Commit c80603cf authored by Adam Barth's avatar Adam Barth

Add PaintingContext which has-a sky.Canvas instead of is-a sky.Canvas

We'll need this for compositing because we need to switch out the sky.Canvas
when we switch compositing layers.
parent 7295563d
...@@ -321,7 +321,8 @@ class SpriteBox extends RenderBox { ...@@ -321,7 +321,8 @@ class SpriteBox extends RenderBox {
_rootNode._invalidateToBoxTransformMatrix(); _rootNode._invalidateToBoxTransformMatrix();
} }
void paint(PaintingCanvas canvas, Offset offset) { void paint(PaintingContext context, Offset offset) {
final PaintingCanvas canvas = context.canvas;
canvas.save(); canvas.save();
// Move to correct coordinate space before drawing // Move to correct coordinate space before drawing
......
...@@ -129,7 +129,7 @@ abstract class RenderDecoratedSector extends RenderSector { ...@@ -129,7 +129,7 @@ abstract class RenderDecoratedSector extends RenderSector {
} }
// offset must point to the center of the circle // offset must point to the center of the circle
void paint(PaintingCanvas canvas, Offset offset) { void paint(PaintingContext context, Offset offset) {
assert(deltaRadius != null); assert(deltaRadius != null);
assert(deltaTheta != null); assert(deltaTheta != null);
assert(parentData is SectorParentData); assert(parentData is SectorParentData);
...@@ -138,6 +138,7 @@ abstract class RenderDecoratedSector extends RenderSector { ...@@ -138,6 +138,7 @@ abstract class RenderDecoratedSector extends RenderSector {
return; return;
if (_decoration.backgroundColor != null) { if (_decoration.backgroundColor != null) {
final PaintingCanvas canvas = context.canvas;
Paint paint = new Paint()..color = _decoration.backgroundColor; Paint paint = new Paint()..color = _decoration.backgroundColor;
Path path = new Path(); Path path = new Path();
double outerRadius = (parentData.radius + deltaRadius); double outerRadius = (parentData.radius + deltaRadius);
...@@ -266,13 +267,13 @@ class RenderSectorRing extends RenderSectorWithChildren { ...@@ -266,13 +267,13 @@ class RenderSectorRing extends RenderSectorWithChildren {
// offset must point to the center of our circle // offset must point to the center of our circle
// each sector then knows how to paint itself at its location // each sector then knows how to paint itself at its location
void paint(PaintingCanvas canvas, Offset offset) { void paint(PaintingContext context, Offset offset) {
// TODO(ianh): avoid code duplication // TODO(ianh): avoid code duplication
super.paint(canvas, offset); super.paint(context, offset);
RenderSector child = firstChild; RenderSector child = firstChild;
while (child != null) { while (child != null) {
assert(child.parentData is SectorChildListParentData); assert(child.parentData is SectorChildListParentData);
canvas.paintChild(child, offset.toPoint()); context.paintChild(child, offset.toPoint());
child = child.parentData.nextSibling; child = child.parentData.nextSibling;
} }
} }
...@@ -371,13 +372,13 @@ class RenderSectorSlice extends RenderSectorWithChildren { ...@@ -371,13 +372,13 @@ class RenderSectorSlice extends RenderSectorWithChildren {
// offset must point to the center of our circle // offset must point to the center of our circle
// each sector then knows how to paint itself at its location // each sector then knows how to paint itself at its location
void paint(PaintingCanvas canvas, Offset offset) { void paint(PaintingContext context, Offset offset) {
// TODO(ianh): avoid code duplication // TODO(ianh): avoid code duplication
super.paint(canvas, offset); super.paint(context, offset);
RenderSector child = firstChild; RenderSector child = firstChild;
while (child != null) { while (child != null) {
assert(child.parentData is SectorChildListParentData); assert(child.parentData is SectorChildListParentData);
canvas.paintChild(child, offset.toPoint()); context.paintChild(child, offset.toPoint());
child = child.parentData.nextSibling; child = child.parentData.nextSibling;
} }
} }
...@@ -464,12 +465,12 @@ class RenderBoxToRenderSectorAdapter extends RenderBox { ...@@ -464,12 +465,12 @@ class RenderBoxToRenderSectorAdapter extends RenderBox {
} }
} }
void paint(PaintingCanvas canvas, Offset offset) { void paint(PaintingContext context, Offset offset) {
super.paint(canvas, offset); super.paint(context, offset);
if (child != null) { if (child != null) {
Rect bounds = offset & size; Rect bounds = offset & size;
// we move the offset to the center of the circle for the RenderSectors // we move the offset to the center of the circle for the RenderSectors
canvas.paintChild(child, bounds.center); context.paintChild(child, bounds.center);
} }
} }
......
