- 26 Oct, 2015 22 commits
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Viktor Lidholt authored
Adds motors to revolute joints and prismatic joints
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Viktor Lidholt authored
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Viktor Lidholt authored
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Jason Simmons authored
Remove an unused variable from input_test
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Jason Simmons authored
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Hixie authored
This concludes the fn3 port!
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Jason Simmons authored
In the stock list, filter out any symbols that have not yet been fetched
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Ian Hickson authored
Fix Stocks search mode back button.
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Ian Hickson authored
debugPaintPointersEnabled mode
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Ian Hickson authored
trivial cleanup in gesture code
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Ian Hickson authored
better feedback for null child to a Block or Column
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Ian Hickson authored
Radio<T> and ValueChanged<T>
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Matt Perry authored
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Matt Perry authored
This changes flutter's updater package to depend on and use the new flx package. I also did a little cleanup of the Bundle interface.
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Jason Simmons authored
If you load the example and immediately switch to the Portfolio tab, you may see exceptions due to symbols that are in the portfolio list but whose data is not yet present in the stocks map
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Hixie authored
Make Radio widgets take a type that describes the type of their value, so that you can catch when you use the wrong value. Standardise on ValueChanged<Foo> instead of having a FooValueChanged for every value of Foo.
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Adam Barth authored
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Jason Simmons authored
Keep the selection within bounds in deleteSurroundingText
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Ian Hickson authored
Fixes #1687.
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Ian Hickson authored
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Ian Hickson authored
Back button wasn't reliably working in checked mode.
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Ian Hickson authored
Implements a mode that highlights RenderBoxes while events are being routed through them. Also, moves the size painting to after paint, so that opaque boxes don't obscure the debugging lines.
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- 24 Oct, 2015 1 commit
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Hixie authored
This makes skyanalyzer also check the examples, and fixes everything it found there.
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- 23 Oct, 2015 17 commits
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Viktor Lidholt authored
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Jason Simmons authored
If the text is empty, the IME may call deleteSurroundingText(1, 0) if the user hits the delete key. The selection should remain at position 0 if this happens.
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Viktor Lidholt authored
Working node to physics world conversions
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Viktor Lidholt authored
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Viktor Lidholt authored
Teleportation for physics bodies works again
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Jason Simmons authored
Hide the keyboard in a deferred task.
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Adam Barth authored
Delete OldTextPainter
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Adam Barth authored
Also, delete all references to DOM APIs.
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Kris Giesing authored
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Jason Simmons authored
This is intended to eliminate the flicker that occurs when one widget hides the keyboard and then another shows it within the same update cycle.
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krisgiesing authored
Fix #1471 Add double tap gesture
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Kris Giesing authored
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Kris Giesing authored
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Adam Barth authored
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Adam Barth authored
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Adam Barth authored
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Adam Barth authored
Now we use one velocity tracker per pointer. Path by Kris Giesing. Fixes #1704
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