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abdullh.alsoleman
Front-End
Commits
982f511c
Commit
982f511c
authored
Oct 20, 2017
by
Ian Hickson
Committed by
GitHub
Oct 20, 2017
Browse files
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Email Patches
Plain Diff
Make Border more general (#12619)
parent
f2d3b99b
Changes
7
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Inline
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Showing
7 changed files
with
471 additions
and
12 deletions
+471
-12
painting.dart
packages/flutter/lib/painting.dart
+1
-0
box_border.dart
packages/flutter/lib/src/painting/box_border.dart
+25
-9
box_decoration.dart
packages/flutter/lib/src/painting/box_decoration.dart
+1
-1
circle_border.dart
packages/flutter/lib/src/painting/circle_border.dart
+1
-1
rounded_rectangle_border.dart
...es/flutter/lib/src/painting/rounded_rectangle_border.dart
+1
-1
shape_decoration.dart
packages/flutter/lib/src/painting/shape_decoration.dart
+391
-0
shape_decoration_test.dart
packages/flutter/test/painting/shape_decoration_test.dart
+51
-0
No files found.
packages/flutter/lib/painting.dart
View file @
982f511c
...
...
@@ -36,6 +36,7 @@ export 'src/painting/gradient.dart';
export
'src/painting/images.dart'
;
export
'src/painting/matrix_utils.dart'
;
export
'src/painting/rounded_rectangle_border.dart'
;
export
'src/painting/shape_decoration.dart'
;
export
'src/painting/text_painter.dart'
;
export
'src/painting/text_span.dart'
;
export
'src/painting/text_style.dart'
;
packages/flutter/lib/src/painting/box_border.dart
View file @
982f511c
...
...
@@ -57,8 +57,26 @@ abstract class BoxBorder extends ShapeBorder {
/// const constructors so that they can be used in const expressions.
const
BoxBorder
();
/// The top side of this border.
///
/// This getter is available on both [Border] and [BorderDirectional]. If
/// [isUniform] is true, then this is the same style as all the other sides.
BorderSide
get
top
;
/// The bottom side of this border.
BorderSide
get
bottom
;
/// Whether all four sides of the border are identical. Uniform borders are
/// typically more efficient to paint.
///
/// A uniform border by definition has no text direction dependency and
/// therefore could be expressed as a [Border], even if it is currently a
/// [BorderDirectional]. A uniform border can also be expressed as a
/// [RoundedRectangleBorder].
bool
get
isUniform
;
// We override this to tighten the return value, so that callers can assume
// that we'll return a
BoxBorder
.
// that we'll return a
[BoxBorder]
.
@override
BoxBorder
add
(
ShapeBorder
other
,
{
bool
reversed:
false
})
=>
null
;
...
...
@@ -315,13 +333,13 @@ class Border extends BoxBorder {
);
}
/// The top side of this border.
@override
final
BorderSide
top
;
/// The right side of this border.
final
BorderSide
right
;
/// The bottom side of this border.
@override
final
BorderSide
bottom
;
/// The left side of this border.
...
...
@@ -332,8 +350,7 @@ class Border extends BoxBorder {
return
new
EdgeInsets
.
fromLTRB
(
left
.
width
,
top
.
width
,
right
.
width
,
bottom
.
width
);
}
/// Whether all four sides of the border are identical. Uniform borders are
/// typically more efficient to paint.
@override
bool
get
isUniform
{
final
Color
topColor
=
top
.
color
;
if
(
right
.
color
!=
topColor
||
...
...
@@ -572,7 +589,7 @@ class BorderDirectional extends BoxBorder {
);
}
/// The top side of this border.
@override
final
BorderSide
top
;
/// The start side of this border.
...
...
@@ -595,7 +612,7 @@ class BorderDirectional extends BoxBorder {
/// * [TextDirection], which is used to describe the reading direction.
final
BorderSide
end
;
/// The bottom side of this border.
@override
final
BorderSide
bottom
;
@override
...
...
@@ -603,8 +620,7 @@ class BorderDirectional extends BoxBorder {
return
new
EdgeInsetsDirectional
.
fromSTEB
(
start
.
width
,
top
.
width
,
end
.
width
,
bottom
.
width
);
}
/// Whether all four sides of the border are identical. Uniform borders are
/// typically more efficient to paint.
