.
IntTween({ int begin, int end }) : super(begin: begin, end: end);
// The inherited lerp() function doesn't work with ints because it multiplies
// the begin and end types by a double, and int * double returns a double.
@override
int lerp(double t) => (begin + (end - begin) * t).round();
}
/// An interpolation between two integers that floors.
///
/// This class specializes the interpolation of Tween<int> to be
/// appropriate for integers by interpolating between the given begin
/// and end values and then using [int.floor()] to return the current
/// integer component, dropping the fractional component.
///
/// This results in a value that is never greater than the equivalent
/// value from a linear double interpolation. Compare to [IntTween].
class StepTween extends Tween<int> {
/// Creates a step tween.
///
/// The [begin] and [end] arguments must not be null.
StepTween({ int begin, int end }) : super(begin: begin, end: end);
// The inherited lerp() function doesn't work with ints because it multiplies
// the begin and end types by a double, and int * double returns a double.
@override
int lerp(double t) => (begin + (end - begin) * t).floor();
}
/// Transforms the value of the given animation by the given curve.
///
/// This class differs from [CurvedAnimation] in that [CurvedAnimation] applies
/// a curve to an existing [Animation] object whereas [CurveTween] can be
/// chained with another [Tween] prior to receiving the underlying [Animation].
class CurveTween extends Animatable<double> {
/// Creates a curve tween.
///
/// The [curve] argument must not be null.
CurveTween({ this.curve }) {
assert(curve != null);
}
/// The curve to use when transforming the value of the animation.
Curve curve;
@override
double evaluate(Animation<double> animation) {
double t = animation.value;
if (t == 0.0 || t == 1.0) {
assert(curve.transform(t).round() == t);
return t;
}
return curve.transform(t);
}
}