...@@ -33,8 +33,8 @@ class Dot { ...@@ -33,8 +33,8 @@ class Dot {
radius = 5 + (95 * event.pressure); radius = 5 + (95 * event.pressure);
} }
void paint(PaintingCanvas canvas, Offset offset) { void paint(PaintingContext context, Offset offset) {
canvas.drawCircle(position + offset, radius, _paint); context.canvas.drawCircle(position + offset, radius, _paint);
} }
} }
...@@ -70,7 +70,8 @@ class RenderTouchDemo extends RenderBox { ...@@ -70,7 +70,8 @@ class RenderTouchDemo extends RenderBox {
size = constraints.biggest; size = constraints.biggest;
} }
void paint(PaintingCanvas canvas, Offset offset) { void paint(PaintingContext context, Offset offset) {
final PaintingCanvas canvas = context.canvas;
Paint white = new Paint() Paint white = new Paint()
..color = const Color(0xFFFFFFFF); ..color = const Color(0xFFFFFFFF);
canvas.drawRect(offset & size, white); canvas.drawRect(offset & size, white);
......
...@@ -216,8 +216,8 @@ class RenderAutoLayout extends RenderBox ...@@ -216,8 +216,8 @@ class RenderAutoLayout extends RenderBox
defaultHitTestChildren(result, position: position); defaultHitTestChildren(result, position: position);
} }
void paint(PaintingCanvas canvas, Offset offset) { void paint(PaintingContext context, Offset offset) {
defaultPaint(canvas, offset); defaultPaint(context, offset);
} }
List<al.Constraint> _constructImplicitConstraints() { List<al.Constraint> _constructImplicitConstraints() {
......
...@@ -156,8 +156,8 @@ class RenderBlock extends RenderBlockBase { ...@@ -156,8 +156,8 @@ class RenderBlock extends RenderBlockBase {
assert(!size.isInfinite); assert(!size.isInfinite);
} }
void paint(PaintingCanvas canvas, Offset offset) { void paint(PaintingContext context, Offset offset) {
defaultPaint(canvas, offset); defaultPaint(context, offset);
} }
void hitTestChildren(HitTestResult result, { Point position }) { void hitTestChildren(HitTestResult result, { Point position }) {
...@@ -242,11 +242,11 @@ class RenderBlockViewport extends RenderBlockBase { ...@@ -242,11 +242,11 @@ class RenderBlockViewport extends RenderBlockBase {
super.performLayout(); super.performLayout();
} }
void paint(PaintingCanvas canvas, Offset offset) { void paint(PaintingContext context, Offset offset) {
canvas.save(); context.canvas.save();
canvas.clipRect(offset & size); context.canvas.clipRect(offset & size);
defaultPaint(canvas, offset.translate(0.0, startOffset)); defaultPaint(context, offset.translate(0.0, startOffset));
canvas.restore(); context.canvas.restore();
} }
void applyPaintTransform(Matrix4 transform) { void applyPaintTransform(Matrix4 transform) {
......
This diff is collapsed.
