Add convex path and non-AA paint to shader warm-up (#28614)
One of our important client's SKP shows that this could improve one of their janky frame by 20ms. This also improves our flutter_gallery__transition_perf's worst frame time by ~20ms. On the other hand, 15ms has been added to the start-up latency. I guess it's a little faster to compile the shader on the start-up because we're compiling a lot of shaders there and the CPU cache must be hot. ## Related Issues https://github.com/flutter/flutter/issues/813
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