@override
bool
get
isUniform
{
final
Color
topColor
=
top
.
color
;
if
(
start
.
color
!=
topColor
||
...
...
packages/flutter/lib/src/painting/box_decoration.dart
View file @
982f511c
packages/flutter/lib/src/painting/circle_border.dart
View file @
982f511c
...
...
@@ -25,7 +25,7 @@ class CircleBorder extends ShapeBorder {
/// Create a circle border.
///
/// The [side] argument must not be null.
const
CircleBorder
(
this
.
side
)
:
assert
(
side
!=
null
);
const
CircleBorder
(
[
this
.
side
=
BorderSide
.
none
]
)
:
assert
(
side
!=
null
);
/// The style of this border.
final
BorderSide
side
;
...
...
packages/flutter/lib/src/painting/rounded_rectangle_border.dart
View file @
982f511c
...
...
@@ -28,7 +28,7 @@ class RoundedRectangleBorder extends ShapeBorder {
/// Creates a rounded rectangle border.
///
/// The arguments must not be null.
RoundedRectangleBorder
({
const
RoundedRectangleBorder
({
this
.
side
:
BorderSide
.
none
,
this
.
borderRadius
:
BorderRadius
.
zero
,
})
:
assert
(
side
!=
null
),
...
...
packages/flutter/lib/src/painting/shape_decoration.dart
0 → 100644
View file @
982f511c
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import
'package:flutter/foundation.dart'
;
import
'package:flutter/services.dart'
;
import
'basic_types.dart'
;
import
'borders.dart'
;
import
'box_border.dart'
;
import
'box_decoration.dart'
;
import
'box_shadow.dart'
;
import
'circle_border.dart'
;
import
'decoration.dart'
;
import
'edge_insets.dart'
;
import
'gradient.dart'
;
import
'images.dart'
;
import
'rounded_rectangle_border.dart'
;
/// An immutable description of how to paint an arbitrary shape.
///
/// The [ShapeDecoration] class provides a way to draw a [ShapeBorder],
/// optionally filling it with a color or a gradient, optionally painting an
/// image into it, and optionally casting a shadow.
///
/// ## Sample code
///
/// The following example uses the [Container] widget from the widgets layer to
/// draw a white rectangle with a 24-pixel multicolor outline, with the text
/// "RGB" inside it:
///
/// ```dart
/// new Container(
/// decoration: new ShapeDecoration(
/// color: Colors.white,
/// shape: new Border.all(
/// color: Colors.red,
/// width: 8.0,
/// ) + new Border.all(
/// color: Colors.green,
/// width: 8.0,
/// ) + new Border.all(
/// color: Colors.blue,
/// width: 8.0,
/// ),
/// ),
/// child: const Text('RGB', textAlign: TextAlign.center),
/// )
/// ```
///
/// See also:
///
/// * [DecoratedBox] and [Container], widgets that can be configured with
/// [ShapeDecoration] objects.
/// * [BoxDecoration], a similar [Decoration] that is optimised for rectangles
/// specifically.
/// * [ShapeBorder], the base class for the objects that are used in the
/// [shape] property.
class
ShapeDecoration
extends
Decoration
{
/// Creates a shape decoration.
///
/// * If [color] is null, this decoration does not paint a background color.
/// * If [gradient] is null, this decoration does not paint gradients.
/// * If [image] is null, this decoration does not paint a background image.
/// * If [shadows] is null, this decoration does not paint a shadow.
///
/// The [color] and [gradient] properties are mutually exclusive, one (or
/// both) of them must be null.
///
/// The [shape] must not be null.
const
ShapeDecoration
({
this
.
color
,
this
.
image
,
this
.
gradient
,
this
.
shadows
,
@required
this
.
shape
,
})
:
assert
(!(
color
!=
null
&&
gradient
!=
null
)),
assert
(
shape
!=
null
);
/// Creates a shape decoration configured to match a [BoxDecoration].