...@@ -449,19 +449,19 @@ class RenderFlex extends RenderBox with ContainerRenderObjectMixin<RenderBox, Fl ...@@ -449,19 +449,19 @@ class RenderFlex extends RenderBox with ContainerRenderObjectMixin<RenderBox, Fl
defaultHitTestChildren(result, position: position); defaultHitTestChildren(result, position: position);
} }
void paint(PaintingCanvas canvas, Offset offset) { void paint(PaintingContext context, Offset offset) {
if (_overflow > 0) { if (_overflow > 0) {
canvas.save(); context.canvas.save();
canvas.clipRect(offset & size); context.canvas.clipRect(offset & size);
defaultPaint(canvas, offset); defaultPaint(context, offset);
canvas.restore(); context.canvas.restore();
} else { } else {
defaultPaint(canvas, offset); defaultPaint(context, offset);
} }
} }
void debugPaintSize(PaintingCanvas canvas, Offset offset) { void debugPaintSize(PaintingContext context, Offset offset) {
super.debugPaintSize(canvas, offset); super.debugPaintSize(context, offset);
if (_overflow <= 0) if (_overflow <= 0)
return; return;
...@@ -479,6 +479,6 @@ class RenderFlex extends RenderBox with ContainerRenderObjectMixin<RenderBox, Fl ...@@ -479,6 +479,6 @@ class RenderFlex extends RenderBox with ContainerRenderObjectMixin<RenderBox, Fl
new Size(size.width, _overflow); new Size(size.width, _overflow);
break; break;
} }
canvas.drawRect(overflowRect, paint); context.canvas.drawRect(overflowRect, paint);
} }
} }
...@@ -29,15 +29,21 @@ class ParentData { ...@@ -29,15 +29,21 @@ class ParentData {
class PaintingCanvas extends sky.Canvas { class PaintingCanvas extends sky.Canvas {
PaintingCanvas(sky.PictureRecorder recorder, Rect bounds) : super(recorder, bounds); PaintingCanvas(sky.PictureRecorder recorder, Rect bounds) : super(recorder, bounds);
}
class PaintingContext {
final PaintingCanvas canvas;
PaintingContext(this.canvas);
List<RenderObject> _descendentsWithPaintingCanvases = new List<RenderObject>(); // used by RenderObject._updatePaintingCanvas() to find out which RenderObjects to ask to paint List<RenderObject> _descendentsWithPaintingCanvases = new List<RenderObject>(); // used by RenderObject._updatePaintingCanvas() to find out which RenderObjects to ask to paint
void paintChild(RenderObject child, Point point) { void paintChild(RenderObject child, Point point) {
if (child.createNewDisplayList) { if (child.createNewDisplayList) {
assert(!_descendentsWithPaintingCanvases.contains(child)); assert(!_descendentsWithPaintingCanvases.contains(child));
_descendentsWithPaintingCanvases.add(child); _descendentsWithPaintingCanvases.add(child);
drawPaintingNode(child._paintingNode, point); canvas.drawPaintingNode(child._paintingNode, point);
} else { } else {
child._paintOnCanvas(this, point.toOffset()); child._paintWithContext(this, point.toOffset());
} }
} }
} }
...@@ -362,10 +368,11 @@ abstract class RenderObject extends AbstractNode implements HitTestTarget { ...@@ -362,10 +368,11 @@ abstract class RenderObject extends AbstractNode implements HitTestTarget {
assert(!_needsLayout); assert(!_needsLayout);
assert(createNewDisplayList); assert(createNewDisplayList);
sky.PictureRecorder recorder = new sky.PictureRecorder(); sky.PictureRecorder recorder = new sky.PictureRecorder();
PaintingCanvas canvas = new PaintingCanvas(recorder, paintBounds); sky.Canvas canvas = new sky.Canvas(recorder, paintBounds);
PaintingContext context = new PaintingContext(canvas);
_needsPaint = false; _needsPaint = false;
try { try {
_paintOnCanvas(canvas, Offset.zero); _paintWithContext(context, Offset.zero);
} catch (e) { } catch (e) {
print('Exception raised during _updatePaintingCanvas:\n${e}\nContext:\n${this}'); print('Exception raised during _updatePaintingCanvas:\n${e}\nContext:\n${this}');
if (inDebugBuild) if (inDebugBuild)
...@@ -375,8 +382,8 @@ abstract class RenderObject extends AbstractNode implements HitTestTarget { ...@@ -375,8 +382,8 @@ abstract class RenderObject extends AbstractNode implements HitTestTarget {
assert(!_needsLayout); // check that the paint() method didn't mark us dirty again assert(!_needsLayout); // check that the paint() method didn't mark us dirty again
assert(!_needsPaint); // check that the paint() method didn't mark us dirty again assert(!_needsPaint); // check that the paint() method didn't mark us dirty again
_paintingNode.setBackingDrawable(recorder.endRecordingAsDrawable()); _paintingNode.setBackingDrawable(recorder.endRecordingAsDrawable());
if (canvas._descendentsWithPaintingCanvases != null) { if (context._descendentsWithPaintingCanvases != null) {
for (RenderObject node in canvas._descendentsWithPaintingCanvases) { for (RenderObject node in context._descendentsWithPaintingCanvases) {
assert(node.attached == attached); assert(node.attached == attached);
if (node._needsPaint) if (node._needsPaint)
node._updatePaintingCanvas(); node._updatePaintingCanvas();
...@@ -384,7 +391,7 @@ abstract class RenderObject extends AbstractNode implements HitTestTarget { ...@@ -384,7 +391,7 @@ abstract class RenderObject extends AbstractNode implements HitTestTarget {
