- 17 Feb, 2022 14 commits
-
-
engine-flutter-autoroll authored
-
engine-flutter-autoroll authored
-
Alberto authored
-
engine-flutter-autoroll authored
-
engine-flutter-autoroll authored
-
engine-flutter-autoroll authored
-
Gary Qian authored
-
engine-flutter-autoroll authored
-
David Iglesias authored
-
engine-flutter-autoroll authored
-
Kate Lovett authored
-
Michael Goderbauer authored
-
engine-flutter-autoroll authored
-
engine-flutter-autoroll authored
-
- 16 Feb, 2022 16 commits
-
-
Gary Qian authored
-
Mateus Felipe C. C. Pinto authored
-
Jenn Magder authored
-
Taha Tesser authored
-
Markus Aksli authored
This reverts commit 9407700a.
-
Markus Aksli authored
-
gaaclarke authored
-
engine-flutter-autoroll authored
-
Markus Aksli authored
-
engine-flutter-autoroll authored
-
Taha Tesser authored
-
Flutter GitHub Bot authored
-
engine-flutter-autoroll authored
-
chunhtai authored
-
engine-flutter-autoroll authored
-
engine-flutter-autoroll authored
-
- 15 Feb, 2022 10 commits
-
-
engine-flutter-autoroll authored
-
Renzo Olivares authored
* Hide toolbar when selection is out of view * properly dispose of toolbar visibility listener * Add test * rename toolbarvisibility * Make visibility for toolbar nullable * Properly dispose of toolbar visibility listener * Merge visibility methods into one * properly dispose of start selection view listener * Add some docs * remove unnecessary null check * more docs * Update dispose order Co-authored-by: Renzo Olivares <roliv@google.com>
-
Michael Goderbauer authored
Revert "[performance] Process dirty nodes from top to bottom during paint to avoid unnecessary layer tree walks" (#98520)
-
Hans Muller authored
-
Emmanuel Garcia authored
-
engine-flutter-autoroll authored
-
Christopher Fujino authored
-
engine-flutter-autoroll authored
-
engine-flutter-autoroll authored
-
Taha Tesser authored
-