///
/// The [BoxDecoration] class is more efficient for shapes that it can
/// describe than the [ShapeDecoration] class is for those same shapes,
/// because [ShapeDecoration] has to be more general as it can support any
/// shape. However, having a [ShapeDecoration] is sometimes necessary, for
/// example when calling [ShapeDecoration.lerp] to transition between
/// different shapes (e.g. from a [CircleBorder] to a
/// [RoundedRectangleBorder]; the [BoxDecoration] class cannot animate the
/// transition from a [BoxShape.circle] to [BoxShape.rectangle]).
factory
ShapeDecoration
.
fromBoxDecoration
(
BoxDecoration
source
)
{
ShapeBorder
shape
;
assert
(
source
.
shape
!=
null
);
switch
(
source
.
shape
)
{
case
BoxShape
.
circle
:
if
(
source
.
border
!=
null
)
{
assert
(
source
.
border
.
isUniform
);
shape
=
new
CircleBorder
(
source
.
border
.
top
);
}
else
{
shape
=
const
CircleBorder
();
}
break
;
case
BoxShape
.
rectangle
:
if
(
source
.
borderRadius
!=
null
)
{
assert
(
source
.
border
==
null
||
source
.
border
.
isUniform
);
shape
=
new
RoundedRectangleBorder
(
side:
source
.
border
?.
top
??
BorderSide
.
none
,
borderRadius:
source
.
borderRadius
,
);
}
else
{
shape
=
source
.
border
??
const
Border
();
}
break
;
}
return
new
ShapeDecoration
(
color:
source
.
color
,
image:
source
.
image
,
gradient:
source
.
gradient
,
shadows:
source
.
boxShadow
,
shape:
shape
,
);
}
/// The color to fill in the background of the shape.
///
/// The color is under the [image].
///
/// If a [gradient] is specified, [color] must be null.
final
Color
color
;
/// A gradient to use when filling the shape.
///
/// The gradient is under the [image].
///
/// If a [color] is specified, [gradient] must be null.
final
Gradient
gradient
;
/// An image to paint inside the shape (clipped to its outline).
///
/// The image is drawn over the [color] or [gradient].
final
DecorationImage
image
;
/// A list of shadows cast by this shape behind the shape.
final
List
<
BoxShadow
>
shadows
;
/// The shape to fill the [color], [gradient], and [image] into and to cast as
/// the [shadows].
///
/// Shapes can be stacked (using the `+` operator). The color, gradient, and
/// image are drawn into the inner-most shape specified.
///
/// The [shape] property specifies the outline (border) of the decoration. The
/// shape must not be null.
final
ShapeBorder
shape
;
/// The inset space occupied by the [shape]'s border.
///
/// This value may be misleading. See the discussion at [ShapeBorder.dimensions].
@override
EdgeInsets
get
padding
=>
shape
.
dimensions
;
@override
bool
get
isComplex
=>
shadows
!=
null
;
@override
ShapeDecoration
lerpFrom
(
Decoration
a
,
double
t
)
{
if
(
a
is
BoxDecoration
)
{
return
ShapeDecoration
.
lerp
(
new
ShapeDecoration
.
fromBoxDecoration
(
a
),
this
,
t
);
}
else
if
(
a
==
null
||
a
is
ShapeDecoration
)
{
return
ShapeDecoration
.
lerp
(
a
,
this
,
t
);
}
return
super
.
lerpFrom
(
a
,
t
);
}
@override
ShapeDecoration
lerpTo
(
Decoration
b
,
double
t
)
{
if
(
b
is
BoxDecoration
)
{
return
ShapeDecoration
.
lerp
(
this
,
new
ShapeDecoration
.
fromBoxDecoration
(
b
),
t
);
}
else
if
(
b
==
null
||
b
is
ShapeDecoration
)
{
return
ShapeDecoration
.
lerp
(
this
,
b
,
t
);
}
return
super
.
lerpTo
(
b
,
t
);
}
/// Linearly interpolate between two shapes.
///
/// Interpolates each parameter of the decoration separately.
///
/// If both values are null, this returns null. Otherwise, it returns a
/// non-null value. If neither value is null and `t == 0.0`, then `a` is
/// returned unmodified; if `t == 1.0` then `b` is returned unmodified.
/// Otherwise, the values are computed by interpolating the properties
/// appropriately, treating a null argument like a [ShapeDecoration] whose
/// fields are all null (including the [shape], which cannot normally be
/// null).
