- 29 May, 2017 3 commits
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Mikkel Nygaard Ravn authored
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Yusuke Konishi authored
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Fahad authored
Replace a misplaced StatelessWidget class with StatefulWidget class
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- 27 May, 2017 4 commits
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Ian Hickson authored
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Ian Hickson authored
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Ian Hickson authored
You can't have a newline between the `]` and the `(` in an image in markdown it turns out.
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Ian Hickson authored
Minor fixes throughout, e.g. removing trailing commas from the end of sample code expressions, changing headings to "sample code" more consistently, removing stale todos, fix typos in a private method name, minor grammar fixes, added some clarifications to CircularProgressIndicator, LinearProgressIndicator, CrossAxisAlignment, added some cross-references to various members, made it slightly clearer that layout algorithms are implementation details. Clarified "elevation" throughout. Added docs to InkResponse and InkWell. Added sample code for: SliverAppBar, Card, ListTile, EdgeInsets, Row, Column, CustomScrollView, ListView, SliverFixedExtentList, and SliverGrid. Fixes #10317. Fixes #10316. Fixes #10267. (sort of, see comment therein) Fixes #9331. (sort of, see comment therein) Fixes #9407. (sort of, see comment therein)
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- 26 May, 2017 11 commits
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Chris Bracken authored
Relocates two tests alongside other related tests: * moved code_signing_test.dart alongside other lib/src/ios tests * moved terminal_test.dart alongside other lib/src/base tests
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Jacob Richman authored
* Add more tests of toStringDeep. These tests will help ensure toStringDeep behavior is not regressed by refactoring toStringDeep to support structured data.
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Mikkel Nygaard Ravn authored
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Mikkel Nygaard Ravn authored
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Robert Felker authored
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Devon Carew authored
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Mary authored
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yjbanov authored
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yjbanov authored
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Michael Goderbauer authored
Makes debugging semantics easier (e.g. which RenderObject has semantics, where is a SemanticNode seen in the semantic tree comming from, etc). It's only printed if accessibility is turned on.
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- 25 May, 2017 7 commits
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Hans Muller authored
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Hans Muller authored
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Hans Muller authored
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Hans Muller authored
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Chris Bracken authored
* Rolls the engine to 75c74dc463d56e17be10315cfde409010fd8f90b. * Adds framework support for the `AppLifecycleState.inactive` and `AppLifecycleState.suspending` states. What are the new states? ------------------------ * `AppLifecycleState.inactive` is emitted on iOS only and corresponds to iOS's foreground inactive state. Current iOS state transitions are: `resumed` <--> `inactive` <--> `paused` * `AppLifecycleState.suspending` is currently emitted on Android only and corresponds to the transition to Android's stopped state. Current Android state transitions are: `resumed` <--> `paused` --> `suspending` --> `resumed` These transitions may change in future. This is a breaking change on iOS -------------------------------- This changes the semantics of the `AppLifecycleState.paused` state on iOS. The behaviour associated with this state is unchanged on Android. For background on iOS application states see the state transition diagram in the [App Programming Guide for iOS](https://developer.apple.com/library/content/documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/TheAppLifeCycle/TheAppLifeCycle.html#//apple_ref/doc/uid/TP40007072-CH2-SW6). On iOS, prior to this change, `AppLifecycleState.paused` corresponded to a transition to the _foreground inactive_ state. It now corresponds to a transition to the _background state_. The newly-added `AppLifecycleState.inactive` state now corresponds to entering the _foreground inactive_ state, which (currently) has no exact analogue on Android. Briefly, the _foreground inactive_ state is the state entered when switching from an app to the app switcher, receiving a phone call, or responding to a TouchID request. Apps are permitted to continue animating/updating views in this state if desired. From the _foreground inactive_ state, the app may transition back to _active_ (e.g., entering the app switcher then resuming the app), or to the _background_ state (e.g., switching to the home screen or another app). What to change -------------- If your app does not handle the `AppLifecycleState.paused` state in a `WidgetsBindingObserver.didChangeAppLifecycleState` implementation, no changes are required. If you do handle `AppLifecycleState.paused`, you may additionally wish to also handle `AppLifecycleState.inactive`. For example, games should probably pause on entering the app switcher rather than wait to be backgrounded. More details ------------ For background on Android application states see the state transition diagram in the [Android Activity Lifecycle docs](https://developer.android.com/guide/components/activities/activity-lifecycle.html#alc).
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jcollins-g authored
* update the docs css style so the generated dartdoc matches the new flutter.io * Change to 0.12.0 dartdoc * Review comment
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Chris Bracken authored
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- 24 May, 2017 15 commits
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Hans Muller authored
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Hans Muller authored
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xster authored
Move some Cupertino colors to a common file. Create a CupertinoTabBar widget to mimic iOS looks
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Ian Hickson authored
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Ian Hickson authored
...and rearrange a bunch of code so that all these arguments/members are always in the same order.
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Jason Simmons authored
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Mikkel Nygaard Ravn authored
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Mikkel Nygaard Ravn authored
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Mikkel Nygaard Ravn authored
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Mikkel Nygaard Ravn authored
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Devon Carew authored
* expose debugPaintBaselinesEnabled * Update binding.dart review comments
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Ian Hickson authored
I added a bunch of sample code to the core Widget subclasses so that people would see that you are supposed to always include the `key` argument.
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Chris Bracken authored
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Ian Hickson authored
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xster authored
* Let run default to first profile * fix * review notes
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