- 17 Feb, 2022 14 commits
- 
- 
engine-flutter-autoroll authored
- 
engine-flutter-autoroll authored
- 
Alberto authored
- 
engine-flutter-autoroll authored
- 
engine-flutter-autoroll authored
- 
engine-flutter-autoroll authored
- 
Gary Qian authored
- 
engine-flutter-autoroll authored
- 
David Iglesias authored
- 
engine-flutter-autoroll authored
- 
Kate Lovett authored
- 
Michael Goderbauer authored
- 
engine-flutter-autoroll authored
- 
engine-flutter-autoroll authored
 
- 
- 16 Feb, 2022 16 commits
- 
- 
Gary Qian authored
- 
Mateus Felipe C. C. Pinto authored
- 
Jenn Magder authored
- 
Taha Tesser authored
- 
Markus Aksli authoredThis reverts commit 9407700a. 
- 
Markus Aksli authored
- 
gaaclarke authored
- 
engine-flutter-autoroll authored
- 
Markus Aksli authored
- 
engine-flutter-autoroll authored
- 
Taha Tesser authored
- 
Flutter GitHub Bot authored
- 
engine-flutter-autoroll authored
- 
chunhtai authored
- 
engine-flutter-autoroll authored
- 
engine-flutter-autoroll authored
 
- 
- 15 Feb, 2022 10 commits
- 
- 
engine-flutter-autoroll authored
- 
Renzo Olivares authored* Hide toolbar when selection is out of view * properly dispose of toolbar visibility listener * Add test * rename toolbarvisibility * Make visibility for toolbar nullable * Properly dispose of toolbar visibility listener * Merge visibility methods into one * properly dispose of start selection view listener * Add some docs * remove unnecessary null check * more docs * Update dispose order Co-authored-by:Renzo Olivares <roliv@google.com> 
- 
Michael Goderbauer authoredRevert "[performance] Process dirty nodes from top to bottom during paint to avoid unnecessary layer tree walks" (#98520) 
- 
Hans Muller authored
- 
Emmanuel Garcia authored
- 
engine-flutter-autoroll authored
- 
Christopher Fujino authored
- 
engine-flutter-autoroll authored
- 
engine-flutter-autoroll authored
- 
Taha Tesser authored
 
-