///
/// See also:
///
/// * [Decoration.lerp], which can interpolate between any two types of
/// [Decoration]s, not just [ShapeDecoration]s.
/// * [lerpFrom] and [lerpTo], which are used to implement [Decoration.lerp]
/// and which use [ShapeDecoration.lerp] when interpolating two
/// [ShapeDecoration]s or a [ShapeDecoration] to or from null.
static
ShapeDecoration
lerp
(
ShapeDecoration
a
,
ShapeDecoration
b
,
double
t
)
{
if
(
a
==
null
&&
b
==
null
)
return
null
;
if
(
a
!=
null
&&
b
!=
null
)
{
if
(
t
==
0.0
)
return
a
;
if
(
t
==
1.0
)
return
b
;
}
return
new
ShapeDecoration
(
color:
Color
.
lerp
(
a
?.
color
,
b
?.
color
,
t
),
gradient:
Gradient
.
lerp
(
a
?.
gradient
,
b
?.
gradient
,
t
),
image:
t
<
0.5
?
a
.
image
:
b
.
image
,
// TODO(ianh): cross-fade the image
shadows:
BoxShadow
.
lerpList
(
a
?.
shadows
,
b
?.
shadows
,
t
),
shape:
ShapeBorder
.
lerp
(
a
?.
shape
,
b
?.
shape
,
t
),
);
}
@override
bool
operator
==(
dynamic
other
)
{
if
(
identical
(
this
,
other
))
return
true
;
if
(
runtimeType
!=
other
.
runtimeType
)
return
false
;
final
ShapeDecoration
typedOther
=
other
;
return
color
==
typedOther
.
color
&&
gradient
==
typedOther
.
gradient
&&
image
==
typedOther
.
image
&&
shadows
==
typedOther
.
shadows
&&
shape
==
typedOther
.
shape
;
}
@override
int
get
hashCode
{
return
hashValues
(
color
,
gradient
,
image
,
shape
,
shadows
,
);
}
@override
void
debugFillProperties
(
DiagnosticPropertiesBuilder
properties
)
{
super
.
debugFillProperties
(
properties
);
properties
.
defaultDiagnosticsTreeStyle
=
DiagnosticsTreeStyle
.
whitespace
;
properties
.
add
(
new
DiagnosticsProperty
<
Color
>(
'color'
,
color
,
defaultValue:
null
));
properties
.
add
(
new
DiagnosticsProperty
<
Gradient
>(
'gradient'
,
gradient
,
defaultValue:
null
));
properties
.
add
(
new
DiagnosticsProperty
<
DecorationImage
>(
'image'
,
image
,
defaultValue:
null
));
properties
.
add
(
new
IterableProperty
<
BoxShadow
>(
'shadows'
,
shadows
,
defaultValue:
null
,
style:
DiagnosticsTreeStyle
.
whitespace
));
properties
.
add
(
new
DiagnosticsProperty
<
ShapeBorder
>(
'shape'
,
shape
));
}
@override
bool
hitTest
(
Size
size
,
Offset
position
,
{
TextDirection
textDirection
})
{
return
shape
.
getOuterPath
(
Offset
.
zero
&
size
,
textDirection:
textDirection
).
contains
(
position
);
}
@override
_ShapeDecorationPainter
createBoxPainter
([
VoidCallback
onChanged
])
{
assert
(
onChanged
!=
null
||
image
==
null
);
return
new
_ShapeDecorationPainter
(
this
,
onChanged
);
}
}
/// An object that paints a [ShapeDecoration] into a canvas.
class
_ShapeDecorationPainter
extends
BoxPainter
{
_ShapeDecorationPainter
(
this
.
_decoration
,
VoidCallback
onChange
)
:
assert
(
_decoration
!=
null
),
super
(
onChange
);
final
ShapeDecoration
_decoration
;
Rect
_lastRect
;
Path
_outerPath
;
Path
_innerPath
;
Paint
_interiorPaint
;
int
_shadowCount
;
List
<
Path
>
_shadowPaths
;
List
<
Paint
>
_shadowPaints
;
void
_precache
(
Rect
rect
)
{
assert
(
rect
!=
null
);
if
(
rect
==
_lastRect
)
return
;
// We reach here in two cases:
// - the very first time we paint, in which case everything except _decoration is null
// - subsequent times, if the rect has changed, in which case we only need to update
// the features that depend on the actual rect.