} }
} }
void _paintOnCanvas(PaintingCanvas canvas, Offset offset) { void _paintWithContext(PaintingContext context, Offset offset) {
_needsPaint = false; _needsPaint = false;
assert(!_debugDoingThisPaint); assert(!_debugDoingThisPaint);
RenderObject debugLastActivePaint; RenderObject debugLastActivePaint;
...@@ -392,17 +399,17 @@ abstract class RenderObject extends AbstractNode implements HitTestTarget { ...@@ -392,17 +399,17 @@ abstract class RenderObject extends AbstractNode implements HitTestTarget {
_debugDoingThisPaint = true; _debugDoingThisPaint = true;
debugLastActivePaint = _debugActivePaint; debugLastActivePaint = _debugActivePaint;
_debugActivePaint = this; _debugActivePaint = this;
debugPaint(canvas, offset); debugPaint(context, offset);
if (debugPaintBoundsEnabled) { if (debugPaintBoundsEnabled) {
canvas.save(); context.canvas.save();
canvas.clipRect(paintBounds.shift(offset)); context.canvas.clipRect(paintBounds.shift(offset));
} }
return true; return true;
}); });
paint(canvas, offset); paint(context, offset);
assert(() { assert(() {
if (debugPaintBoundsEnabled) if (debugPaintBoundsEnabled)
canvas.restore(); context.canvas.restore();
_debugActivePaint = debugLastActivePaint; _debugActivePaint = debugLastActivePaint;
_debugDoingThisPaint = false; _debugDoingThisPaint = false;
return true; return true;
...@@ -412,8 +419,8 @@ abstract class RenderObject extends AbstractNode implements HitTestTarget { ...@@ -412,8 +419,8 @@ abstract class RenderObject extends AbstractNode implements HitTestTarget {
bool get createNewDisplayList => false; bool get createNewDisplayList => false;
Rect get paintBounds; Rect get paintBounds;
void debugPaint(PaintingCanvas canvas, Offset offset) { } void debugPaint(PaintingContext context, Offset offset) { }
void paint(PaintingCanvas canvas, Offset offset) { } void paint(PaintingContext context, Offset offset) { }
void applyPaintTransform(Matrix4 transform) { } void applyPaintTransform(Matrix4 transform) { }
......
...@@ -181,7 +181,7 @@ class RenderParagraph extends RenderBox { ...@@ -181,7 +181,7 @@ class RenderParagraph extends RenderBox {
_applyFloatingPointHack(root.height))); _applyFloatingPointHack(root.height)));
} }
void paint(PaintingCanvas canvas, Offset offset) { void paint(PaintingContext context, Offset offset) {
// Ideally we could compute the min/max intrinsic width/height with a // Ideally we could compute the min/max intrinsic width/height with a
// non-destructive operation. However, currently, computing these values // non-destructive operation. However, currently, computing these values
// will destroy state inside the layout root. If that happens, we need to // will destroy state inside the layout root. If that happens, we need to
...@@ -192,9 +192,9 @@ class RenderParagraph extends RenderBox { ...@@ -192,9 +192,9 @@ class RenderParagraph extends RenderBox {
// TODO(ianh): Make LayoutRoot support a paint offset so we don't // TODO(ianh): Make LayoutRoot support a paint offset so we don't
// need to translate for each span of text. // need to translate for each span of text.
_layout(constraints); _layout(constraints);
canvas.translate(offset.dx, offset.dy); context.canvas.translate(offset.dx, offset.dy);
_layoutRoot.paint(canvas); _layoutRoot.paint(context.canvas);
canvas.translate(-offset.dx, -offset.dy); context.canvas.translate(-offset.dx, -offset.dy);
} }
// we should probably expose a way to do precise (inter-glpyh) hit testing // we should probably expose a way to do precise (inter-glpyh) hit testing
......
...@@ -201,14 +201,14 @@ class RenderStack extends RenderBox with ContainerRenderObjectMixin<RenderBox, S ...@@ -201,14 +201,14 @@ class RenderStack extends RenderBox with ContainerRenderObjectMixin<RenderBox, S
defaultHitTestChildren(result, position: position); defaultHitTestChildren(result, position: position);
} }
void paint(PaintingCanvas canvas, Offset offset) { void paint(PaintingContext context, Offset offset) {
if (_hasVisualOverflow) { if (_hasVisualOverflow) {
canvas.save(); context.canvas.save();
canvas.clipRect(offset & size); context.canvas.clipRect(offset & size);
defaultPaint(canvas, offset); defaultPaint(context, offset);
canvas.restore(); context.canvas.restore();
} else { } else {
defaultPaint(canvas, offset); defaultPaint(context, offset);
} }
} }
} }
...@@ -101,7 +101,8 @@ class _RenderCheckbox extends RenderToggleable { ...@@ -101,7 +101,8 @@ class _RenderCheckbox extends RenderToggleable {
markNeedsPaint(); markNeedsPaint();
} }
void paint(PaintingCanvas canvas, Offset offset) { void paint(PaintingContext context, Offset offset) {
final PaintingCanvas canvas = context.canvas;
// Choose a color between grey and the theme color // Choose a color between grey and the theme color
sky.Paint paint = new sky.Paint() sky.Paint paint = new sky.Paint()
..strokeWidth = 2.0 ..strokeWidth = 2.0
......
