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abdullh.alsoleman
Front-End
Commits
f307735e
Commit
f307735e
authored
Jun 21, 2016
by
Jason Simmons
Committed by
GitHub
Jun 21, 2016
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Remove the assembleFlx accessor and FLX asset path overrides (#4671)
This is now obsolete
parent
b81229b5
Changes
2
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2 changed files
with
3 additions
and
44 deletions
+3
-44
flutter_tools.dart
packages/flutter_tools/lib/flutter_tools.dart
+0
-28
flx.dart
packages/flutter_tools/lib/src/flx.dart
+3
-16
No files found.
packages/flutter_tools/lib/flutter_tools.dart
deleted
100644 → 0
View file @
b81229b5
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import
'dart:async'
;
import
'dart:io'
;
import
'src/flx.dart'
as
flx
;
/// Assembles a Flutter .flx file from a pre-existing manifest descriptor and a
/// pre-compiled snapshot.
Future
<
int
>
assembleFlx
({
Map
<
String
,
dynamic
>
manifestDescriptor:
const
<
String
,
dynamic
>{},
File
snapshotFile:
null
,
String
assetBasePath:
flx
.
defaultAssetBasePath
,
Map
<
String
,
String
>
assetPathOverrides:
const
<
String
,
String
>{},
String
outputPath:
flx
.
defaultFlxOutputPath
,
String
privateKeyPath:
flx
.
defaultPrivateKeyPath
})
async
{
return
flx
.
assemble
(
manifestDescriptor:
manifestDescriptor
,
snapshotFile:
snapshotFile
,
assetBasePath:
assetBasePath
,
assetPathOverrides:
assetPathOverrides
,
outputPath:
outputPath
,
privateKeyPath:
privateKeyPath
);
}
packages/flutter_tools/lib/src/flx.dart
View file @
f307735e
...
...
@@ -127,8 +127,7 @@ List<_Asset> _getMaterialAssets(String fontSet) {
Map
<
_Asset
,
List
<
_Asset
>>
_parseAssets
(
PackageMap
packageMap
,
Map
<
String
,
dynamic
>
manifestDescriptor
,
String
assetBase
,
Map
<
String
,
String
>
assetPathOverrides
,
{
String
assetBase
,
{
List
<
String
>
excludeDirs:
const
<
String
>[]
})
{
Map
<
_Asset
,
List
<
_Asset
>>
result
=
<
_Asset
,
List
<
_Asset
>>{};
...
...
@@ -141,7 +140,7 @@ Map<_Asset, List<_Asset>> _parseAssets(
if
(
manifestDescriptor
.
containsKey
(
'assets'
))
{
for
(
String
asset
in
manifestDescriptor
[
'assets'
])
{
_Asset
baseAsset
=
_resolveAsset
(
packageMap
,
assetBase
,
asset
PathOverrides
,
asset
);
_Asset
baseAsset
=
_resolveAsset
(
packageMap
,
assetBase
,
asset
);
if
(!
baseAsset
.
assetFileExists
)
{
printError
(
'Error: unable to locate asset entry in flutter.yaml: "
$asset
".'
);
...
...
@@ -187,7 +186,7 @@ Map<_Asset, List<_Asset>> _parseAssets(
String
asset
=
font
[
'asset'
];
if
(
asset
==
null
)
continue
;
_Asset
baseAsset
=
_resolveAsset
(
packageMap
,
assetBase
,
asset
PathOverrides
,
asset
);
_Asset
baseAsset
=
_resolveAsset
(
packageMap
,
assetBase
,
asset
);
if
(!
baseAsset
.
assetFileExists
)
{
printError
(
'Error: unable to locate asset entry in flutter.yaml: "
$asset
".'
);
return
null
;
...
...
@@ -204,18 +203,8 @@ Map<_Asset, List<_Asset>> _parseAssets(
_Asset
_resolveAsset
(
PackageMap
packageMap
,
String
assetBase
,
Map
<
String
,
String
>
assetPathOverrides
,
String
asset
)
{
String
overridePath
=
assetPathOverrides
[
asset
];
if
(
overridePath
!=
null
)
{
return
new
_Asset
(
base:
path
.
dirname
(
overridePath
),
source
:
path
.
basename
(
overridePath
),
relativePath:
asset
);
}
if
(
asset
.
startsWith
(
'packages/'
)
&&
!
FileSystemEntity
.
isFileSync
(
path
.
join
(
assetBase
,
asset
)))
{
// Convert packages/flutter_gallery_assets/clouds-0.png to clouds-0.png.
String
packageKey
=
asset
.
substring
(
9
);
...
...
@@ -387,7 +376,6 @@ Future<int> assemble({
Map
<
String
,
dynamic
>
manifestDescriptor:
const
<
String
,
dynamic
>{},
File
snapshotFile
,
String
assetBasePath:
defaultAssetBasePath
,
Map
<
String
,
String
>
assetPathOverrides:
const
<
String
,
String
>{},
String
outputPath:
defaultFlxOutputPath
,
String
privateKeyPath:
defaultPrivateKeyPath
,
String
workingDirPath:
defaultWorkingDirPath
,
...
...
@@ -399,7 +387,6 @@ Future<int> assemble({
new
PackageMap
(
path
.
join
(
assetBasePath
,
'.packages'
)),
manifestDescriptor
,
assetBasePath
,
assetPathOverrides
,
excludeDirs:
<
String
>[
workingDirPath
,
path
.
join
(
assetBasePath
,
'build'
)]
);
...
...
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