if
(
_interiorPaint
==
null
&&
(
_decoration
.
color
!=
null
||
_decoration
.
gradient
!=
null
))
{
_interiorPaint
=
new
Paint
();
if
(
_decoration
.
color
!=
null
)
_interiorPaint
.
color
=
_decoration
.
color
;
}
if
(
_decoration
.
gradient
!=
null
)
_interiorPaint
.
shader
=
_decoration
.
gradient
.
createShader
(
rect
);
if
(
_decoration
.
shadows
!=
null
)
{
if
(
_shadowCount
==
null
)
{
_shadowCount
=
_decoration
.
shadows
.
length
;
_shadowPaths
=
new
List
<
Path
>(
_shadowCount
);
_shadowPaints
=
new
List
<
Paint
>(
_shadowCount
);
for
(
int
index
=
0
;
index
<
_shadowCount
;
index
+=
1
)
{
final
BoxShadow
shadow
=
_decoration
.
shadows
[
index
];
_shadowPaints
[
index
]
=
new
Paint
()
..
color
=
shadow
.
color
..
maskFilter
=
new
MaskFilter
.
blur
(
BlurStyle
.
normal
,
shadow
.
blurSigma
);
}
}
for
(
int
index
=
0
;
index
<
_shadowCount
;
index
+=
1
)
{
final
BoxShadow
shadow
=
_decoration
.
shadows
[
index
];
_shadowPaths
[
index
]
=
_decoration
.
shape
.
getOuterPath
(
rect
.
shift
(
shadow
.
offset
).
inflate
(
shadow
.
spreadRadius
));
}
}
if
(
_interiorPaint
!=
null
||
_shadowCount
!=
null
)
_outerPath
=
_decoration
.
shape
.
getOuterPath
(
rect
);
if
(
_decoration
.
image
!=
null
)
_innerPath
=
_decoration
.
shape
.
getInnerPath
(
rect
);
}
void
_paintShadows
(
Canvas
canvas
)
{
if
(
_shadowCount
!=
null
)
{
for
(
int
index
=
0
;
index
<
_shadowCount
;
index
+=
1
)
canvas
.
drawPath
(
_shadowPaths
[
index
],
_shadowPaints
[
index
]);
}
}
void
_paintInterior
(
Canvas
canvas
)
{
if
(
_interiorPaint
!=
null
)
canvas
.
drawPath
(
_outerPath
,
_interiorPaint
);
}
ImageStream
_imageStream
;
ImageInfo
_image
;
void
_imageListener
(
ImageInfo
value
,
bool
synchronousCall
)
{
if
(
_image
==
value
)
return
;
_image
=
value
;
assert
(
onChanged
!=
null
);
if
(!
synchronousCall
)
onChanged
();
}
void
_paintImage
(
Canvas
canvas
,
ImageConfiguration
configuration
)
{
final
DecorationImage
details
=
_decoration
.
image
;
if
(
details
==
null
)
return
;
final
ImageStream
newImageStream
=
details
.
image
.
resolve
(
configuration
);
if
(
newImageStream
.
key
!=
_imageStream
?.
key
)
{
_imageStream
?.
removeListener
(
_imageListener
);
_imageStream
=
newImageStream
;
_imageStream
.
addListener
(
_imageListener
);
}
if
(
_image
==
null
)
return
;
canvas
.
save
();
canvas
.
clipPath
(
_innerPath
);
paintImage
(
canvas:
canvas
,
rect:
_lastRect
,
image:
_image
.
image
,
colorFilter:
details
.
colorFilter
,
fit:
details
.
fit
,
alignment:
details
.
alignment
,
centerSlice:
details
.
centerSlice
,
repeat:
details
.
repeat
,
);
canvas
.
restore
();
}
@override
void
dispose
()
{
_imageStream
?.
removeListener
(
_imageListener
);
super
.
dispose
();
}
@override
void
paint
(
Canvas
canvas
,
Offset
offset
,
ImageConfiguration
configuration
)
{
assert
(
configuration
!=
null
);
assert
(
configuration
.
size
!=
null
);
final
Rect
rect
=
offset
&
configuration
.