...@@ -113,8 +113,9 @@ class RenderInkWell extends RenderProxyBox { ...@@ -113,8 +113,9 @@ class RenderInkWell extends RenderProxyBox {
markNeedsPaint(); markNeedsPaint();
} }
void paint(PaintingCanvas canvas, Offset offset) { void paint(PaintingContext context, Offset offset) {
if (!_splashes.isEmpty) { if (!_splashes.isEmpty) {
final PaintingCanvas canvas = context.canvas;
canvas.save(); canvas.save();
canvas.translate(offset.dx, offset.dy); canvas.translate(offset.dx, offset.dy);
canvas.clipRect(Point.origin & size); canvas.clipRect(Point.origin & size);
...@@ -122,7 +123,7 @@ class RenderInkWell extends RenderProxyBox { ...@@ -122,7 +123,7 @@ class RenderInkWell extends RenderProxyBox {
splash.paint(canvas); splash.paint(canvas);
canvas.restore(); canvas.restore();
} }
super.paint(canvas, offset); super.paint(context, offset);
} }
} }
......
...@@ -141,12 +141,12 @@ class RenderScaffold extends RenderBox { ...@@ -141,12 +141,12 @@ class RenderScaffold extends RenderBox {
} }
} }
void paint(PaintingCanvas canvas, Offset offset) { void paint(PaintingContext context, Offset offset) {
for (ScaffoldSlots slot in ScaffoldSlots.values) { for (ScaffoldSlots slot in ScaffoldSlots.values) {
RenderBox box = _slots[slot]; RenderBox box = _slots[slot];
if (box != null) { if (box != null) {
assert(box.parentData is BoxParentData); assert(box.parentData is BoxParentData);
canvas.paintChild(box, box.parentData.position + offset); context.paintChild(box, box.parentData.position + offset);
} }
} }
} }
......
...@@ -117,7 +117,8 @@ class _RenderSwitch extends RenderToggleable { ...@@ -117,7 +117,8 @@ class _RenderSwitch extends RenderToggleable {
_radialReaction = null; _radialReaction = null;
} }
void paint(PaintingCanvas canvas, Offset offset) { void paint(PaintingContext context, Offset offset) {
final PaintingCanvas canvas = context.canvas;
sky.Color thumbColor = _kThumbOffColor; sky.Color thumbColor = _kThumbOffColor;
sky.Color trackColor = _kTrackOffColor; sky.Color trackColor = _kTrackOffColor;
if (value) { if (value) {
......
...@@ -246,21 +246,21 @@ class RenderTabBar extends RenderBox with ...@@ -246,21 +246,21 @@ class RenderTabBar extends RenderBox with
canvas.drawRect(rect, new Paint()..color = indicatorColor); canvas.drawRect(rect, new Paint()..color = indicatorColor);
} }
void paint(PaintingCanvas canvas, Offset offset) { void paint(PaintingContext context, Offset offset) {
if (backgroundColor != null) { if (backgroundColor != null) {
double width = layoutWidths != null double width = layoutWidths != null
? layoutWidths.reduce((sum, width) => sum + width) ? layoutWidths.reduce((sum, width) => sum + width)
: size.width; : size.width;
Rect rect = offset & new Size(width, size.height); Rect rect = offset & new Size(width, size.height);
canvas.drawRect(rect, new Paint()..color = backgroundColor); context.canvas.drawRect(rect, new Paint()..color = backgroundColor);
} }
int index = 0; int index = 0;
RenderBox child = firstChild; RenderBox child = firstChild;
while (child != null) { while (child != null) {
assert(child.parentData is TabBarParentData); assert(child.parentData is TabBarParentData);
canvas.paintChild(child, child.parentData.position + offset); context.paintChild(child, child.parentData.position + offset);
if (index++ == selectedIndex) if (index++ == selectedIndex)
_paintIndicator(canvas, child, offset); _paintIndicator(context.canvas, child, offset);
child = child.parentData.nextSibling; child = child.parentData.nextSibling;
} }
} }
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment