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abdullh.alsoleman
Front-End
Commits
a07219a3
Unverified
Commit
a07219a3
authored
Jul 23, 2020
by
Alexandre Ardhuin
Committed by
GitHub
Jul 23, 2020
Browse files
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Plain Diff
migrate physics to nullsafety (#61941)
parent
b50b5ead
Changes
8
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8 changed files
with
6 additions
and
22 deletions
+6
-22
physics.dart
packages/flutter/lib/physics.dart
+0
-2
clamped_simulation.dart
packages/flutter/lib/src/physics/clamped_simulation.dart
+0
-2
friction_simulation.dart
packages/flutter/lib/src/physics/friction_simulation.dart
+0
-2
gravity_simulation.dart
packages/flutter/lib/src/physics/gravity_simulation.dart
+0
-2
simulation.dart
packages/flutter/lib/src/physics/simulation.dart
+0
-2
spring_simulation.dart
packages/flutter/lib/src/physics/spring_simulation.dart
+5
-7
tolerance.dart
packages/flutter/lib/src/physics/tolerance.dart
+0
-2
utils.dart
packages/flutter/lib/src/physics/utils.dart
+1
-3
No files found.
packages/flutter/lib/physics.dart
View file @
a07219a3
...
...
@@ -2,8 +2,6 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// @dart = 2.8
/// Simple one-dimensional physics simulations, such as springs, friction, and
/// gravity, for use in user interface animations.
///
...
...
packages/flutter/lib/src/physics/clamped_simulation.dart
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a07219a3
...
...
@@ -2,8 +2,6 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// @dart = 2.8
import
'simulation.dart'
;
/// A simulation that applies limits to another simulation.
...
...
packages/flutter/lib/src/physics/friction_simulation.dart
View file @
a07219a3
...
...
@@ -2,8 +2,6 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// @dart = 2.8
import
'dart:math'
as
math
;
import
'simulation.dart'
;
...
...
packages/flutter/lib/src/physics/gravity_simulation.dart
View file @
a07219a3
...
...
@@ -2,8 +2,6 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// @dart = 2.8
import
'simulation.dart'
;
// Examples can assume:
...
...
packages/flutter/lib/src/physics/simulation.dart
View file @
a07219a3
...
...
@@ -2,8 +2,6 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// @dart = 2.8
import
'package:flutter/foundation.dart'
;
import
'tolerance.dart'
;
...
...
packages/flutter/lib/src/physics/spring_simulation.dart
View file @
a07219a3
...
...
@@ -2,8 +2,6 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// @dart = 2.8
import
'dart:math'
as
math
;
import
'package:flutter/foundation.dart'
;
...
...
@@ -20,9 +18,9 @@ class SpringDescription {
///
/// See [mass], [stiffness], and [damping] for the units of the arguments.
const
SpringDescription
({
this
.
mass
,
this
.
stiffness
,
this
.
damping
,
required
this
.
mass
,
required
this
.
stiffness
,
required
this
.
damping
,
});
/// Creates a spring given the mass (m), stiffness (k), and damping ratio (ζ).
...
...
@@ -33,8 +31,8 @@ class SpringDescription {
/// See [mass] and [stiffness] for the units for those arguments. The damping
/// ratio is unitless.
SpringDescription
.
withDampingRatio
({
this
.
mass
,
this
.
stiffness
,
required
this
.
mass
,
required
this
.
stiffness
,
double
ratio
=
1.0
,
})
:
damping
=
ratio
*
2.0
*
math
.
sqrt
(
mass
*
stiffness
);
...
...
packages/flutter/lib/src/physics/tolerance.dart
View file @
a07219a3
...
...
@@ -2,8 +2,6 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// @dart = 2.8
/// Structure that specifies maximum allowable magnitudes for distances,
/// durations, and velocity differences to be considered equal.
class
Tolerance
{
...
...
packages/flutter/lib/src/physics/utils.dart
View file @
a07219a3
...
...
@@ -2,14 +2,12 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// @dart = 2.8
/// Whether two doubles are within a given distance of each other.
///
/// The `epsilon` argument must be positive and not null.
/// The `a` and `b` arguments may be null. A null value is only considered
/// near-equal to another null value.
bool
nearEqual
(
double
a
,
double
b
,
double
epsilon
)
{
bool
nearEqual
(
double
?
a
,
double
?
b
,
double
epsilon
)
{
assert
(
epsilon
!=
null
);
assert
(
epsilon
>=
0.0
);
if
(
a
==
null
||
b
==
null
)
...
...
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