size
;
_precache
(
rect
);
_paintShadows
(
canvas
);
_paintInterior
(
canvas
);
_paintImage
(
canvas
,
configuration
);
_decoration
.
shape
.
paint
(
canvas
,
rect
);
}
}
packages/flutter/test/painting/shape_decoration_test.dart
0 → 100644
View file @
982f511c
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import
'package:flutter/painting.dart'
;
import
'package:flutter_test/flutter_test.dart'
;
void
main
(
)
{
test
(
'ShapeDecoration constructor'
,
()
{
final
Color
colorR
=
const
Color
(
0xffff0000
);
final
Color
colorG
=
const
Color
(
0xff00ff00
);
final
Gradient
gradient
=
new
LinearGradient
(
colors:
<
Color
>[
colorR
,
colorG
]);
expect
(
const
ShapeDecoration
(
shape:
const
Border
()),
const
ShapeDecoration
(
shape:
const
Border
()));
expect
(()
=>
new
ShapeDecoration
(
color:
colorR
,
gradient:
gradient
,
shape:
const
Border
()),
throwsAssertionError
);
expect
(()
=>
new
ShapeDecoration
(
color:
colorR
,
shape:
null
),
throwsAssertionError
);
expect
(
new
ShapeDecoration
.
fromBoxDecoration
(
const
BoxDecoration
(
shape:
BoxShape
.
circle
)),
const
ShapeDecoration
(
shape:
const
CircleBorder
(
BorderSide
.
none
)),
);
expect
(
new
ShapeDecoration
.
fromBoxDecoration
(
new
BoxDecoration
(
shape:
BoxShape
.
rectangle
,
borderRadius:
new
BorderRadiusDirectional
.
circular
(
100.0
))),
new
ShapeDecoration
(
shape:
new
RoundedRectangleBorder
(
borderRadius:
new
BorderRadiusDirectional
.
circular
(
100.0
))),
);
expect
(
new
ShapeDecoration
.
fromBoxDecoration
(
new
BoxDecoration
(
shape:
BoxShape
.
circle
,
border:
new
Border
.
all
(
color:
colorG
))),
new
ShapeDecoration
(
shape:
new
CircleBorder
(
new
BorderSide
(
color:
colorG
))),
);
expect
(
new
ShapeDecoration
.
fromBoxDecoration
(
new
BoxDecoration
(
shape:
BoxShape
.
rectangle
,
border:
new
Border
.
all
(
color:
colorR
))),
new
ShapeDecoration
(
shape:
new
Border
.
all
(
color:
colorR
)),
);
expect
(
new
ShapeDecoration
.
fromBoxDecoration
(
const
BoxDecoration
(
shape:
BoxShape
.
rectangle
,
border:
const
BorderDirectional
(
start:
const
BorderSide
()))),
const
ShapeDecoration
(
shape:
const
BorderDirectional
(
start:
const
BorderSide
())),
);
});
test
(
'ShapeDecoration.lerp and hit test'
,
()
{
final
Decoration
a
=
const
ShapeDecoration
(
shape:
const
CircleBorder
());
final
Decoration
b
=
const
ShapeDecoration
(
shape:
const
RoundedRectangleBorder
());
expect
(
Decoration
.
lerp
(
a
,
b
,
0.0
),
a
);
expect
(
Decoration
.
lerp
(
a
,
b
,
1.0
),
b
);
const
Size
size
=
const
Size
(
200.0
,
100.0
);
// at t=0.5, width will be 150 (x=25 to x=175).
expect
(
a
.
hitTest
(
size
,
const
Offset
(
20.0
,
50.0
)),
isFalse
);
expect
(
Decoration
.
lerp
(
a
,
b
,
0.1
).
hitTest
(
size
,
const
Offset
(
20.0
,
50.0
)),
isFalse
);
expect
(
Decoration
.
lerp
(
a
,
b
,
0.5
).
hitTest
(
size
,
const
Offset
(
20.0
,
50.0
)),
isFalse
);
expect
(
Decoration
.
lerp
(
a
,
b
,
0.9
).
hitTest
(
size
,
const
Offset
(
20.0
,
50.0
)),
isTrue
);
expect
(
b
.
hitTest
(
size
,
const
Offset
(
20.0
,
50.0
)),
isTrue
);
});
}
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